Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 13:31:49 Player: J1ang-5h1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (3438) 3438 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (11024) 11024 TOTAL SCORE: 18172 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 39 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5650 Aligned with FarCom 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 1188/1190 System Corruption 0% Temperature Cool (10) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (1) --- Light Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Graphene Brace X0-1V1's Piety Tracker > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (20) --- Light Treads Superbattery (1500) High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Seismic Detector Advanced Targeting Computer Launcher Guidance Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Dynamic Insulation System High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooling System High-capacity Matter Pod Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Reactive Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Grenade Launcher Rocket Launcher Missile Launcher Hammer [Rating: 51] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 58 | 7 13 5 12 2 1 3 15 Power 7 | 1 2 . 1 . . . 3 Engine 6 | 1 2 . 1 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 3 3 1 . . 1 1 Treads 4 | 2 1 . . . . . 1 Leg . | . . . . . . . . Wheel 7 | . 2 3 1 . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 4 1 3 2 1 2 8 Device 12 | 1 1 1 2 2 . . 5 Storage 4 | 1 2 . . . 1 . . Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 4 | . 1 . 1 . . 1 1 Artifact . | . . . . . . . . Weapon 17 | 2 4 1 7 . . . 3 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 10 | 2 3 1 4 . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 2 . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 7 | . . . . . . 7 . Parts Lost 21 | . 1 . 3 . . 6 11 Power 4 | . 1 . . . . 1 2 Propulsion 4 | . . . 2 . . 1 1 Utility 6 | . . . 1 . . 2 3 Weapon 7 | . . . . . . 2 5 Highest Loss Streak 6 | . 1 . 1 . . 5 6 To Critical Strikes . | . . . . . . . . Average Backups 17 | 5 14 19 19 19 20 19 17 Power . | 1 1 1 . . . . . Propulsion . | 2 2 1 . . . . . Utility 11 | . 4 10 11 15 16 15 15 Weapon 4 | 1 5 7 6 4 4 3 1 Tool/Special . | . . . . . . . . Unused Backups 39 | . 6 3 13 1 . . 16 Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 28 | . 3 1 7 1 . . 16 Weapon 10 | . 2 2 6 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 99 94 94 100 86 93 Engine 8 | . 13 13 10 1 . . 7 Core 2 | . . . . 8 10 6 1 Treads 4 | . 19 . . . . . . Wheel 15 | . 8 27 16 20 20 17 11 Device 17 | . 13 17 25 20 20 17 12 Storage 10 | . 14 13 10 10 10 10 8 Processor 4 | . . . . . . 2 22 Protection 3 | . . . 2 4 10 9 6 Energy Gun 2 | . . . 2 10 10 6 . Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 19 | . 24 27 26 19 20 16 1 Impact Weapon 3 | . 2 . . . . . 14 Peak Build Rating 51 | 7 27 28 44 51 39 39 49 Average Rating 29 | 5 9 27 35 38 38 35 41 On Entrance 26 | . 7 27 28 44 38 39 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 78 | 12 61 58 72 67 67 68 78 Greatest Support 43 | 40 40 26 32 43 37 37 37 Greatest Overweight (x) 20 | . 2 2 20 1 1 3 5 Average Overweight (x) 1 | . . 2 3 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 Average Carried 17 | 5 14 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 18 20 20 18 18 Transmogrified Parts 6 | . . . 4 2 . . . Integrity Recovered 48 | . . . 48 . . . . Class Distribution -------------------- 55% | Mutant 17% | Gunner 14% | Tank 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3758 | 306 590 426 1060 657 . 270 449 Remotely . | . . . . . . . . Salvage Created 4299 | 156 611 230 704 494 . 678 1426 Parts 254 | 10 45 23 44 35 . 25 72 Haulers Intercepted 3 | . 1 . 1 . . . 1 Recyclers Shooed 4 | 1 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 95 | . 14 8 16 12 . 14 31 Melee 4 | . . . . . . . 4 Guns 52 | . 14 8 15 8 . 6 1 Cannons 10 | . . . . . . . 10 AOE 27 | . . . 1 4 . 8 14 Classes Destroyed 16 | 2 5 1 2 3 . . 3 Worker 3 | . . 1 . . . . 2 Builder 4 | . 1 . 1 . . 1 1 Tunneler 9 | 3 . 1 . 2 . 2 1 Hauler 3 | . 1 . 1 . . . 1 Recycler 10 | 1 1 . . 2 . 2 4 Operator 2 | . . . 1 . . . 1 Watcher 8 | . 3 . 3 . . . 2 Swarmer 30 | . 6 6 5 3 . . 10 Grunt 41 | . 8 2 6 3 . 14 8 Brawler 2 | . . . . 1 . . 1 Sentry 11 | . . . 5 . . . 6 Demolisher 1 | . . . . 1 . . . Specialist 4 | . . . . . . . 4 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 12 | 2 8 3 7 6 . 12 8 Combat Bots Only 10 | . 7 3 4 6 . 10 7 Max Kills in Single Turn 4 | 1 1 2 2 2 . 2 4 Gunslinging 1 | . . 1 . 1 . . . Exploded 4 | . . . 1 2 . 2 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 397 | . 64 34 65 18 . 58 158 Missed 99 | . 10 11 19 2 . 16 41 Hits 298 | . 54 23 46 16 . 42 117 Melee 1 | . . . . . . . 1 Projectile 297 | . 54 23 46 16 . 42 116 AOE 3 | . . . . 3 . . . Critical Strikes 9 | . 1 . 1 . . 6 1 Damage Taken 4202 | . 602 237 550 269 . 684 1860 Core 958 | . 134 27 46 43 . 156 552 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 38 | . . . 24 14 . . . Regen/Repaired (Parts) 127 | . . . 127 . . . . Core Remaining (%) 61 | 100 . 35 . . . 50 . Volleys Fired 336 | 9 53 19 43 23 . 36 153 Largest 3 | 2 2 2 3 3 . 3 1 Hottest 114 | 40 46 46 114 107 . 114 60 Shots Fired 578 | 18 106 39 121 63 . 78 153 Gun 409 | 18 106 39 114 60 . 65 7 Cannon 136 | . . . 1 . . . 135 Launcher 33 | . . . 6 3 . 13 11 Special . | . . . . . . . . Kinetic 384 | 18 106 39 114 40 . 45 22 Thermal 161 | . . . 1 20 . 20 120 Explosive 33 | . . . 6 3 . 13 11 Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | 4 14 7 11 7 . 11 26 Robot Miss Streak 5 | 1 2 2 5 4 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 1 4 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 343 | 11 74 27 74 34 . 50 73 Core Hits 228 | 6 29 12 28 34 . 47 72 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 5 | . 1 . . . . . 4 Critical Strikes 10 | . 1 . 1 1 . 3 4 Burn 4 | . . . . 1 . 3 . Destroy 1 | . . . 1 . . . . Smash 5 | . 1 . . . . . 4 Melee Attacks 27 | . 5 . . . . . 22 Impact 27 | . 5 . . . . . 22 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . 1 . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 9196 | 126 1000 439 1260 1149 . 1727 3495 Guns 4081 | 126 909 439 1175 611 . 736 85 Cannons 967 | . . . 12 . . . 955 Explosions 3334 | . . . 73 538 . 991 1732 Melee 814 | . 91 . . . . . 723 Ramming . | . . . . . . . . Kinetic 3834 | 126 909 439 1175 319 . 456 410 Thermal 1202 | . . . . 292 . 280 630 Explosive 3334 | . . . 73 538 . 991 1732 Electromagnetic . | . . . . . . . . Impact 826 | . 91 . 12 . . . 723 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 11 12 12 . 7 . Average Corruption 5 | . . 2 12 12 . 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . 15 4 5 . 7 . Message Errors 9 | . . 1 2 3 . 3 . Matter Fused 3 | . . 3 . . . . . Heat Flow Errors 3 | . . 2 1 . . . . Energy Discharges 3 | . . 3 . . . . . Data Loss (minor) 5 | . . 3 . 1 . 1 . Data Loss (major) 1 | . . . . 1 . . . Misfires 4 | . . 2 . . . 2 . Alerts 2 | . . . 1 . . 1 . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 592 | . 35 . . 9 . 12 536 Projectiles . | . . . . . . . . Explosions 189 | . . . . 9 . 12 168 Melee 403 | . 35 . . . . . 368 Knockbacks 16 | . 1 . . . . . 15 Impact 4 | . 1 . . . . . 3 Kinetic 12 | . . . . . . . 12 Secondary . | . . . . . . . . Self-Inflicted Damage 160 | . . . 34 56 . . 70 Shots 7 | . . . 2 3 . . 2 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 305 | . 36 280 273 253 . 275 305 Average Temperature 81 | . 12 79 98 70 . 107 78 Received Heat Transfer 1741 | . 288 54 150 70 . 486 693 Effects 4 | . . . 3 . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 8 | . . . . . . . 8 Impact Corruptions 15 | . 2 . . . . . 13 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 3 . . . 1 Heat Transferred 2294 | . . . . 592 . 740 962 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . 1 . . . . 1 2 Low Security (%) 79 | 100 83 100 100 100 . 81 31 Level 1 15 | . 16 . . . . 18 45 Level 2 5 | . . . . . . . 23 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 603 | 10 299 107 181 101 . 238 603 Initial 70 | . . 37 23 31 . . 70 Average 113 | 1 65 27 117 38 . 80 274 Influence Increases 3082 | 20 497 215 553 292 . 408 1097 Destroy 0b10 Robot/C 1840 | . 280 160 320 180 . 280 620 Destroy 0b10 Robot/NC 195 | 20 30 10 30 20 . 25 60 Destroy Leader 402 | . 58 30 98 40 . 50 126 Allied During Kill 9 | . . . . 9 . . . Successful Hack 62 | . 23 . 39 . . . . Select Force Hacks 60 | . 30 . 30 . . . . Disable Machine 135 | . 15 15 . 30 . 15 60 Destroy Structure 144 | . 1 . 36 13 . 8 86 Lose Combat Pursuer 105 | . 60 . . . . 30 15 Miscellaneous 130 | . . . . . . . 130 Influence Decreases 2503 | 20 401 250 532 318 56 225 701 Entered New Map 317 | . . 59 38 51 56 . 113 Time Decay 1776 | 20 251 191 464 207 . 165 478 Lost Part 200 | . . . 30 . . 60 110 Lost Ally 60 | . . . . 60 . . . Purge Threat 150 | . 150 . . . . . . Squads Dispatched 12 | . 1 1 2 . . 2 6 Investigation 5 | . 1 1 2 . . 1 . Extermination . | . . . . . . . . Reinforcement 5 | . . . . . . 1 4 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 25 8 21 26 . 18 51 Peak Tracking Total 19 | . 6 3 5 19 . 7 6 Tactical Retreats 5 | . 2 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . 1 1 . 2 . 1 4 Max in Single Turn 2 | . 1 1 . 1 . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 10 1 11 . 2 . 1 Terminals 18 | . 8 . 9 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 31 1 42 . 5 . 1 Successful 43 | . 15 1 22 . 5 . . Failed 37 | . 16 . 20 . . . 1 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 42 | . 16 . 24 . 1 . 1 Terminals 63 | . 24 . 38 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 9 | . 7 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 9 1 11 . 5 . . Record 4 | . . . . . 4 . . Robot Analysis 7 | . 2 . 5 . . . . Prototype ID Bank 3 | . 3 . . . . . . Open Door 1 | . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 4 | . 1 . 3 . . . . Dispatch Records 1 | . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . . . Terminals 12 | . 5 . 7 . . . . Botnet 2 | . . . 2 . . . . Skim 10 | . 5 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 20 | . 10 . 9 . . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 51 | . . . 51 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . 20 . . . Total Damage 216 | . . . . 216 . . . Kills 7 | . . . . 7 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 106 | . 10 . 9 72 . . 15 Average Entertainment 14 | . 10 5 7 31 . 20 15 Good Acts 31 | . . 6 11 6 . 2 6 Bad Acts 21 | . . 4 2 . . 4 11 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3413 | 18 1326 201 713 369 365 261 160 Sensors 2 | . . . . 2 . . . Structural 124 | . . . . . . . 124 Seismic 3287 | 18 1326 201 713 367 365 261 36 Robot Analysis Total 7 | . 2 . 5 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6040 | 216 1378 649 1174 536 365 499 1223 Spaces Moved 3716 | 113 778 491 708 414 344 311 557 Core 21 | 8 . . 8 . . . 5 Treads 594 | 105 488 . . . . . 1 Legs . | . . . . . . . . Wheels 3101 | . 290 491 700 414 344 311 551 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 105 110 110 105 105 105 105 Average Speed 125 | 152 145 116 139 107 105 106 118 Slowest Speed 1050 | 160 160 120 1050 115 105 125 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 11 | . . 3 . . . . 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 6 96 88 64 79 68 62 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . 1 1 5 . 1 . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 56 | . . . . . . . 56 Terrain Destroyed 216 | . . . 42 20 . 8 146 Melee 2 | . . . . . . . 2 Projectile 60 | . . . . . . . 60 AOE 154 | . . . 42 20 . 8 84 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4541 | 141 919 529 805 457 349 416 925 Wait 222 | . 21 2 . 9 . 60 130 Move 3709 | 112 777 490 707 413 343 310 557 Hop . | . . . . . . . . Pick Up 90 | 13 28 5 18 3 2 2 19 Fast Attach 7 | . . 1 2 1 . . 3 Attach 41 | 7 4 . 6 1 . 5 18 Detach 6 | . . . . 1 . 1 4 Swap 48 | . 14 5 11 4 1 1 12 Drop 55 | . 16 7 18 2 3 1 8 Fire 336 | 9 53 19 43 23 . 36 153 Melee 26 | . 5 . . . . . 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 885 | -10/Materials | Discovered new exit (range 7) 910 | -10/Materials | Discovered new exit (range 7) 1174 | -10/Materials | Destroyed 7 combat bots 1203 | -10/Materials | Learned Storage trap positions 1275 | -10/Materials | Learned 4 Materials zone layouts 1312 | -10/Materials | Core integrity fell below 50% 1336 | -10/Materials | Learned location of 2 exits from Subcaves 1370 | -10/Materials | Discovered new exit (range 16) 1430 | -10/Materials | Learned location of 1 exit from Recycling 1483 | -10/Materials | Identified exit to Subcaves 1483 | -10/Materials | Learned location of 1 exit from Materials 1548 | -10/Materials | Learned 2 Storage zone layouts 1571 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1595 | -10/Materials | Entered Mines 1648 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1676 | -10/Mines | Discovered new exit (range 8) 1793 | -10/Mines | X0-1V1 sent someone to clean up after you 1823 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 19) 1825 | -10/Mines | Discovered new exit (range 15) 1879 | -10/Mines | X0-1V1 activates XOMVISION 1938 | -10/Mines | Met a Derelict shopkeep closing up shop 1998 | -10/Mines | Learned location of Storage (-9) 2002 | -10/Mines | Learned location of 1 exit from Materials 2024 | -10/Mines | Discovered exit to Subcaves (range 12) 2034 | -10/Mines | Utility slot count permanently improved by X0-1V1 (+1) 2206 | -10/Mines | System corruption reached 10% 2244 | -10/Mines | Entered Materials 2244 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2245 | -9/Materials | Identified exit to Materials 2245 | -9/Materials | Identified exit to Mines 2246 | -9/Materials | Identified exit to Storage 2358 | -9/Materials | X0-1V1 foreshadows a heat wave 2368 | -9/Materials | Discovered exit to Materials (range 14) 2373 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 2450 | -9/Materials | X0-1V1 activates XOMVISION 2462 | -9/Materials | X0-1V1 put everyone to sleep 2513 | -9/Materials | Ambient heat levels rising (+10) 2616 | -9/Materials | Learned location of 1 exit from Recycling 2626 | -9/Materials | Build established: Tank 2689 | -9/Materials | Ambient heat levels rising (+10) 2695 | -9/Materials | Learned location of Zion (-6) 2786 | -9/Materials | Repaired Imp. Assault Rifle? 2810 | -9/Materials | Ambient heat levels falling (-10) 2874 | -9/Materials | Learned Storage security intel 2938 | -9/Materials | Learned location of 1 exit from Storage 2982 | -9/Materials | Discovered exit to Materials (range 14) 2999 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 3023 | -9/Materials | Ambient heat levels falling (-10) 3043 | -9/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 3053 | -9/Materials | Build established: Gunner 3278 | -9/Materials | X0-1V1 woke everyone up 3279 | -9/Materials | X0-1V1 activates XOMVISION 3327 | -9/Materials | System corruption reached 10% 3418 | -9/Materials | Entered Mines 3419 | -9/Mines | Mass support permanently improved by X0-1V1 (+11; -250 max core) 3431 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 3453 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3455 | -9/Mines | Found Prototype Device 3456 | -9/Mines | Identified Exp. Sensor Array 3592 | -9/Mines | Identified exit to Exiles 3592 | -9/Mines | X0-1V1 revealed exit location to -9/Exiles 3669 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3765 | -9/Mines | Assembled infested the area 3770 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3832 | -9/Mines | Lost 4 allies 3891 | -9/Mines | Learned Materials terminal intel 3946 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3954 | -9/Mines | Entered Exiles 3980 | -9/Exiles | Met 8R-AWN 4001 | -9/Exiles | Met EX-HEX 4051 | -9/Exiles | Met EX-DEC 4068 | -9/Exiles | Build established: Tank 4161 | -9/Exiles | Met EX-BIN 4172 | -9/Exiles | Aligned with FarCom system 4173 | -9/Exiles | Given EX-Vault access code 4200 | -9/Exiles | Opened EX-Vault 4208 | -9/Exiles | Found Superbattery 4234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4308 | -9/Exiles | Discovered new exit (range 14) 4319 | -9/Exiles | Left Exiles lab with Superbattery 4319 | -9/Exiles | Entered Mines 4620 | -8/Mines | Build established: Skirmisher 4633 | -8/Mines | X0-1V1 vaporized surrounding terrain (radius 23) 4691 | -8/Mines | Lost 5 parts (1p2u2w) 4693 | -8/Mines | Destroyed 10 combat bots 4743 | -8/Mines | Discovered exit to Materials (range 12) 4768 | -8/Mines | Discovered exit to Materials (range 10) 4818 | -8/Mines | Entered Materials 4818 | -8/Materials | Evolved 2 slots: Utility x2 4819 | -8/Materials | Loaded intel: 12 terminal locations 4949 | -8/Materials | Build established: Mutant 5045 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 5216 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 5379 | -8/Materials | X0-1V1 mutated your Propulsion slot to Power slot 5934 | -8/Materials | Build established: Scavenger-Mutant 5981 | -8/Materials | Core integrity fell below 50% 5988 | -8/Materials | Garrison activated, responded to threat 6018 | -8/Materials | First assault squad dispatched 6033 | -8/Materials | Core integrity fell below 20% 6041 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06026_ X0-1V1 projects screaming human faces on all surfaces in the area (-15% melee accuracy). 06026_ Knocked back. 06026_ K-01 Serf collects debris. 06026_ Hammer destroyed. 06028_ B-36 Bruiser destroyed. 06028_ M-28 Smith knocked back. 06029_ W-25 Informer sends out distress signal. 06030_ The unstable cave ceiling collapses. 06030_ K-01 Serf collects debris. 06030_ G-50 Soldier knocked back. 06031_ Flak Cannon destroyed. 06032_ Identified Graphene Brace. 06033_ Nuclear Core destroyed. 06034_ K-01 Serf collects debris. 06036_ Acquired Lgt. Treads. 06037_ K-01 Serf collects debris. 06041_ Acquired 46 matter. 06041_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | # #???## ##??????????????? | | = + [ #????# #???????????????? | | # [[[= #????#!#???????????????? | | ######### [ #????#%#???????????????? | | ????????### [ #????#=#???????????????? | | ??????????# #????#!#???????????????? | | ??????????##########????#=#???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#[#???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ?????T????#???#####?????#%#???????????????? | | ??????????+ ?? ?????# #???????????????? | | ??????????# ? ?????# #???????????????? | | ??????????# "" ?????# #???????????????? | | ??????????+ "Y ?????# #???????????????? | | ??????????? "" #?????# #???????????????? | | ???????????? #?????# #???????????????? | | ????????????? +?????#a#???????????????? | | ?????????????# #?????# #???????????????? | | ?????????????# #?????# #???????????????? | | ?????????????+ #?????#m#???????????????? | | ?????????????# #?????# #???????????????? | | ?????????????# ####### #####+### #???? | | ????????"" # w!*! gm * #???? | | ?????????"" /g =% k%=@agm % #???? | | ?????????????# ==* === g % #???? | | ?????????????## = ########+#######???? | | ?????????????# = % # #????????? ????????? | | ?????????????# *% ##?????????? #??????? | | ?????????????# # #??????????? #??????? | | ?????????????# #????????????#??????? | | ????T????????# ###???????????????????? | | ?????????????# #?????????????????????? | | ?????????????########?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 25 Energy Capacity 1355 Matter Stores 800 Matter Capacity 900 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 9% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyCentriumTracker Manual? 0 Play Time 01:19:19 Cumulative 444.7 hours Start 2026.09.15 @ 12:12:33 End 2026.09.15 @ 13:31:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 308 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b89835-7f29-45ce-8511-30baad121624