Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 16:46:06 Player: Sam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (197) 197 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2082 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 300/300 Energy 179/185 System Corruption 0% Temperature Cool (24) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Flight Unit Sensor Array [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 30 | 5 13 3 6 3 Power 6 | 1 4 . . 1 Engine 5 | 1 3 . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 2 1 3 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 1 3 2 Utility 6 | . 3 2 1 . Device 4 | . 2 2 . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 4 . 2 . Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . 1 1 2 7 Power . | . . . . . Propulsion 5 | . . 1 . 4 Utility 1 | . . . . 1 Weapon 5 | . 1 . 2 2 Highest Loss Streak 6 | . 1 1 1 6 Average Slot Usage (%) 86 | . 81 100 87 85 Engine 5 | . 11 . . 9 Core 7 | . 2 14 11 9 Treads 4 | . 10 . . . Flight 26 | . 17 28 33 34 Device 9 | . 7 14 11 8 Processor 4 | . . . 8 9 Hackware 3 | . 3 14 2 . Energy Gun 11 | . 8 28 13 . Ballistic Gun 8 | . 18 . . 8 Special Weapon 3 | . . . 7 8 Naked Turns . | . . . . . Heaviest Build 11 | 6 8 8 8 11 Greatest Support 40 | 40 40 8 12 16 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 3 Average Carried 3 | 2 3 3 3 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 4 3 4 1 Class Distribution -------------------- 55% | Scavenger-Mutant 35% | Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 537 | 217 235 . 85 . Remotely . | . . . . . Salvage Created 237 | . 186 . 51 . Parts 18 | . 13 . 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 12 | . 8 . 4 . Guns 12 | . 8 . 4 . Classes Destroyed 3 | . 3 . . . Operator 1 | . 1 . . . Swarmer 10 | . 6 . 4 . Grunt 2 | . 2 . . . Best Kill Streak 4 | . 4 . 4 . Combat Bots Only 4 | . 4 . 4 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 867 | . 415 48 87 317 Core 217 | . 116 . 24 77 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 53 94 . Volleys Fired 38 | . 31 . 7 . Largest 2 | . 2 . 2 . Hottest 140 | . 60 . 140 . Shots Fired 71 | . 57 . 14 . Gun 66 | . 57 . 9 . Cannon . | . . . . . Launcher . | . . . . . Special 5 | . . . 5 . Kinetic 35 | . 35 . . . Thermal 36 | . 22 . 14 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . 7 . Robot Miss Streak 2 | . 2 . 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 46 | . 37 . 9 . Core Hits 17 | . 12 . 5 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 477 | . 336 . 141 . Guns 429 | . 336 . 93 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 163 | . 163 . . . Thermal 314 | . 173 . 141 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 115 | . 1 . 115 13 Average Temperature 38 | . 1 . 58 5 Received Heat Transfer 216 | . 90 . 9 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 700 | . 400 . 300 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 258 | . 258 62 166 119 Initial 69 | . . 42 24 69 Average 94 | . 117 43 115 86 Maximum Alert Level 1 | . 1 . . . Low Security (%) 86 | 100 64 100 100 100 Level 1 13 | . 35 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 13 3 7 25 Peak Tracking Total 24 | . 6 6 4 24 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 5 . 2 . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 11 . 9 . Successful 14 | . 8 . 6 . Failed 6 | . 3 . 3 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 13 | . 8 . 5 . Terminals 20 | . 11 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 3 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Track 1 | . . . 1 . Assimilate 1 | . . . 1 . Botnet 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 5 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 894 | 86 328 104 288 88 Spaces Moved 993 | 69 323 266 205 130 Core 32 | 32 . . . . Treads 93 | 37 56 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 868 | . 267 266 205 130 Fastest Speed 31 | 50 37 37 34 31 Average Speed 47 | 108 58 37 34 32 Slowest Speed 160 | 160 160 37 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . 1 1 4 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 57 66 16 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1325 | 79 411 269 393 173 Wait 233 | 1 16 . 173 43 Move 971 | 68 320 263 196 124 Hop 9 | . 1 1 4 3 Pick Up 26 | 5 14 1 6 . Fast Attach 5 | 2 3 . . . Attach 14 | 3 4 1 3 3 Detach . | . . . . . Swap 11 | . 6 2 3 . Drop 18 | . 16 1 1 . Fire 38 | . 31 . 7 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Entered Mines 418 | -10/Mines | Assembled infested the area 423 | -10/Mines | Assisted by a Guerilla fighting off Assembled 447 | -10/Mines | Learned Materials stockpile data 448 | -10/Mines | Identified exit to Materials 451 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 452 | -10/Mines | Found Prototype Device 453 | -10/Mines | Identified Exp. Sensor Array 517 | -10/Mines | Discovered exit to Materials (range 5) 519 | -10/Mines | Entered Materials 519 | -9/Materials | Evolved 2 slots: Propulsion x2 527 | -9/Materials | Identified exit to Mines 618 | -9/Materials | Discovered new exit (range 10) 621 | -9/Materials | Identified exit to Materials 632 | -9/Materials | Build established: Scavenger-Mutant 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 895 | -8/Materials | Self-destructed Last Messages --------------- Sml. Laser destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 50 matter. Acquired Lgt. Ion Engine. T-07 Excavator is excavating. PARAMETERS=POWER_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE T-07 Excavator is excavating. U-05 Engineer lays Concrete. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Flight Unit destroyed. Lgt. Assault Rifle destroyed. Exp. Sensor Array destroyed. Mining Laser destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Integration Channel disabled. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Flight Unit destroyed. 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" ????????????? | | ?????????????????????? ??? ????????????? | | ????????????????????????? ?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileMissileGenerator Manual? 0 Play Time 00:29:52 Cumulative 23.0 hours Start 2021.08.15 @ 16:17:33 End 2021.08.15 @ 16:46:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 274dbd4c-8fb4-4a47-b717-9cc91860fb08