Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 23:34:46 Player: Compound1080 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (468) 468 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2623 Bonus ------- None Cogmind --------- Core Integrity 111/550 Matter 246/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Visual Processing Unit Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scanner > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Hacking Suite [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 30 | 4 7 1 4 . 14 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 4 . 6 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 4 | 2 . . . . 2 Hover . | . . . . . . Flight 7 | . . . 4 . 3 Utility 4 | 1 2 . . . 1 Device 2 | . 1 . . . 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . 4 . . . 6 Energy Gun . | . . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | . 4 . . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 7 | . . . . . 7 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 85 100 77 77 53 Engine 6 | . 14 11 . . . Core 4 | . . 2 11 11 6 Wheel 13 | . 28 28 1 . 3 Flight 14 | . . . 42 44 17 Device 3 | . 8 . . . . Storage 11 | . 14 14 11 11 8 Processor 7 | . 3 14 11 11 9 Ballistic Gun 9 | . 15 28 . . 5 Naked Turns . | . . . . . . Heaviest Build 25 | 10 14 13 10 10 25 Greatest Support 20 | 20 20 20 16 16 20 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 3 5 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 1 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 686 | 192 164 68 . 49 213 Remotely . | . . . . . . Salvage Created 561 | . 189 92 . . 280 Parts 49 | . 18 11 . . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 6 4 . . 11 Guns 21 | . 6 4 . . 11 Classes Destroyed 6 | . 3 . . . 3 Worker 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 13 | . 3 3 . . 7 Grunt 6 | . 3 1 . . 2 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 7 | . 7 3 . . 7 Combat Bots Only 7 | . 6 3 . . 7 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 169 | . 33 10 6 . 120 Missed 48 | . 5 5 4 . 34 Damage Taken 1575 | . 260 47 25 . 1243 Core 549 | . 88 14 8 . 439 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 59 . 98 . Volleys Fired 74 | . 20 6 . . 48 Largest 2 | . 2 2 . . 2 Hottest 69 | . 40 40 . . 69 Shots Fired 103 | . 40 12 . . 51 Gun 101 | . 40 12 . . 49 Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 101 | . 40 12 . . 49 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 18 | . 6 3 . . 18 Robot Miss Streak 5 | . 2 2 . . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 74 | . 26 7 . . 41 Core Hits 45 | . 12 7 . . 26 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1088 | . 281 81 . . 726 Guns 1016 | . 281 81 . . 654 Cannons 62 | . . . . . 62 Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 1016 | . 281 81 . . 654 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 62 | . . . . . 62 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 3 3 . . 5 Average Corruption 3 | . 3 3 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 1 2 . . 2 Message Errors 1 | . . . . . 1 Matter Fused 2 | . 1 . . . 1 Energy Discharges 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 50 | . 12 9 . . 50 Average Temperature 11 | . 6 6 . . 16 Received Heat Transfer 780 | . 72 15 . . 693 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 299 | . 199 182 149 72 299 Initial 77 | . . 77 70 57 27 Average 117 | . 87 155 109 57 169 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 67 Level 1 12 | . . . . . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 5 14 3 26 Peak Tracking Total 15 | . 5 2 15 3 10 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 4 . 1 . 3 Terminals 8 | . 4 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 9 . 4 . 8 Successful 13 | . 5 . 3 . 5 Failed 8 | . 4 . 1 . 3 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 21 | . 9 . 4 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 . 3 . 5 Record 2 | . 1 . . . 1 Alert Level 3 | . 1 . 1 . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 881 | 57 283 64 88 59 330 Spaces Moved 1101 | 58 258 51 245 186 303 Core 35 | 7 . . . . 28 Treads . | . . . . . . Legs 11 | . . . . . 11 Wheels 389 | 51 258 51 . . 29 Hover . | . . . . . . Flight 666 | . . . 245 186 235 Fastest Speed 31 | 50 80 80 31 31 31 Average Speed 55 | 76 80 80 31 31 61 Slowest Speed 260 | 80 80 80 31 31 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 2 . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 54 12 24 62 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1270 | 70 298 63 256 187 396 Wait 32 | . 2 4 5 . 21 Move 1090 | 57 257 50 240 185 301 Hop 3 | . . . 2 . 1 Pick Up 26 | 9 9 1 1 1 5 Fast Attach . | . . . . . . Attach 25 | 4 4 . 4 . 13 Detach 4 | . . . 3 . 1 Swap 6 | . 3 1 . . 2 Drop 6 | . 3 1 1 1 . Fire 74 | . 20 6 . . 48 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 6) 341 | -10/Materials | Entered Mines 342 | -10/Mines | Assembled infested the area 347 | -10/Mines | Assisted by a Guerilla fighting off Assembled 358 | -10/Mines | Met a Derelict bent on vengeance 401 | -10/Mines | Discovered new exit (range 4) 405 | -10/Mines | Entered Materials 405 | -9/Materials | Evolved 2 slots: Propulsion x2 491 | -9/Materials | Discovered new exit (range 7) 493 | -9/Materials | Entered Mines 493 | -9/Mines | Discovered new exit (range 11) 495 | -9/Mines | Learned 2 Materials zone layouts 533 | -9/Mines | Learned Materials terminal intel 549 | -9/Mines | Met a Derelict testing a Signal Generator 549 | -9/Mines | Discovered new exit (range 15) 552 | -9/Mines | Entered Materials 552 | -8/Materials | Evolved 2 slots: Utility x2 554 | -8/Materials | Loaded intel: 12 terminal locations 679 | -8/Materials | Destroyed 7 combat bots 812 | -8/Materials | Core integrity fell below 50% 882 | -8/Materials | Self-destructed Last Messages --------------- 00811_ Flight Unit destroyed. 00813_ Critical hit (Burn: +37). 00815_ M-13 Machinist repairs G-47 Trooper. 00828_ Slammed into K-01 Serf. 00828_ Flight Unit destroyed. 00828_ System corrupted by crushing effect (+2). 00829_ Slammed into A-02 Transporter. 00843_ System corrupted: Matter fused (-10). 00844_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00855_ Acquired Prototype Engine. 00856_ Identified Hvy. Deuterium Engine. 00856_ Faulty integration triggers meltdown. 00856_ Sml. Storage Unit damaged (-21). 00856_ Aluminum Leg damaged (-21). 00856_ Visual Processing Unit damaged (-2). 00859_ Acquired Imp. EM Pulse Cannon. 00879_ Sml. Storage Unit destroyed. 00879_ Imp. EM Pulse Cannon destroyed. 00881_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???T?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????? ??????????????????????????????? | | ?????????# ???? ##????????????????????????????? | | ?????????# "???" #??? #???????????????????????? | | ?????????# """"" #??? #???????????????????????? | | ?????????# """"" #??? #???????????????????????? | | ?????????# #??? #???????????????????????? | | ?????????# #### #?""????????????????????? | | ?????????# #?"T????????????????????? | | ?????????+ == # ""????????????????????? | | ?????????# =a + ??????????????????????? | | ?????????# =! #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# ^^ ! g g #???????????????????????? | | ?????????# +???????????????????????? | | ??######## #???????#???????????????? | | ??# g #???????????????????????? | | ??# b #???????????????????????? | | ??# #ggg ###??#??????????????????? | | ??# ############### #?????????????????????? | | ### #?????????????# *@[#?????????????????????? | | #?????????????#]]**[[#????????????"T"??????? | | ### #?????????????########?????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #?????????????????? ???????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #???????????????????#??????????????????????? | | ??# #???????????????????????????? # # "" | | ??# +???????????????????????????? # T + "" | | ??# #???????????????? ??????????? # # | | ??# #???????????????????????????? ## ## | | ??# #????????????????????????????######+## ##### | | ??# ?????????????????????????????# # #???? | | ??# ???????????????"T"???????????# # ##### | | ??? ???????????????"""??????????## # # | | ??? ????????????????????????????## # # | | ??? ???????????????????????????######### # "" | | ??? ?????????????????????????????# # G | | ???????????????????????????????????# # "" | | ???????????????????????????????????+ + | | ???????????????????????????????????# ##### | | ???????????????????????????????????# """ #???? | | ???????????????????????????????????# """ #???? | | ???????????????????????????????????# """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaPhaseVibroblade Manual? 0 Play Time 00:25:28 Cumulative 5.2 hours Start 2024.05.04 @ 23:10:08 End 2024.05.04 @ 23:34:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b42e1f3-4b37-43e6-87a9-289a3b2662ff