Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 10:50:12 Player: Nathan Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (22) 110 Value Destroyed (734) 734 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 9244 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 225/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Core Analyzer Improved Weapon Shielding System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Grenade Launcher Tactical Quantum Warhead Advanced Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Improved Particle Charger Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Improved Deuterium Engine Aluminum Leg Improved Cooling System Medium Storage Unit Particle Charger Improved Weapon Shielding Heavy Laser Grenade Launcher Hammer [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Particle Charger Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . . . 4 2 . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . Utility 8 | . . . . . 2 1 . . . 1 1 1 . . 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 78 | 5 2 2 2 . 11 12 1 . 6 7 11 6 1 . 4 8 Power 10 | . 1 1 . . 1 1 . . . 1 3 1 . . 1 . Engine 6 | . 1 . . . . 1 . . . 1 2 . . . 1 . Core 4 | . . 1 . . 1 . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 15 | 2 . . . . 3 3 1 . . . 3 1 . . 1 1 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 12 | 2 . . . . 3 3 1 . . . 3 . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . Utility 26 | 1 1 1 1 . 4 3 . . 2 3 2 3 1 . . 4 Device 10 | 1 1 1 . . 2 2 . . . . 1 1 . . . 1 Storage 4 | . . . 1 . . . . . . 1 . 2 . . . . Processor 5 | . . . . . . . . . 2 . 1 . 1 . . 1 Hackware 3 | . . . . . . . . . . 2 . . . . . 1 Protection 4 | . . . . . 2 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 1 . 3 5 . . 4 3 3 1 . . 2 3 Energy Gun 11 | 2 . . . . 2 1 . . 2 . 1 . . . 2 1 Energy Cannon 7 | . . . . . 1 3 . . . 2 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 2 . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . 1 . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . . 1 4 Parts Lost 23 | . . . . . . . . . 1 . 9 3 4 . 5 1 Power 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 7 | . . . . . . . . . . . 5 . 1 . 1 . Utility 8 | . . . . . . . . . 1 . 1 2 2 . 1 1 Weapon 6 | . . . . . . . . . . . 3 1 . . 2 . Highest Loss Streak 9 | . . . . . . . . . 1 . 9 3 4 . 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 87 100 100 100 92 92 92 92 94 99 97 52 27 15 27 17 Engine 5 | . 14 8 . . . 6 7 7 7 13 9 . . . 2 . Core 2 | . . 5 14 14 9 . . . . . 1 5 2 . . . Leg 29 | . 28 28 28 28 35 38 38 38 38 33 33 10 1 . . . Device 12 | . 16 28 21 14 14 15 15 15 15 6 4 3 . . . 3 Storage 5 | . . . 6 14 9 7 7 7 7 6 5 4 . . . . Processor 4 | . . . . . . . . . 6 13 16 13 12 10 9 9 Hackware 2 | . . . . . . . . . . 11 11 10 7 5 3 . Protection 3 | . . . . . 6 7 7 7 3 . . . . . . 3 Energy Gun 5 | . 28 28 17 14 8 5 . . 3 2 . . . . 6 . Energy Cannon 6 | . . . . . 5 7 15 15 10 6 4 . . . . . Impact Weapon 2 | . . . 10 14 3 1 . . . 2 4 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 87 | 3 7 9 19 19 42 59 59 59 59 76 87 36 7 . 19 18 Greatest Support 98 | 20 20 20 20 20 45 71 66 66 66 76 98 32 7 3 10 15 Greatest Overweight (x) 5 | . . . . . 1 . . . . . 2 1 . . 3 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 10 10 10 10 10 10 20 20 20 5 5 5 5 Average Capacity 9 | 5 5 5 7 10 10 10 10 10 10 15 20 9 5 5 5 5 Most Carried 11 | 5 5 5 5 9 10 10 10 10 10 9 11 9 5 5 5 4 Average Carried 7 | 3 3 4 4 6 8 9 9 9 9 7 8 8 5 5 4 3 Final Capacity 20 | 5 5 5 10 10 10 10 10 10 10 20 20 5 5 5 5 5 Final Carried 10 | 5 4 5 5 9 9 10 9 10 8 9 8 5 5 5 4 4 Class Distribution -------------------- 55% | Scavenger-Mutant 27% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Matter Collected 855 | 250 . 40 . 20 110 80 59 10 85 . . . 167 . 34 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 797 | 44 . . . . 149 230 60 . 257 . . . . . 57 . Parts 37 | 2 . . . . 6 7 3 . 13 . . . . . 6 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 . 7 . . . . . . . Prevented 7 | . . . . . . . 1 . 6 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 17 | 1 . . . . 3 3 1 . 9 . . . . . . . Guns 3 | 1 . . . . . 1 . . 1 . . . . . . . Cannons 8 | . . . . . 3 2 1 . 2 . . . . . . . AOE 5 | . . . . . . . . . 5 . . . . . . . Classes Destroyed 8 | 1 . . . . 1 3 1 . 1 . . . . . 1 . Worker 2 | . . . . . . 1 . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . . . . 2 . Recycler 1 | . . . . . . 1 . . . . . . . . . . Swarmer 7 | . . . . . . . . . 7 . . . . . . . Grunt 5 | 1 . . . . 2 2 . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . 2 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 3 | 1 . . . . 3 3 1 . 3 . . . . . 2 . Combat Bots Only 3 | 1 . . . . 3 1 1 . 3 . . . . . . . Max Kills in Single Turn 3 | 1 . . . . 1 2 1 . 3 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Hostile Shots Fired 407 | 4 . . . . 14 45 . . 63 . 40 13 88 . 123 17 Missed 138 | 1 . . . . 3 18 . . 15 . 3 10 37 . 42 9 Damage Taken 5177 | 31 . . . . 169 320 . . 842 . 820 368 871 . 1544 212 Core 2335 | 21 . . . . 30 40 . . 28 . 100 75 723 . 1156 162 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 91 . . . 91 94 . . . 90 100 90 . . 30 . . Volleys Fired 63 | 3 . . . . 9 7 1 . 23 . 11 . . . 9 . Largest 2 | 2 . . . . 2 2 2 . 2 . 2 . . . 2 . Hottest 160 | 80 . . . . 115 144 138 . 138 . 138 . . . 160 . Shots Fired 92 | 4 . . . . 18 14 2 . 28 . 12 . . . 14 . Gun 48 | 4 . . . . 9 7 . . 12 . 2 . . . 14 . Cannon 39 | . . . . . 9 7 2 . 13 . 8 . . . . . Launcher 5 | . . . . . . . . . 3 . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 64 | 4 . . . . 18 14 . . 12 . 2 . . . 14 . Explosive 5 | . . . . . . . . . 3 . 2 . . . . . Electromagnetic 23 | . . . . . . . 2 . 13 . 8 . . . . . Robot Hit Streak 23 | 1 . . . . 16 23 1 . 6 . 10 . . . 7 . Robot Miss Streak 5 | 2 . . . . . 3 1 . 5 . 1 . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 65 | 2 . . . . 15 10 1 . 19 . 10 . . . 8 . Core Hits 36 | 2 . . . . 5 7 1 . 12 . 5 . . . 4 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 . 1 . . . . . Burn 1 | . . . . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 33 | . . . 4 . . 12 . . . 1 7 9 . . . . Impact 33 | . . . 4 . . 12 . . . 1 7 9 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2293 | 22 . . . . 301 334 36 . 932 8 306 . . . 354 . Guns 628 | 22 . . . . 76 150 . . 152 . 36 . . . 192 . Cannons 1003 | . . . . . 225 161 36 . 374 . 207 . . . . . Explosions 601 | . . . . . . . . . 406 . 63 . . . 132 . Melee . | . . . . . . . . . . . . . . . . . Ramming 61 | . . . . . . 23 . . . 8 . . . . 30 . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1090 | 22 . . . . 301 311 . . 228 . 36 . . . 192 . Explosive 525 | . . . . . . . . . 330 . 63 . . . 132 . Electromagnetic 617 | . . . . . . . 36 . 374 . 207 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 2 2 . . 5 9 9 9 . 5 Average Corruption 4 | . . . . . . 2 2 2 . . 2 9 9 9 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . 8 6 . . . . 3 11 . . 1 Message Errors 11 | . . . . . . 2 3 . . . . 2 4 . . . Matter Fused 6 | . . . . . . 1 2 . . . . 1 2 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . 1 . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 6 | . . . . . . 3 . . . . . . 3 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 7 | . . . . . 7 . . . . . . . . . . . Projectiles 7 | . . . . . 7 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . . . . 79 . 11 . . . 150 . Shots 5 | . . . . . . . . . 3 . 1 . . . 1 . Rammed 9 | . . . . . . . . . . . . . . . 9 . Targets Rammed 12 | . . . . . . 2 . . . 1 . . . . 9 . Kicked 3 | . . . . . . 2 . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 370 | 3 . . . . 261 72 12 . 36 . 370 . 82 . 78 198 Average Temperature 115 | 1 . . . . 129 33 8 . 18 . 229 . 50 . 30 106 Received Heat Transfer 463 | 18 . . . . 99 48 . . . . 72 12 48 . 130 36 Effects 7 | . . . . . . . . . . . 7 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 6 | . . . . . . . . . 6 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 2 . . 1 . . . . . . . Heat Transferred 1755 | 50 . . . . 508 444 . . 309 . 148 . . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Peak Influence 1630 | 20 43 16 . . 106 108 . . . 45 69 15 . . 182 1630 Initial 84 | . 13 16 . . . 47 . . . . 21 . . . 84 74 Average 115 | 3 27 16 . . 48 41 . . . 25 39 3 . . 151 1593 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 5 Low Security (%) 94 | 100 100 100 . 100 100 100 . . . 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 27 | . 2 . . . 2 7 . . . 2 2 1 . . 5 6 Investigation 8 | . 1 . . . 1 2 . . . 2 1 . . . 1 . Extermination 3 | . . . . . . 2 . . . . 1 . . . . . Reinforcement 10 | . 1 . . . 1 3 . . . . . 1 . . 4 . Assault 6 | . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Distress Signals 3 | . 1 . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 89 | 1 4 1 . . 3 16 1 . 9 3 4 8 16 . 10 13 Peak Tracking Total 12 | 1 3 1 . . 4 3 1 . 4 1 4 7 9 . 11 12 Tactical Retreats 7 | . . . . . 1 . . . . . . . 6 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Traps Triggered . | . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 3 . 1 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Machines Accessed 18 | . . . 4 . 2 3 1 . . 5 1 . . . 2 . Terminals 13 | . . . . . 2 3 1 . . 4 1 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 84 | . . . 49 . 4 9 3 . . 10 3 . . . 6 . Successful 65 | . . . 49 . 2 1 3 . . 6 1 . . . 3 . Failed 19 | . . . . . 2 8 . . . 4 2 . . . 3 . Catastrophic 8 | . . . . . 2 3 . . . 1 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . . . 1 . 4 7 . 1 . 6 3 . . . 6 . Terminals 34 | . . . . . 4 9 3 . . 9 3 . . . 6 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Terminal Hacks 60 | . . . 49 . 1 1 3 . . 4 . . . . 2 . Record 53 | . . . 49 . 1 . 3 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . 1 . . . 1 . . . . 1 . Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . . . . . 1 . . . . 1 1 . . . 1 . Terminals 4 | . . . . . 1 . . . . 1 1 . . . 1 . Botnet 4 | . . . . . 1 . . . . 1 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 3 1 . . 2 1 . . . 2 . Full Trace Events 7 | . . . . . . 2 1 . . 2 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . . . . . Total Damage 128 | . . . . . 128 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 2 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Turns Passed 6485 | 99 128 208 663 60 243 1093 399 934 482 589 371 458 368 24 181 185 Spaces Moved 5498 | 78 103 168 540 47 150 705 328 776 332 472 259 323 698 47 160 312 Core 718 | 23 . . . . . . . . . . . . 292 47 44 312 Treads . | . . . . . . . . . . . . . . . . . Legs 4136 | 55 103 168 540 47 150 705 328 776 332 472 259 201 . . . . Wheels 116 | . . . . . . . . . . . . . . . 116 . Hover . | . . . . . . . . . . . . . . . . . Flight 528 | . . . . . . . . . . . . 122 406 . . . Fastest Speed 45 | 50 120 120 120 120 120 120 120 120 120 120 116 65 45 50 50 50 Average Speed 105 | 99 120 120 120 120 120 120 120 120 120 120 119 129 49 50 88 51 Slowest Speed 300 | 120 120 120 120 120 190 120 120 120 120 120 270 190 65 50 200 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 32 | 6 30 44 90 13 17 21 41 84 58 16 8 6 77 11 8 20 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . 1 . 2 . . . 1 1 . . . 3 . . . Spaces Dug 16 | . . . 1 . . 3 . . . 1 4 5 . . 2 . Terrain Destroyed 72 | . . . 1 . . 5 . . 21 1 12 5 . . 27 . Melee 14 | . . . 1 . . 3 . . . 1 4 5 . . . . Projectile 5 | . . . . . . 2 . . . . . . . . 3 . AOE 53 | . . . . . . . . . 21 . 8 . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Res Tes Total 6001 | 94 108 176 547 50 195 916 331 780 385 490 294 348 722 46 182 337 Wait 241 | 1 . . . . 10 158 . . 25 5 5 2 22 . 1 12 Move 5481 | 77 102 167 539 46 149 704 327 775 331 471 258 320 697 46 160 312 Hop 1 | . . . . . . . . . . . . 1 . . . . Pick Up 47 | 8 2 3 1 4 7 11 1 3 . 4 2 1 . . . . Fast Attach 19 | 2 1 . . . 3 2 . . . . . 1 1 . 3 6 Attach 27 | 3 1 . . . 4 2 . . 2 2 5 5 . . 1 2 Detach 8 | . . . . . 1 . . . . . . 4 . . . 3 Swap 32 | . . 2 2 . 4 8 1 . 4 5 6 . . . . . Drop 38 | . 2 4 1 . 8 10 1 2 . 1 . 5 2 . . 2 Fire 63 | 3 . . . . 9 7 1 . 23 . 11 . . . 9 . Melee 33 | . . . 4 . . 12 . . . 1 7 9 . . . . Ram 8 | . . . . . . . . . . . . . . . 8 . Kick 3 | . . . . . . 2 . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 10) 219 | -10/Materials | Met 8R-AWN 228 | -10/Materials | Entered Mines 230 | -10/Mines | Followed 8R-AWN into the Mines 262 | -10/Mines | Found a hidden stash of uninstalled traps 300 | -10/Mines | Build established: Mutant 347 | -10/Mines | Discovered new exit (range 13) 423 | -10/Mines | Identified exit to Materials 430 | -10/Mines | Discovered new exit (range 5) 436 | -10/Mines | Entered Exiles 465 | -10/Exiles | Welcomed by 8R-AWN 486 | -10/Exiles | Met EX-HEX 522 | -10/Exiles | Met EX-BIN 548 | -10/Exiles | Aligned with FarCom system 549 | -10/Exiles | Given EX-Vault access code 688 | -10/Exiles | Met EX-DEC 701 | -10/Exiles | Learned location of Zion (-7) 854 | -10/Exiles | Visited The Gauntlet 1080 | -10/Exiles | Discovered new exit (range 12) 1099 | -10/Exiles | Entered Mines 1135 | -9/Mines | Discovered new exit (range 15) 1151 | -9/Mines | Received a Mining Laser from a helpful Derelict 1159 | -9/Mines | Entered Materials 1159 | -8/Materials | Accompanied by 1 ally 1159 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1372 | -8/Materials | Met 7R-MNS 1383 | -8/Materials | Discovered new exit (range 13) 1402 | -8/Materials | Entered Factory 1402 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -7/Factory | Caught up to 7R-MNS 1583 | -7/Factory | Build established: Scavenger-Mutant 2478 | -7/Factory | Identified exit to Storage 2478 | -7/Factory | Identified exit to Lower Caves 2495 | -7/Factory | Entered Lower Caves 2520 | -7/Lower Caves | Encountered a Warlord checkpoint 2892 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2894 | -7/Lower Caves | Entered Zion 2936 | -7/Zion | System corruption cleaned by Quarantine Array 3255 | -7/Zion | Rebuked by Imprinter 3347 | -7/Zion | Learned Factory emergency access door positions 3812 | -7/Zion | Discovered new exit (range 13) 3828 | -7/Zion | Entered Proximity Caves 4138 | -6/Proximity Caves | Learned 4 Factory zone layouts 4301 | -6/Proximity Caves | Discovered new exit (range 9) 4310 | -6/Proximity Caves | Entered Factory 4310 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4533 | -6/Factory | Identified exit to Lower Caves 4677 | -6/Factory | Identified exit to Factory 4899 | -6/Factory | Entered another Factory area 4899 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5215 | -5/Factory | Discovered new exit (range 11) 5226 | -5/Factory | Build established: Hacker-Mutant 5270 | -5/Factory | Entered another Factory area 5270 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5300 | -4/Factory | Lost 9 parts (5n1u3w) 5584 | -4/Factory | Crushed by falling debris 5615 | -4/Factory | Lost 3 parts (2u1w) 5720 | -4/Factory | Discovered new exit (range 13) 5728 | -4/Factory | Entered Upper Caves 5746 | -4/Upper Caves | Learned Research security intel 5813 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5946 | -4/Upper Caves | Core integrity fell below 50% 5982 | -4/Upper Caves | Lost 4 parts (1p1n2u) 6094 | -4/Upper Caves | Discovered new exit (range 4) 6096 | -4/Upper Caves | Entered another Upper Caves area 6101 | -4/Upper Caves | Learned 4 Research zone layouts 6111 | -4/Upper Caves | Discovered new exit (range 6) 6114 | -4/Upper Caves | Encountered a Warlord checkpoint 6120 | -4/Upper Caves | Entered Research 6120 | -3/Research | Evolved 2 slots: Utility x2 6220 | -3/Research | Build established: Mutant 6259 | -3/Research | Identified exit to Testing 6291 | -3/Research | Core integrity fell below 50% 6301 | -3/Research | Core integrity fell below 20% 6301 | -3/Research | Entered Testing 6302 | -3/Testing | Maximum security lockdown engaged 6321 | -3/Testing | Lost 5 parts (1p1n1u2w) 6353 | -3/Testing | Found Prototype Launcher 6353 | -3/Testing | Identified Tactical Quantum Warhead 6360 | -3/Testing | Found Prototype Processor 6360 | -3/Testing | Identified Spectral Analyzer 6486 | -3/Testing | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06376_ Identified Hvy. Wave Gun. 06376_ Faulty integration triggers system corruption (+5). 06381_ Dropped Faulty Hvy. Wave Gun. 06402_ ALERT: Assault forces dispatched. 06426_ System corrupted: Heat flow error (+244). 06478_ Acquired System Shield. 06481_ C-30 ARC bursts open, deploying its payload. 06481_ H-77 Assassin unfolds itself. 06481_ P-80 Master unfolds itself. 06481_ H-77 Assassin unfolds itself. 06481_ M-36 Artificer unfolds itself. 06481_ Gravity Neutralizer destroyed. 06481_ Door malfunctions. 06482_ Slug penetrates Wall. 06484_ Penetrated by Slug. 06484_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? #??hhh?????????????????? | | ???????????????? #??????????????????????? | | ????????#+###??? #???????????????????#### | | ????????# ?? ?????????????????? | | ????????+ ? ?????????????????? | | ????????? """ ????????????????? | | ?????????? 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Leg | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dangerous Findings First Step to Greatness GoHome() I'm Back, Baby! Leap Before You Look Librarian Made in Tau Ceti IV One Hack Too Far Part-time Excavator Power Corrupts Risk Taker Robot Respite Serviceable Loadout Storm Trooper Tourist True Hacker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed PowerDecoyAccelerator Manual? 0 Play Time 01:54:00 Cumulative 1.8 hours Start 2024.04.16 @ 08:50:21 End 2024.04.16 @ 10:50:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb891958-7927-48e4-b024-9b39d7b01110