Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 00:11:15 Player: LustLizard Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (132) 660 Value Destroyed (5015) 5015 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 12148 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 1010 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1089 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Plasma Rifle Barrage Gun Makeshift Shrapnel Gun Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating Focal Shield Sensor Drone Bay > --- WEAPON ----------- Phase Cannon Neutron Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod Weapon Cycler Improved Light Armor Plating Particle Gun Gatling Laser Beamcaster Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 71] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . Utility 5 | . . . . . 3 . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 9 . 1 2 21 26 4 . . . 12 10 12 7 13 6 Power 16 | 1 1 . 1 . 1 4 2 . . . 1 2 . 1 2 . Engine 14 | 1 1 . 1 . 1 4 2 . . . 1 1 . 1 1 . Core 2 | . . . . . . . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 3 2 . . 1 7 7 1 . . . 1 3 3 . 1 4 Treads 24 | 1 1 . . 1 5 7 . . . . 1 3 2 . . 3 Leg 5 | . . . . . 1 . 1 . . . . . 1 . 1 1 Wheel 4 | 2 1 . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 40 | 1 2 . . . 7 6 1 . . . 4 4 7 . 7 1 Device 21 | . . . . . 2 5 . . . . 3 2 4 . 5 . Storage 7 | 1 1 . . . 3 . . . . . . 1 . . 1 . Processor 3 | . . . . . . . 1 . . . 1 . . . . 1 Hackware 2 | . 1 . . . 1 . . . . . . . . . . . Protection 7 | . . . . . 1 1 . . . . . 1 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 . . 1 6 9 . . . . 6 1 2 6 3 1 Energy Gun 3 | . 1 . . . . 1 . . . . . . . . . 1 Energy Cannon 15 | . . . . . 3 5 . . . . 4 1 . . 2 . Ballistic Gun 10 | 2 1 . . . 1 1 . . . . . . . 4 1 . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . Launcher 10 | . . . . . 2 2 . . . . 2 . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . . 1 . . . . . Parts Lost 52 | . 1 . . 1 3 4 . . . . 1 4 8 12 . 18 Power 7 | . 1 . . . . 1 . . . . . . 2 1 . 2 Propulsion 20 | . . . . 1 1 2 . . . . 1 3 3 4 . 5 Utility 19 | . . . . . 1 1 . . . . . 1 3 5 . 8 Weapon 6 | . . . . . 1 . . . . . . . . 2 . 3 Highest Loss Streak 10 | . 1 . . 1 1 4 . . . . 1 2 2 9 . 10 To Critical Strikes 3 | . . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 83 | . 95 100 100 100 99 98 100 100 100 100 99 97 91 65 63 74 Engine 5 | . 13 14 14 14 9 9 7 7 7 7 7 12 2 . 1 4 Core 1 | . . . . . . . . . . . . . 4 . 4 4 Treads 12 | . 15 14 14 14 15 25 23 23 23 23 27 24 24 10 . 4 Leg 2 | . . . . . 3 . 7 7 7 7 2 . . 4 2 7 Wheel 2 | . 12 14 14 14 9 1 . . . . . . . . . . Device 22 | . . . . . 9 23 23 23 23 23 23 25 23 22 32 25 Storage 7 | . 14 14 14 14 15 9 7 7 7 7 7 6 6 6 6 5 Processor 1 | . . . . . . . 7 7 7 7 7 6 1 . . . Hackware 4 | . 10 14 14 14 15 9 7 7 7 7 6 . . . . . Protection 2 | . . . . . 5 2 . . . . . 6 12 5 1 5 Energy Gun 1 | . 4 14 14 7 . . . . . . . . . . . . Energy Cannon 6 | . . . . . 7 15 15 15 15 15 14 13 5 . 1 12 Ballistic Gun 5 | . 11 . . . 4 1 . . . . . . . 7 11 . Ballistic Cannon 1 | . 11 14 14 14 1 . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . 14 Heaviest Build 85 | 11 28 28 30 30 69 57 58 58 58 58 67 85 65 42 69 69 Greatest Support 107 | 26 40 16 16 20 40 62 62 62 62 62 82 98 107 51 20 48 Greatest Overweight (x) 16 | . 1 1 1 1 6 1 . . . . . 2 . 9 16 3 Average Overweight (x) 1 | . . 1 1 1 3 . . . . . . . . . 7 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 8 15 14 14 14 14 14 14 14 15 14 14 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 15 15 15 14 15 15 15 15 12 13 15 5 Class Distribution -------------------- 39% | Scavenger-Mutant 28% | Derelict-Mutant 24% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 2606 | 244 304 104 . 28 207 390 200 10 7 . 238 20 262 257 42 293 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4660 | . 251 86 . 24 597 1168 125 133 129 . 343 140 684 368 . 612 Parts 215 | . 21 5 . 1 42 65 4 5 6 . 9 5 25 9 . 18 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . 7 6 . 18 . 25 11 . 24 Prevented 4 | . . . . . . . . 3 . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 117 | . 10 2 . 1 15 22 2 2 4 . 10 5 20 14 . 10 Melee 1 | . . . . 1 . . . . . . . . . . . . Guns 12 | . 5 1 . . 1 1 . . . . . . . 4 . . Cannons 61 | . 5 1 . . 4 19 2 2 4 . 5 4 5 . . 10 AOE 41 | . . . . . 10 2 . . . . 5 . 14 10 . . Classes Destroyed 17 | . 4 . . 1 6 1 . . 1 . 3 . 1 . . . Worker 2 | . . . . . 1 1 . . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . Recycler 3 | . . . . . 2 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . 2 . . . 1 . 1 . . . . . Swarmer 35 | . 6 . . . 6 3 . . 3 . 1 4 7 3 . 2 Grunt 49 | . 4 2 . . 9 12 1 3 . . 2 . 6 9 . 1 Brawler 9 | . . . . . . . . . . . 4 . 1 1 . 3 Duelist 5 | . . . . . . . . . . . 2 . 1 . . 2 Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 15 | . . . . . 1 7 1 . . . . 1 2 2 . 1 Demolisher 2 | . . . . 1 . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . 1 . . . 1 . . . Best Kill Streak 13 | . 6 2 . 1 13 4 1 1 3 . 6 4 7 9 . 7 Combat Bots Only 9 | . 6 2 . 1 9 4 1 1 3 . 6 4 7 9 . 7 Max Kills in Single Turn 4 | . 1 1 . 1 4 3 1 1 2 . 2 1 4 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . . . . 2 . 4 2 . . Melee 1 | . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 8708 | . 338 29 . 299 425 1073 147 18 191 . 602 476 1550 1087 . 2473 Core 1309 | . 39 . . 59 76 149 28 18 14 . 61 18 288 191 . 368 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . 75 30 . . Regen/Repaired (Parts) 253 | . . . . . . 253 . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 60 . 59 . . . . 82 . . . . . Volleys Fired 282 | . 37 4 . . 26 57 7 8 10 . 31 14 38 26 . 24 Largest 2 | . 2 2 . . 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 180 | . 85 85 . . 105 150 150 150 150 . 155 175 175 60 . 180 Shots Fired 512 | . 54 8 . . 43 110 14 16 20 . 62 25 73 44 . 43 Gun 87 | . 22 4 . . 12 17 . . . . . . . 30 . 2 Cannon 367 | . 32 4 . . 24 92 14 16 20 . 52 25 47 . . 41 Launcher 58 | . . . . . 7 1 . . . . 10 . 26 14 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 113 | . 44 4 . . 18 17 . . . . . . . 30 . . Thermal 341 | . 10 4 . . 18 92 14 16 20 . 52 25 47 . . 43 Explosive 58 | . . . . . 7 1 . . . . 10 . 26 14 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 11 18 . . 6 25 11 5 8 . 7 6 13 18 . 13 Robot Miss Streak 5 | . 3 . . . 5 2 1 1 3 . 3 2 3 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 338 | . 38 7 . 1 21 85 11 11 11 . 34 15 42 31 . 31 Core Hits 250 | . 17 4 . 1 37 41 5 3 5 . 39 5 39 40 . 14 Critical Kills 2 | . . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 4 1 . . . . . . . . . 1 1 . . . Burn 3 | . 2 1 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . 1 1 . . . Blast 2 | . 2 . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1 | . . . . 1 . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13242 | . 580 101 . 22 1394 2393 287 351 342 . 1929 559 2436 1796 . 1052 Guns 1081 | . 206 50 . . 123 146 . . . . . . . 518 . 38 Cannons 7354 | . 374 46 . . 319 2053 287 351 342 . 934 487 1147 . . 1014 Explosions 4724 | . . . . . 942 148 . . . . 995 72 1289 1278 . . Melee 22 | . . . . 22 . . . . . . . . . . . . Ramming 61 | . . 5 . . 10 46 . . . . . . . . . . Kinetic 1319 | . 452 46 . . 157 146 . . . . . . . 518 . . Thermal 7460 | . 128 50 . . 285 2053 287 351 342 . 934 559 1419 . . 1052 Explosive 4380 | . . . . . 942 148 . . . . 995 . 1017 1278 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 22 | . . . . 22 . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 1 1 1 . 1 19 19 21 Average Corruption 2 | . . . . . . . . . 1 1 1 . 1 4 19 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . . 8 1 6 . 4 12 8 3 Message Errors 14 | . . . . . . . . . 3 . 1 . . 6 2 2 Matter Fused 11 | . . . . . . . . . 3 1 1 . 1 1 3 1 Heat Flow Errors 5 | . . . . . . . . . 1 . . . . 3 1 . Energy Discharges 4 | . . . . . . . . . 1 . 1 . . 2 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 2 . 3 . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 176 | . . . . . 6 . . 13 24 . 36 4 84 9 . . Projectiles 116 | . . . . . . . . 13 24 . 15 4 60 . . . Explosions 60 | . . . . . 6 . . . . . 21 . 24 9 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 8 | . 7 . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . 5 . . . 1 . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 571 | . . 2 . . 37 33 . . . . . . 278 221 . . Shots 18 | . . . . . 1 1 . . . . . . 10 6 . . Rammed 13 | . . 2 . . 4 7 . . . . . . . . . . Targets Rammed 13 | . . 2 . . 4 7 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 138 81 . . 302 103 1 . 92 . . 105 159 244 96 345 Average Temperature 77 | . 31 36 . . 112 30 1 . 63 . . 50 66 123 59 120 Received Heat Transfer 1869 | . 78 15 . . 159 531 63 9 . . 129 96 138 276 . 375 Effects 4 | . . . . . 2 . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . Parts Melted 15 | . . . . . 3 2 . . 2 . 2 . 2 1 . 3 Heat Transferred 8793 | . 518 222 . . 407 2849 407 481 444 . 1093 420 866 . . 1086 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 821 | . 289 110 . 20 517 821 582 . . . . 240 . . . . Initial 373 | . . 54 . . 7 170 373 . . . . 120 . . . . Average 238 | . 109 45 . 8 257 405 426 . . . . 152 . . . . Maximum Alert Level 3 | . 1 . . . 2 3 2 . . . . 1 . . . . Low Security (%) 51 | 100 93 100 . 100 51 13 . . . . . 52 . . . . Level 1 23 | . 6 . . . 7 42 42 . . . . 47 . . . . Level 2 24 | . . . . . 41 37 57 . . . . . . . . . Level 3 1 | . . . . . . 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 3 5 5 . . . 1 1 . 1 . 1 Investigation 3 | . . . . . . 1 1 . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . . . . . . . . . . Assault 4 | . . . . . . 1 . . . . 1 . . 1 . 1 Garrison 6 | . . . . . . 3 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 20 | . . . . . 4 2 . . . . . . . . . 14 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 207 | . 17 2 . 20 35 36 6 6 4 . 18 6 19 13 . 25 Peak Tracking Total 21 | . 5 2 . 21 11 5 3 4 3 . 8 4 5 13 . 11 Tactical Retreats 10 | . . . . . . 3 . 1 . . . . . 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . 1 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 18 | . . . . . 9 5 . . . . 1 . 1 1 . 1 Max in Single Turn 3 | . . . . . 3 1 . . . . 1 . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 25 | . 3 1 2 1 6 7 1 1 . 2 . 1 . . . . Terminals 14 | . 3 . . . 5 5 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 81 | . 11 1 6 1 17 20 3 1 . 18 . 3 . . . . Successful 47 | . 3 1 6 1 3 12 1 1 . 18 . 1 . . . . Failed 33 | . 7 . . . 14 8 2 . . . . 2 . . . . Catastrophic 5 | . . . . . 4 1 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 33 | . 12 . . . 15 5 . . . . . . . . 1 . Terminals 39 | . 11 . . . 15 10 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 2 7 . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . Terminal Hacks 39 | . 3 1 6 1 3 5 1 1 . 18 . . . . . . Record 7 | . . . 6 . . 1 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 5 | . . 1 . 1 . 2 . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 6 . . . . . 1 . . . . Scan Component 4 | . . . . . . 3 . . . . . 1 . . . . Repair 3 | . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 5 5 1 . . . . 1 . . . . Full Trace Events 3 | . . . . . . 1 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . . . Time 90 | . . . . . . 90 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 3 . . . . . . . . . 1 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 28 | . . 2 3 3 . 10 . . . . 1 . 1 2 6 . Largest Group 10 | . . 2 3 3 3 10 10 8 . . 1 . 1 2 8 8 Highest-Rated Group 401 | . . 35 37 40 40 173 173 141 . . 96 . 32 59 401 401 Highest-Rated Ally 96 | . . 31 31 21 16 29 29 29 . . 96 . 32 32 96 96 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . 5 . 5 52 36 38 38 . . 35 . . 8 . 64 Total Damage 4809 | . . 40 . 66 482 480 508 434 . . 1178 . . 347 . 1274 Kills 30 | . . . . . 3 4 5 5 . . 7 . . 2 . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . . 2 . 1 . 1 1 . 1 Drone Launches 26 | . . . . . 5 6 . 4 3 . 6 2 . . . . Drone Recoveries 14 | . . . . . 3 3 1 . 5 . 1 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 15669 | 48 547 539 685 245 901 1118 441 981 805 118 788 514 941 1104 5192 702 Spaces Moved 6846 | 37 409 445 558 158 419 459 223 615 487 77 427 236 490 570 1046 190 Core 520 | 3 . . . . . . . . . . . . . 32 485 . Treads 3835 | . 11 . . 47 133 459 223 615 487 77 427 236 490 538 . 92 Legs 660 | . . . . . 1 . . . . . . . . . 561 98 Wheels 1831 | 34 398 445 558 111 285 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 130 155 155 155 155 155 155 156 156 160 280 240 Average Speed 207 | 85 104 115 115 152 179 165 155 155 155 155 155 189 158 179 494 304 Slowest Speed 850 | 100 160 115 115 240 400 240 155 155 155 155 156 312 160 500 850 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 46 79 89 52 45 65 4 81 66 69 65 8 66 83 90 41 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . . 1 . . . Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . 1 . 1 . Scrap Searched 18 | . . 1 . 1 . . . 2 2 . 3 . 5 1 2 1 Spaces Dug 24 | . . . . . . 11 . . . . . . . 13 . . Terrain Destroyed 282 | . . . . . 26 15 . . . . 37 4 120 72 . 8 Melee . | . . . . . . . . . . . . . . . . . Projectile 33 | . . . . . 3 4 . . . . 2 4 12 . . 8 AOE 249 | . . . . . 23 11 . . . . 35 . 108 72 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Total 7803 | 49 475 464 602 162 520 710 307 626 517 76 486 278 587 614 1066 264 Wait 339 | . 3 12 . 2 21 123 63 4 20 . 8 2 35 2 . 44 Move 6828 | 36 408 444 557 157 418 458 222 612 486 76 426 235 489 569 1045 190 Hop 1 | . . . . . . . . 1 . . . . . . . . Pick Up 81 | 6 12 1 3 . 15 14 6 . 1 . 2 7 5 3 6 . Fast Attach 43 | 6 2 . . . 2 8 1 . . . 5 4 3 1 6 5 Attach 36 | . 1 . . 1 8 4 3 . . . 1 5 7 2 3 1 Detach 4 | . 1 . . . 1 1 . . . . . 1 . . . . Swap 51 | 1 6 . 1 1 11 14 . . . . 6 1 2 4 4 . Drop 71 | . 5 1 3 . 14 23 5 1 . . 7 7 3 . 2 . Fire 282 | . 37 4 . . 26 57 7 8 10 . 31 14 38 26 . 24 Melee 1 | . . . . 1 . . . . . . . . . . . . Ram 2 | . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . . . . . 4 7 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 53 | . . . 38 . . 1 . . . . . 2 5 7 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 163 | -10/Materials | Central database locked down 198 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 596 | -10/Materials | Entered Mines 685 | -10/Mines | Discovered new exit (range 7) 802 | -10/Mines | Learned location of 1 exit from Materials 804 | -10/Mines | Found the Drone Emporium 829 | -10/Mines | Found Prototype Device 995 | -10/Mines | Learned location of Zion (-6) 1094 | -10/Mines | Learned Materials stockpile data 1119 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1119 | -10/Mines | Discovered new exit (range 5) 1135 | -10/Mines | Entered Exiles 1135 | -10/Exiles | Found Exiles lab destroyed 1135 | -10/Exiles | Accompanied by 2 allies 1153 | -10/Exiles | Discovered new exit (range 14) 1165 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1804 | -10/Exiles | Discovered new exit (range 14) 1820 | -10/Exiles | Entered Mines 1820 | -9/Mines | Accompanied by 3 allies 1931 | -9/Mines | Assembled infested the area 1938 | -9/Mines | Discovered new exit (range 15) 1998 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2042 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Accompanied by 3 allies 2065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2066 | -8/Materials | Identified exit to Factory 2066 | -8/Materials | Identified Sensor Drone Bay 2364 | -8/Materials | Build established: Hacker-Mutant 2552 | -8/Materials | Destroyed 9 combat bots 2696 | -8/Materials | Build established: Scavenger-Mutant 2779 | -8/Materials | Discovered exit to Factory (range 3) 2860 | -8/Materials | Discovered new exit (range 6) 2896 | -8/Materials | Identified exit to Storage 2966 | -8/Materials | Entered Storage 3112 | -8/Storage | Garrison activated, responded to threat 3172 | -8/Storage | Lost 4 parts (1p2n1u) 3229 | -8/Storage | Repaired Lgt. Treads 3319 | -8/Storage | Repaired Hvy. Particle Cannon 3346 | -8/Storage | Repaired Lgt. Treads 3766 | -8/Storage | First assault squad dispatched 3955 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3996 | -8/Storage | Identified exit to Recycling 4073 | -8/Storage | Discovered exit to Factory (range 6) 4084 | -8/Storage | Entered Factory 4084 | -7/Factory | Accompanied by 12 allies 4084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4235 | -7/Factory | Identified exit to Lower Caves 4242 | -7/Factory | Build established: Commander-Mutant 4270 | -7/Factory | Garrison activated, responded to threat 4525 | -7/Factory | Entered Lower Caves 4525 | -7/Lower Caves | Accompanied by 9 allies 4539 | -7/Lower Caves | Encountered a Warlord checkpoint 5123 | -7/Lower Caves | Build established: Scavenger-Mutant 5297 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5305 | -7/Lower Caves | Identified exit to Zion 5493 | -7/Lower Caves | Discovered new exit (range 7) 5501 | -7/Lower Caves | Identified exit to Lower Caves 5506 | -7/Lower Caves | Entered another Lower Caves area 5506 | -7/Lower Caves | Accompanied by 6 allies 5583 | -7/Lower Caves | Discovered new exit (range 14) 5685 | -7/Lower Caves | Learned Factory emergency access door positions 5823 | -7/Lower Caves | Learned Factory stockpile data 5856 | -7/Lower Caves | Encountered a Warlord checkpoint 6143 | -7/Lower Caves | Discovered new exit (range 6) 6181 | -7/Lower Caves | Identified exit to Data Miner 6311 | -7/Lower Caves | Entered Data Miner 6311 | -7/Data Miner | Discovered new exit (range 6) 6341 | -7/Data Miner | Met Data Miner 6395 | -7/Data Miner | Received God Mode back door access code from Data Miner 6428 | -7/Data Miner | Identified exit to Proximity Caves 6429 | -7/Data Miner | Entered Proximity Caves 6642 | -6/Proximity Caves | Escorted by Enhanced Grunt 6693 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6816 | -6/Proximity Caves | Identified exit to Factory 7217 | -6/Proximity Caves | Entered Factory 7217 | -6/Factory | Accompanied by 4 allies 7217 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7582 | -6/Factory | Incoming investigation squad redirected 7684 | -6/Factory | Discovered new exit (range 13) 7729 | -6/Factory | Identified exit to Lower Caves 7731 | -6/Factory | Entered Lower Caves 7827 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8504 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8525 | -6/Lower Caves | Destroyed 7 combat bots 8664 | -6/Lower Caves | Discovered new exit (range 5) 8672 | -6/Lower Caves | Entered another Lower Caves area 8672 | -6/Lower Caves | Accompanied by 1 ally 8779 | -6/Lower Caves | Discovered new exit (range 12) 9436 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9570 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9582 | -6/Lower Caves | Core integrity fell below 50% 9585 | -6/Lower Caves | System corruption reached 10% 9623 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 9632 | -6/Lower Caves | Destroyed 9 combat bots 9776 | -6/Lower Caves | Entered Zion 9776 | -6/Zion | Accompanied by 2 allies 9846 | -6/Zion | Given A8's code to call for help 9863 | -6/Zion | Build established: Mutant 9944 | -6/Zion | System corruption cleaned by Quarantine Array 10408 | -6/Zion | Discovered new exit (range 14) 11357 | -6/Zion | Build established: Derelict-Mutant 12426 | -6/Zion | Imprinted 12435 | -6/Zion | Declared Zion's savior 13557 | -6/Zion | Found Prototype Device 14553 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14558 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14968 | -6/Zion | Entered Proximity Caves 14968 | -5/Proximity Caves | Accompanied by 8 allies 15490 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15568 | -5/Proximity Caves | Destroyed 7 combat bots 15576 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 15589 | -5/Proximity Caves | Lost 7 parts (2p3n2u) 15640 | -5/Proximity Caves | Core integrity fell below 20% 15670 | -5/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- Critical hit (Burn: +37). Mak. Armor Plating destroyed. Hvy. Plasma Cannon destroyed. Neutron Cannon destroyed. Imp. Target Analyzer destroyed. System corrupted by crushing effect (+3). Carbon-fiber Leg destroyed. Med. Treads destroyed. Adv. Heat Sink destroyed. System corrupted by crushing effect (+3). I=9= J 03WSZ%:3GC M%TZPPJGGJNGW4=#6MG Critical hit (Smash). Hvy. Laser destroyed. System corrupted by crushing effect (+5). Tactical Coordination Suite destroyed. System corrupted by crushing effect (+3). Lrg. Storage Unit destroyed. System corrupted by crushing effect (+4). [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????# #?????# #?????????# | | ?????????????# ###?????# #????###### | | ?????????????# #???????# #????# | | ?????????????# #???????# ###### | | ?????????????# #???????# ## | | ?????????????# #???????# * | | ???????????### #???????# | | ???????????# #???????# | | ???????????# ##???????# | | ????????#### ########## | | ???????##* ## # | | ???????# ## ## # | | ???????# ##### # ###### | | ???????# ##??# ##??# | | ???????# ##?# ##?# | | ???????## ### #?# | | ????????##### ####?# | | ????????????# ### ##????# | | ????????????## ##?# ###?????# ? | | ?????????????### #??# #???????##################?? | | ???????????????# #??# #??????????????????????????? | | ???????????????# #### #??????????????????????????? | | ???????????????# #????##????????????????????? | | ???????????????# # #??##????????????????? | | ???????????????# # ######## ### #????????????????? | | ???????????????# # #""gb"@# ?????????????????? | | ???????????????# #" igb"# ??????????????????? | | ???????????????### #" ]gg"# ???????????????????? | | ???????????????# ; %" ["# ????????????????????? | | ???????????????###%;%; ### #????????????????????? | | ?????????????????#%% # #??????????? ??????? | | ?????????????????# %% % #?????### ??????? | | ?????????????????# #### * ?????? | | ?????????????????#;##;### % ???????? | | ?????????????????# ## ##" % ###????????????? | | ?????????????????############ # #??????????????? | | ?????????????????????????????##% #?????????????? | | ???????????????????????????????? # #???????????? | | ????????????????????????????????? #? #??????????? | | ??????????????????????????????????? #????????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 29 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 44 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Backstab Collateral Damage Help From High Places Knowing Is Half The Battle This Is Interesting... Challenges ------------ None Game ------ Seed ReactionBurstStorage Manual? 0 Play Time 01:52:09 Cumulative 40.7 hours Start 2023.05.31 @ 22:17:39 End 2023.06.01 @ 00:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97c2b190-50a1-4358-808f-6c5ef123ac75