Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 23:32:51 Player: Demo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (239) 1195 Value Destroyed (10007) 10007 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (6350) 6350 TOTAL SCORE: 22972 Bonus ------- High Alert Combat Kills 2739 Follower Combat Kills 935 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 650/1100 System Corruption 16% Temperature Cool (9) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Experimental Heat Sink Assembled Biocell Array 0b10 Alert Chip Improved Medium Armor Plating GOLEM Unit GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Improved Energy Well (400) Improved Focal Shield Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Thunder Leg Thunder Leg Enhanced Armored Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink Assembled Nanovents High-capacity Storage Unit Improved Energy Well Assembled Biocell Array Core Analyzer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Cold Fusion Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Wheel Advanced Heat Sink Experimental Heat Sink Matter Compressor 0b10 Alert Chip GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Mini Grenade Launcher Precision Grenade Launcher RU-N14's Throwing Claymores [Rating: 137] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Zionite Weapon Casing Weapon Advanced Beam Cannon Energy Gun Overtuned Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Overtuned Coil Gun Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 6 | . . 2 . . . 2 . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 179 | 9 12 32 14 . 3 23 7 1 7 38 4 29 Power 13 | 1 1 2 1 . . 3 2 . . 3 . . Engine 7 | 1 1 2 1 . . 2 . . . . . . Core 2 | . . . . . . . 2 . . . . . Reactor 4 | . . . . . . 1 . . . 3 . . Propulsion 53 | 3 2 9 5 . 1 6 . 1 . 7 3 16 Treads 29 | 2 . 5 5 . . 5 . 1 . 6 3 2 Leg 5 | . . . . . . . . . . 1 . 4 Wheel 19 | 1 2 4 . . 1 1 . . . . . 10 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 67 | 2 5 11 3 . 2 9 4 . 2 16 1 12 Device 33 | 1 2 4 2 . . 7 3 . 2 7 . 5 Storage 10 | 1 3 1 . . . . . . . 2 . 3 Processor 4 | . . . . . . 1 . . . 1 1 1 Hackware . | . . . . . . . . . . . . . Protection 20 | . . 6 1 . 2 1 1 . . 6 . 3 Artifact . | . . . . . . . . . . . . . Weapon 46 | 3 4 10 5 . . 5 1 . 5 12 . 1 Energy Gun 18 | 3 3 5 1 . . . . . . 6 . . Energy Cannon 11 | . . . 4 . . 4 1 . 1 1 . . Ballistic Gun 7 | . 1 3 . . . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . 2 . . . 1 . . 3 . . . Special Weapon 4 | . . . . . . . . . 1 2 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 . . 2 1 . 2 10 . 3 Parts Lost 73 | . 6 6 3 . . 7 . . . 11 3 37 Power 6 | . 1 . 1 . . . . . . 2 . 2 Propulsion 32 | . 1 2 1 . . 2 . . . 4 2 20 Utility 20 | . 2 4 1 . . 3 . . . 2 1 7 Weapon 15 | . 2 . . . . 2 . . . 3 . 8 Highest Loss Streak 8 | . 4 1 2 . . 5 . . . 7 2 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 17 | 1 9 19 19 20 19 18 18 19 18 18 14 14 Power . | . . . . . . 1 1 1 1 . 1 1 Propulsion 2 | 1 3 4 4 4 4 1 1 1 1 1 1 3 Utility 7 | . 4 9 7 9 7 8 11 10 7 6 8 7 Weapon 6 | . 2 5 7 7 7 4 4 5 8 9 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 56 | . 1 13 7 . 4 3 6 1 3 8 . 10 Power 8 | . . 1 . . . 1 1 . . 2 . 3 Propulsion 9 | . . 5 1 . . . . . . 1 . 2 Utility 27 | . 1 4 . . 4 2 4 1 2 4 . 5 Weapon 12 | . . 3 6 . . . 1 . 1 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 97 99 100 95 92 94 86 85 88 92 85 Engine 2 | . 9 11 10 11 11 5 2 . . . . . Core 1 | . . . . . . . 3 6 6 1 . . Reactor 5 | . . . . . . 5 6 6 6 9 6 4 Treads 19 | . 13 8 13 22 2 21 26 26 26 25 25 9 Wheel 4 | . 13 12 8 . 19 3 . . . . . 9 Device 17 | . 14 21 27 22 16 19 23 20 20 14 6 11 Storage 10 | . 14 11 11 11 11 6 6 6 6 8 26 20 Processor 1 | . . . . . . 2 . . . . 3 4 Protection 4 | . . 10 5 11 12 3 3 . . 7 2 . Energy Gun 4 | . 23 13 1 . . . . . . 7 . . Energy Cannon 13 | . . . 16 22 22 19 20 20 19 8 20 15 Ballistic Gun 1 | . 3 8 4 . . . . . . 2 . . Peak Build Rating 137 | 7 9 17 23 23 29 63 74 76 80 106 97 137 Average Rating 67 | 5 7 14 20 23 24 54 63 74 76 79 96 112 On Entrance 45 | . 7 9 17 23 23 29 62 74 76 76 97 96 Avg Prop Armor Cover (%) 9 | 19 13 9 10 . . 4 . . . 4 5 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 148 | 12 87 91 67 67 73 103 91 90 96 148 148 138 Greatest Support 97 | 10 10 32 40 40 40 83 83 88 88 91 91 97 Greatest Overweight (x) 9 | 1 8 9 4 1 2 2 1 1 1 3 2 8 Average Overweight (x) 1 | . 5 3 2 1 1 1 . 1 . . 1 1 Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 19 19 20 19 18 19 19 19 19 19 17 Final Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 18 19 20 20 20 20 20 20 20 20 20 2 Scrap Suit Usage (%) 1 | . . . . . . . . . . 6 . . Parts Cannibalized 6 | . . . . . . . . . . 6 . . Class Distribution -------------------- 31% | Scavenger-Gunner 21% | Scavenger-Tank 16% | Scavenger-Golem 13% | Mutant 7% | Scavenger-Mutant 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Golem | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Matter Collected 7521 | 300 171 900 280 . 30 1323 768 815 125 2082 45 682 Remotely 733 | . 78 655 . . . . . . . . . . Salvage Created 11845 | 166 737 1435 1189 . . 1532 168 106 . 1347 979 4186 Parts 576 | 14 46 81 79 . . 78 2 4 . 43 39 190 Haulers Intercepted 9 | . 1 5 2 . . . . . . . . 1 Recyclers Shooed 5 | 1 1 . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . 12 21 . . 39 . Prevented 2 | . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 235 | . 16 33 24 . . 26 1 1 . 48 17 69 Guns 61 | . 15 31 5 . . . . . . 10 . . Cannons 108 | . . . 19 . . 22 1 . . 3 17 46 AOE 58 | . . 1 . . . 4 . . . 32 . 21 Classes Destroyed 26 | 2 5 3 . . . 4 . 1 . 4 1 6 Worker 13 | . 4 1 1 . . . . . . . . 7 Builder 1 | . . . . . . . . . . . . 1 Tunneler 8 | 4 1 . . . . 2 . . . . . 1 Hauler 9 | . 1 5 2 . . . . . . . . 1 Recycler 4 | 1 . . . . . 2 . . . . . 1 Mechanic 2 | . . . . . . . . . . . . 2 Operator 2 | . 1 . 1 . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 29 | . 3 10 . . . 8 . 1 . . 3 4 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 89 | . 13 13 18 . . 6 . . . . 7 32 Brawler 4 | . . . . . . . . . . . 1 3 Duelist 5 | . . 1 . . . . . . . . 3 1 Protector 2 | . . . . . . . . . . . . 2 Sentry 23 | . . 9 6 . . 2 1 . . . 2 3 Specialist 3 | . . . . . . 2 . . . . . 1 Hunter 16 | . . . . . . 3 . . . . 1 12 Programmer 9 | . . . . . . 3 . . . . . 6 Heavy 4 | . . . . . . 2 . . . . . 2 Behemoth 1 | . . . . . . . . . . . . 1 Scrapoid 1 | . . . . . . . . . . . . 1 Z-Light 6 | . . . . . . . . . . 6 . . Decomposer 3 | . . . . . . . 1 2 . . . . Samaritan 1 | . . . . . . . . 1 . . . . Assembler 2 | . . . . . . . . . . 2 . . Assembled 39 | . . . . . . . . . . 39 . . Golem 2 | . . . . . . . . . . 2 . . Best Kill Streak 38 | 5 4 4 4 . . 5 1 1 . 38 7 9 Combat Bots Only 36 | . 4 4 4 . . 5 1 1 . 36 7 8 Max Kills in Single Turn 29 | 2 1 2 1 . . 2 1 1 . 29 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 27 | . . 1 . . . 2 . . . 27 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1308 | . 98 162 74 . . 225 18 37 . 155 83 456 Missed 351 | . 25 37 12 . . 75 6 16 . 45 23 112 Hits 957 | . 73 125 62 . . 150 12 21 . 110 60 344 Melee 4 | . . 1 . . . . . . . . 1 2 Projectile 953 | . 73 124 62 . . 150 12 21 . 110 59 342 Critical Strikes 33 | . 1 4 . . . 5 . . . . 3 20 Actively Blocked 1 | . . . . . . 1 . . . . . . Part Disruptions 3 | . . . . . . 2 . . . . . 1 Damage Taken 17435 | . 834 1538 776 . . 2336 69 509 . 3216 1030 7127 Core 2320 | . 150 268 120 . . 177 6 19 . 464 109 1007 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 266 | . . . . . . . . . . 266 . . Ignored by Resistances 480 | . . . . . . . . . . 117 106 257 Regen/Repaired (Parts) 369 | . . 37 . . . . . . 272 60 . . Core Remaining (%) 37 | 100 40 . . . 3 . . . . . 8 . Volleys Fired 700 | 8 81 121 68 . . 76 5 13 . 112 27 189 Largest 3 | 2 2 2 2 . . 3 3 3 . 3 3 3 Hottest 246 | 90 90 106 136 . . 204 204 204 . 246 75 75 Shots Fired 1450 | 16 139 240 136 . . 217 15 39 1 204 75 368 Gun 561 | 16 139 237 46 . . . . . . 123 . . Cannon 849 | . . . 90 . . 212 15 39 1 72 75 345 Launcher 26 | . . 3 . . . 5 . . . . . 18 Special 14 | . . . . . . . . . . 9 . 5 Kinetic 187 | . 42 87 45 . . . . . . 13 . . Thermal 1183 | 16 97 150 91 . . 212 15 39 1 142 75 345 Explosive 40 | . . 3 . . . 5 . . . 9 . 23 Electromagnetic 28 | . . . . . . . . . . 28 . . Phasic 12 | . . . . . . . . . . 12 . . Robot Hit Streak 29 | 6 19 19 19 . . 13 6 8 . 14 14 29 Robot Miss Streak 10 | 1 3 5 2 . . 9 2 3 1 10 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 4 5 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . Shots Hit Robots 902 | 11 86 169 92 . . 124 9 24 . 98 51 238 Core Hits 470 | 6 41 71 32 . . 65 5 9 . 75 22 144 Critical Kills 3 | . . . . . . . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 28 | . 7 7 . . . . . 1 . 10 . 3 Burn 21 | . 7 7 . . . . . . . 7 . . Meltdown 2 | . . . . . . . . 1 . 1 . . Destroy 1 | . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 32594 | 144 1061 2527 1759 . . 3107 182 551 . 5907 2428 14928 Guns 5994 | 144 978 2441 571 . . . . . . 1860 . . Cannons 19088 | . . . 1188 . . 2683 182 551 . 643 2428 11413 Explosions 7106 | . 83 86 . . . 424 . . . 3178 . 3335 Melee . | . . . . . . . . . . . . . Ramming 38 | . . . . . . . . . . . . 38 Kinetic 2003 | . 199 1075 571 . . . . . . 158 . . Thermal 23251 | 144 779 1366 1188 . . 2683 182 551 . 1847 2428 12083 Explosive 6365 | . 83 86 . . . 424 . . . 3140 . 2632 Electromagnetic 404 | . . . . . . . . . . 371 . 33 Impact . | . . . . . . . . . . . . . Slashing 368 | . . . . . . . . . . 226 . 142 Piercing . | . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . 165 . . Highest Corruption 16 | . 1 . . . . 2 2 2 2 . . 16 Average Corruption 4 | . 1 . . . . 1 2 2 2 . . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 121 | . 3 . . . . 5 15 18 4 . . 76 Message Errors 29 | . . . . . . 1 5 4 1 . . 18 Matter Fused 23 | . . . . . . 1 4 6 1 . . 11 Heat Flow Errors 15 | . 2 . . . . . 4 . . . . 9 Energy Discharges 13 | . . . . . . . 1 2 . . . 10 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 19 | . 1 . . . . 2 1 3 . . . 12 Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . 1 . . 2 Alerts 6 | . . . . . . . . 2 . . . 4 Weapon Failures 9 | . . . . . . 1 . . . . . 8 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 577 | . . . . . . 13 . 25 . 34 57 448 Projectiles 428 | . . . . . . 13 . 25 . 3 57 330 Explosions 149 | . . . . . . . . . . 31 . 118 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . 11 . . . . . . . 36 . 93 Shots 6 | . . 1 . . . . . . . 1 . 4 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . . . . . . . . . 6 Kicked 4 | . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 313 | 120 257 261 144 . . 224 209 45 . 313 21 234 Average Temperature 73 | 61 88 81 39 . . 49 47 9 . 92 17 97 Received Heat Transfer 4231 | . 417 579 360 . . 210 . 114 . 705 283 1563 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . 1 1 . . . . . 1 . 1 . 2 Combat Hostiles 6 | . 1 1 . . . . . 1 . 1 . 2 Parts Melted 49 | 2 7 10 2 . . 15 1 . . 10 . 2 Heat Transferred 25972 | 372 2670 4125 2035 . . 4773 333 962 . 3185 1400 6117 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Maximum Alert Level 5 | . 1 2 2 1 . 1 . . . . . 5 Low Security (%) 45 | 100 85 56 12 80 . 81 . . . . . 18 Level 1 13 | . 14 22 32 19 . 18 . . . . . . Level 2 13 | . . 21 55 . . . . . . . . 8 Level 3 13 | . . . . . . . . . . . . 35 Level 4 7 | . . . . . . . . . . . . 19 Level 5 6 | . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 2158 | 15 231 476 571 215 . 231 . . . . . 2158 Initial 215 | . . 30 196 215 . . . . . . . . Average 472 | 2 131 180 377 167 . 96 . . . . . 968 Influence Increases 7038 | 25 515 1024 947 . . 711 163 196 . . 373 3084 Destroy 0b10 Robot/C 4048 | . 320 660 480 . . 520 100 140 . . 340 1488 Destroy 0b10 Robot/NC 220 | 25 35 35 20 . . 20 5 . . . . 80 Destroy Leader 888 | . 72 192 124 . . 140 10 20 . . 30 300 Allied During Kill 283 | . . . . . . . 48 36 . . 3 196 Successful Hack 36 | . . 22 12 . . . . . . . . 2 Select Force Hacks 120 | . 60 30 30 . . . . . . . . . Disable Machine 420 | . 15 15 45 . . . . . . . . 345 Anti-Garrison Action 350 | . . . 200 . . . . . . . . 150 Destroy Structure 448 | . 13 25 6 . . 16 . . . . . 388 Lose Combat Pursuer 225 | . . 45 30 . . 15 . . . . . 135 Influence Decreases 4913 | 25 442 630 861 438 115 506 354 210 . . 372 960 Entered New Map 849 | . . 43 271 338 115 . 77 4 . . . 1 Time Decay 3144 | 25 382 517 410 100 . 436 237 186 . . 322 529 Lost Part 620 | . 60 60 30 . . 70 . . . . 30 370 Lost Ally 300 | . . 10 150 . . . 40 20 . . 20 60 Squads Dispatched 46 | . 4 3 6 . . 8 . . . . 1 24 Investigation 15 | . 2 2 4 . . 1 . . . . . 6 Extermination 7 | . . . . . . 3 . . . . . 4 Reinforcement 16 | . 2 1 2 . . 4 . . . . . 7 Assault 8 | . . . . . . . . . . . 1 7 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Distress Signals 11 | . . 6 1 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 319 | . 27 49 28 . . 29 5 6 . 56 19 100 Peak Tracking Total 37 | . 5 6 4 . . 5 4 5 . 37 6 6 Tactical Retreats 15 | . . 3 1 . . 1 . . . 3 . 7 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Traps Triggered 6 | . 3 . 1 . . . . . . . . 2 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Machines Disabled 34 | . 1 1 3 . . . . . 3 1 1 24 Max in Single Turn 4 | . 1 1 1 . . . . . 1 1 1 4 Garrison Access 3 | . . . 1 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Machines Accessed 27 | . 2 6 8 . 1 3 1 . . . . 6 Terminals 11 | . . 2 6 . . 2 . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 7 | . 2 1 1 . . . . . . . . 3 Scanalyzers 3 | . . 2 . . . . . . . . . 1 Garrison Access 2 | . . . 1 . . . . . . . . 1 Total Hacks 58 | . 2 18 15 . 3 4 1 . . . . 15 Successful 28 | . 2 11 8 . 3 . 1 . . . . 3 Failed 29 | . . 7 7 . . 4 . . . . . 11 Catastrophic 10 | . . 3 1 . . 3 . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 33 | . 2 9 9 . . 4 . . . . . 9 Terminals 22 | . . 7 11 . . 3 . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 13 | . 2 1 1 . . . . . . . . 9 Scanalyzers 11 | . . 9 . . . . . . . . . 2 Garrison Access 6 | . . . 3 . . . . . . . . 3 Terminal Hacks 10 | . . 1 5 . 3 . 1 . . . . . Record 3 | . . . . . 3 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 5 | . . . 4 . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . 7 . . . . . . . . . 1 Retrieve Study 8 | . . 7 . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 3 3 . . . . . . . . 2 Terminals 2 | . . 1 1 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . Recycling Units 6 | . 2 1 1 . . . . . . . . 2 Tunnel 4 | . 2 1 1 . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 16 | . . 4 4 . . 3 . . . . . 5 Full Trace Events 4 | . . 1 . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . 7 . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Total Allies 16 | . . 1 . . . . 5 . 3 1 1 5 Largest Group 5 | . . 1 . . . . 5 3 5 5 1 5 Highest-Rated Group 238 | . . 10 . . . . 238 141 165 165 49 235 Highest-Rated Ally 99 | . . 10 . . . . 50 47 47 99 49 47 Total Orders 4 | . . . 2 . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . 1 EXPLORE 2 | . . . 2 . . . . . . . . . Ally Attacks 168 | . . . . . . . 26 42 . 43 2 55 Total Damage 3767 | . . . . . . . 559 871 . 896 126 1315 Kills 27 | . . . . . . . 4 6 . 8 . 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 2108 | 20 393 624 753 . . 318 . . . . . . Structural 1695 | . . 624 753 . . 318 . . . . . . Seismic 413 | 20 393 . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 2 2 . 1 . Drone Launches 16 | . . . 16 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Turns Passed 21258 | 115 925 1754 984 206 686 1639 1358 1146 2904 5265 938 3338 Spaces Moved 8958 | 84 415 931 460 104 544 631 530 441 1121 2050 373 1274 Core 32 | 32 . . . . . . . . . . . . Treads 5701 | . . . 91 104 39 428 530 441 1121 2050 373 524 Legs 80 | . . . . . . . . . . . . 80 Wheels 3145 | 52 415 931 369 . 505 203 . . . . . 670 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 135 200 105 105 165 250 165 160 210 100 Average Speed 190 | 80 156 136 149 200 123 196 248 250 248 203 216 162 Slowest Speed 410 | 100 200 215 200 200 200 250 250 250 250 410 266 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 70 78 91 23 38 10 58 54 79 89 49 26 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . 2 1 1 . . . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . 2 . 3 3 3 . 1 . Spaces Dug 42 | . . 8 . . . 6 . . . 8 . 20 Terrain Destroyed 313 | . 16 22 . . . 6 . . . 50 16 203 Melee . | . . . . . . . . . . . . . Projectile 131 | . . . . . . . . . . 50 16 65 AOE 182 | . 16 22 . . . 6 . . . . . 138 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Total 11922 | 112 561 1189 631 103 566 865 567 457 1185 3020 445 2221 Wait 1571 | 1 25 35 46 . . 84 . . 5 707 38 630 Move 8946 | 83 414 930 459 103 543 630 529 440 1120 2049 372 1274 Hop . | . . . . . . . . . . . . . Pick Up 167 | 6 18 27 15 . 8 23 10 1 7 33 2 17 Fast Attach 77 | 10 4 5 4 . 1 4 1 . 6 24 . 18 Attach 72 | . 5 6 2 . 1 13 3 . 1 12 3 26 Detach 21 | 1 . 1 . . . . . . 1 5 . 13 Swap 107 | . 7 26 10 . 2 18 4 1 5 20 2 12 Drop 220 | 3 7 38 20 . 11 17 15 2 13 58 . 36 Fire 700 | 8 81 121 68 . . 76 5 13 . 112 27 189 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . 4 Crush 2 | . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous 34 | . . . 7 . . . . . 27 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Lost 4 parts (1n1u2w) 923 | -10/Materials | Build established: Scavenger-Mutant 995 | -10/Materials | Discovered new exit (range 6) 1041 | -10/Materials | Entered another Materials area 1041 | -9/Materials | Evolved 2 slots: Utility x2 1091 | -9/Materials | Discovered new exit (range 5) 1780 | -9/Materials | Build established: Mutant 1985 | -9/Materials | Core integrity fell below 50% 2098 | -9/Materials | Discovered new exit (range 8) 2248 | -9/Materials | Build established: Scavenger-Mutant 2566 | -9/Materials | Identified exit to Mines 2566 | -9/Materials | Identified exit to Storage 2795 | -9/Materials | Entered Storage 2810 | -9/Storage | Build established: Scientist-Mutant 2973 | -9/Storage | Core integrity fell below 20% 3155 | -9/Storage | Build established: Mutant 3419 | -9/Storage | Discovered new exit (range 6) 3584 | -9/Storage | Lost 7 allies 3775 | -9/Storage | Used back door to open Recycling access 3775 | -9/Storage | Discovered new exit (range 3) 3779 | -9/Storage | Entered Recycling 3937 | -9/Recycling | Scanned before Scraplab entrance 3965 | -9/Recycling | Entered Scraplab 3981 | -9/Recycling | Discovered new exit (range 2) 3985 | -9/Recycling | Entered Scraptown 4081 | -9/Scraptown | Received an X-ray algorithm 4094 | -9/Scraptown | Visited UFD Registry 4094 | -9/Scraptown | Registered with UFD as "Steamroller" 4274 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4287 | -9/Scraptown | Found DCF Scrap (30 items) 4365 | -9/Scraptown | Visited Research Penetration Think Tank 4387 | -9/Scraptown | Visited Chapter 10 4409 | -9/Scraptown | Visited Junk Repository 4492 | -9/Scraptown | Visited Scrapoid Pod Storage 4498 | -9/Scraptown | Found Scrapoid Pod 4522 | -9/Scraptown | Visited Abandonware Association 4536 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4605 | -9/Scraptown | Met Optimus 4605 | -9/Scraptown | Accepted into 0bPrime 4668 | -9/Scraptown | Discovered new exit (range 3) 4671 | -9/Scraptown | Entered Factory 4671 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4983 | -6/Factory | Build established: Tank 5479 | -6/Factory | Build established: Scavenger-Gunner 5657 | -6/Factory | Found Prototype Device 5660 | -6/Factory | Lost 5 parts (2n1u2w) 5845 | -6/Factory | Discovered new exit (range 13) 5879 | -6/Factory | Build established: Scavenger-Tank 5929 | -6/Factory | Discovered new exit (range 10) 6310 | -6/Factory | Entered Lower Caves 6326 | -6/Lower Caves | Scrapoid Pod released 06L07-D (x5) 7014 | -6/Lower Caves | Found Scrap Suit 7121 | -6/Lower Caves | Found Prototype Device 7121 | -6/Lower Caves | Identified Heart of Steel 7194 | -6/Lower Caves | Learned 4 Factory zone layouts 7422 | -6/Lower Caves | Build established: Scavenger-Gunner 7584 | -6/Lower Caves | Discovered new exit (range 10) 7586 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7623 | -6/Lower Caves | Learned Factory garrison access intel 7668 | -6/Lower Caves | Entered another Lower Caves area 7668 | -6/Lower Caves | Accompanied by 3 allies 7670 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7763 | -6/Lower Caves | Learned Factory garrison access intel 8527 | -6/Lower Caves | Spotted B-75 Beast 8554 | -6/Lower Caves | Allies destroyed B-75 Beast 8640 | -6/Lower Caves | Discovered new exit (range 5) 8814 | -6/Lower Caves | Entered Zion 8814 | -6/Zion | Accompanied by 2 allies 8952 | -6/Zion | System corruption cleaned by Quarantine Array 9172 | -6/Zion | Learned Factory stockpile data 9199 | -6/Zion | Gained Derelict followers 9653 | -6/Zion | Found Prototype Launcher 9653 | -6/Zion | Identified Gui. Missile Launcher 10222 | -6/Zion | Found Prototype Special Weapon 10226 | -6/Zion | Found Prototype Special Weapon 10229 | -6/Zion | Found Prototype Special Weapon 10420 | -6/Zion | Discovered new exit (range 5) 10423 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10552 | -6/Zion | Found Prototype Special Weapon 10635 | -6/Zion | Learned Factory garrison access intel 11718 | -6/Zion | Entered Deep Caves 11718 | -6/Deep Caves | Accompanied by 5 allies 12162 | -6/Deep Caves | Attacked by Z-Imprinter 12211 | -6/Deep Caves | Destroyed Z-Imprinter 12214 | -6/Deep Caves | Lost 5 allies 12253 | -6/Deep Caves | Lost 7 parts (1p3n1u2w) 12340 | -6/Deep Caves | Heart of Steel transformed into Warbot 12366 | -6/Deep Caves | Found Prototype Device 12366 | -6/Deep Caves | Identified Zio. Metafield Generator 12513 | -6/Deep Caves | Z-Facility disabled 12880 | -6/Deep Caves | Found Prototype Protection 12880 | -6/Deep Caves | Identified Zio. Weapon Casing 12902 | -6/Deep Caves | Found Zio. Weapon Casing 13055 | -6/Deep Caves | Build established: Scavenger-Tank 13099 | -6/Deep Caves | Found Zio. Weapon Casing 13920 | -6/Deep Caves | Build established: Scavenger-Scrapper 14047 | -6/Deep Caves | Spotted AG-96207 14060 | -6/Deep Caves | Core integrity fell below 50% 14063 | -6/Deep Caves | Destroyed AG-96207 14070 | -6/Deep Caves | Found GOLEM Unit 14318 | -6/Deep Caves | Build established: Scavenger-Tank 14368 | -6/Deep Caves | Spotted AG-73649 14483 | -6/Deep Caves | Destroyed AG-73649 14614 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 14944 | -6/Deep Caves | Triggered Deep Caves wall 14944 | -6/Deep Caves | Spotted AS-67650 14945 | -6/Deep Caves | Destroyed AS-72014 14954 | -6/Deep Caves | Destroyed AS-67650 14984 | -6/Deep Caves | Destroyed 36 combat bots 15085 | -6/Deep Caves | Found Prototype Processor 16070 | -6/Deep Caves | Build established: Scavenger-Golem 16600 | -6/Deep Caves | Exposed GOLEM chamber 16604 | -6/Deep Caves | Found GOLEM Unit 16610 | -6/Deep Caves | Found GOLEM Unit 16615 | -6/Deep Caves | Found GOLEM Unit 16621 | -6/Deep Caves | Found GOLEM Unit 16634 | -6/Deep Caves | Found GOLEM Unit 16800 | -6/Deep Caves | Found GOLEM Unit 16972 | -6/Deep Caves | Discovered new exit (range 6) 16983 | -6/Deep Caves | Entered Proximity Caves 17072 | -5/Proximity Caves | Build established: Scavenger-Tank 17200 | -5/Proximity Caves | Core integrity fell below 20% 17201 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17248 | -5/Proximity Caves | Destroyed 7 combat bots 17329 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17522 | -5/Proximity Caves | Learned Factory security intel 17637 | -5/Proximity Caves | Build established: Scavenger-Gunner 17891 | -5/Proximity Caves | Discovered new exit (range 11) 17921 | -5/Proximity Caves | Entered Factory 17921 | -5/Factory | Evolved 2 slots: Utility x2 17925 | -5/Factory | Loaded intel: 4 garrison access locations 18021 | -5/Factory | Central database locked down 18209 | -5/Factory | Build established: Scavenger-Golem 18408 | -5/Factory | Scrapoids reinforcements arrived? 18782 | -5/Factory | P-70 Sage assimilated allied 05F08-D 18790 | -5/Factory | Spotted B-75 Beast 18795 | -5/Factory | Destroyed B-75 Beast 19034 | -5/Factory | Cargo convoy interrupted 19259 | -5/Factory | Lost 5 parts (3n2w) 19421 | -5/Factory | First assault squad dispatched 19911 | -5/Factory | System corruption reached 10% 19993 | -5/Factory | Lost 4 parts (3n1u) 20642 | -5/Factory | Loaded intel: 7 recycling unit locations 20838 | -5/Factory | Core integrity fell below 50% 20886 | -5/Factory | Core integrity fell below 20% 20912 | -5/Factory | Lost 8 parts (1p2n2u3w) 20936 | -5/Factory | Destroyed 8 combat bots 21031 | -5/Factory | Identified 0b10 Alert Chip 21082 | -5/Factory | Lost 4 parts (1n2u1w) 21160 | -5/Factory | Lost 3 parts (1p2n) 21259 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 21190_ R-10 Processor collects Imp. Treads. 21203_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5E. 21208_ Acquired 10 matter. 21217_ |B0FW 21238_ Prc. Grenade Launcher destroyed. 21238_ Com. Wheel+ destroyed. 21239_ GOLEM Unit beginning Asb. Focal Cannon integration. 21240_ System corrupted: Energy discharge (-341). 21246_ Dropped GOLEM Unit. 21256_ Destroyed Hvy. Laser. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????? ??????????? | | ???????????????? ??????????? | | ???????????????+ ??????????? | | ???????????????# ??????????? | | ???????????????# #?????????? | | ####???????????# ##????????? | | ?????????# ####?##???? | | ? ?? ????# #%#;#;##### | | """""" ????# # g @g # | | """ ?????+ #g"""" # | | " ? ????# #g"""" # | | "" [ # # """" # | | %[ [ # # """" # | | # # #####??????# # = # | | #### ########## % # # | | *# # | | % %+" ! # | | %%# !! # | | %# # | | #%"""" # | | ## ##+######+######### """" # | | #? ????#%# """" # | | """ # """"" ??### """ # | | """ # """"" #??##% % # | | """ # """ #???########### | | " " "" # #?????????????? | | "Y" "" # """"" #?????????????? | | """ # """"" [#?????????????? | | #???? ? #?????????????? | | #########??????? #?????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Freedom! Challenges ------------ None Game ------ Seed ParticleAbsorptionRocket Manual? 0 Play Time 01:46:56 Cumulative 409.5 hours Start 2025.11.16 @ 21:29:57 End 2025.11.16 @ 23:32:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeaf7a9a-b40a-4347-b86e-2fcba25010a4