Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 15:25:10

Player: N0-H

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (59)      295
Value Destroyed (1007)     1007
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2442

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     254/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (90)
Movement                   Rolling (200) Ox8
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
           Wheel
>          --- UTILITY (4) ------
           Huge Storage Unit
           Sensor Array
           Targeting Computer
           Power Shielding
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (25) ---
     Light Ion Engine
     Heavy Ion Engine
     Heavy Ion Engine
           Aluminum Leg
           Aluminum Leg
           Wheel
           Wheel
   Compact Wheel
           Structural Scanner
           Visual Processing Unit
  Improved Terrain Scanner
           Targeting Computer
           Field Recycling Unit (0)
    Medium Laser
     Heavy Assault Rifle
     Light Cannon
      Mini Grenade Launcher
      Mini Grenade Launcher
           Mining Laser

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
           Huge Storage Unit
           Sensor Array
           Targeting Computer
           Shield Generator
>          --- WEAPON -----------
     Light Assault Rifle
     Light Cannon
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
           Wheel
           Wheel
           Wheel
           Structural Scanner
           Sensor Array
  Improved Terrain Scanner
           Targeting Computer
           Power Shielding
    Medium Laser
           Particle Gun
           Grenade Launcher
           Grenade Launcher
           Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Huge Storage Unit
  Processor                Targeting Computer
  Protection               Power Shielding
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   .   2   
  Weapon                   .    | .   .   .   .   
Parts Attached             42   | 7   9   6   20  
  Power                    5    | 2   .   1   2   
    Engine                 4    | 2   .   .   2   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               12   | 2   2   2   6   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  12   | 2   2   2   6   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  12   | 1   4   .   7   
    Device                 6    | .   1   .   5   
    Storage                4    | 1   3   .   .   
    Processor              1    | .   .   .   1   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 2   3   3   5   
    Energy Gun             4    | 2   1   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          1    | .   .   1   .   
    Ballistic Cannon       2    | .   .   1   1   
    Launcher               5    | .   2   .   3   
    Special Weapon         1    | .   .   1   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 19   | .   3   2   14  
  Power                    2    | .   .   1   1   
  Propulsion               8    | .   2   .   6   
  Utility                  2    | .   .   .   2   
  Weapon                   7    | .   1   1   5   
  Highest Loss Streak      9    | .   2   2   9   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     95   | .   97  99  90  
  Engine                   9    | .   14  9   4   
  Core                     3    | .   .   3   6   
  Wheel                    23   | .   27  28  17  
  Device                   13   | .   12  14  14  
  Storage                  12   | .   14  14  11  
  Processor                4    | .   .   .   11  
  Protection               1    | .   .   .   4   
  Energy Gun               11   | .   18  12  3   
  Ballistic Gun            3    | .   .   1   6   
  Ballistic Cannon         4    | .   .   4   8   
  Launcher                 6    | .   9   9   1   
Peak Build Rating          14   | 6   9   12  14  
  Average Rating           10   | 3   7   10  12  
  On Entrance              6    | .   6   9   11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             92   | 13  92  92  92  
  Greatest Support         26   | 26  26  20  20  
  Greatest Overweight (x)  30   | .   9   4   30  
  Average Overweight (x)   3    | .   2   4   5   
Largest Inventory Capacity 25   | 8   25  25  25  
  Average Capacity         21   | 6   17  25  25  
  Most Carried             20   | 5   14  18  20  
  Average Carried          13   | 3   8   16  16  
  Final Capacity           25   | 8   25  25  25  
  Final Carried            19   | 2   13  18  19  

 Class Distribution 
--------------------
 68% | Mutant
 31% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Min Mat 
Matter Collected           839  | 245 114 114 366 
  Remotely                 .    | .   .   .   .   
Salvage Created            1188 | .   398 116 674 
  Parts                    104  | .   28  17  59  
Haulers Intercepted        1    | .   .   .   1   
Recyclers Shooed           2    | .   .   1   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  31   | .   9   6   16  
  Guns                     11   | .   7   1   3   
  Cannons                  7    | .   .   2   5   
  AOE                      13   | .   2   3   8   
Classes Destroyed          10   | .   6   1   3   
  Worker                   9    | .   3   1   5   
  Builder                  7    | .   2   .   5   
  Tunneler                 3    | .   .   3   .   
  Hauler                   1    | .   .   .   1   
  Recycler                 2    | .   .   .   2   
  Operator                 1    | .   1   .   .   
  Watcher                  5    | .   2   .   3   
  Swarmer                  15   | .   3   6   6   
  Grunt                    14   | .   6   .   8   
  Sentry                   2    | .   .   .   2   
Best Kill Streak           10   | .   4   5   10  
  Combat Bots Only         3    | .   3   3   3   
Max Kills in Single Turn   3    | .   2   2   3   
  Gunslinging              1    | .   1   .   .   
  Exploded                 2    | .   2   1   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Mat  
Hostile Shots Fired        217  | .    41   33   143  
  Missed                   65   | .    14   8    43   
Damage Taken               1922 | .    435  221  1266 
  Core                     557  | .    125  22   410  
  Absorbed by Shields      79   | .    .    .    79   
  Redirected to Shielding  17   | .    .    .    17   
  Regen/Repaired (Parts)   70   | .    .    .    70   
Core Remaining (%)         70   | 100  .    41   .    
Volleys Fired              95   | .    35   22   38   
  Largest                  2    | .    2    2    2    
  Hottest                  100  | .    95   100  100  
Shots Fired                170  | .    62   36   72   
  Gun                      116  | .    57   22   37   
  Cannon                   28   | .    .    10   18   
  Launcher                 26   | .    5    4    17   
  Special                  .    | .    .    .    .    
  Kinetic                  47   | .    .    10   37   
  Thermal                  97   | .    57   22   18   
  Explosive                26   | .    5    4    17   
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         17   | .    5    4    17   
  Robot Miss Streak        6    | .    5    6    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        3    | .    3    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           87   | .    32   14   41   
  Core Hits                82   | .    24   9    49   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         5    | .    1    2    2    
    Burn                   4    | .    1    1    2    
    Blast                  1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3267 | .    595  449  2223 
  Guns                     792  | .    388  154  250  
  Cannons                  234  | .    .    55   179  
  Explosions               2241 | .    207  240  1794 
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  341  | .    .    55   286  
  Thermal                  856  | .    388  154  314  
  Explosive                2070 | .    207  240  1623 
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            205  | .    51   22   132  
  Projectiles              .    | .    .    .    .    
  Explosions               205  | .    51   22   132  
  Melee                    .    | .    .    .    .    
Knockbacks                 4    | .    .    1    3    
  Impact                   .    | .    .    .    .    
  Kinetic                  3    | .    .    1    2    
  Secondary                1    | .    .    .    1    
Self-Inflicted Damage      318  | .    121  25   172  
  Shots                    10   | .    2    1    7    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        380  | .    380  266  187  
  Average Temperature      83   | .    98   106  44   
  Received Heat Transfer   577  | .    138  .    439  
  Effects                  4    | .    1    3    .    
    Energy Bleed           1    | .    1    .    .    
    Interference           3    | .    .    3    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             5    | .    2    2    1    
  Heat Transferred         2189 | .    1077 444  668  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             270  | .   217 121 270 
  Initial                  29   | .   .   14  29  
  Average                  82   | .   78  88  88  
Maximum Alert Level        1    | .   1   .   1   
  Low Security (%)         96   | 100 99  100 92  
  Level 1                  3    | .   .   .   7   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          5    | .   .   .   5   
  Investigation            2    | .   .   .   2   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   .   .   3   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       2    | .   .   .   2   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           6    | .   2   .   4   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              46   | .   18  6   22  
  Peak Tracking Total      5    | .   4   3   5   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             6    | .   6   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          9    | .   2   .   7   
  Max in Single Turn       2    | .   1   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          13   | .   8   1   4   
  Terminals                9    | .   6   1   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   .   .   1   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              1    | .   .   .   1   
  Garrison Access          .    | .   .   .   .   
Total Hacks                51   | .   31  3   17  
  Successful               33   | .   20  1   12  
  Failed                   18   | .   11  2   5   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   3    | .   1   2   .   
  Terminals                33   | .   25  3   5   
  Fabricators              .    | .   .   .   .   
  Repair Stations          7    | .   .   .   7   
  Recycling Units          6    | .   6   .   .   
  Scanalyzers              5    | .   .   .   5   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             20   | .   16  1   3   
  Record                   8    | .   8   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Alert Level              1    | .   1   .   .   
  Locate Traps             2    | .   2   .   .   
  Reprogram Traps          1    | .   1   .   .   
  Assault Status           1    | .   .   .   1   
  Recall Investigation     1    | .   .   .   1   
  Zone Layout              5    | .   3   1   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       5    | .   .   .   5   
  Scan Component           3    | .   .   .   3   
  Repair                   2    | .   .   .   2   
Recycling Unit Hacks       4    | .   4   .   .   
  Recycle Component        1    | .   1   .   .   
  Process                  1    | .   1   .   .   
  Report Inventory         1    | .   1   .   .   
  Retrieve Matter          1    | .   1   .   .   
Scanalyzer                 4    | .   .   .   4   
  Insert Component         2    | .   .   .   2   
  Analyze                  2    | .   .   .   2   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         10   | .   5   1   4   
  Full Trace Events        4    | .   1   .   3   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   2    | .   .   .   2   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             2    | .   .   .   2   
  Time                     58   | .   .   .   58  
Parts Recycled             1    | .   1   .   .   
  Recycled Matter          105  | .   105 .   .   
  Retrieved Matter         105  | .   105 .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           2    | .   .   .   2   
  Part Schematics Acquired 2    | .   .   .   2   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Mat  
Turns Passed               3220 | 69   1180 674  1297 
Spaces Moved               1581 | 67   735  419  360  
  Core                     23   | 15   .    .    8    
  Treads                   .    | .    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   1558 | 52   735  419  352  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   90   140  140  
  Average Speed            138  | 81   117  140  190  
  Slowest Speed            1550 | 100  215  140  1550 
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       49   | 4    83   86   24   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          169  | .    43   28   98   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      169  | .    43   28   98   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Total                      2442 | 80  991 468 903 
  Wait                     669  | .   189 15  465 
  Move                     1578 | 66  734 418 360 
  Hop                      .    | .   .   .   .   
  Pick Up                  50   | 6   20  7   17  
  Fast Attach              2    | 2   .   .   .   
  Attach                   28   | 4   6   2   16  
  Detach                   2    | .   .   .   2   
  Swap                     12   | 1   3   4   4   
  Drop                     6    | 1   4   .   1   
  Fire                     95   | .   35  22  38  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
   70 | -11/Scrapyard | Entered Materials
  287 | -10/Materials | Discovered new exit (range 10)
  307 | -10/Materials | Build established: Mutant
  535 | -10/Materials | Discovered new exit (range 16)
  657 | -10/Materials | Discovered new exit (range 18)
 1128 | -10/Materials | Discovered new exit (range 6)
 1250 | -10/Materials | Entered Mines
 1437 | -10/Mines     | Learned location of Storage (-9)
 1519 | -10/Mines     | Discovered new exit (range 16)
 1639 | -10/Mines     | Learned 2 Materials zone layouts
 1699 | -10/Mines     | Discovered new exit (range 8)
 1713 | -10/Mines     | Core integrity fell below 50%
 1924 | -10/Mines     | Entered Materials
 1924 | -9/Materials  | Evolved 2 slots: Utility x2
 1984 | -9/Materials  | Repaired Sensor Array
 2016 | -9/Materials  | Repaired Particle Gun
 2042 | -9/Materials  | Build established: Scavenger-Mutant
 2738 | -9/Materials  | Core integrity fell below 50%
 2804 | -9/Materials  | Lost 9 parts (1p3n2u3w)
 2884 | -9/Materials  | Build established: Mutant
 3166 | -9/Materials  | Core integrity fell below 20%
 3221 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
>>Enumerate(Assaults)
Retrieving latest reported positions...
  No active assault squads found.
03197_ ALERT: Suspicious activity at Terminal
  M004. Dispatching Investigation squad.
03204_ U-05 Engineer lays Concrete.
03205_ U-05 Engineer builds a Wall.
03211_ R-06 Scavenger collects Lgt. Ion Engine.
03216_ U-05 Engineer lays Concrete.
03217_ R-06 Scavenger collects Lgt. Assault
  Rifle.
03217_ U-05 Engineer lays Concrete.
03218_ Particle Gun destroyed.
03218_ Destroyed Particle Gun.
03218_ U-05 Engineer lays Concrete.
03221_ G-34 Mercenary destroyed.
03221_ Mni. Grenade Launcher destroyed.
03221_ Destroyed Mni. Grenade Launcher.
03221_ Wheel destroyed.
03221_ Destroyed Wheel.

 Map 
-----
+----------------------------------------------------+
|              ?????????"""   #????#      #   #?# S" |
|              ?????????      #????#      #   #?# "" |
|              ?????????      #????#      ## ##?#### |
|              ?????????###############+#### #?????? |
|              ?????????#         #?#     ## #?????? |
|              ?????????# """ """ ###     ## #?????? |
|              ?????????# """ """ +    T  ## #?????? |
|              ?????????# """ """ ###     ## #?????? |
|              ?????????#       " #?#     ## #?????? |
|              ?????????#      "" #?### #### #?????? |
|              ?????????#         #???# #??# #?????? |
|              ?????????#         #???# #??# #?????? |
|              ?????????##  #+######### #??# #?????? |
|              ??????????##   r         #### #?????? |
|              ?????########   ######  %     #?????? |
|              ?????# """  #   ##???#  %[  [ #?????? |
|              ?????# "T"  #    #####        #?????? |
|              ?????#               #        #?????? |
|              ?????#   t      #    #        #?????? |
|              ?????#               #        #?????? |
|              ?????#               #        #?????? |
|              ?????#####        !  #        #?????? |
|              ?????#              !#        #?????? |
|              ????##          #    #     ####?????? |
|              ????#           # !  #     #????????? |
|              ????#      g@   #    #     #????????? |
|              ???#     g    ########     #????????? |
|              ???##   %=  ###??????      #??????### |
|              ???# #      ?????????      #??????#   |
|              ?????#      ?????????      #??????#   |
|              ?????##     ??????????     #??????#   |
|              ??????#  =!??????????????  #??????#   |
|              ??????#  =[??????????????#####????#   |
|              ??????#     ?????????????    #????#   |
|              ??????#     ?????????????    #????### |
|              ??????#""   ?????????????    #??????# |
|              ??????#"Y   ????????????? """#??????# |
|              ??????#""    ???????????? """#??????# |
|              ???????? g   ???????????? """#??????# |
|              ????????     ???????????? """#??????# |
|              ?????????####???????????? """#??????# |
|              ?????????????????????????    #??????# |
|              ?????????????????????????#####??????? |
|              ????????????????????????????????????? |
|              ????????????????????????????????????? |
|              ????????????????????????????????????? |
|              ????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Power Shielding            33
Evasion (%)                50
Targeting Accuracy         5

 Item Schematics 
-----------------
 Mni. Grenade Launcher | -9/Materials | Scanalyzed
            Com. Wheel | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Novice Programmer
Part-time Mechanic

 Challenges 
------------
None

 Game 
------
Seed              ConstructAlphaNetwork
  Manual?         0
Play Time         00:38:57
  Cumulative      3.2 hours
  Start           2024.12.03 @ 11:33:41
  End             2024.12.03 @ 15:25:10
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          5
  Rogue           5
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          7
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 30134186-e044-4775-8f42-0bcfa3754bd4