Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.10.25 @ 03:25:36 Player: leiavoia Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (1982) 9910 Value Destroyed (94049) 94049 Prototype IDs (113) 2260 Alien Tech Used (10) 2000 Bonus (106331) 106331 TOTAL SCORE: 225650 Bonus ------- Triggered High Security 3500 Triggered Max Security 3000 High Alert Combat Kills 86970 Follower Combat Kills 1498 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -837 Cogmind --------- Core Integrity 1011/1600 Matter 196/300 Energy 569/590 System Corruption 20% Temperature Cool (16) Movement Treading (246) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Particle Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Experimental Cooling System Cargo Storage Unit Improved Weapon Cycler Heavy Regenerative Plating SHELL Armor Graphene Brace Improved Shield Generator > --- WEAPON (5) ------- Enhanced Nova Cannon Tri-rail Accelerator Heavy Hardcell Cannon > --- INVENTORY (30) --- Biometal Heavy Treads Biometal Heavy Treads Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Huge Storage Unit Advanced Energy Well (500) Matter Compressor (0) Improved Shield Generator High-powered Tractor Beam Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Drone Bay (2/2) Enhanced Nova Cannon Core Cannon Heavy Gauss Cannon Hellfire Missile Launcher Hellfire Missile Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Cargo Storage Unit Advanced Phase Shifter SHELL Armor Graphene Brace Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Heavy Gauss Cannon Sigix Broadsword > --- INVENTORY -------- Particle Reactor Advanced Heavy Siege Treads Huge Storage Unit Advanced Energy Well Matter Compressor Improved Matter Compressor Precision Matter Filter Improved Weapon Cycler Heavy Regenerative Plating Improved Shield Generator Improved Shield Generator Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Mini Drone Bay Transdimensional Reconstructor Core Cannon Heavy Hardcell Cannon Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher Sigix Containment Pod [Rating: 217] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Experimental Cesium-ion Thruster Utility Cargo Storage Unit Device Improved Weapon Cycler Storage Cargo Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Tri-rail Accelerator Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Neutron Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Parts Attached 1363 | 1 16 5 60 9 . 12 51 148 2 8 9 11 123 33 8 2 9 158 15 16 7 25 136 11 22 9 16 158 37 73 48 54 71 Power 62 | . 2 . 2 1 . 2 1 5 . . . 1 6 1 . . . 7 . 2 . . 8 . 2 . 3 13 . 2 . 1 3 Engine 26 | . 2 . 2 1 . 2 1 4 . . . 1 1 . . . . 3 . 1 . . 3 . 1 . . 2 . . . . 2 Core 11 | . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 2 . . . 1 1 . . . . . Reactor 25 | . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . 3 . 1 . 2 10 . 2 . 1 1 Propulsion 176 | . 7 2 17 3 . 2 16 20 . . . . 19 2 . . . 22 . 2 2 4 21 4 . . . 26 1 2 2 2 . Treads 86 | . 5 2 16 3 . 2 15 5 . . . . 2 2 . . . 5 . 2 . 2 9 2 . . . 7 1 2 2 2 . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 28 | . 1 . . . . . . 6 . . . . 4 . . . . 4 . . 2 2 3 2 . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 61 | . . . 1 . . . 1 9 . . . . 13 . . . . 13 . . . . 9 . . . . 15 . . . . . Utility 740 | 1 3 1 17 2 . 6 12 79 1 2 5 4 65 16 2 . 5 95 8 4 2 11 79 4 11 1 6 86 30 59 32 37 54 Device 587 | 1 1 1 4 . . 2 8 58 1 2 3 3 49 9 1 . 4 73 8 3 . 10 68 4 9 1 5 67 28 44 30 36 54 Storage 39 | . 2 . 3 . . . . 3 . . . 1 2 . . . . 4 . . . . 3 . 1 . . 5 . 15 . . . Processor 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hackware 32 | . . . 1 . . 2 1 7 . . 1 . 7 . . . . 5 . . . 1 4 . . . . 3 . . . . . Protection 78 | . . . 9 2 . 2 3 11 . . 1 . 7 7 1 . 1 12 . 1 2 . 4 . 1 . 1 10 2 . . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 385 | . 4 2 24 3 . 2 22 44 1 6 4 6 33 14 6 2 4 34 7 8 3 10 28 3 9 8 7 33 6 10 14 14 14 Energy Gun 10 | . 1 . 2 . . . 2 1 . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . Energy Cannon 91 | . . . 3 . . . 5 7 . 1 2 1 10 2 . 1 . 12 . . . 5 12 1 3 2 1 12 . 2 3 3 3 Ballistic Gun 22 | . 3 1 5 . . 2 7 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 118 | . . . 7 3 . . . 23 1 3 1 . 10 5 4 1 2 6 4 4 3 2 7 . 4 6 3 7 3 1 2 4 2 Launcher 122 | . . 1 7 . . . 8 9 . 2 . 3 8 7 2 . 2 11 3 3 . 3 5 2 2 . 3 11 2 7 5 7 9 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . . . . 2 . . . 1 5 . . . . 1 . 1 . . 2 . . . . . 1 . 3 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 3 . . . 1 3 . . 1 . 5 2 . . . 3 . 1 . . 4 . . 1 . 5 3 3 3 8 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Lost 50 | . 4 1 4 2 . 5 1 6 . 1 . 1 1 1 . . . 1 1 . . . 2 . 3 . . 2 1 1 . 5 7 Power 11 | . 2 . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 3 Propulsion 5 | . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . 3 . . 2 . 3 . . . 1 1 . . . . 1 1 . . . 1 . 2 . . 2 1 1 . 2 1 Weapon 12 | . 1 . . 2 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 3 Highest Loss Streak 5 | . 3 1 1 2 . 3 1 2 . 1 . 1 1 1 . . . 1 1 . . . 1 . 2 . . 1 1 1 . 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 98 99 100 100 100 85 69 68 68 68 82 70 80 66 79 73 70 69 71 75 72 67 70 55 73 74 68 68 72 65 63 Engine 4 | . 14 14 11 11 11 11 9 6 7 7 7 7 . . . . . 3 . . . . 4 5 2 5 5 2 4 3 . . 1 Reactor 2 | . . . . . . . . . . . . . . . 6 6 6 1 5 4 5 5 4 5 7 5 5 4 4 4 8 7 8 Treads 14 | . 22 27 32 33 33 33 35 15 . . . . 4 12 13 13 13 10 5 16 10 15 9 14 15 15 15 7 14 13 13 12 12 Wheel 1 | . 1 . . . . . . 1 15 15 15 15 2 . . . . . 11 . 5 1 . . . . . . . . . . . Flight 5 | . . . . . . . . 10 . . . . 18 6 6 6 6 12 . . . . 10 . . . . 13 . . . . . Device 14 | . 13 14 8 11 11 11 12 12 15 15 14 14 10 13 13 13 12 14 17 16 17 16 13 21 20 18 21 18 18 21 25 18 15 Storage 6 | . 14 14 11 11 11 11 9 6 7 7 7 7 5 6 6 6 6 4 5 5 5 5 4 5 5 5 5 3 4 7 4 4 4 Hackware 3 | . . . . . . . . 8 . . . . 15 . . . . 6 . . . 1 8 . . . . 4 . . . . . Protection 7 | . . . 13 11 11 11 13 6 7 7 7 7 3 9 20 20 19 4 11 11 10 9 3 5 4 5 5 6 6 4 4 7 8 Energy Cannon 3 | . . . 5 11 11 . 5 2 . 3 6 . 5 4 6 . 6 2 . . . 4 . 4 4 . 5 . . . 5 2 2 Ballistic Gun 1 | . 20 27 4 . . 10 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 4 10 11 11 1 2 15 10 6 6 1 7 5 . 5 3 8 9 6 10 3 5 7 . 9 2 7 4 3 5 6 Launcher 2 | . . . 4 . . . 4 3 . . . 6 1 . . . . 2 2 1 . . 2 . . . . 4 3 7 4 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 342 | 12 30 30 103 103 99 102 115 196 195 195 195 195 217 208 208 208 208 218 224 224 204 210 238 227 238 238 238 342 271 267 277 289 309 Greatest Support 225 | 20 40 40 63 63 63 63 85 95 56 56 56 56 140 140 140 140 140 210 56 210 210 210 210 200 200 200 200 225 225 210 210 220 220 Greatest Overweight (x) 8 | . 1 . 1 1 1 1 1 3 3 3 3 3 3 3 1 1 1 7 3 3 3 3 8 8 1 1 1 3 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 . 3 3 3 3 . 1 1 1 1 . 3 1 1 . . 1 1 1 1 . . 1 1 1 1 Largest Inventory Capacity 30 | 8 15 15 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 24 | 8 12 15 23 25 25 25 25 21 30 30 30 30 20 30 30 30 30 19 30 30 30 30 22 30 30 30 30 19 30 30 30 30 30 Most Carried 30 | 7 15 15 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 24 | 6 10 14 22 24 24 24 24 20 30 29 29 29 19 29 30 30 29 18 29 29 29 29 21 29 29 28 30 18 29 29 29 28 27 Final Capacity 30 | 8 15 15 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 7 15 15 25 25 25 24 25 30 30 30 30 30 30 30 30 30 30 30 29 30 30 30 30 30 26 30 30 30 30 30 30 30 30 Class Distribution -------------------- 48% | Hauler-Mutant 12% | Hacker-Sprinter 9% | Mutant 8% | Scavenger-Mutant 5% | Hauler-Tank 5% | Machinist-Mutant 3% | Hauler-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Machinist-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Bomber | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Tank | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 56919 | 231 531 85 1588 180 . 328 1601 5733 231 494 77 366 4299 3676 316 . 280 5462 728 818 66 1438 4644 254 1046 175 609 3757 1548 4119 2812 3713 5714 Remotely 19459 | . . . 146 . . . 170 2844 . 188 . . 1497 39 . . . 2070 193 123 . 731 1787 133 189 . 111 1917 705 2082 616 1332 2586 Salvage Created 80531 | 127 1033 67 1985 273 . 464 2729 5023 57 423 . 646 7555 610 280 . 215 8196 359 529 . 875 7653 262 584 171 522 8720 5426 6517 6225 6143 6862 Parts 2978 | 12 53 11 146 17 . 19 173 213 2 7 . 29 312 13 12 . 4 345 13 24 . 24 286 14 14 1 9 296 159 179 156 180 255 Haulers Intercepted 34 | . 2 . 5 . . . 6 2 . . . . 3 1 . . . 3 . . . . 5 . . . . 1 . . . . 6 Recyclers Shooed 46 | . 5 . . . . . . 5 . . . . 13 . . . . 10 . . . . 4 . . . . 3 . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 169 | . . . . . . . . . 3 7 2 22 . 14 23 . 22 . 8 22 . 20 . 5 13 1 7 . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 1779 | . 17 3 51 8 . 11 57 141 3 14 . 18 153 18 7 . 5 153 18 26 . 20 157 10 13 . 10 148 131 171 134 135 147 Melee 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . Guns 53 | . 16 3 17 . . 5 9 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Cannons 364 | . . . 17 8 . 6 11 25 3 9 . 3 16 2 2 . 2 56 9 9 . 14 44 2 9 . 2 27 13 32 4 10 29 AOE 1350 | . . . 16 . . . 36 115 . 5 . 14 136 16 5 . 3 96 9 17 . 6 111 8 3 . 8 120 118 139 130 124 115 Classes Destroyed 28 | 2 5 . 6 1 . . 1 2 . . . 1 2 1 1 . . . . 1 . . 2 . . . . 3 . . . . . Worker 138 | . 2 . 5 . . . 10 13 . . . . 26 . . . . 29 . . . . 8 . . . . 6 . 5 . . 34 Builder 149 | . . . 6 1 . . 10 14 . . . . 33 . . . . 38 . . . . 18 . . . . 5 . 1 . . 23 Tunneler 18 | 2 . 1 2 1 . . 1 2 . . . . 4 . . . . 1 . . . . . . . . . 1 . 1 . . 2 Hauler 34 | . 2 . 5 . . . 6 2 . . . . 3 1 . . . 3 . . . . 5 . . . . 1 . . . . 6 Recycler 92 | 1 3 . 1 1 . . 4 16 . . . . 15 . . . . 19 . . . . 5 . . . . 18 . 2 . . 7 Carrier 35 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 4 3 2 10 7 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 96 | . . . . . . . . 9 . 1 . . 9 . . . . 7 . . . . 6 . . . . 12 14 12 12 7 7 Operator 10 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . 1 . Watcher 50 | . 2 . 5 . . . 5 6 . . . . 3 . . . . 7 . . . . 8 . . . . 7 . 1 1 . 5 Swarmer 112 | . 3 3 14 . . . 8 . . 5 . 6 3 4 3 . . 10 7 13 . 2 9 2 . . 1 5 1 2 4 . 7 Saboteur 83 | . . . . . . . . . . . . . 8 . . . . 7 . . . . 16 . . . . 8 8 11 10 8 7 Grunt 792 | . 14 . 19 . . 10 33 79 3 . . 11 83 6 3 . 3 80 10 8 . 9 68 4 7 . 4 62 64 68 52 49 43 Brawler 128 | . . . 3 . . 1 3 13 . 5 . . 15 1 . . . 10 . 1 . 1 10 . . . . 8 10 16 15 13 3 Duelist 126 | . . . 4 . . . 1 15 . 2 . 1 8 1 . . . 14 . 2 . . 6 . . . . 13 13 17 15 5 9 Protector 98 | . . . 1 . . . 2 16 . . . . 8 . . . . 7 . . . . 5 . . . . 8 8 12 5 15 11 Sentry 48 | . . . 10 2 . . 9 1 . 1 . . 2 1 . . . . 1 2 . 1 1 1 1 . 1 3 . 4 3 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 128 | . . . . . . . 1 5 . 1 . . 13 4 . . 2 10 . . . 6 13 2 2 . 2 10 12 14 5 10 16 Programmer 190 | . . . . . . . . 12 . . . . 13 . . . . 15 . . . . 26 1 2 . 2 27 11 16 16 20 29 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Investigator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 3 Striker 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 6 4 2 13 Executioner 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 2 7 9 Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 59 | 2 6 3 8 4 . 3 9 28 2 5 . 7 22 8 3 . 2 14 4 8 . 5 22 7 4 . 3 24 44 40 52 44 59 Combat Bots Only 45 | . 6 3 8 4 . 3 8 28 2 5 . 7 21 8 3 . 2 13 4 8 . 5 20 7 4 . 3 21 40 37 45 39 43 Max Kills in Single Turn 14 | 1 2 1 5 1 . 1 4 4 1 2 . 4 5 3 4 . 2 6 2 4 . 3 7 5 2 . 2 11 11 9 14 13 9 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . 4 . . . 3 4 . 2 . 3 4 3 2 . 2 4 2 4 . 2 6 5 2 . 2 10 11 8 12 12 7 Melee 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 36079 | . 747 62 1393 643 . 761 817 2144 136 788 . 787 1802 772 144 . 36 2569 806 856 . 939 1475 701 1493 . 644 1740 682 2607 1236 2235 7064 Core 2540 | . 92 15 69 80 . 92 85 275 11 112 . 73 171 26 12 . . 173 32 96 . 18 74 25 65 . 18 136 38 79 55 97 521 Absorbed by Shields 16724 | . . . . . . . 82 611 53 279 . 284 521 284 54 . 14 760 265 316 . 320 687 215 572 . 264 923 676 2707 1026 2073 3738 Reduced by Siege Mode 2854 | . . . . . . . . . . . . . 89 12 . . . 420 36 128 . 79 285 88 182 . 23 158 113 388 108 187 558 Redirected to Shielding 125 | . . . . . . . . 11 . . . . . . . . . 14 . . . . . . . . . 65 35 . . . . Regen/Repaired (Parts) 7532 | . . . . . . . . . . . . . . . . . . . . . 344 . 847 . . . . 181 41 1011 446 1836 2826 Core Remaining (%) 70 | 100 . 57 . . . 39 84 . . . . 32 . . . . 75 . . . . 68 . . . . 84 . 86 . . 89 63 Volleys Fired 3234 | 7 84 9 158 30 . 32 161 386 11 47 1 37 481 59 19 . 16 398 45 50 . 63 210 28 37 3 21 205 68 196 55 96 221 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 1 2 2 2 2 . 2 2 2 2 . 3 2 2 3 1 3 4 3 3 4 3 4 Hottest 298 | 60 60 40 103 103 . 103 100 123 96 128 80 128 188 93 88 . 105 103 136 136 . 165 121 165 231 60 231 196 186 169 196 261 298 Shots Fired 4281 | 14 155 15 273 55 . 64 229 416 22 71 1 49 518 81 35 . 23 437 61 71 . 134 230 31 73 3 32 249 110 269 108 145 307 Gun 440 | 14 155 12 133 . . 30 66 11 . . . 11 . . . . . 7 . . . . 1 . . . . . . . . . . Cannon 2603 | . . . 128 55 . 34 123 270 22 62 1 24 381 49 30 . 20 324 44 60 . 120 154 25 67 3 22 142 50 126 24 66 177 Launcher 1238 | . . 3 12 . . . 40 135 . 9 . 14 137 32 5 . 3 106 17 11 . 14 75 6 6 . 10 107 60 143 84 79 130 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1907 | 7 106 12 156 25 . 62 97 136 22 47 . 30 71 22 15 . 5 219 44 60 . 84 137 15 43 3 13 102 50 123 21 52 128 Thermal 1060 | 7 35 . 105 30 . 2 35 141 . 15 1 5 310 27 15 . 15 112 . . . 36 17 10 24 . 9 40 . 3 3 14 49 Explosive 1238 | . . 3 12 . . . 40 135 . 9 . 14 137 32 5 . 3 106 17 11 . 14 75 6 6 . 10 107 60 143 84 79 130 Electromagnetic 75 | . 14 . . . . . 57 4 . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 77 | 2 23 5 11 4 . 11 23 19 6 6 . 5 42 7 10 . 3 77 8 16 . 17 46 20 18 21 8 66 47 42 28 61 38 Robot Miss Streak 12 | 2 5 1 12 6 . 3 4 5 2 5 . 4 3 4 2 . 2 2 3 4 . 10 4 2 2 1 3 3 1 2 1 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2736 | 7 105 8 177 24 . 53 162 270 13 39 . 21 389 34 23 . 9 336 30 46 . 77 161 19 43 3 19 147 49 188 29 79 176 Core Hits 4415 | 4 47 5 153 13 . 25 145 368 5 31 . 48 441 52 17 . 9 445 26 41 . 44 330 19 26 3 13 372 304 413 316 310 390 Critical Kills 32 | . 1 . 1 . . . 1 3 . . . . 3 . . . . 3 . . . 6 10 . 1 . . . . . . 1 2 Critical Parts Destroyed 34 | . . . . . . 1 . 4 . . . . 3 . . . . 2 . . . 9 15 . . . . . . . . . . Critical Strikes 180 | . 1 . 8 . . 1 5 17 5 3 . . 7 . . . . 19 2 7 . 19 32 . 4 . 1 9 3 9 2 12 14 Burn 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . 1 . . . . 2 . . . . 3 . . . . 3 . . . . . . 1 . . . . . . 1 2 Destroy 34 | . 1 . . . . 1 1 . . . . . . . . . . . . . . 17 14 . . . . . . . . . . Blast 105 | . . . 7 . . . 2 8 5 3 . . 1 . . . . 14 2 7 . 2 7 . 3 . 1 6 3 9 2 11 12 Corrupt 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 21 | . . . . . . . . 5 . . . . 3 . . . . 2 . . . . 11 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 706 | . . . . . . . . 183 . . . . 175 . . . . 83 . 1 . . 126 . . . . 124 6 . 8 . . Impact 574 | . . . . . . . . 181 . . . . 175 . . . . 77 . 1 . . 126 . . . . . 6 . 8 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 130 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 124 . . . . . Sneak Attacks 44 | . . . . . . . . 14 . . . . 4 . . . . 6 . . . . 10 . . . . 10 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 436334 | 86 1395 100 4818 483 . 919 7560 28170 365 1712 . 2342 34947 3382 1456 . 795 33134 2799 4140 . 2828 37219 2368 2728 199 2154 41581 38595 48850 40780 38239 52190 Guns 4835 | 86 1329 95 1347 . . 482 1079 243 . . . 98 . . . . . 76 . . . . . . . . . . . . . . . Cannons 76278 | . . . 1442 483 . 437 2441 3813 365 970 . 334 8927 557 702 . 351 12132 1525 2105 . 1642 6554 911 1593 199 530 6350 2679 7246 1068 2608 8314 Explosions 346938 | . 63 5 2013 . . . 4032 22196 . 742 . 1910 25320 2825 754 . 444 19689 1258 2028 . 1186 28514 1457 1135 . 1624 33012 35908 41604 39712 35631 43876 Melee 8186 | . . . . . . . . 1918 . . . . 700 . . . . 1198 . . . . 2151 . . . . 2219 . . . . . Ramming 97 | . 3 . 16 . . . 8 . . . . . . . . . . 39 16 7 . . . . . . . . 8 . . . . Kinetic 61850 | 54 902 95 1478 212 . 899 1461 1965 365 742 . 380 1734 113 310 . 83 11102 1525 2105 . 1168 6554 753 1081 199 328 5985 2679 7246 1026 2318 6988 Thermal 27203 | 32 390 . 1311 271 . 20 736 2079 . 228 . 52 7474 444 392 . 268 1174 . . . 474 1749 158 512 . 202 1139 875 1261 2139 1243 2580 Explosive 337309 | . . 5 2013 . . . 3887 22135 . 742 . 1910 25039 2825 754 . 444 19621 1258 2028 . 1186 26765 1457 1135 . 1624 32238 35033 40343 37567 34678 42622 Electromagnetic 1689 | . 100 . . . . . 1468 73 . . . . . . . . . . . . . . . . . . . . . . 48 . . Impact 5967 | . . . . . . . . 1918 . . . . 700 . . . . 1198 . . . . 2151 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2219 . . . . . Highest Corruption 20 | . . . . . . . . 5 2 2 2 . 4 4 4 4 4 5 . . . . 2 2 3 3 3 7 1 3 19 20 20 Average Corruption 4 | . . . . . . . . 2 2 2 2 . 1 4 4 4 4 1 . . . . 1 1 2 3 3 3 1 2 14 19 17 Corruption Purged 44 | . . . . . . . . 10 . . . . . . . . . 18 . . . . 5 . . . . 9 2 . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Effects 843 | . . . . . . . . 56 14 20 1 . 76 88 51 3 50 34 . . . . 7 21 30 13 35 51 4 32 120 95 42 Message Errors 237 | . . . . . . . . 20 1 4 . . 21 26 12 . 12 11 . . . . 1 4 9 4 11 18 2 14 30 24 13 Matter Fused 189 | . . . . . . . . 11 4 4 . . 17 15 11 . 10 9 . . . . 1 8 5 4 10 10 1 12 28 21 8 Heat Flow Errors 103 | . . . . . . . . 7 . 3 . . 8 9 11 . 6 3 . . . . 3 1 2 3 3 5 . 2 16 16 5 Energy Discharges 97 | . . . . . . . . 8 3 2 . . 9 13 5 . 5 4 . . . . 1 4 3 2 1 6 . 1 15 12 3 Parts Rejected 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . 2 . Data Loss (minor) 94 | . . . . . . . . 6 5 1 . . 12 7 4 3 9 4 . . . . . 2 5 . 4 5 . 2 13 6 6 Data Loss (major) 53 | . . . . . . . . 2 . 3 1 . 4 8 4 . 4 1 . . . . . 1 1 . 4 4 . 1 7 5 3 Misfires 29 | . . . . . . . . . . 1 . . 1 8 3 . 2 1 . . . . 1 . 2 . 1 . 1 . 5 2 1 Alerts 20 | . . . . . . . . 2 1 1 . . 2 2 1 . 1 1 . . . . . . 2 . . 1 . . 5 1 . Weapon Failures 15 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . 1 . . 1 6 3 Overload Shots 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Overflow Damage 24685 | . . . 110 29 . . 186 1947 13 . . 117 1742 67 123 . 57 1894 253 263 . 60 2819 73 45 1 174 2629 1749 2354 2486 1699 3795 Projectiles 4098 | . . . 21 29 . . 81 191 13 . . 1 640 35 21 . 57 581 166 159 . 47 258 15 24 1 48 174 91 153 . 158 1134 Explosions 16752 | . . . 89 . . . 105 856 . . . 116 628 32 102 . . 469 83 104 . 13 1522 58 21 . 126 1881 1658 2201 2486 1541 2661 Melee 3835 | . . . . . . . . 900 . . . . 474 . . . . 844 4 . . . 1039 . . . . 574 . . . . . Knockbacks 301 | . . . 9 1 . 6 3 18 3 1 . 5 19 1 1 . . 62 9 8 . 5 29 6 6 1 1 22 19 16 4 8 38 Impact 24 | . . . . . . . . 13 . . . . 3 . . . . 5 . . . . 3 . . . . . . . . . . Kinetic 258 | . . . 8 1 . 4 3 5 3 1 . 5 13 1 1 . . 50 9 8 . 5 25 6 5 1 1 21 17 16 4 8 37 Secondary 19 | . . . 1 . . 2 . . . . . . 3 . . . . 7 . . . . 1 . 1 . . 1 2 . . . 1 Self-Inflicted Damage 1530 | . 30 . . . . . . 98 . 80 . 78 . 105 . . . 34 69 119 . . . 95 . . 193 13 . . 85 . 531 Shots 33 | . 1 . . . . . . 3 . 2 . 3 . 3 . . . 1 3 4 . . . 1 . . 2 1 . . 1 . 8 Rammed 11 | . 3 . 2 . . . 1 . . . . . . . . . . 2 1 1 . . . . . . . . 1 . . . . Targets Rammed 12 | . 4 . 2 . . . 1 . . . . . . . . . . 2 1 1 . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | 20 73 . 380 13 . 64 376 328 9 252 . 44 315 249 275 . 260 219 102 104 . 96 242 153 328 256 240 241 364 196 260 252 467 Average Temperature 61 | 20 23 . 98 7 . 23 61 90 9 54 . 14 86 68 90 . 88 28 37 38 . 31 23 46 124 107 85 28 49 24 67 74 71 Received Heat Transfer 5336 | . 309 . 381 38 . 477 333 405 84 54 . 249 361 75 48 . . 646 273 192 . 122 257 51 136 . 20 196 90 180 80 138 141 Effects 15 | . . . 3 . . . 1 2 . . . . 1 . . . . . . . . . . . 5 . . . . . . 1 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Energy Bleed 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Interference 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 88 | . . . . . . . . . . . . . 5 2 1 . 2 7 6 7 . 8 8 2 7 . 5 2 4 8 3 3 8 Total Turns 17373 | . . . . . . . . . . . . . 2248 21 9 . 32 5458 193 64 . 150 3044 35 113 . 125 2380 709 980 818 782 212 Longest Duration 3562 | . . . . . . . . . . . . . 1397 20 9 . 26 3562 84 26 . 65 2945 21 27 . 85 1864 679 855 666 746 53 Robots Corrupted 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 79 | . . . . . . . 8 21 . . . . 14 . . . . 11 . . . . 25 . . . . . . . . . . Impact Corruptions 92 | . . . . . . . . 31 . . . . 19 . . . . 19 1 . . . 20 . . . . 1 . . . . 1 Robots Melted 14 | . . . 1 . . . . 2 . . . . 3 . . . . 3 . . . . . . 1 . . . . . . 1 3 Combat Hostiles 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 Parts Melted 59 | . . . 4 . . . 1 5 . 1 . . 30 1 . . . 12 . . . 1 1 . 1 . . . 1 . . . 1 Heat Transferred 34049 | 75 800 . 1952 481 . 37 988 3852 . 450 . 100 11411 700 562 . 360 1748 . . . 725 1400 148 481 . 185 970 776 850 1637 1059 2302 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 60 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 9 . . . . 8 3 7 10 7 13 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 10476 | 15 224 81 1161 517 . 120 1245 3878 . . . . 4184 . . . . 3926 . . . . 4061 . . . . 4413 5802 7650 8498 8274 10476 Initial 4964 | . 9 61 31 451 . . . 562 . . . . 67 . . . . 79 . . . . 263 . . . . . 2481 3263 4302 4779 4964 Average 1929 | 9 97 25 589 277 . 29 646 1216 . . . . 761 . . . . 1002 . . . . 1142 . . . . 1218 5149 6527 7859 7609 8161 Maximum Alert Level 5 | . 1 . 4 2 . . 4 5 . . . . 5 . . . . 5 . . . . 5 . . . . 5 5 5 5 5 5 Low Security (%) 26 | 100 88 100 30 46 . 100 20 8 . . . . 59 . . . . 26 . . . . 10 . . . . 36 . . . . . Level 1 13 | . 11 . 8 26 . . 20 30 . . . . 4 . . . . 8 . . . . 33 . . . . 8 . . . . . Level 2 7 | . . . 9 26 . . 3 16 . . . . 2 . . . . 12 . . . . 8 . . . . 10 . . . . . Level 3 13 | . . . 46 . . . 42 6 . . . . 8 . . . . 14 . . . . 17 . . . . 9 . . . . . Level 4 7 | . . . 6 . . . 12 5 . . . . 7 . . . . 20 . . . . 9 . . . . 5 . . . . . Level 5 6 | . . . . . . . . 21 . . . . 1 . . . . 9 . . . . . . . . . 7 . 11 . . 12 High Security 14 | . . . . . . . . 10 . . . . 15 . . . . 8 . . . . 20 . . . . 22 . 88 . . 87 Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . Sterilizations 12 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 Squads Dispatched 446 | . 4 . 7 . . 1 10 49 . 1 . . 49 . . . . 62 . 1 . 1 49 . . . . 44 30 44 30 31 33 Investigation 41 | . 3 . . . . 1 2 4 . . . . 6 . . . . 13 . . . 1 7 . . . . 3 . 1 . . . Extermination 34 | . . . . . . . . 8 . . . . 5 . . . . 8 . . . . 7 . . . . 6 . . . . . Reinforcement 54 | . 1 . 3 . . . 6 12 . . . . 13 . . . . 10 . . . . 5 . . . . 2 . 1 . . 1 Assault 310 | . . . 4 . . . 2 25 . 1 . . 25 . . . . 31 . 1 . . 30 . . . . 33 30 35 30 31 32 Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 28 | . . . . . . . . . . . . . . . . . . 15 . . . . 7 . . . . 6 . . . . . Construction Impeded 34 | . . . 1 . . . 5 8 . . . . 9 . . . . 8 . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 23 | . 2 . 3 . . . 3 2 . . . . 4 . . . . 2 . . . . 1 . . . . 1 . 2 . . 3 Communications Jammed 17 | . . . . . . . . . . . . . 15 . . . . 1 . . . . . . . . . 1 . . . . . Distress Signals 17 | . . . . . . . . . . . . . 15 . . . . 1 . . . . . . . . . 1 . . . . . Times Spotted 1651 | . 31 3 69 12 . 12 56 177 4 15 . 26 109 18 10 . 14 147 20 30 1 32 118 7 13 . 12 142 103 123 60 93 194 Peak Tracking Total 21 | . 6 3 8 8 . 3 6 17 2 6 . 5 15 6 4 . 4 15 4 9 1 6 17 7 4 . 3 15 21 14 19 17 15 Tactical Retreats 74 | . 2 . . 1 . 1 1 9 1 1 . . 10 1 . . . 5 3 4 . 15 11 . . . . 6 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 18 | . 4 . 1 . . . . 5 . . . . . . . . . . . . . . 2 . . . . 1 1 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . 3 . . . . . . . . . . . 11 . . . . 6 . . . . 6 . . . . . . . . . . Reused 14 | . 1 . . . . . . . . . . . 7 . . . . 1 . . . . 5 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Triggered 31 | . 1 . . . . . . . 4 . . . 7 . . . . 1 1 1 8 . 5 . 1 . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 120 | . . . 2 . . . 5 13 . 1 . 1 10 2 . . 2 15 3 2 . 2 13 5 1 1 . 3 8 2 13 10 6 Max in Single Turn 9 | . . . 1 . . . 2 4 . 1 . 1 4 1 . . 1 3 2 1 . 1 9 3 1 1 . 2 3 1 2 2 1 Garrison Access 20 | . . . . . . . 1 4 . . . . 4 . . . . 3 . . . . 3 . . . . 3 1 . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 210 | . 8 . 9 . 2 1 13 31 2 2 . 1 32 1 1 4 . 36 1 2 7 1 31 . . 4 . 21 . . . . . Terminals 107 | . 7 . 8 . . 1 10 15 . . . 1 16 . 1 . . 20 . . . 1 16 . . . . 11 . . . . . Fabricators 24 | . . . . . . . . 6 . . . . 5 . . . . 4 . . . . 6 . . . . 3 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . Recycling Units 30 | . 1 . 1 . . . 2 6 . . . . 6 . . . . 6 . . . . 5 . . . . 3 . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . 1 4 . . . . 4 . . . . 3 . . . . 2 . . . . 3 . . . . . Total Hacks 733 | . 22 . 21 . 2 6 37 103 8 2 . 6 103 1 1 32 . 146 1 2 17 6 118 . . 17 . 82 . . . . . Successful 488 | . 12 . 8 . 2 3 15 49 8 2 . 6 84 1 1 32 . 99 1 2 17 6 89 . . 17 . 34 . . . . . Failed 240 | . 9 . 12 . . 3 22 54 . . . . 18 . . . . 46 . . . . 28 . . . . 48 . . . . . Catastrophic 30 | . . . 1 . . . 2 8 . . . . 2 . . . . 5 . . . . 4 . . . . 8 . . . . . Database Lockouts 5 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Manual 338 | . 5 . 12 . 1 6 27 47 . . . . 57 . 1 . . 78 . . . . 62 . . . . 42 . . . . . Terminals 437 | . 20 . 20 . . 6 30 68 . . . 6 64 . 1 . . 98 . . . 6 70 . . . . 48 . . . . . Fabricators 73 | . . . . . . . . 14 . . . . 12 . . . . 17 . . . . 20 . . . . 10 . . . . . Repair Stations 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 9 . . . . 3 . . . . . Recycling Units 95 | . 2 . 1 . . . 6 17 . . . . 20 . . . . 16 . . . . 16 . . . . 17 . . . . . Scanalyzers 11 | . . . . . . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . 1 4 . . . . 4 . . . . 5 . . . . 3 . . . . 4 . . . . . Terminal Hacks 256 | . 11 . 6 . 2 3 9 21 8 2 . 6 29 1 1 32 . 38 1 2 17 6 36 . . 17 . 8 . . . . . Record 49 | . . . . . 1 . . . 7 1 . 6 . . 1 11 . . . 1 10 6 . . . 5 . . . . . . . Part Schematic 31 | . . . . . . . 1 2 . . . . 5 . . 13 . 2 . . . . 4 . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 24 | . 3 . 2 . . 3 4 2 . . . . . . . . . 4 . . . . 2 . . 4 . . . . . . . Prototype ID Bank 25 | . 1 . 2 . . . 1 1 . . . . 3 . . 3 . 2 . . 5 . 1 . . 4 . 2 . . . . . Open Door 8 | . . . . . . . . . 1 1 . . . 1 . . . 1 1 1 2 . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Machine Index 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . . . . . . . 1 3 . . . . 2 . . . . 3 . . . . 3 . . . . . . . . . . Unreport Threat 21 | . . . . . . . 1 2 . . . . 4 . . . . 7 . . . . 5 . . . . 2 . . . . . Locate Traps 12 | . 3 . 2 . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . Reprogram Traps 5 | . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Dispatch Records 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . Patrol Status 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Transport Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 9 | . 1 . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 50 | . . . . . . . . 8 . . . . 12 . . . . 13 . . . . 14 . . . . 3 . . . . . Network Status 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Load Schematic 22 | . . . . . . . . 4 . . . . 6 . . . . 5 . . . . 6 . . . . 1 . . . . . Build 23 | . . . . . . . . 3 . . . . 6 . . . . 6 . . . . 7 . . . . 1 . . . . . Repair Station Hacks 12 | . . . . . . . . . . . . . . . . . . 2 . . . . 8 . . . . 2 . . . . . Scan Component 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . Repair 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . Recycling Unit Hacks 24 | . 1 . 1 . . . 2 4 . . . . 6 . . . . 4 . . . . 3 . . . . 3 . . . . . Retrieve Matter 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 22 | . 1 . 1 . . . 2 3 . . . . 6 . . . . 3 . . . . 3 . . . . 3 . . . . . Scanalyzer 11 | . . . . . . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . . . 1 4 . . . . 4 . . . . 3 . . . . 2 . . . . 3 . . . . . Seal Access 17 | . . . . . . . 1 4 . . . . 4 . . . . 3 . . . . 2 . . . . 3 . . . . . Unauthorized Hacks 118 | . . . 1 . . . 3 12 . . . . 30 . . . . 31 . . . . 26 . . . . 15 . . . . . Terminals 75 | . . . 1 . . . 2 8 . . . . 18 . . . . 23 . . . . 13 . . . . 10 . . . . . Track 8 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . Assimilate 18 | . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 3 . . . . 5 . . . . . Botnet 45 | . . . 1 . . . 2 6 . . . . 11 . . . . 13 . . . . 8 . . . . 4 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 40 | . . . . . . . 1 4 . . . . 12 . . . . 8 . . . . 10 . . . . 5 . . . . . Reject 15 | . . . . . . . . 1 . . . . 6 . . . . 2 . . . . 4 . . . . 2 . . . . . Recyclers 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Mask 20 | . . . . . . . 1 2 . . . . 5 . . . . 5 . . . . 5 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 146 | . 6 . 7 . . 1 12 25 . . . 1 24 . 1 . . 30 . . . 1 23 . . . . 15 . . . . . Full Trace Events 38 | . 1 . . . . 1 2 4 . . . . 6 . . . . 13 . . . 1 7 . . . . 3 . . . . . Feedback Events 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . 1 2 . . 14 . 6 . . 13 . 4 . . . . 4 . . 4 . . . . . . . Parts Built 29 | . . . . . . . . 4 . . . . 7 . . . . 9 . . . . 8 . . . . 1 . . . . . Authchips 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Time 1554 | . . . . . . . . 129 . . . . 421 . . . . 368 . . . . 605 . . . . 31 . . . . . Total Part Build Rating 159 | . . . . . . . . 12 . . . . 37 . . . . 49 . . . . 56 . . . . 5 . . . . . Parts Repaired 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . Time 331 | . . . . . . . . . . . . . . . . . . 43 . . . . 199 . . . . 89 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 124 | . . . . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 72 | . . . 5 . . . 20 18 . . . . 8 . . . . 15 . . . . 3 . . . . 3 . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 3 Machine Destruction 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 1 . . . . . 2 3 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 28 | . . . . . . . . 2 . . 5 . 3 2 . . 1 3 . 2 3 . 2 . . . . 5 . . . . . Largest Group 5 | . . . . . . . . 1 . . 5 5 3 1 1 1 2 3 . 2 3 3 1 . . . . 3 . . . . . Highest-Rated Group 219 | . . . . . . . . 26 . . 169 169 62 99 99 99 195 219 . 78 163 163 26 . . . . 46 . . . . . Highest-Rated Ally 99 | . . . . . . . . 26 . . 51 51 26 99 99 99 99 97 . 49 65 65 26 . . . . 45 . . . . . Total Orders 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 8 7 4 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 6 6 3 2 RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 Ally Attacks 151 | . . . . . . . . . . . . 37 . 5 9 . 32 31 . 14 . 23 . . . . . . . . . . . Total Damage 6043 | . . . . . . . . . . . . 968 . 382 491 . 1688 1678 . 330 . 506 . . . . . . . . . . . Kills 45 | . . . . . . . . . . . . 9 . 4 5 . 13 9 . 4 . 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 24 | . 3 . 2 . . 3 4 2 . . . . . . . . . 4 . . . . 2 . . 4 . . . . . . . Derelict Logs Recovered 24 | . . 1 . 1 . . . . 3 1 2 3 . 2 2 . 1 . 2 2 . 1 . 3 . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 6 6 3 2 Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 5 2 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 102613 | 67 1361 1338 6024 1500 816 1438 5628 10450 1538 1764 1591 1628 6837 4138 2409 218 2328 10364 1847 3096 1216 2906 7392 2041 2043 717 1821 6182 2021 3166 3095 2012 1621 Spaces Moved 59938 | 22 661 642 1740 580 340 541 1491 8262 1021 1119 1080 1052 6853 1328 977 90 935 6876 1064 1086 689 1353 7190 751 667 263 544 7862 460 775 824 449 351 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17908 | . 525 642 1740 580 340 541 1491 169 . . . . 68 1307 977 90 935 278 . 1060 303 1154 413 724 667 263 544 238 460 775 824 449 351 Legs 158 | 22 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7950 | . . . . . . . . 777 1021 1119 1080 1052 593 21 . . . 255 1064 26 386 199 304 27 . . . 26 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33922 | . . . . . . . . 7316 . . . . 6192 . . . . 6343 . . . . 6473 . . . . 7598 . . . . . Fastest Speed 8 | 120 120 160 160 240 240 240 236 26 145 145 145 145 27 145 240 240 240 8 145 145 145 145 15 220 262 262 262 18 180 238 233 233 246 Average Speed 100 | 120 152 160 210 240 240 240 238 43 145 145 145 145 39 238 240 240 240 25 145 265 160 174 37 260 262 262 262 25 264 257 234 244 246 Slowest Speed 312 | 120 240 160 240 240 240 240 240 312 145 145 145 145 240 240 240 240 240 259 145 270 180 180 270 262 262 262 262 270 270 262 238 246 246 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 302 | . . . . . . . . 37 . . . . 35 . . . . 57 . . . . 118 . . . . 55 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 81 | 4 97 99 98 99 77 99 96 92 98 99 84 99 93 99 98 69 99 79 92 97 84 99 88 94 80 60 98 72 60 33 95 36 13 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 14 | . . . . 1 1 . . . . 1 2 1 . 1 . 1 . . . . . 1 . 2 . 3 . . . . . . . Known Exits Taken 10 | . 1 . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 23 | 1 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 . 1 1 1 . . Scrap Searched 41 | . . 1 . 1 . 1 . . 5 4 2 4 . 2 3 . 3 . 5 2 . . . 1 2 . 5 . . . . . . Spaces Dug 1272 | . . . . . . . 16 196 . 12 . 42 203 81 17 . 20 116 118 39 . 7 107 5 2 . 1 101 25 28 42 2 92 Terrain Destroyed 8029 | . 3 36 107 . . . 296 751 8 142 . 168 699 347 83 . 37 442 198 186 . 147 374 100 130 . 258 1014 303 655 521 131 893 Melee 549 | . . . . . . . . 143 . . . . 161 . . . . 67 . . . . 98 . . . . 78 1 . 1 . . Projectile 615 | . . . . . . . 10 60 8 24 . 9 70 18 7 . 7 53 20 36 . 29 54 12 29 . 10 55 12 38 6 8 40 AOE 6865 | . 3 36 107 . . . 286 548 . 118 . 159 468 329 76 . 30 322 178 150 . 118 222 88 101 . 248 881 290 617 514 123 853 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 96931 | 48 858 940 3847 638 342 619 3337 14382 1056 1188 1104 1105 10203 2229 1017 93 1004 14949 1306 1235 802 1810 11472 814 913 290 917 11557 1159 1731 1887 1240 839 Wait 30177 | 18 77 278 1797 8 . 23 1587 5159 23 1 5 1 2419 786 10 . 36 7248 177 49 42 351 3677 18 179 . 331 2985 568 642 925 594 163 Move 59328 | 21 660 641 1739 579 339 540 1490 8187 1020 1118 1079 1051 6786 1327 976 89 934 6764 1063 1085 688 1352 6968 750 666 262 543 7757 459 774 823 448 350 Hop 274 | . . . . . . . . 37 . . . . 31 . . . . 54 . . . . 103 . . . . 49 . . . . . Pick Up 674 | 1 13 3 38 4 1 7 17 122 . 7 1 1 86 7 1 . 3 92 1 3 6 9 94 3 3 5 . 93 6 14 9 16 8 Fast Attach 308 | 1 6 . 9 1 . . 3 29 . 1 8 4 24 9 2 2 5 52 3 5 4 . 40 1 4 8 6 46 7 8 7 12 1 Attach 269 | . 5 1 8 2 . 8 3 35 . 1 1 1 28 3 . . . 24 2 2 3 6 41 3 5 2 . 57 2 5 4 9 8 Detach 127 | . . . 1 . . . . 23 . . 1 . 5 1 . . . 20 . . . . 25 . . 2 . 41 1 1 1 5 . Swap 794 | . 5 4 43 6 . 4 45 85 2 6 . 6 71 21 6 . 4 82 10 10 . 19 55 7 13 . 10 55 28 60 37 37 63 Drop 870 | . 4 4 52 8 2 5 30 136 . 6 8 4 97 13 3 2 6 129 4 6 9 10 115 4 6 8 6 121 13 19 16 17 7 Fire 3234 | 7 84 9 158 30 . 32 161 386 11 47 1 37 481 59 19 . 16 398 45 50 . 63 210 28 37 3 21 205 68 196 55 96 221 Melee 706 | . . . . . . . . 183 . . . . 175 . . . . 83 . 1 . . 126 . . . . 124 6 . 8 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 4 . 2 . . . 1 . . . . . . . . . . 2 1 1 . . . . . . . . 1 . . . . Escape Stasis 80 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 24 . 12 2 6 18 Rewire 74 | . . . . . . . . . . 1 . . . 3 . . . 1 . 19 50 . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 425 | -10/Materials | Lost 3 parts (1p1n1w) 454 | -10/Materials | Discovered new exit (range 4) 693 | -10/Materials | Central database locked down 863 | -10/Materials | Identified exit to Mines 1059 | -10/Materials | Discovered new exit (range 5) 1429 | -10/Materials | Entered Mines 1846 | -10/Mines | Learned Materials stockpile data 1934 | -10/Mines | Discovered new exit (range 9) 2122 | -10/Mines | Discovered new exit (range 14) 2455 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2767 | -10/Mines | Entered Materials 2767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3234 | -9/Materials | Build established: Scavenger-Mutant 3582 | -9/Materials | Discovered new exit (range 15) 3761 | -9/Materials | Discovered new exit (range 11) 4579 | -9/Materials | Discovered new exit (range 11) 4632 | -9/Materials | Central database locked down 5280 | -9/Materials | Discovered new exit (range 13) 5567 | -9/Materials | First assault squad dispatched 5606 | -9/Materials | Build established: Mutant 5661 | -9/Materials | Destroyed 8 combat bots 5880 | -9/Materials | Discovered new exit (range 15) 8508 | -9/Materials | Sterilization system engaged 8508 | -9/Materials | Non-combat units ordered to evacuate 8608 | -9/Materials | Combat units ordered to evacuate 8791 | -9/Materials | Entered Mines 8839 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 9148 | -9/Mines | Build established: Scavenger-Mutant 9264 | -9/Mines | Assembled infested the area 9269 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9522 | -9/Mines | Discovered new exit (range 12) 9678 | -9/Mines | Learned Materials emergency access door positions 9841 | -9/Mines | Learned location of Storage (-8) 9843 | -9/Mines | Discovered new exit (range 9) 9852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9852 | -9/Mines | Discovered new exit (range 5) 10291 | -9/Mines | Entered Exiles 10351 | -9/Exiles | Met 8R-AWN 10390 | -9/Exiles | Met EX-HEX 10459 | -9/Exiles | Met EX-BIN 10486 | -9/Exiles | Aligned with FarCom system 10488 | -9/Exiles | Given EX-Vault access code 10560 | -9/Exiles | Opened EX-Vault 10578 | -9/Exiles | Found Firepult 10627 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10692 | -9/Exiles | Met EX-DEC 10711 | -9/Exiles | Learned location of Zion (-7) 10808 | -9/Exiles | Visited The Gauntlet 11088 | -9/Exiles | Discovered new exit (range 10) 11107 | -9/Exiles | Left Exiles lab with Firepult 11107 | -9/Exiles | Entered Mines 11164 | -8/Mines | Lost 3 parts (1n1u1w) 11336 | -8/Mines | Discovered new exit (range 13) 11447 | -8/Mines | Core integrity fell below 50% 12260 | -8/Mines | Discovered new exit (range 10) 12545 | -8/Mines | Entered Materials 12545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13040 | -8/Materials | Discovered new exit (range 13) 13187 | -8/Materials | Discovered new exit (range 5) 13766 | -8/Materials | Discovered new exit (range 8) 14157 | -8/Materials | Identified exit to Storage 14907 | -8/Materials | Discovered new exit (range 15) 14914 | -8/Materials | Destroyed 7 combat bots 14945 | -8/Materials | First assault squad dispatched 15069 | -8/Materials | Build established: Mutant 17454 | -8/Materials | Sterilization system engaged 17454 | -8/Materials | Non-combat units ordered to evacuate 17484 | -8/Materials | Destroyed 8 combat bots 17554 | -8/Materials | Combat units ordered to evacuate 17754 | -8/Materials | Ambient heat levels rising (+10) 17904 | -8/Materials | Ambient heat levels rising (+10) 18054 | -8/Materials | Ambient heat levels rising (+10) 18086 | -8/Materials | Build established: Scavenger-Mutant 18115 | -8/Materials | Discovered new exit (range 15) 18173 | -8/Materials | Entered Factory 18173 | -7/Factory | Evolved 2 slots: Utility x2 18714 | -7/Factory | Identified exit to Lower Caves 19216 | -7/Factory | Build established: Hacker-Sprinter 19584 | -7/Factory | Discovered new exit (range 14) 20020 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 20186 | -7/Factory | Discovered new exit (range 5) 20337 | -7/Factory | Discovered new exit (range 7) 20394 | -7/Factory | Fabricated Cargo Storage Unit? 20920 | -7/Factory | Fabricated Lrn. Tractor Beam? 21289 | -7/Factory | System Shield fried by hacking feedback 22958 | -7/Factory | Build established: Hauler-Mutant 23773 | -7/Factory | First assault squad dispatched 24018 | -7/Factory | Destroyed 9 combat bots 24807 | -7/Factory | Destroyed 8 combat bots 25545 | -7/Factory | Destroyed 8 combat bots 25933 | -7/Factory | Destroyed 10 combat bots 27097 | -7/Factory | Destroyed 10 combat bots 27474 | -7/Factory | High security lockdown imminent 27554 | -7/Factory | High security lockdown engaged 27751 | -7/Factory | Destroyed 7 combat bots 27813 | -7/Factory | Sterilization system engaged 27813 | -7/Factory | Non-combat units ordered to evacuate 27871 | -7/Factory | Destroyed 28 combat bots 27913 | -7/Factory | Combat units ordered to evacuate 28113 | -7/Factory | Ambient heat levels rising (+10) 28263 | -7/Factory | Ambient heat levels rising (+10) 28413 | -7/Factory | Ambient heat levels rising (+10) 28563 | -7/Factory | Ambient heat levels rising (+10) 28623 | -7/Factory | Entered Lower Caves 29267 | -7/Lower Caves | Learned 4 Factory zone layouts 29392 | -7/Lower Caves | Learned Factory stockpile data 29734 | -7/Lower Caves | Learned Armory emergency access door positions 29734 | -7/Lower Caves | Learned Armory stockpile data 29734 | -7/Lower Caves | Learned Armory terminal intel 29770 | -7/Lower Caves | Learned Factory emergency access door positions 30148 | -7/Lower Caves | Discovered new exit (range 8) 30161 | -7/Lower Caves | Entered another Lower Caves area 30340 | -7/Lower Caves | Discovered new exit (range 5) 30928 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 30950 | -7/Lower Caves | Core integrity fell below 50% 31283 | -7/Lower Caves | Discovered new exit (range 16) 31290 | -7/Lower Caves | Encountered a Warlord checkpoint 31925 | -7/Lower Caves | Entered Zion 31977 | -7/Zion | System corruption cleaned by Quarantine Array 32108 | -7/Zion | Discovered new exit (range 16) 32249 | -7/Zion | Learned location of Extension (-5) 32358 | -7/Zion | Learned Factory security intel 32507 | -7/Zion | Rebuked by Imprinter 32558 | -7/Zion | Found Prototype Device 32558 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 32743 | -7/Zion | Received a visual enhancement algorithm 32928 | -7/Zion | Gained Derelict followers 33516 | -7/Zion | Entered Proximity Caves 33516 | -6/Proximity Caves | Accompanied by 5 allies 34054 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34330 | -6/Proximity Caves | Discovered new exit (range 14) 34475 | -6/Proximity Caves | Learned 4 Factory zone layouts 34904 | -6/Proximity Caves | Attracted the attention of an 0b10 base 34904 | -6/Proximity Caves | Learned Research garrison access intel 34904 | -6/Proximity Caves | Learned Factory stockpile data 34904 | -6/Proximity Caves | Learned Factory trap positions 34904 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 34972 | -6/Proximity Caves | Destroyed 7 combat bots 35144 | -6/Proximity Caves | Entered Factory 35144 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35145 | -6/Factory | Identified exit to Lower Caves 35147 | -6/Factory | Loaded intel: 106 trap records 35668 | -6/Factory | Fabricated Lrn. Missile Launcher? 35740 | -6/Factory | Build established: Hacker-Sprinter 35816 | -6/Factory | Discovered new exit (range 14) 36128 | -6/Factory | Discovered new exit (range 5) 36136 | -6/Factory | Discovered new exit (range 12) 37023 | -6/Factory | Central database locked down 37140 | -6/Factory | Fabricated Hvy. Treads? 37280 | -6/Factory | Fabricated Hvy. Reactive Plating? 37358 | -6/Factory | Found Launcher Loader 37711 | -6/Factory | Fabricated Lrn. Missile Launcher (x1) 38279 | -6/Factory | Fabricated Lrn. Missile Launcher? 38636 | -6/Factory | Fabricated Lrn. Missile Launcher? 39005 | -6/Factory | Build established: Hauler-Mutant 40044 | -6/Factory | First assault squad dispatched 40895 | -6/Factory | High security lockdown imminent 40975 | -6/Factory | High security lockdown engaged 41065 | -6/Factory | Destroyed 9 combat bots 41164 | -6/Factory | Destroyed 18 combat bots 41268 | -6/Factory | Destroyed 8 combat bots 41341 | -6/Factory | Destroyed 10 combat bots 41419 | -6/Factory | Destroyed 16 combat bots 41522 | -6/Factory | Sterilization system engaged 41522 | -6/Factory | Non-combat units ordered to evacuate 41534 | -6/Factory | Destroyed 9 combat bots 41621 | -6/Factory | Destroyed 21 combat bots 41622 | -6/Factory | Combat units ordered to evacuate 41822 | -6/Factory | Ambient heat levels rising (+10) 41896 | -6/Factory | Discovered new exit (range 9) 41972 | -6/Factory | Ambient heat levels rising (+10) 41981 | -6/Factory | Entered Lower Caves 42329 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 42362 | -6/Lower Caves | Destroyed 8 combat bots 42641 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 43262 | -6/Lower Caves | Spotted B-75 Beast 43640 | -6/Lower Caves | Found Prototype Device 43640 | -6/Lower Caves | Identified Heart of Steel 45343 | -6/Lower Caves | Heart of Steel transformed into Warbot 45622 | -6/Lower Caves | Destroyed B-75 Beast 45695 | -6/Lower Caves | Discovered new exit (range 8) 46119 | -6/Lower Caves | Entered another Lower Caves area 46119 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 46199 | -6/Lower Caves | Learned Factory stockpile data 46225 | -6/Lower Caves | Learned 8 Factory zone layouts 46518 | -6/Lower Caves | Discovered new exit (range 4) 46741 | -6/Lower Caves | Spotted B-75 Beast 46754 | -6/Lower Caves | Destroyed B-75 Beast 47293 | -6/Lower Caves | Encountered a Warlord checkpoint 47393 | -6/Lower Caves | Discovered new exit (range 11) 48528 | -6/Lower Caves | Entered Data Miner 48528 | -6/Data Miner | Accompanied by 1 ally (Warbot) 48529 | -6/Data Miner | Discovered new exit (range 6) 48575 | -6/Data Miner | Met Data Miner 48623 | -6/Data Miner | Learned location of Section 7 (-2) 48623 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 48659 | -6/Data Miner | Received God Mode back door access code from Data Miner 48746 | -6/Data Miner | Entered Proximity Caves 48746 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 48747 | -5/Proximity Caves | Identified exit to Factory 49539 | -5/Proximity Caves | Escorted by Enhanced Grunt 49539 | -5/Proximity Caves | Attracted the attention of an 0b10 base 50662 | -5/Proximity Caves | Learned 8 Factory zone layouts 50814 | -5/Proximity Caves | Spotted B-75 Beast 50831 | -5/Proximity Caves | Allies destroyed B-75 Beast 51074 | -5/Proximity Caves | Entered Factory 51074 | -5/Factory | Accompanied by 2 allies (Warbot) 51074 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 51075 | -5/Factory | Identified exit to Extension 51076 | -5/Factory | Identified exit to Factory 51408 | -5/Factory | Identified exit to Upper Caves 51650 | -5/Factory | Fabricated Hvy. Siege Treads? 51663 | -5/Factory | Build established: Sprinter 51974 | -5/Factory | First assault squad dispatched 52034 | -5/Factory | Incoming investigation squad redirected 52162 | -5/Factory | Incoming assault squad redirected 52589 | -5/Factory | Fabricated Lrn. Missile Launcher? 52640 | -5/Factory | Build established: Hacker-Sprinter 53193 | -5/Factory | Discovered exit to Factory (range 14) 53319 | -5/Factory | Incoming investigation squad redirected 53328 | -5/Factory | Fabricated Hvy. Reactive Plating (x1) 53634 | -5/Factory | Fabricated Cargo Storage Unit? 53634 | -5/Factory | Incoming investigation squad redirected 53688 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 53757 | -5/Factory | Incoming investigation squad redirected 53778 | -5/Factory | Fabricated Launcher Loader? 53893 | -5/Factory | Incoming investigation squad redirected 53912 | -5/Factory | Incoming investigation squad redirected 54607 | -5/Factory | Repaired Broken Hvy. Siege Treads 54702 | -5/Factory | Incoming investigation squad redirected 54707 | -5/Factory | Central database locked down 54757 | -5/Factory | Fabricated Hvy. Siege Treads? 55687 | -5/Factory | Build established: Machinist-Mutant 56491 | -5/Factory | Incoming assault squad redirected 57334 | -5/Factory | Destroyed 7 combat bots 57391 | -5/Factory | Incoming assault squad redirected 58293 | -5/Factory | Incoming assault squad redirected 59204 | -5/Factory | Incoming assault squad redirected 60091 | -5/Factory | Incoming assault squad redirected 60104 | -5/Factory | Incoming assault squad redirected 60397 | -5/Factory | Incoming assault squad redirected 60593 | -5/Factory | High security lockdown imminent 60673 | -5/Factory | High security lockdown engaged 60857 | -5/Factory | Destroyed 10 combat bots 60975 | -5/Factory | Sterilization system engaged 60975 | -5/Factory | Non-combat units ordered to evacuate 60998 | -5/Factory | Destroyed 8 combat bots 61075 | -5/Factory | Combat units ordered to evacuate 61112 | -5/Factory | Destroyed 13 combat bots 61223 | -5/Factory | Destroyed 12 combat bots 61275 | -5/Factory | Ambient heat levels rising (+10) 61425 | -5/Factory | Ambient heat levels rising (+10) 61431 | -5/Factory | Build established: Hauler-Tank 61438 | -5/Factory | Entered Upper Caves 61439 | -5/Upper Caves | Identified exit to Upper Caves 61627 | -5/Upper Caves | Learned Factory stockpile data 62318 | -5/Upper Caves | Build established: Hauler-Mutant 62766 | -5/Upper Caves | Attracted the attention of an 0b10 base 63084 | -5/Upper Caves | Spotted B-75 Beast 63150 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 63264 | -5/Upper Caves | Learned 4 Factory zone layouts 63285 | -5/Upper Caves | Entered another Upper Caves area 64501 | -5/Upper Caves | Build established: Hauler-Bomber 64599 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 64648 | -5/Upper Caves | Destroyed 8 combat bots 65290 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 65360 | -5/Upper Caves | Learned Factory terminal intel 65492 | -5/Upper Caves | Discovered new exit (range 10) 65557 | -5/Upper Caves | Learned 4 Factory zone layouts 65781 | -5/Upper Caves | Build established: Hauler-Mutant 66347 | -5/Upper Caves | Found Alien Artifact 66347 | -5/Upper Caves | Identified Dimensional Node Initializer 66347 | -5/Upper Caves | Initialized slip node 66381 | -5/Upper Caves | Entered Warlord 67043 | -5/Warlord | Learned Factory terminal intel 67043 | -5/Warlord | Learned Factory repair station intel 67043 | -5/Warlord | Learned Factory garrison access intel 67043 | -5/Warlord | Learned Research repair station intel 67043 | -5/Warlord | Learned Research scanalyzer intel 67043 | -5/Warlord | Learned 4 Armory zone layouts 67043 | -5/Warlord | Learned Quarantine emergency access door positions 67043 | -5/Warlord | Learned Testing stockpile data 67181 | -5/Warlord | Visited the Vortex Lab 67193 | -5/Warlord | Found Prototype Energy Gun 67194 | -5/Warlord | Warlord's base attacked by MAIN.C 67195 | -5/Warlord | Found Prototype Energy Gun 67544 | -5/Warlord | Warlord forces counterattacked 67550 | -5/Warlord | Opened side exit 67578 | -5/Warlord | Discovered new exit (range 10) 67597 | -5/Warlord | Entered Proximity Caves 67597 | -4/Proximity Caves | Accompanied by 3 allies 67841 | -4/Proximity Caves | Learned Research emergency access door positions 68006 | -4/Proximity Caves | Build established: Hauler-Bomber 68590 | -4/Proximity Caves | Spotted B-86 Titan 68624 | -4/Proximity Caves | Destroyed B-86 Titan 69523 | -4/Proximity Caves | Discovered exit to Factory (range 5) 69706 | -4/Proximity Caves | Attracted the attention of an 0b10 base 69795 | -4/Proximity Caves | Learned Armory garrison access intel 69795 | -4/Proximity Caves | Learned Factory terminal intel 69795 | -4/Proximity Caves | Learned Extension stockpile data 69795 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 70118 | -4/Proximity Caves | Build established: Hauler-Mutant 70503 | -4/Proximity Caves | Entered Factory 70503 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 70504 | -4/Factory | Identified exit to Armory 70507 | -4/Factory | Loaded intel: 25 terminal locations 70508 | -4/Factory | Loaded intel: 6 repair station locations 70509 | -4/Factory | Loaded intel: 4 garrison access locations 70596 | -4/Factory | Discovered new exit (range 7) 71078 | -4/Factory | Identified Vortex Shotgun 71133 | -4/Factory | Repaired Tri-rail Accelerator? 71196 | -4/Factory | Repaired Hvy. Siege Treads? 71221 | -4/Factory | Identified exit to Upper Caves 71424 | -4/Factory | Build established: Hacker-Sprinter 71504 | -4/Factory | Discovered new exit (range 16) 71725 | -4/Factory | Discovered new exit (range 10) 71817 | -4/Factory | Build established: Wizard-Sprinter 72014 | -4/Factory | Incoming investigation squad redirected 72058 | -4/Factory | Incoming investigation squad redirected 72083 | -4/Factory | Fabricated Neutron Missile Launcher? 72108 | -4/Factory | Fabricated Neutron Missile Launcher? 72131 | -4/Factory | Fabricated Neutron Missile Launcher? 72165 | -4/Factory | Incoming investigation squad redirected 72193 | -4/Factory | Fabricated Neutron Missile Launcher (x1) 72197 | -4/Factory | Discovered new exit (range 8) 72211 | -4/Factory | Discovered new exit (range 11) 72215 | -4/Factory | Central database locked down 72490 | -4/Factory | Repaired Hvy. Siege Treads 72553 | -4/Factory | Repaired Hvy. Siege Treads? 72608 | -4/Factory | Incoming investigation squad redirected 72635 | -4/Factory | Fabricated Neutron Missile Launcher? 73064 | -4/Factory | Spotted B-86 Titan 73132 | -4/Factory | Fabricated Arm. Heavy Treads (x2) 73190 | -4/Factory | Incoming investigation squad redirected 73245 | -4/Factory | Fabricated F-cell Engine? 74113 | -4/Factory | Build established: Hauler-Tank 74253 | -4/Factory | First assault squad dispatched 74564 | -4/Factory | Build established: Hauler-Mutant 75271 | -4/Factory | Incoming assault squad redirected 75917 | -4/Factory | Destroyed 9 combat bots 76271 | -4/Factory | Incoming assault squad redirected 76388 | -4/Factory | High security lockdown imminent 76427 | -4/Factory | Destroyed 8 combat bots 76468 | -4/Factory | High security lockdown engaged 76546 | -4/Factory | Destroyed 10 combat bots 76654 | -4/Factory | Destroyed 17 combat bots 76912 | -4/Factory | Destroyed 20 combat bots 77000 | -4/Factory | Sterilization system engaged 77000 | -4/Factory | Non-combat units ordered to evacuate 77059 | -4/Factory | Destroyed 10 combat bots 77100 | -4/Factory | Combat units ordered to evacuate 77122 | -4/Factory | Destroyed 20 combat bots 77300 | -4/Factory | Ambient heat levels rising (+10) 77450 | -4/Factory | Ambient heat levels rising (+10) 77600 | -4/Factory | Ambient heat levels rising (+10) 77750 | -4/Factory | Ambient heat levels rising (+10) 77895 | -4/Factory | Entered Upper Caves 78062 | -4/Upper Caves | Learned location of Testing (-3) 79109 | -4/Upper Caves | Learned location of Quarantine (-2) 79799 | -4/Upper Caves | Attracted the attention of an 0b10 base 79835 | -4/Upper Caves | Destroyed 7 combat bots 79889 | -4/Upper Caves | Discovered new exit (range 11) 79936 | -4/Upper Caves | Entered another Upper Caves area 80009 | -4/Upper Caves | Discovered new exit (range 5) 80019 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 81348 | -4/Upper Caves | Spotted B-86 Titan 81359 | -4/Upper Caves | Destroyed B-86 Titan 81374 | -4/Upper Caves | Build established: Hauler-Tank 81906 | -4/Upper Caves | Discovered new exit (range 5) 81979 | -4/Upper Caves | Entered Zhirov 81979 | -4/Zhirov | Discovered new exit (range 3) 82048 | -4/Zhirov | Met Zhirov 82106 | -4/Zhirov | Learned location of Command (-1) 82122 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 82162 | -4/Zhirov | Found Alien Artifact 82162 | -4/Zhirov | Identified Integrated Reactor 82162 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 82192 | -4/Zhirov | Found Alien Artifact 82304 | -4/Zhirov | Build established: Hauler-Mutant 82696 | -4/Zhirov | Entered Proximity Caves 82973 | -3/Proximity Caves | Build established: Hauler-Tank 83157 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 83772 | -3/Proximity Caves | Discovered new exit (range 55) 84517 | -3/Proximity Caves | Entered Research 84517 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 84519 | -3/Research | Loaded intel: 4 repair station locations 84520 | -3/Research | Loaded intel: 6 scanalyzer locations 84521 | -3/Research | Loaded intel: 4 garrison access locations 84667 | -3/Research | Identified exit to Testing 84725 | -3/Research | Found Prototype Device 84725 | -3/Research | Identified Exp. Focal Shield 84726 | -3/Research | Found Unknown Piercing Weapon 84726 | -3/Research | Identified Enh. Force Lance 85030 | -3/Research | Spotted B-86 Titan 85042 | -3/Research | Found Prototype Launcher 85042 | -3/Research | Identified Hellfire Missile Launcher 85045 | -3/Research | Found Hellfire Missile Launcher 85249 | -3/Research | Found Fusion Bomb Launcher 85335 | -3/Research | Build established: Hacker-Sprinter 85668 | -3/Research | Discovered new exit (range 10) 85726 | -3/Research | Repaired Tri-rail Accelerator 85893 | -3/Research | Spotted B-86 Titan 86190 | -3/Research | Found Unknown Device 86190 | -3/Research | Identified Antimissile System 86229 | -3/Research | Spotted B-86 Titan 86411 | -3/Research | Found Unknown Launcher 86411 | -3/Research | Identified Gamma Bomb Array 86620 | -3/Research | Fabricated Hvy. Reactive Plating? 87156 | -3/Research | Incoming investigation squad redirected 87267 | -3/Research | First assault squad dispatched 87352 | -3/Research | Cargo convoy interrupted 87546 | -3/Research | Incoming assault squad redirected 87555 | -3/Research | Build established: Infiltrator-Sprinter 87970 | -3/Research | Destroyed 8 combat bots 88038 | -3/Research | Incoming assault squad redirected 88231 | -3/Research | Build established: Hauler-Mutant 89033 | -3/Research | Incoming assault squad redirected 89329 | -3/Research | Incoming assault squad redirected 89330 | -3/Research | Incoming assault squad redirected 89337 | -3/Research | High security lockdown imminent 89417 | -3/Research | High security lockdown engaged 89497 | -3/Research | Destroyed 18 combat bots 89669 | -3/Research | Destroyed 8 combat bots 89687 | -3/Research | Destroyed Investigator 89734 | -3/Research | Spotted Executioner 89735 | -3/Research | Spotted Striker 89735 | -3/Research | Destroyed Executioner 89746 | -3/Research | Destroyed Striker 89781 | -3/Research | Destroyed 11 combat bots 89843 | -3/Research | Spotted Striker 89857 | -3/Research | Destroyed Striker 89878 | -3/Research | Destroyed 7 combat bots 90033 | -3/Research | Sterilization system engaged 90033 | -3/Research | Non-combat units ordered to evacuate 90060 | -3/Research | Destroyed 21 combat bots 90107 | -3/Research | Spotted Striker 90114 | -3/Research | Destroyed Striker 90133 | -3/Research | Combat units ordered to evacuate 90135 | -3/Research | Destroyed 12 combat bots 90333 | -3/Research | Ambient heat levels rising (+10) 90483 | -3/Research | Ambient heat levels rising (+10) 90633 | -3/Research | Ambient heat levels rising (+10) 90699 | -3/Research | Entered Testing 90700 | -3/Testing | Maximum security lockdown engaged 90868 | -3/Testing | Destroyed 24 combat bots 90945 | -3/Testing | Destroyed 14 combat bots 90992 | -3/Testing | Destroyed 17 combat bots 91094 | -3/Testing | Destroyed Striker 91129 | -3/Testing | Destroyed 30 combat bots 91297 | -3/Testing | Spotted Executioner 91298 | -3/Testing | Destroyed Executioner 91324 | -3/Testing | Destroyed 40 combat bots 91382 | -3/Testing | Sterilization system engaged 91382 | -3/Testing | Non-combat units ordered to evacuate 91482 | -3/Testing | Combat units ordered to evacuate 91501 | -3/Testing | Spotted Striker 91502 | -3/Testing | Spotted Striker 91512 | -3/Testing | Destroyed Striker 91518 | -3/Testing | Destroyed Striker 91651 | -3/Testing | Found Hellfire Missile Launcher 91682 | -3/Testing | Ambient heat levels rising (+10) 91758 | -3/Testing | Found Prototype Launcher 91758 | -3/Testing | Identified Adv. Micro-nuke Launcher 91832 | -3/Testing | Ambient heat levels rising (+10) 91864 | -3/Testing | Found Prototype Protection 91864 | -3/Testing | Identified SHELL Armor 91869 | -3/Testing | Found Prototype Protection 91982 | -3/Testing | Ambient heat levels rising (+10) 92132 | -3/Testing | Ambient heat levels rising (+10) 92282 | -3/Testing | Ambient heat levels rising (+10) 92432 | -3/Testing | Ambient heat levels rising (+10) 92473 | -3/Testing | Found Prototype Energy Cannon 92500 | -3/Testing | Discovered new exit (range 16) 92582 | -3/Testing | Ambient heat levels rising (+10) 92720 | -3/Testing | Entered Research 92720 | -2/Research | Evolved 2 slots: Utility x2 92721 | -2/Research | Identified exit to Access 92873 | -2/Research | Garrison activated, responded to threat 92970 | -2/Research | First assault squad dispatched 93072 | -2/Research | Destroyed 14 combat bots 93095 | -2/Research | High security lockdown imminent 93133 | -2/Research | Destroyed 10 combat bots 93175 | -2/Research | High security lockdown engaged 93385 | -2/Research | Destroyed 12 combat bots 93387 | -2/Research | Spotted Striker 93387 | -2/Research | Spotted Striker 93398 | -2/Research | Destroyed Striker 93399 | -2/Research | Spotted Investigator 93401 | -2/Research | Destroyed Investigator 93425 | -2/Research | Destroyed 9 combat bots 93520 | -2/Research | Garrison activated, responded to threat 93535 | -2/Research | Spotted Executioner 93547 | -2/Research | Destroyed Executioner 93607 | -2/Research | Destroyed 26 combat bots 93691 | -2/Research | Destroyed 8 combat bots 93708 | -2/Research | Spotted Striker 93708 | -2/Research | Destroyed Executioner 93714 | -2/Research | Destroyed Striker 93760 | -2/Research | Destroyed Striker 93776 | -2/Research | Destroyed Striker 93782 | -2/Research | Destroyed Executioner 93805 | -2/Research | Destroyed 24 combat bots 93915 | -2/Research | Garrison activated, responded to threat 93920 | -2/Research | Sterilization system engaged 93920 | -2/Research | Non-combat units ordered to evacuate 93961 | -2/Research | Destroyed Striker 93971 | -2/Research | Destroyed Executioner 93989 | -2/Research | Destroyed Executioner 94020 | -2/Research | Combat units ordered to evacuate 94063 | -2/Research | Destroyed 37 combat bots 94078 | -2/Research | Spotted Striker 94078 | -2/Research | Destroyed Striker 94220 | -2/Research | Ambient heat levels rising (+10) 94370 | -2/Research | Ambient heat levels rising (+10) 94426 | -2/Research | Discovered exit to Access (range 15) 94481 | -2/Research | Build established: Hauler-Skirmisher 94520 | -2/Research | Ambient heat levels rising (+10) 94670 | -2/Research | Ambient heat levels rising (+10) 94820 | -2/Research | Ambient heat levels rising (+10) 94868 | -2/Research | Spotted B-90 Cyclops 94970 | -2/Research | Ambient heat levels rising (+10) 95120 | -2/Research | Build established: Hauler-Mutant 95120 | -2/Research | Ambient heat levels rising (+10) 95270 | -2/Research | Ambient heat levels rising (+10) 95403 | -2/Research | Discovered new exit (range 16) 95420 | -2/Research | Ambient heat levels rising (+10) 95524 | -2/Research | Discovered exit to Access (range 12) 95570 | -2/Research | Ambient heat levels rising (+10) 95576 | -2/Research | Identified Hpw. Disruptor Cannon 95720 | -2/Research | Ambient heat levels rising (+10) 95870 | -2/Research | Ambient heat levels rising (+10) 95886 | -2/Research | Entered Quarantine 95887 | -2/Quarantine | Maximum security lockdown engaged 96036 | -2/Quarantine | Spotted Executioner 96045 | -2/Quarantine | Destroyed Executioner 96066 | -2/Quarantine | Destroyed 26 combat bots 96131 | -2/Quarantine | Destroyed Investigator 96138 | -2/Quarantine | Destroyed Striker 96165 | -2/Quarantine | Destroyed 24 combat bots 96290 | -2/Quarantine | Destroyed Striker 96300 | -2/Quarantine | Destroyed Executioner 96321 | -2/Quarantine | Destroyed 28 combat bots 96475 | -2/Quarantine | Destroyed Striker 96491 | -2/Quarantine | Destroyed Striker 96512 | -2/Quarantine | Destroyed 45 combat bots 96541 | -2/Quarantine | Sterilization system engaged 96541 | -2/Quarantine | Non-combat units ordered to evacuate 96641 | -2/Quarantine | Combat units ordered to evacuate 96792 | -2/Quarantine | Discovered exit to Access (range 76) 96841 | -2/Quarantine | Ambient heat levels rising (+10) 96891 | -2/Quarantine | Met incapacitated Sigix Warrior 96891 | -2/Quarantine | Lockdown squad dispatched 96991 | -2/Quarantine | Ambient heat levels rising (+10) 97000 | -2/Quarantine | Spotted Lightning 97000 | -2/Quarantine | Spotted Lightning 97001 | -2/Quarantine | System corruption reached 10% 97007 | -2/Quarantine | Destroyed Lightning 97007 | -2/Quarantine | Destroyed Lightning 97010 | -2/Quarantine | Destroyed Lightning 97141 | -2/Quarantine | Ambient heat levels rising (+10) 97291 | -2/Quarantine | Ambient heat levels rising (+10) 97340 | -2/Quarantine | Found Alien Artifact 97340 | -2/Quarantine | Identified Phase Redirector 97425 | -2/Quarantine | Found Alien Artifact 97425 | -2/Quarantine | Identified Phase Armor 97441 | -2/Quarantine | Ambient heat levels rising (+10) 97591 | -2/Quarantine | Ambient heat levels rising (+10) 97725 | -2/Quarantine | Found Alien Energy Cannon 97741 | -2/Quarantine | Ambient heat levels rising (+10) 97891 | -2/Quarantine | Ambient heat levels rising (+10) 98041 | -2/Quarantine | Ambient heat levels rising (+10) 98191 | -2/Quarantine | Ambient heat levels rising (+10) 98208 | -2/Quarantine | Found Alien Slashing Weapon 98208 | -2/Quarantine | Identified Sigix Broadsword 98341 | -2/Quarantine | Ambient heat levels rising (+10) 98491 | -2/Quarantine | Ambient heat levels rising (+10) 98641 | -2/Quarantine | Ambient heat levels rising (+10) 98791 | -2/Quarantine | Ambient heat levels rising (+10) 98805 | -2/Quarantine | Spotted Fortress 98941 | -2/Quarantine | Ambient heat levels rising (+10) 98972 | -2/Quarantine | Discovered new exit (range 5) 98981 | -2/Quarantine | Entered Section 7 98982 | -2/Section 7 | Maximum security lockdown engaged 99147 | -2/Section 7 | Spotted Executioner 99158 | -2/Section 7 | Destroyed Executioner 99203 | -2/Section 7 | Destroyed 24 combat bots 99239 | -2/Section 7 | Scanned by Researcher 99241 | -2/Section 7 | Destroyed Investigator 99280 | -2/Section 7 | Destroyed 26 combat bots 99403 | -2/Section 7 | Spotted Striker 99404 | -2/Section 7 | Spotted Executioner 99406 | -2/Section 7 | Spotted Executioner 99406 | -2/Section 7 | Spotted Executioner 99408 | -2/Section 7 | Destroyed Executioner 99412 | -2/Section 7 | Destroyed Striker 99412 | -2/Section 7 | Destroyed Executioner 99415 | -2/Section 7 | Destroyed Executioner 99415 | -2/Section 7 | Destroyed S7 Guard 99419 | -2/Section 7 | Identified Hvy. Regenerative Plating 99436 | -2/Section 7 | Destroyed 33 combat bots 99440 | -2/Section 7 | Lost 4 parts (1p2u1w) 99568 | -2/Section 7 | Destroyed Executioner 99574 | -2/Section 7 | Destroyed Striker 99602 | -2/Section 7 | Spotted Investigator 99602 | -2/Section 7 | Destroyed Investigator 99610 | -2/Section 7 | Sterilization system engaged 99610 | -2/Section 7 | Non-combat units ordered to evacuate 99611 | -2/Section 7 | Destroyed Executioner 99632 | -2/Section 7 | Destroyed 39 combat bots 99677 | -2/Section 7 | Destroyed Executioner 99710 | -2/Section 7 | Combat units ordered to evacuate 99855 | -2/Section 7 | Found Alien Artifact 99855 | -2/Section 7 | Identified Core Regenerator 99855 | -2/Section 7 | Used Core Regenerator, restored core integrity (+213) 99910 | -2/Section 7 | Ambient heat levels rising (+10) 99925 | -2/Section 7 | Found Prototype Launcher 99932 | -2/Section 7 | Identified Gui. Micro-nuke Launcher 100060 | -2/Section 7 | Ambient heat levels rising (+10) 100125 | -2/Section 7 | Found Alien Artifact 100125 | -2/Section 7 | Identified Integrity Redistributor 100125 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-133) 100210 | -2/Section 7 | Ambient heat levels rising (+10) 100287 | -2/Section 7 | Discovered exit to Access (range 11) 100289 | -2/Section 7 | Spotted S7 Guard 100307 | -2/Section 7 | Destroyed S7 Guard 100332 | -2/Section 7 | Found Alien Artifact 100332 | -2/Section 7 | Identified Navigation Efficiency Matrix 100332 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 100360 | -2/Section 7 | Ambient heat levels rising (+10) 100510 | -2/Section 7 | Ambient heat levels rising (+10) 100515 | -2/Section 7 | Found Alien Artifact 100515 | -2/Section 7 | Identified Integrated Mediator 100515 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 100604 | -2/Section 7 | Spotted S7 Guard 100660 | -2/Section 7 | Ambient heat levels rising (+10) 100810 | -2/Section 7 | Ambient heat levels rising (+10) 100960 | -2/Section 7 | Ambient heat levels rising (+10) 100993 | -2/Section 7 | Entered Access 100993 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 101157 | -1/Access | Energy Cycler disabled 101190 | -1/Access | High security lockdown imminent 101270 | -1/Access | High security lockdown engaged 101332 | -1/Access | Spotted Striker 101348 | -1/Access | Destroyed Striker 101369 | -1/Access | Destroyed 9 combat bots 101450 | -1/Access | Destroyed 19 combat bots 101489 | -1/Access | Spotted Investigator 101497 | -1/Access | Destroyed Investigator 101631 | -1/Access | Destroyed 20 combat bots 101647 | -1/Access | Spotted Executioner 101647 | -1/Access | Spotted Executioner 101647 | -1/Access | Destroyed Executioner 101648 | -1/Access | Spotted Executioner 101649 | -1/Access | Spotted Striker 101649 | -1/Access | Spotted Striker 101650 | -1/Access | Destroyed Executioner 101650 | -1/Access | Destroyed Executioner 101656 | -1/Access | Destroyed Striker 101673 | -1/Access | Destroyed Striker 101676 | -1/Access | System corruption reached 10% 101702 | -1/Access | Destroyed 16 combat bots 101765 | -1/Access | Destroyed Striker 101765 | -1/Access | Spotted Striker 101765 | -1/Access | Destroyed Striker 101771 | -1/Access | Spotted Striker 101776 | -1/Access | Destroyed Striker 101801 | -1/Access | Spotted Investigator 101805 | -1/Access | Destroyed Investigator 101822 | -1/Access | Spotted Striker 101822 | -1/Access | Spotted Striker 101822 | -1/Access | Destroyed Striker 101825 | -1/Access | Spotted Executioner 101825 | -1/Access | Spotted Executioner 101825 | -1/Access | Spotted Executioner 101825 | -1/Access | Destroyed Executioner 101825 | -1/Access | Destroyed Striker 101827 | -1/Access | Spotted Striker 101827 | -1/Access | Spotted Striker 101827 | -1/Access | Spotted Striker 101828 | -1/Access | Destroyed Executioner 101832 | -1/Access | Destroyed Striker 101832 | -1/Access | Destroyed Striker 101844 | -1/Access | Destroyed Executioner 101846 | -1/Access | Destroyed Striker 101911 | -1/Access | Destroyed 43 combat bots 102013 | -1/Access | Spotted Striker 102013 | -1/Access | Spotted Executioner 102021 | -1/Access | Spotted Striker 102021 | -1/Access | Spotted Executioner 102021 | -1/Access | Spotted Executioner 102022 | -1/Access | Spotted Executioner 102022 | -1/Access | Spotted Striker 102026 | -1/Access | Destroyed Executioner 102026 | -1/Access | Destroyed Executioner 102030 | -1/Access | Destroyed Executioner 102037 | -1/Access | Sterilization system engaged 102038 | -1/Access | Destroyed Striker 102042 | -1/Access | Destroyed Striker 102058 | -1/Access | Spotted Investigator 102070 | -1/Access | Destroyed Investigator 102074 | -1/Access | Identified Transdimensional Reconstructor 102074 | -1/Access | Warped through subspace 102087 | -1/Access | Lost 5 parts (2p1u2w) 102091 | -1/Access | Destroyed 20 combat bots 102337 | -1/Access | Ambient heat levels rising (+10) 102487 | -1/Access | Ambient heat levels rising (+10) 102588 | -1/Access | Discovered new exit (range 12) 102614 | *** | Destroyed 0B10! Last Messages --------------- 02477_ Energy Cycler explodes. 02481_ The unstable cave ceiling collapses. 02488_ ALERT: Ambient heat levels +10. 02502_ System corrupted: Matter fused (-8). 02512_ Navigation matrix triggers involuntary quantum shift. 02517_ System corrupted: Substantial component data lost. 02537_ LUGFOYEO#SGW0DBZNQTPTPUX:/RRMWZLNAB8GF 02549_ W-44 Eye heat short circuits Unknown Processor. 02549_ Navigation matrix triggers involuntary quantum shift. 02562_ RWC8NEYV%JAKRNW:WB1LK42W 02571_ W-44 Eye heat short circuits Adv. Sensor Array. 02573_ W-44 Eye heat damages core (-12). 02577_ W-44 Eye heat damages Unknown Hover Unit. 02580_ W-44 Eye heat damages core (-15). 02583_ System corrupted: Component data lost. 02589_ Navigation matrix triggers involuntary quantum shift. 02589_ Main Access Shell breached. 02589_ EXIT=FOUND 02603_ The Access Shell folds into the floor. 02607_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????BB????BB????????????# " | | ?????????????????????BB????BB????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# = | | ???????????????????#""""""""""#??????????# | | ???????????????????# #??????????# | | ???????????????????# #??????????# | | ???????????????????# #?????#############+ | | ???????????????????# "" #?????# | | ???????????????????# "@ #?????# | | ???????????????????# #?????# ##########+ | | ???????????????????# #?????# #????# | | ???????????????????# #?????# #????# | | ??????????????????## ##????# #????# [ | | ??????????????????# #????# #????# | | ??????????????????##"" ##????# ###### * | | ???????????????????#"" #?????# + | | ???????????????????#"" #?????# ###### | | ???????????????????#T #?????# #????# | | ???????????????????#"" #?????# #????###### | | ???????????????????#"" #?????#% #????????# | | ???# ##############"" ####### ########## | | ???# + | | ???# ###### # | | ???###########+################### # # #??# # | | ????????# =#??????????????# % ##?# + | | ????????# * #??????????????# #?# # | | ????????# ""#??????????????# #### # | | ????????# ""#??????????????# + | | ????????# T"#??????????????# ##### | | ????????# ""#??????????????# = #???# | | ????????# ""#??????????????# ###???# | | ????????# #??????????????# #???## | | ????????# #??????????????#### ## ####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 77 Energy Capacity 1250 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 3000 Resistance: KI 40 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Force Boost 20 Offensive Hacking 43 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Adv. Sensor Array | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Fission Core | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Hvy. Reactive Plating | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Launcher Loader | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Scanalyzed Hvy. Siege Treads | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Hacked Imp. Focal Shield | -5/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Neutron Missile Launcher | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-61 Swordsman | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory Cargo Storage Unit | x1 | -7/Factory Lrn. Tractor Beam | x2 | -7/Factory Lrn. Missile Launcher | x1 | -6/Factory | Authchip Hvy. Treads | x2 | -6/Factory Hvy. Reactive Plating | x1 | -6/Factory Lrn. Missile Launcher | x1 | -6/Factory Lrn. Missile Launcher | x1 | -6/Factory Lrn. Missile Launcher | x1 | -6/Factory Hvy. Siege Treads | x2 | -5/Factory | Preloaded Lrn. Missile Launcher | x1 | -5/Factory | Authchip Hvy. Reactive Plating | x1 | -5/Factory Cargo Storage Unit | x1 | -5/Factory Launcher Loader | x2 | -5/Factory Hvy. Siege Treads | x2 | -5/Factory Neutron Missile Launcher | x1 | -4/Factory Neutron Missile Launcher | x1 | -4/Factory Neutron Missile Launcher | x1 | -4/Factory Neutron Missile Launcher | x1 | -4/Factory Neutron Missile Launcher | x1 | -4/Factory Arm. Heavy Treads | x2 | -4/Factory | Preloaded F-cell Engine | x1 | -4/Factory Hvy. Reactive Plating | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Redirector Phase Armor Sigix Broadsword Core Regenerator Integrity Redistributor Navigation Efficiency Matrix Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageCoilExtractor Manual? 0 Play Time 23:36:33 Cumulative 928.2 hours Start 2022.10.12 @ 20:42:45 End 2022.10.25 @ 03:25:36 Sessions 55 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 168 Adventurer 31 Explorer 1 Win Type 3 Total 42 Types 29/0/6/6/0/0/1/0/0 Lore% 86 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8f3bc98-2245-42b1-973d-7fc37cbc504f