Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 12:45:02 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (236) 236 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 721 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Large Storage Unit Faulty Experimental Sensor Array Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Large Storage Unit Improved Terrain Scanner Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 1 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | 1 . . Storage . | . . . Processor 3 | 1 . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 89 | . 100 86 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 13 | . 14 13 Processor 12 | . 14 12 Energy Gun 9 | . 22 6 Ballistic Gun 6 | . 5 6 Special Weapon 3 | . . 4 Naked Turns . | . . . Heaviest Build 9 | 8 8 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 4 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 366 | 172 92 102 Remotely . | . . . Salvage Created 391 | 154 92 145 Parts 32 | 12 7 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 2 6 Guns 8 | . 2 6 Classes Destroyed 6 | 2 1 3 Worker 1 | . . 1 Builder 1 | . . 1 Tunneler 6 | 5 . 1 Recycler 1 | 1 . . Swarmer 5 | . . 5 Grunt 3 | . 2 1 Best Kill Streak 4 | 4 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 983 | . 57 926 Core 260 | . 11 249 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 12 10 41 Largest 2 | 2 2 2 Hottest 100 | 100 100 100 Shots Fired 111 | 24 20 67 Gun 102 | 24 20 58 Cannon . | . . . Launcher . | . . . Special 9 | . . 9 Kinetic 27 | . 1 26 Thermal 84 | 24 19 41 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 4 2 8 Robot Miss Streak 4 | 3 1 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 53 | 13 4 36 Core Hits 31 | 7 4 20 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 611 | 162 51 398 Guns 572 | 162 51 359 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | . . 15 Kinetic 120 | . . 120 Thermal 476 | 162 51 263 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . . 17 Average Corruption 16 | . . 16 Corruption Purged . | . . . Effects 41 | . . 41 Message Errors 4 | . . 4 Matter Fused 6 | . . 6 Heat Flow Errors 3 | . . 3 Energy Discharges 5 | . . 5 Data Loss (minor) 5 | . . 5 Alerts 2 | . . 2 Misdirections 13 | . . 13 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 28 | . . 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 61 | . . 61 Shots 1 | . . 1 Rammed 13 | . . 13 Targets Rammed 14 | . . 14 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 237 | 237 215 150 Average Temperature 60 | 74 103 42 Received Heat Transfer 183 | . 30 153 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1382 | 481 148 753 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 132 | 30 97 132 Initial 37 | . 19 37 Average 31 | 16 66 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 3 9 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1788 | 193 327 1268 Spaces Moved 1139 | 116 238 785 Core 33 | 11 . 22 Treads . | . . . Legs 1106 | 105 238 763 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 117 | 113 120 118 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 42 | 3 34 90 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 4 | . . 4 Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile 4 | . . 4 AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1452 | 153 259 1040 Wait 202 | 8 9 185 Move 1137 | 115 237 785 Hop . | . . . Pick Up 13 | 11 1 1 Fast Attach 8 | . . 8 Attach 8 | 7 . 1 Detach . | . . . Swap 3 | . 1 2 Drop 4 | . 1 3 Fire 63 | 12 10 41 Melee . | . . . Ram . | . . . Kick 14 | . . 14 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered Mines 990 | -10/Mines | Identified exit to Materials 1057 | -10/Mines | Build established: Scavenger-Mutant 1149 | -10/Mines | Crushed by falling debris 1149 | -10/Mines | Core integrity fell below 50% 1149 | -10/Mines | System corruption reached 10% 1180 | -10/Mines | Lost 4 parts (1p1u2w) 1258 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1263 | -10/Mines | Found Prototype Device 1279 | -10/Mines | Learned Materials stockpile data 1333 | -10/Mines | Found a hidden stash of uninstalled traps 1371 | -10/Mines | Learned location of Storage (-9) 1717 | -10/Mines | Excavation squad dispatched 1717 | -10/Mines | A large section of the Mines collapsed 1742 | -10/Mines | Core integrity fell below 20% 1789 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01742_ Kicked G-47 Trooper out of the way. 01744_ Slammed into G-47 Trooper. 01744_ Aluminum Leg destroyed. 01748_ System corrupted: Matter fused (-8). 01753_ Acquired 8 matter. 01757_ Acquired Aluminum Leg. 01760_ Acquired Grenade Launcher. 01762_ Acquired Med. Laser. 01764_ System corrupted: Energy discharge (-47). 01764_ System corrupted: Med. Laser targeting data glitched. 01765_ Lgt. Ion Engine destroyed. 01770_ Lgt. Ion Engine melted. 01770_ S-10 Pest destroyed. 01774_ System corrupted: Med. Laser targeting data glitched. 01776_ Med. Laser destroyed. 01779_ System corrupted: IFF burst signal emitted. 01781_ Grenade Launcher destroyed. 01783_ Slammed into G-47 Trooper. 01786_ Destabilizing: System corrupted (+1). 01787_ Slammed into G-47 Trooper. 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