Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 00:01:35 Player: amhuman Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (2164) 2164 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 7677 Bonus ------- Follower Combat Kills 262 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 73/150 System Corruption 4% Temperature Cool (98) Movement Core (750) Ox14 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Large Storage Unit Advanced Melee Analysis Suite Phasing AFG Gatling Laser Cooled Pulse Rifle Ion Cannon Proton Missile Launcher Field Lobotomy Kit (3) Heavy Flail Great Maul Power Maul Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Field Lobotomy Kit Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel Improved Cooling System Large Storage Unit Matter Filter System Restoration Module System Restoration Module Cooled Pulse Rifle Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Enhanced Autogun Flak Gun Heavy Flail Power Maul [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Heavy Flail Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 3 | . . . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 6 3 5 9 2 . 3 3 20 1 20 3 6 Power 8 | 1 . 1 1 . . 1 . 1 . 1 . 2 Engine 6 | 1 . 1 1 . . . . 1 . 1 . 1 Core 2 | . . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 . 2 2 2 . 1 2 4 1 8 1 . Treads 1 | . . . . . . . . 1 . . . . Leg 17 | 2 . . . . . . 2 3 1 8 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . 2 2 2 . 1 . . . . . . Utility 25 | 1 1 . 3 . . 1 1 5 . 10 2 1 Device 8 | . . . 1 . . . . 1 . 4 1 1 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 3 | . . . 1 . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . 1 . . 1 . 3 . 5 1 . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 2 2 3 . . . . 10 . 1 . 3 Energy Gun 3 | 1 1 . . . . . . 1 . . . . Energy Cannon 4 | . . . 1 . . . . 1 . . . 2 Ballistic Gun 8 | 1 . 2 2 . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 Impact Weapon 5 | . . . . . . . . 4 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . . 3 . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 12 | . . . . . . . . . . 12 . . Parts Lost 34 | . 2 4 1 . . . 3 4 2 9 . 9 Power 6 | . . 1 1 . . . . 1 . 1 . 2 Propulsion 15 | . 1 1 . . . . 1 1 1 5 . 5 Utility 7 | . . . . . . . 1 1 1 2 . 2 Weapon 6 | . 1 2 . . . . 1 1 . 1 . . Highest Loss Streak 6 | . 2 4 1 . . . 3 2 1 6 . 5 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 90 | . 79 65 93 100 100 100 86 86 87 92 100 81 Engine 6 | . 14 11 11 11 11 3 . 4 7 6 7 6 Treads 1 | . . . . . . . . 5 . . . . Leg 28 | . 22 4 . . . . 10 29 37 35 38 24 Flight 5 | . . 15 39 44 44 44 25 1 . . . . Device 1 | . . . . . . . . 2 . 3 . . Storage 6 | . 14 5 . . . . 6 7 7 7 7 7 Processor 8 | . . . 8 11 11 6 . 6 7 7 15 15 Protection 12 | . . . 11 11 11 15 17 11 10 12 14 9 Ballistic Gun 4 | . 14 22 20 22 22 22 17 3 . . . . Impact Weapon 11 | . . . . . . . . 11 15 15 15 13 Peak Build Rating 53 | 6 7 5 22 22 23 25 30 53 46 46 52 44 Average Rating 35 | 5 5 4 19 22 22 24 27 38 43 38 42 38 On Entrance 23 | . 6 5 5 22 22 23 25 22 46 42 40 44 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 13 19 18 13 13 13 17 37 58 57 59 61 42 Greatest Support 87 | 20 20 10 17 17 17 17 32 87 87 87 77 77 Greatest Overweight (x) 3 | . 1 3 . . . . 2 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 5 5 5 5 15 15 15 15 15 15 Average Capacity 13 | 7 9 6 5 5 5 5 12 15 15 15 15 15 Most Carried 15 | 2 4 5 5 5 5 5 5 15 15 15 15 15 Average Carried 11 | 1 3 4 4 4 4 4 4 11 14 14 14 14 Final Capacity 15 | 8 10 5 5 5 5 5 15 15 15 15 15 15 Final Carried 15 | 2 4 5 4 5 5 5 5 15 15 15 15 12 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Gladiator 14% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1485 | 213 108 44 109 202 . 126 . 327 26 292 37 1 Remotely 26 | . . . . . . . . . . 26 . . Salvage Created 2596 | . 100 44 110 221 . 54 112 478 392 1043 . 42 Parts 87 | . 13 6 11 14 . 4 3 6 7 23 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 5 20 . . Prevented 8 | . . . . . . . . . 3 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | . 9 3 5 7 . 4 2 9 9 20 . 3 Melee 22 | . . . . . . . . 5 3 12 . 2 Guns 27 | . 5 3 5 7 . 4 2 1 . . . . AOE 4 | . 4 . . . . . . . . . . . Classes Destroyed 10 | . 2 . 1 1 . . 1 2 1 1 . 1 Builder 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . Swarmer 36 | . 9 3 4 3 . 4 . 2 2 9 . . Grunt 17 | . . . . 4 . . 1 1 5 6 . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 8 | . . . 1 . . . . 4 1 2 . . Programmer 4 | . . . . . . . . 2 . 2 . . Assembled 3 | . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 6 3 4 4 . 3 2 2 2 5 . 3 Combat Bots Only 6 | . 6 3 4 4 . 3 2 2 2 5 . 3 Max Kills in Single Turn 2 | . 2 1 1 2 . 1 1 1 1 1 . 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 692 | . 84 31 65 11 . 36 28 151 67 167 . 52 Missed 239 | . 26 9 37 5 . 18 11 50 25 45 . 13 Damage Taken 5904 | . 469 189 351 60 . 158 268 1071 501 1674 . 1163 Core 1070 | . 103 54 120 . . 41 48 141 51 103 . 409 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 339 | . . . 46 13 . 18 57 166 . 17 . 22 Core Remaining (%) 71 | 100 . 37 . . . 59 91 . . . . . Volleys Fired 78 | . 13 11 8 14 . 12 10 7 . . . 3 Largest 2 | . 2 2 2 2 . 2 2 2 . . . 2 Hottest 180 | . 60 60 50 50 . 50 50 53 . . . 180 Shots Fired 147 | . 26 17 16 28 . 24 20 11 . . . 5 Gun 136 | . 21 17 16 28 . 24 20 10 . . . . Cannon 4 | . . . . . . . . . . . . 4 Launcher 5 | . 5 . . . . . . . . . . . Special 2 | . . . . . . . . 1 . . . 1 Kinetic 124 | . 13 13 16 28 . 24 20 10 . . . . Thermal 4 | . . . . . . . . . . . . 4 Explosive 5 | . 5 . . . . . . . . . . . Electromagnetic 12 | . 8 4 . . . . . . . . . . Robot Hit Streak 23 | . 4 2 3 3 . 5 5 20 . . . 23 Robot Miss Streak 6 | . 3 5 3 2 . 6 2 3 . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . Shots Hit Robots 164 | . 12 7 8 8 . 10 13 34 27 39 . 6 Core Hits 68 | . 15 4 6 7 . 4 5 11 4 9 . 3 Critical Kills 7 | . . . 1 1 . . . . 1 4 . . Critical Parts Destroyed 17 | . . . . . . 1 . 4 4 7 . 1 Critical Strikes 25 | . . . 1 1 . 1 . 5 5 11 . 1 Destroy 3 | . . . 1 1 . 1 . . . . . . Smash 22 | . . . . . . . . 5 5 11 . 1 Melee Attacks 163 | . . . . . . . . 46 33 75 . 9 Impact 163 | . . . . . . . . 46 33 75 . 9 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . 6 8 7 . 1 Damage Inflicted 6128 | . 401 66 131 174 . 207 262 1337 1216 2033 . 301 Guns 1102 | . 96 59 131 174 . 207 262 173 . . . . Cannons 133 | . . . . . . . . . . . . 133 Explosions 305 | . 305 . . . . . . . . . . . Melee 4581 | . . . . . . . . 1164 1216 2033 . 168 Ramming 7 | . . 7 . . . . . . . . . . Kinetic 1059 | . 53 59 131 174 . 207 262 173 . . . . Thermal 172 | . 39 . . . . . . . . . . 133 Explosive 266 | . 266 . . . . . . . . . . . Electromagnetic 43 | . 43 . . . . . . . . . . . Impact 4581 | . . . . . . . . 1164 1216 2033 . 168 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 4 17 7 4 Average Corruption 3 | . . . . . . . . 1 2 6 7 4 Corruption Purged 10 | . . . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 58 | . . . . . . . . 4 10 38 2 4 Message Errors 12 | . . . . . . . . . 2 10 . . Matter Fused 20 | . . . . . . . . 1 3 13 1 2 Heat Flow Errors 6 | . . . . . . . . . 1 4 1 . Energy Discharges 8 | . . . . . . . . . 2 5 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . 2 . 3 . 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . . Alerts 2 | . . . . . . . . . 1 1 . . Overload Shots 4 | . . . . . . . . . . . . 4 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Overflow Damage 1749 | . 18 . . . . . . 406 425 823 . 77 Projectiles . | . . . . . . . . . . . . . Explosions 18 | . 18 . . . . . . . . . . . Melee 1731 | . . . . . . . . 406 425 823 . 77 Knockbacks 12 | . . . . . . . . 3 3 6 . . Impact 11 | . . . . . . . . 3 3 5 . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 23 | . 20 3 . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 272 | . 60 20 49 48 . 60 84 11 121 272 149 249 Average Temperature 45 | . 22 15 21 19 . 23 37 7 58 92 81 148 Received Heat Transfer 1357 | . . . 126 18 . . 153 240 141 300 . 379 Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . 3 6 11 . 1 Combat Hostiles 21 | . . . . . . . . 3 6 11 . 1 Parts Fried 13 | . . . . . . . . 5 3 5 . . Impact Corruptions 66 | . . . . . . . . 16 15 33 . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 149 | . 50 . . . . . . . . . . 99 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 364 | . 234 151 364 288 . 120 213 165 . . . . Initial 138 | . . 91 58 138 . . 46 82 . . . . Average 98 | . 100 126 172 216 . 74 147 68 . . . . Maximum Alert Level 1 | . 1 . 1 1 . . 1 . . . . . Low Security (%) 88 | 100 65 100 56 5 . 100 96 100 . . . . Level 1 11 | . 34 . 43 94 . . 3 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . 2 . . . . 3 . . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 3 | . . . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 9 5 28 5 . 9 19 15 15 27 . 5 Peak Tracking Total 15 | . 6 3 15 2 . 4 7 5 3 5 . 3 Tactical Retreats 12 | . . 1 2 . . 1 1 . 4 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 2 | . . . . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 18 | . 3 . 2 . 1 . 3 6 1 2 . . Terminals 9 | . 3 . 2 . . . 3 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 33 | . 7 . 3 . 1 . 6 11 1 4 . . Successful 19 | . 3 . 1 . 1 . 5 4 1 4 . . Failed 14 | . 4 . 2 . . . 1 7 . . . . Catastrophic 1 | . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 4 . 3 . 1 . 6 3 . 1 4 . Terminals 19 | . 7 . 3 . . . 6 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 8 | . 1 . . . 1 . 1 . 1 4 . . Record 3 | . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 2 . 1 . . . 4 1 . . . . Terminals 8 | . 2 . 1 . . . 4 1 . . . . Assimilate 2 | . . . . . . . 2 . . . . . Botnet 6 | . 2 . 1 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 2 . 2 . . . 2 5 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . . . . . . 1 1 4 . . 1 Largest Group 4 | . . . . . . . 1 1 4 3 . 1 Highest-Rated Group 95 | . . . . . . . 10 30 95 70 . 70 Highest-Rated Ally 70 | . . . . . . . 10 30 25 25 . 70 Total Orders . | . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . 4 18 6 . 1 Total Damage 717 | . . . . . . . . 107 452 129 . 29 Kills 8 | . . . . . . . . 3 3 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . 1 . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6915 | 58 217 197 151 196 118 91 363 1668 1030 1307 1284 235 Spaces Moved 5759 | 43 126 254 344 204 374 158 381 1115 723 876 1033 128 Core 10 | 5 . 5 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4172 | 38 126 27 . . . . 106 1115 723 876 1033 128 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1577 | . . 222 344 204 374 158 275 . . . . . Fastest Speed 31 | 50 120 37 31 31 31 31 31 123 126 120 122 126 Average Speed 103 | 111 138 54 32 31 31 31 83 131 126 122 123 149 Slowest Speed 270 | 120 190 200 34 31 31 31 270 196 127 190 126 210 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . 2 11 1 . 2 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 32 51 35 51 68 42 34 24 87 86 87 25 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . Known Exits Taken 6 | . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . . 2 . . . 1 2 . Spaces Dug 7 | . . . . . . . . 5 . 2 . . Terrain Destroyed 51 | . 44 . . . . . . 5 . 2 . . Melee 7 | . . . . . . . . 5 . 2 . . Projectile . | . . . . . . . . . . . . . AOE 44 | . 44 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6379 | 50 146 293 364 319 375 183 410 1251 803 998 1039 148 Wait 215 | . . 20 . 98 . 10 13 38 14 18 . 4 Move 5712 | 42 125 249 324 201 373 153 374 1114 722 875 1032 128 Hop 16 | . . 2 8 1 . 2 3 . . . . . Pick Up 54 | 2 3 2 6 1 1 1 3 22 1 11 1 . Fast Attach 39 | 6 1 4 7 . . . 2 10 . 8 1 . Attach 23 | . 1 1 2 . . . 1 6 1 8 . 3 Detach 4 | . 1 1 . . . . . 2 . . . . Swap 19 | . 1 . . 2 . 3 . 4 . 4 2 3 Drop 43 | . 1 1 9 2 1 2 4 12 . 8 3 . Fire 78 | . 13 11 8 14 . 12 10 7 . . . 3 Melee 131 | . . . . . . . . 36 24 64 . 7 Ram 2 | . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . 41 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 347 | -10/Mines | Core integrity fell below 50% 378 | -10/Mines | Lost 4 parts (1p1n2w) 421 | -10/Mines | Discovered new exit (range 3) 467 | -10/Mines | Discovered new exit (range 15) 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Propulsion x2 618 | -9/Materials | Discovered new exit (range 16) 624 | -9/Materials | Entered Mines 656 | -9/Mines | Learned Materials machine intel 671 | -9/Mines | Excavation squad dispatched 671 | -9/Mines | A large section of the Mines collapsed 803 | -9/Mines | Discovered new exit (range 5) 819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 819 | -9/Mines | Discovered new exit (range 5) 820 | -9/Mines | Entered Exiles 828 | -9/Exiles | Met 8R-AWN 833 | -9/Exiles | Met EX-HEX 845 | -9/Exiles | Met EX-DEC 860 | -9/Exiles | Met EX-BIN 864 | -9/Exiles | Aligned with FarCom system 865 | -9/Exiles | Given EX-Vault access code 872 | -9/Exiles | Opened EX-Vault 874 | -9/Exiles | Found Field Lobotomy Kit 881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 887 | -9/Exiles | Exiles lab attacked by MAIN.C 913 | -9/Exiles | Build established: Sprinter 935 | -9/Exiles | Discovered new exit (range 10) 938 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 938 | -9/Exiles | Entered Mines 1026 | -8/Mines | Discovered new exit (range 12) 1029 | -8/Mines | Entered Materials 1029 | -8/Materials | Evolved 2 slots: Utility x2 1030 | -8/Materials | Loaded intel: 57 machine locations 1121 | -8/Materials | Identified exit to Factory 1392 | -8/Materials | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -7/Factory | Build established: Mutant 1423 | -7/Factory | Lost 3 parts (1n1u1w) 1568 | -7/Factory | Discovered new exit (range 5) 1578 | -7/Factory | Identified exit to Lower Caves 1583 | -7/Factory | Discovered new exit (range 10) 1595 | -7/Factory | Identified exit to Factory 1896 | -7/Factory | Discovered exit to Factory (range 13) 2898 | -7/Factory | Assimilated L-41 Fighter with FLK Orb 3060 | -7/Factory | Entered Lower Caves 3086 | -7/Lower Caves | Learned Factory stockpile data 3172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3397 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3647 | -7/Lower Caves | Encountered a Warlord checkpoint 4071 | -7/Lower Caves | Discovered new exit (range 5) 4074 | -7/Lower Caves | Identified exit to Lower Caves 4090 | -7/Lower Caves | Entered another Lower Caves area 4090 | -7/Lower Caves | Accompanied by 3 allies 4261 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4295 | -7/Lower Caves | Discovered exit to Factory (range 12) 4489 | -7/Lower Caves | Lost 3 parts (2n1u) 4683 | -7/Lower Caves | System corruption reached 10% 4703 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 4707 | -7/Lower Caves | Learned location of Extension (-4) 4724 | -7/Lower Caves | Learned Armory terminal intel 4764 | -7/Lower Caves | Build established: Scavenger-Mutant 5248 | -7/Lower Caves | Learned Factory emergency access door positions 5378 | -7/Lower Caves | Discovered new exit (range 6) 5383 | -7/Lower Caves | Encountered a Warlord checkpoint 5383 | -7/Lower Caves | Identified exit to Zion 5397 | -7/Lower Caves | Entered Zion 5446 | -7/Zion | System corruption cleaned by Quarantine Array 5561 | -7/Zion | Build established: Scavenger-Gladiator 5567 | -7/Zion | Discovered new exit (range 15) 5936 | -7/Zion | Found Prototype Device 5936 | -7/Zion | Identified Phasing AFG 6310 | -7/Zion | Learned 12 Factory zone layouts 6332 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6492 | -7/Zion | Rebuked by Imprinter 6659 | -7/Zion | Opened final containment barrier to the Deep Caves 6675 | -7/Zion | Discovered new exit (range 5) 6678 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6679 | -7/Zion | Identified exit to Deep Caves 6681 | -7/Zion | Entered Deep Caves 6839 | -7/Deep Caves | Lost 4 parts (3n1u) 6879 | -7/Deep Caves | Attacked by Z-Imprinter 6883 | -7/Deep Caves | Core integrity fell below 50% 6889 | -7/Deep Caves | Z-Facility disabled 6899 | -7/Deep Caves | Assimilated 17-BPM(z) with FLK Orb 6907 | -7/Deep Caves | Core integrity fell below 20% 6916 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06812_ Hvy. Flail follow-up attack on as-78315. 06813_ as-78315 system terminally corrupted. 06815_ Acquired 1 matter. 06832_ System corrupted: Matter fused (-10). 06852_ System corrupted: Energy discharge (-89). 06868_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06882_ Core Shielding destroyed. 06885_ Aluminum Leg destroyed. 06889_ Z-Facility disabled. 06896_ RO-WQ1(o) destroyed. 06899_ 17-BPM(z) assimilated. 06899_ Imp. Deuterium Engine destroyed. 06902_ 17-BPM(z) destroyed. 06903_ System corrupted: Component data lost. 06903_ Mak. Leg destroyed. 06906_ Overload: Energy bleed (-29). 06912_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ??????????????????????????? #?????????????????? | | ?????????????????????????? ?????###?????????? | | ????????????????????????? ##?### ##?????#### | | ???????????????????????? ## # #???### | | ??????????????????????? ##### | | ??????????????????????? | | ??????????????????????? | | ???????????????????????? | | ????????????????????????? | | ?????????????????????????""" | | ???????????????????????""""" | | ???????????????????????""""" | | ???????????????????????""""" | | ??????????????????????""" | | ????????????????????"""""""" | | ???????????????????""""""""" =I | | ???????????????????""""""""" !%! | | ??????????????????""""""""" * | | ???????????????????"""" | | ??????????????????""""""o@% | | ??????????????????""""" ! | | ??????????????????""""""o | | ???????????????????""""" | | ???????????????????""""" | | ????????????????????""""""""o | | ????????????????????" | | ????????????????????" """ | | ????????????????????" """"" ????? | | ????????????????????" """"""" ?????? | | ????????????????????? "???""" ??????? | | ???????????????????????????"" ????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 8 Target Analysis 5 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Point Defense System | -7/Zion | Archive Greatsword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreMicroCompressor Manual? 0 Play Time 01:50:30 Cumulative 142.6 hours Start 2025.03.09 @ 23:57:14 End 2025.03.16 @ 00:01:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1106b16b-b8aa-4fb8-962c-038bccb647ef