Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.07 @ 17:43:31 Player: Thesoulkiller104 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (5259) 5259 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 12113 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 422 Cogmind --------- Core Integrity 1053/1150 Matter 300/300 Energy 170/170 System Corruption 3% Temperature Cool (0) Movement Hovering (131) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Linear Gravjet Combat Gravmag System > --- UTILITY (9) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Microactuators Improved Transmission Jammer Improved Utility Shielding Layered Light Armor Plating Improved Hacking Suite > --- WEAPON (5) ------- Power Maul Great Axe > --- INVENTORY (10) --- Fusion Compressor Advanced Weight Redist. System Improved Sensor Array Improved Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Reaction Control System Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Cooled Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Microactuators Improved Transmission Jammer Improved Utility Shielding Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Power Maul Great Axe Great Axe > --- INVENTORY -------- Combat Airjet Combat Gravmag System Advanced Weight Redist. System Improved Sensor Array Improved Melee Analysis Suite Advanced ECM Suite Reaction Control System Improved Utility Shielding Improved Datajack [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Great Axe Energy Gun EM Pulse Gun Ballistic Gun Autogun Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . 1 . . Utility 7 | . 1 1 2 . 1 . . 1 1 . Weapon 3 | . . . . . 1 . . . . 2 Parts Attached 107 | 7 1 13 14 2 19 . 16 7 19 9 Power 16 | 1 . 1 2 1 2 . . 1 5 3 Engine 2 | 1 . 1 . . . . . . . . Core 13 | . . . 2 1 2 . . 1 5 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 31 | 2 . 2 5 1 5 . 4 3 4 5 Treads . | . . . . . . . . . . . Leg 6 | 2 . 2 2 . . . . . . . Wheel . | . . . . . . . . . . . Hover 25 | . . . 3 1 5 . 4 3 4 5 Flight . | . . . . . . . . . . . Utility 44 | 2 1 5 5 . 9 . 9 2 10 1 Device 21 | . . 2 2 . 6 . 4 1 6 . Storage 1 | 1 . . . . . . . . . . Processor 5 | 1 1 . . . 1 . 1 1 . . Hackware 2 | . . . 1 . . . . . 1 . Protection 15 | . . 3 2 . 2 . 4 . 3 1 Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 5 2 . 3 . 3 1 . . Energy Gun 4 | 2 . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 9 | . . 2 2 . 3 . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 15 | . . 1 1 . . . 3 . 4 6 Power 3 | . . . . . . . . . 1 2 Propulsion 8 | . . . 1 . . . 1 . 3 3 Utility 4 | . . 1 . . . . 2 . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . . 1 1 . . . 2 . 3 2 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 97 99 100 99 100 98 99 98 85 Engine 1 | . 12 10 . . . . . . . . Core 6 | . . . 7 8 6 7 7 6 10 8 Leg 7 | . 25 27 21 . . . . . . . Hover 15 | . . . 3 25 20 21 20 24 20 18 Device 16 | . . 5 15 16 20 21 20 18 21 19 Storage 7 | . 12 10 8 8 7 7 7 6 5 5 Processor 4 | . 20 12 . . . . 3 5 5 5 Hackware 5 | . . . 7 8 7 7 7 6 5 5 Protection 12 | . . 12 16 16 13 14 9 12 10 8 Energy Gun 2 | . 25 12 . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 5 5 Slashing Weapon 14 | . . 3 12 16 20 21 20 15 11 7 Peak Build Rating 83 | 7 9 15 36 40 53 53 55 65 80 83 Average Rating 45 | 5 7 12 29 37 51 53 54 63 74 77 On Entrance 37 | . 7 8 15 36 40 53 53 55 65 80 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 19 19 24 30 30 36 36 37 41 51 49 Greatest Support 57 | 20 20 33 51 33 38 37 38 51 57 57 Greatest Overweight (x) 2 | . . . . . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 9 10 10 10 10 Average Carried 9 | 3 7 8 9 9 9 9 9 9 8 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 9 10 10 10 9 9 10 10 7 9 Class Distribution -------------------- 59% | Hacker-Gladiator 36% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Waste Hacker-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Matter Collected 1725 | 161 124 150 140 20 135 52 221 106 259 357 Remotely . | . . . . . . . . . . . Salvage Created 6477 | . 212 728 1140 688 1282 . 896 247 765 519 Parts 356 | . 12 41 69 40 75 . 65 7 27 20 Haulers Intercepted 11 | . . 3 1 2 3 . 2 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 97 | . 4 8 18 13 17 . 14 4 11 8 Melee 85 | . . 4 18 13 17 . 14 3 9 7 Guns 8 | . 4 4 . . . . . . . . Classes Destroyed 15 | . 2 6 2 1 2 . . . 1 1 Worker 4 | . . 1 2 . . . . . . 1 Builder 6 | . . . . 1 . . . . 1 4 Tunneler 3 | . . 1 1 . . . 1 . . . Hauler 11 | . . 3 1 2 3 . 2 . . . Recycler 6 | . . 2 1 . 1 . 1 . 1 . Operator 8 | . . 1 2 1 1 . 2 . 1 . Watcher 17 | . 2 . 4 1 3 . 1 1 3 2 Swarmer 16 | . . . 3 4 . . 6 . 3 . Cutter 3 | . . . . . . . . . . 3 Grunt 37 | . 4 4 8 4 10 . 2 3 2 . Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . 1 . . Sentry 24 | . . 4 6 5 3 . 4 . 1 1 Hunter 5 | . . . . . 1 . 1 . 1 2 Programmer 9 | . . . . . 3 . 1 . 3 2 Best Kill Streak 6 | . 3 3 4 5 3 . 4 2 3 6 Combat Bots Only 5 | . 2 2 4 4 3 . 4 2 3 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . 1 1 1 1 . 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Hostile Shots Fired 619 | . 8 60 100 29 78 . 167 18 79 80 Missed 231 | . 7 19 29 13 29 . 65 8 22 39 Damage Taken 3683 | . 15 334 596 185 313 . 583 143 735 779 Core 591 | . . 44 54 59 65 . 56 37 179 97 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 192 | . . 4 11 . 11 . 21 . 64 81 Ignored by Resistances 2137 | . 10 210 365 111 211 . 389 83 435 323 Regen/Repaired (Parts) 236 | . . . 16 . 220 . . . . . Core Remaining (%) 89 | 100 100 89 . 79 . . 82 95 82 . Volleys Fired 48 | . 15 33 . . . . . . . . Largest 2 | . 2 2 . . . . . . . . Hottest 105 | . 90 105 . . . . . . . . Shots Fired 91 | . 30 61 . . . . . . . . Gun 91 | . 30 61 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 5 | . . 5 . . . . . . . . Thermal 43 | . 15 28 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 43 | . 15 28 . . . . . . . . Robot Hit Streak 26 | . 15 26 . . . . . . . . Robot Miss Streak 2 | . 1 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 400 | . 26 78 52 33 54 . 50 23 45 39 Core Hits 149 | . 11 21 25 15 29 . 24 4 9 11 Critical Kills 3 | . . . . . . . . . 2 1 Critical Parts Destroyed 24 | . . . . . . . . 3 13 8 Critical Strikes 55 | . 2 1 2 3 10 . 5 5 17 10 Burn 3 | . 2 1 . . . . . . . . Smash 28 | . . . . . . . . 3 16 9 Sever 24 | . . . 2 3 10 . 5 2 1 1 Melee Attacks 440 | . . 27 55 55 62 2 79 29 76 55 Impact 108 | . . . . . . . . 8 57 43 Slashing 330 | . . 27 55 55 62 2 77 21 19 12 Piercing . | . . . . . . . . . . . Sneak Attacks 47 | . . 11 7 4 7 . 9 2 2 5 Combat Hostiles 6 | . . . . 1 1 . 2 2 . . Follow-up Attacks 40 | . . . 2 1 8 . 7 6 7 9 Damage Inflicted 16159 | . 477 1869 2252 1600 2489 . 2214 1129 2191 1938 Guns 1035 | . 350 685 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 127 | . 127 . . . . . . . . . Melee 14990 | . . 1177 2252 1600 2489 . 2214 1129 2191 1938 Ramming 7 | . . 7 . . . . . . . . Kinetic 28 | . . 28 . . . . . . . . Thermal 549 | . 240 309 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 585 | . 237 348 . . . . . . . . Impact 3922 | . . . . . . . . 353 1937 1632 Slashing 11068 | . . 1177 2252 1600 2489 . 2214 776 254 306 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 . . . 2 8 8 1 4 3 Average Corruption 3 | . 1 . . . 1 5 8 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 61 | . 1 . . . 6 3 41 2 8 . Message Errors 15 | . . . . . 3 1 11 . . . Matter Fused 17 | . 1 . . . 1 . 13 . 2 . Heat Flow Errors 3 | . . . . . . . 1 1 1 . Energy Discharges 4 | . . . . . . . 3 . 1 . Parts Rejected 3 | . . . . . . . 1 . 2 . Parts Fused 2 | . . . . . . . 1 . 1 . Data Loss (minor) 8 | . . . . . 1 1 5 . 1 . Data Loss (major) 4 | . . . . . . 1 3 . . . Alerts 5 | . . . . . 1 . 3 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2338 | . . 59 160 219 47 . 38 179 967 669 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2338 | . . 59 160 219 47 . 38 179 967 669 Knockbacks 15 | . . . . . . . . 3 8 4 Impact 15 | . . . . . . . . 3 8 4 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . 1 4 . . . . . . . . Kicked 5 | . 1 4 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 294 | . 100 279 7 14 . . 144 219 286 294 Average Temperature 79 | . 40 86 7 9 . . 57 113 242 75 Received Heat Transfer 1293 | . 6 234 378 111 105 . 243 72 90 54 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 1 5 6 Combat Hostiles 4 | . . . . . . . . 1 2 1 Parts Fried 33 | . 2 3 . 2 . . . 3 5 18 Impact Corruptions 57 | . . . . . . . . 3 29 25 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1556 | . 631 925 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Peak Influence 574 | . 129 204 423 574 285 36 437 240 259 445 Initial 90 | . . 3 9 45 90 6 16 88 52 87 Average 126 | . 43 66 140 352 85 30 153 99 86 180 Maximum Alert Level 2 | . . 1 2 2 1 . 2 1 1 2 Low Security (%) 80 | 100 100 99 79 24 90 100 58 95 94 75 Level 1 13 | . . . 15 15 9 . 40 4 5 19 Level 2 6 | . . . 4 60 . . 1 . . 4 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . 3 2 2 6 . 3 2 4 4 Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . 3 . 1 . 2 1 Reinforcement 17 | . . 3 2 1 3 . 1 2 2 3 Assault 1 | . . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Distress Signals 15 | . 1 2 2 3 1 . 1 2 1 2 Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 215 | . 8 17 33 29 30 9 30 13 27 19 Peak Tracking Total 9 | . 3 4 8 4 4 6 8 4 6 9 Tactical Retreats 30 | . . 2 4 2 1 2 5 3 5 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Traps Triggered 16 | . 2 . 1 1 5 . 2 1 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Machines Disabled 11 | . 1 . . 5 1 . 4 . . . Max in Single Turn 1 | . 1 . . 1 1 . 1 . . . Garrison Access 5 | . . . 1 1 . . 2 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Machines Accessed 62 | . 5 . 8 8 16 . 19 2 4 . Terminals 47 | . 5 . 5 7 10 . 15 1 4 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 6 | . . . 1 . 5 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 6 | . . . 1 1 1 . 2 1 . . Total Hacks 164 | . 20 . 17 18 47 . 46 3 13 . Successful 126 | . 16 . 13 12 35 . 37 3 10 . Failed 38 | . 4 . 4 6 12 . 9 . 3 . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 110 | . 16 . 9 11 30 . 30 2 12 . Terminals 134 | . 20 . 11 16 32 . 40 2 13 . Fabricators 4 | . . . . . . . 4 . . . Repair Stations 16 | . . . 2 . 14 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 8 | . . . 2 2 1 . 2 1 . . Terminal Hacks 60 | . 9 . 3 7 16 . 21 . 4 . Record 1 | . . . . . 1 . . . . . Part Schematic 6 | . . . 1 . 2 . 3 . . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 21 | . 9 . 1 1 5 . 5 . . . Open Door 2 | . . . . 2 . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . 1 . . . . . Repair Station Index 2 | . . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Dispatch Records 2 | . . . 1 . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . . . Security Status 4 | . . . . 1 2 . 1 . . . Patrol Status 2 | . . . . . . . 1 . 1 . Transport Status 1 | . . . . . . . 1 . . . Reinforcement Status 2 | . . . . . 1 . 1 . . . Garrison Status 1 | . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . 2 . . . Fabricator Hacks 4 | . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . 2 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks 13 | . . . 2 . 11 . . . . . Scan Component 7 | . . . 1 . 6 . . . . . Repair 6 | . . . 1 . 5 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . 2 1 . . Seal Access 4 | . . . 1 1 . . 1 1 . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 42 | . 7 . 5 4 8 . 10 2 6 . Terminals 38 | . 7 . 4 3 6 . 10 2 6 . Track 16 | . 3 . 2 1 2 . 5 1 2 . Botnet 22 | . 4 . 2 2 4 . 5 1 4 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Mechanics 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . Watchers 3 | . . . 1 1 1 . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . 1 . Used 1 | . . . . . . . 1 . . . Hacking Detections 45 | . 4 . 5 3 12 . 16 1 4 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 2 . 2 . . . Parts Built 4 | . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . Time 157 | . . . . . . . 157 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired 6 | . . . 1 . 5 . . . . . Time 224 | . . . 32 . 192 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Total Allies 14 | . . . . 10 . 1 . . 3 . Largest Group 10 | . . . . 10 2 1 . . 3 . Highest-Rated Group 173 | . . . . 173 29 31 . . 93 . Highest-Rated Ally 31 | . . . . 29 16 31 . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 131 | . . . . 109 8 6 . . 8 . Total Damage 1576 | . . . . 1306 59 106 . . 105 . Kills 16 | . . . . 16 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Turns Passed 9688 | 97 514 926 1349 820 1987 182 1520 667 1142 484 Spaces Moved 10401 | 75 377 505 985 954 2546 296 1994 820 1327 522 Core 19 | 19 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1623 | 56 377 505 685 . . . . . . . Wheels . | . . . . . . . . . . . Hover 8759 | . . . 300 954 2546 296 1994 820 1327 522 Flight . | . . . . . . . . . . . Fastest Speed 30 | 50 120 120 42 42 42 45 45 43 50 30 Average Speed 57 | 102 120 120 97 42 45 45 45 45 54 42 Slowest Speed 206 | 120 120 120 125 42 48 45 101 50 121 206 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 61 44 69 87 60 96 46 29 28 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 41 | . . . . 2 3 1 8 . 16 11 Terrain Destroyed 48 | . 7 . . 2 3 1 8 . 16 11 Melee 41 | . . . . 2 3 1 8 . 16 11 Projectile . | . . . . . . . . . . . AOE 7 | . 7 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Total 13496 | 95 410 732 1294 1292 3312 342 2545 1086 1666 722 Wait 2288 | . 8 115 196 255 636 46 441 223 238 130 Move 10392 | 74 376 504 984 953 2546 295 1993 819 1326 522 Hop . | . . . . . . . . . . . Pick Up 167 | 14 6 18 26 17 32 . 21 8 14 11 Fast Attach . | . . . . . . . . . . . Attach 106 | 7 1 13 14 2 19 . 16 6 19 9 Detach 28 | . . 6 1 . 4 . 4 3 7 3 Swap 1 | . . . . . . . . 1 . . Drop 103 | . 3 12 22 16 25 . 10 6 5 4 Fire 48 | . 15 33 . . . . . . . . Melee 358 | . . 27 51 49 50 1 60 20 57 43 Ram . | . . . . . . . . . . . Kick 5 | . 1 4 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 338 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Discovered exit to Materials (range 12) 575 | -10/Materials | Discovered exit to Materials (range 7) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -9/Materials | Identified exit to Materials 1383 | -9/Materials | Discovered exit to Materials (range 16) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Utility x2 2115 | -8/Materials | Identified exit to Factory 2115 | -8/Materials | Discovered exit to Factory (range 7) 2724 | -8/Materials | Discovered exit to Factory (range 9) 2747 | -8/Materials | Identified exit to Storage 2747 | -8/Materials | Discovered exit to Storage (range 9) 2825 | -8/Materials | Repaired Weight Redist. System 2887 | -8/Materials | Entered Storage 3029 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3031 | -8/Storage | Identified exit to Recycling 3073 | -8/Storage | Garrison activated, responded to threat 3140 | -8/Storage | Met 01-MTF 3228 | -8/Storage | Lost 4 allies 3651 | -8/Storage | Discovered exit to Factory (range 15) 3707 | -8/Storage | Entered Factory 3707 | -7/Factory | Accompanied by 3 allies (01-MTF) 3707 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3710 | -7/Factory | 01-MTF left 3994 | -7/Factory | Build established: Hacker-Gladiator 4387 | -7/Factory | Repaired Cld. Gravmag System 4566 | -7/Factory | Identified exit to Factory 4566 | -7/Factory | Discovered exit to Factory (range 12) 4611 | -7/Factory | Identified exit to Lower Caves 4611 | -7/Factory | Discovered exit to Lower Caves (range 6) 4696 | -7/Factory | Discovered exit to Factory (range 9) 5198 | -7/Factory | Repaired Gravmag System 5247 | -7/Factory | Repaired Great Axe 5333 | -7/Factory | Repaired Imp. Light Armor Plating 5603 | -7/Factory | Repaired Mic. Nuclear Core 5694 | -7/Factory | Sucked down chute 5694 | -7/Factory | Entered Waste 5695 | -7/Waste | Met a frightened Derelict 5699 | -7/Waste | Spotted C-40 Crusher 5700 | -7/Waste | Spotted C-40 Crusher 5703 | -7/Waste | Spotted C-40 Crusher 5709 | -7/Waste | EMP discharged 5710 | -7/Waste | Spotted C-40 Crusher 5719 | -7/Waste | Spotted C-40 Crusher 5726 | -7/Waste | Spotted C-40 Crusher 5809 | -7/Waste | EMP discharged 5870 | -7/Waste | Identified exit to Factory 5870 | -7/Waste | Discovered exit to Factory (range 13) 5876 | -7/Waste | Entered Factory 6118 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 7249 | -7/Factory | Discovered exit to Lower Caves (range 4) 7381 | -7/Factory | Fabricated Lyr. Light Armor Plating (x2) 7396 | -7/Factory | Entered another Factory area 7396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8055 | -6/Factory | Identified exit to Factory 8055 | -6/Factory | Discovered exit to Factory (range 12) 8063 | -6/Factory | Entered another Factory area 8063 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8264 | -5/Factory | Allied Derelicts emerged from ambush trap array 9018 | -5/Factory | Lost 3 parts (3n) 9191 | -5/Factory | Identified exit to Factory 9191 | -5/Factory | Discovered exit to Factory (range 3) 9205 | -5/Factory | Entered another Factory area 9205 | -4/Factory | Evolved 2 slots: Weapon x2 9471 | -4/Factory | Identified exit to Research 9471 | -4/Factory | Discovered exit to Research (range 14) 9635 | -4/Factory | Crushed by falling debris 9689 | -4/Factory | Self-destructed Last Messages --------------- 09660_ Sneak attack on U-05 Engineer. 09660_ U-05 Engineer suffers critical hit (Smash). 09660_ Destroyed Terrain Scanner. 09660_ Destroyed Wheel. 09660_ U-05 Engineer system corrupted by crushing effect. 09660_ U-05 Engineer knocked back. 09660_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09661_ U-05 Engineer system terminally corrupted. 09661_ Welding Torch fried. 09661_ Structural Scanner fried. 09661_ Terrain Scan Processor fried. 09675_ Slug penetrates Wall. 09678_ Adv. Weight Redist. System destroyed. 09682_ W-44 Eye distress signal alerts nearby ally. 09684_ Slug penetrates Wall. 09684_ W-44 Eye destroyed. 09686_ Slug penetrates Wall. 09688_ Critical hit (Destroy). 09688_ Fission Core destroyed. 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