Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 18:25:13 Player: naththebg Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (128) 640 Value Destroyed (2991) 2991 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 5137 Bonus ------- High Alert Combat Kills 386 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 280/280 System Corruption 6% Temperature Danger (437) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Large Matter Pod (150) Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Large Matter Pod Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Weapon Shielding Hardened Light Armor Plating Heavy Assault Rifle Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 86 | 9 11 60 6 Power 14 | 2 2 9 1 Engine 11 | 2 2 6 1 Core 3 | . . 3 . Reactor . | . . . . Propulsion 26 | 4 5 15 2 Treads 21 | 2 4 13 2 Leg . | . . . . Wheel 5 | 2 1 2 . Hover . | . . . . Flight . | . . . . Utility 21 | 1 3 15 2 Device 1 | . . 1 . Storage 5 | 1 2 2 . Processor 5 | . 1 4 . Hackware . | . . . . Protection 10 | . . 8 2 Artifact . | . . . . Weapon 25 | 2 1 21 1 Energy Gun 5 | . . 5 . Energy Cannon . | . . . . Ballistic Gun 12 | 2 1 8 1 Ballistic Cannon 2 | . . 2 . Launcher 4 | . . 4 . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 13 2 Power 1 | . . 1 . Propulsion 4 | . . 3 1 Utility 5 | . . 5 . Weapon 5 | . . 4 1 Highest Loss Streak 7 | . . 7 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 97 98 Engine 7 | . 13 5 11 Core 3 | . . 4 . Treads 22 | . 24 21 21 Storage 11 | . 14 10 11 Processor 11 | . 11 11 11 Protection 8 | . . 9 10 Energy Gun 2 | . . 3 . Ballistic Gun 22 | . 28 21 21 Ballistic Cannon 5 | . . 4 11 Naked Turns . | . . . . Heaviest Build 45 | 13 28 45 45 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 2 | 2 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 14 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 2 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 13 14 14 Class Distribution -------------------- 51% | Gunner 18% | Tank 16% | Mutant 7% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 3600 | 274 304 2344 678 Remotely . | . . . . Salvage Created 5055 | . 610 3175 1270 Parts 331 | . 48 187 96 Haulers Intercepted 11 | . 2 6 3 Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 83 | . 14 48 21 Guns 63 | . 14 35 14 Cannons 11 | . . 4 7 AOE 9 | . . 9 . Classes Destroyed 13 | . 5 8 . Worker 10 | . . 8 2 Builder 6 | . . 4 2 Tunneler 1 | . . 1 . Hauler 11 | . 2 6 3 Recycler 14 | . 1 10 3 Mechanic 3 | . . 2 1 Operator 3 | . . 3 . Watcher 8 | . 2 5 1 Swarmer 8 | . 6 . 2 Grunt 51 | . 8 33 10 Brawler 3 | . . 3 . Duelist 2 | . . 2 . Sentry 19 | . . 10 9 Best Kill Streak 6 | . 3 5 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 353 | . 44 209 100 Missed 97 | . 10 56 31 Damage Taken 3652 | . 342 2437 873 Core 463 | . 60 311 92 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 383 | . . 324 59 Core Remaining (%) 88 | 100 76 . . Volleys Fired 285 | . 47 172 66 Largest 3 | . 2 3 3 Hottest 157 | . 40 157 85 Shots Fired 743 | . 94 458 191 Gun 604 | . 94 384 126 Cannon 118 | . . 53 65 Launcher 21 | . . 21 . Special . | . . . . Kinetic 662 | . 94 377 191 Thermal 60 | . . 60 . Explosive 21 | . . 21 . Electromagnetic . | . . . . Robot Hit Streak 18 | . 10 18 10 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets 8 | . 3 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 434 | . 55 281 98 Core Hits 203 | . 33 124 46 Critical Kills 3 | . . 1 2 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 1 | . . 1 . Destroy 3 | . . 1 2 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7615 | . 575 5219 1821 Guns 5284 | . 575 3580 1129 Cannons 1230 | . . 542 688 Explosions 1070 | . . 1070 . Melee . | . . . . Ramming 31 | . . 27 4 Kinetic 5881 | . 575 3489 1817 Thermal 633 | . . 633 . Explosive 1070 | . . 1070 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 5 | . . 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 120 | . . 92 28 Message Errors 29 | . . 22 7 Matter Fused 33 | . . 27 6 Heat Flow Errors 13 | . . 10 3 Energy Discharges 8 | . . 5 3 Parts Rejected 2 | . . . 2 Parts Fused 2 | . . 1 1 Data Loss (minor) 15 | . . 12 3 Data Loss (major) 7 | . . 6 1 Misfires 4 | . . 3 1 Alerts 1 | . . 1 . Weapon Failures 6 | . . 5 1 Overload Shots . | . . . . Overflow Damage 55 | . . 55 . Projectiles . | . . . . Explosions 55 | . . 55 . Melee . | . . . . Knockbacks 12 | . . 4 8 Impact . | . . . . Kinetic 11 | . . 4 7 Secondary 1 | . . . 1 Self-Inflicted Damage 280 | . . 217 63 Shots 10 | . . 9 1 Rammed 7 | . . 5 2 Targets Rammed 9 | . . 7 2 Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 492 | . 34 492 437 Average Temperature 83 | . 12 89 72 Received Heat Transfer 1242 | . 138 777 327 Effects 11 | . . 11 . Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 2 . Interference 1 | . . 1 . Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1591 | . . 1591 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 843 | . 299 843 700 Initial 317 | . . 91 317 Average 374 | . 165 426 361 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 22 | 100 54 20 3 Level 1 37 | . 45 28 64 Level 2 30 | . . 37 31 Level 3 9 | . . 14 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 21 | . 2 11 8 Investigation 9 | . 2 4 3 Extermination . | . . . . Reinforcement 6 | . . 6 . Assault 1 | . . 1 . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 17 64 24 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 9 | . . 5 4 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 10 | . . 4 6 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 18 | . 3 8 7 Terminals 11 | . 2 3 6 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 55 | . 7 29 19 Successful 30 | . 4 18 8 Failed 25 | . 3 11 11 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual 13 | . 1 5 7 Terminals 32 | . 6 12 14 Fabricators . | . . . . Repair Stations 14 | . . 9 5 Recycling Units 4 | . 1 3 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 14 | . 3 6 5 Record 1 | . 1 . . Part Schematic 1 | . . . 1 Alert Level 2 | . . 2 . Unreport Threat 4 | . . 2 2 Locate Traps 1 | . . . 1 Disarm Traps 2 | . . 1 1 Maintenance Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 5 3 Scan Component 5 | . . 3 2 Repair 3 | . . 2 1 Recycling Unit Hacks 3 | . 1 2 . Report Inventory 1 | . . 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 2 6 7 Full Trace Events 7 | . . 3 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 2 1 Time 96 | . . 64 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 14 | . 8 6 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 5155 | 81 626 3416 1032 Spaces Moved 2346 | 69 293 1539 445 Core 42 | 42 . . . Treads 2226 | 9 247 1525 445 Legs . | . . . . Wheels 78 | 18 46 14 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 160 Average Speed 159 | 86 153 162 160 Slowest Speed 240 | 160 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 47 78 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 189 | . . 158 31 Melee . | . . . . Projectile 8 | . . 2 6 AOE 181 | . . 156 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3147 | 89 385 2053 620 Wait 229 | 1 6 133 89 Move 2343 | 68 292 1538 445 Hop . | . . . . Pick Up 105 | 10 19 70 6 Fast Attach 5 | . . 4 1 Attach 37 | 7 3 23 4 Detach 2 | 1 . 1 . Swap 44 | 2 8 33 1 Drop 62 | . 10 46 6 Fire 285 | . 47 172 66 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . . 7 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 26 | . . 26 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 5) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1013 | -9/Materials | Build established: Gunner 1098 | -9/Materials | Lost 7 parts (1p2n2u2w) 2351 | -9/Materials | Repaired Lrg. Storage Unit 2426 | -9/Materials | Repaired Lgt. Nuclear Core 2440 | -9/Materials | Discovered new exit (range 14) 2627 | -9/Materials | Discovered new exit (range 16) 2708 | -9/Materials | First assault squad dispatched 2746 | -9/Materials | Core integrity fell below 50% 2831 | -9/Materials | Lost 3 parts (1n1u1w) 3095 | -9/Materials | Discovered new exit (range 10) 3108 | -9/Materials | Discovered new exit (range 10) 3713 | -9/Materials | Discovered new exit (range 2) 4005 | -9/Materials | Discovered new exit (range 7) 4076 | -9/Materials | Identified exit to Materials 4118 | -9/Materials | Identified exit to Storage 4124 | -9/Materials | Entered Storage 4245 | -9/Storage | Garrison activated, responded to threat 4419 | -9/Storage | Core integrity fell below 20% 4450 | -9/Storage | Build established: Tank 4559 | -9/Storage | Repaired Hvy. Assault Rifle 4641 | -9/Storage | Learned location of Armory (-3) 5124 | -9/Storage | Garrison activated, responded to threat 5156 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Wheel. S-10 Pest destroyed. K-01 Serf collects debris. R-06 Scavenger collects Wheel. Transfer Shaft disabled. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger collects Sml. Matter Pod. K-01 Serf destroyed. G-34 Mercenary knocked back. Imp. Treads destroyed. G-34 Mercenary destroyed. Imp. Light Cannon destroyed. System corrupted: Hrd. Light Armor Plating rejected. K-01 Serf collects debris. 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Ion Engine | -9/Materials | Scanalyzed Field Laser | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CooledAbsorptionFrame Manual? 0 Play Time 01:28:29 Cumulative 7.7 hours Start 2024.04.16 @ 21:10:32 End 2024.04.18 @ 18:25:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f4977ef-6bbe-44c3-a080-be604a4cf386