Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 17:54:02 Player: Peace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (19) 95 Value Destroyed (316) 316 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 9205 Bonus ------- Pacifist 634 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array Experimental Signal Interpreter Improved Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Energy Well Advanced Visual Processing Unit Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Improved Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Nuclear Pulse Array Power Sword [Rating: 114] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Flight Unit Impulse Thruster Array Utility System Shield Device Improved Transmission Jammer Storage Energy Well Processor Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Flail Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . 2 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 72 | . 4 1 2 1 3 13 . 4 4 15 1 2 3 10 . 9 Power 7 | . 1 . . 1 . . . . . 2 . 1 1 . . 1 Engine 2 | . 1 . . 1 . . . . . . . . . . . . Core 4 | . . . . . . . . . . 2 . 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 5 | . 1 . . . . . . . . 3 . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . 1 . . . . . . . . 3 . . . 1 . . Utility 53 | . 2 1 2 . 3 11 . 2 4 9 1 1 2 9 . 6 Device 16 | . . . 2 . . 3 . 2 . 1 1 1 1 5 . . Storage 1 | . . . . . . . . . . . . . . 1 . . Processor 26 | . 2 . . . 3 5 . . 3 5 . . 1 2 . 5 Hackware 8 | . . . . . . 3 . . 1 2 . . . 1 . 1 Protection 2 | . . 1 . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 7 | . . . . . . 2 . 2 . 1 . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . 1 . 2 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . 1 . . 3 . . Parts Lost 31 | . . 1 . . 2 . . . 2 3 . . . 1 2 20 Power 3 | . . 1 . . . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 Utility 22 | . . . . . 1 . . . 2 1 . . . 1 1 16 Weapon 4 | . . . . . . . . . . 1 . . . . . 3 Highest Loss Streak 18 | . . 1 . . 2 . . . 1 2 . . . 1 2 18 Average Slot Usage (%) 68 | . 18 42 42 42 50 52 69 65 66 73 82 84 79 84 72 79 Core 1 | . . . . . . . . . . . . 5 5 4 1 . Flight 3 | . 1 14 14 14 8 . . . . 4 5 5 5 4 4 3 Device 6 | . . . 6 14 8 4 7 7 5 . 5 2 5 11 8 7 Storage 1 | . . . . . . . . . . . . . . 3 4 4 Processor 30 | . 15 20 7 . 25 36 30 26 32 42 29 29 27 24 18 29 Hackware 18 | . . . . . . 6 23 23 21 23 29 29 26 24 26 26 Protection 3 | . . 8 14 14 8 . . . . . 5 5 5 4 4 3 Impact Weapon 1 | . . . . . . . . . . . 5 5 5 4 4 3 Slashing Weapon 1 | . . . . . . 2 7 7 6 . . . . . . . Naked Turns 40 | . 40 . . . . . . . . . . . . . . . Heaviest Build 22 | . 3 3 2 2 2 4 3 3 3 8 9 20 21 22 21 14 Greatest Support 27 | 3 4 4 4 4 4 3 3 3 3 20 20 20 20 27 27 27 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 1 1 4 4 4 3 3 4 4 4 4 4 4 3 4 Average Carried 2 | . 1 1 1 3 2 2 3 3 3 3 4 4 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 1 4 3 3 3 3 4 4 4 4 4 3 3 2 Class Distribution -------------------- 37% | Hacker-Mutant 24% | Mutant 24% | Wizard-Mutant 13% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 841 | 106 13 15 . 50 . 93 . . 196 133 . . 90 85 . 60 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 778 | . . . . . . 93 . . 196 10 . . 92 215 . 172 Parts 33 | . . . . . . 8 . . 11 . . . 1 5 . 8 Haulers Intercepted 3 | . . . . . . . . . . . . . 1 2 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed 6 | . . . . . . 2 . . 1 . . . 1 1 . 1 Builder 8 | . . . . . . 2 . . 1 1 . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . . . . . . . . . 1 2 . . Recycler 2 | . . . . . . 1 . . 1 . . . . . . . Operator 3 | . . . . . . . . . 2 . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . 1 . 1 Best Kill Streak 3 | . . . . . . 3 . . 2 1 . . 1 2 . 2 Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Damage Taken 4894 | . 219 28 . . 197 391 . . 261 877 . . . 253 205 2463 Core 3349 | . 185 12 . . 144 331 . . 194 680 . . . 51 134 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 21 73 . . 52 77 . . 32 100 96 90 . Volleys Fired 9 | . . . . . . 9 . . . . . . . . . . Largest 1 | . . . . . . 1 . . . . . . . . . . Hottest 30 | . . . . . . 30 . . . . . . . . . . Shots Fired 9 | . . . . . . 9 . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 9 | . . . . . . 9 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . 3 . . . . . . . . . . Robot Miss Streak 1 | . . . . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 46 | . . . . . . 11 . 1 9 2 . . 8 7 . 8 Core Hits 19 | . 2 . . . . 5 . . 4 1 . . 3 1 . 3 Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 105 | . . . . . . 7 1 1 24 2 . . 12 21 2 35 Impact 67 | . . . . . . . . . . 1 . . 12 21 2 31 Slashing 34 | . . . . . . 7 1 1 24 1 . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . 4 Sneak Attacks 19 | . . . . . . 3 . 1 5 1 . . 1 2 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2468 | . 13 . . . . 324 . 98 647 150 . . 271 329 . 636 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 2442 | . . . . . . 315 . 98 647 146 . . 271 329 . 636 Ramming 26 | . 13 . . . . 9 . . . 4 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1346 | . . . . . . . . . . 110 . . 271 329 . 636 Slashing 1096 | . . . . . . 315 . 98 647 36 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 3 2 8 8 . . 3 . Average Corruption 3 | . . . . . . . . . 2 2 5 8 . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . 1 7 1 4 . . . . Message Errors 6 | . . . . . . . . . . 4 . 2 . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 2 1 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 760 | . . . . . . 71 . 68 192 90 . . 50 56 . 233 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 760 | . . . . . . 71 . 68 192 90 . . 50 56 . 233 Knockbacks 4 | . . . . . . . . . . 1 . . . . . 3 Impact 4 | . . . . . . . . . . 1 . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . 6 . . . . 4 . . . 1 . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 10 | . 4 . . . . 3 . . . 3 . . . . . . Targets Rammed 10 | . 4 . . . . 3 . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 190 | . . . . . . 14 . . . 190 . . . . . . Average Temperature 94 | . . . . . . 14 . . . 110 . . . . . . Received Heat Transfer 351 | . . 15 . . 117 66 . . 9 63 . . . 18 . 63 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . 3 . . 1 2 . 6 Impact Corruptions 17 | . . . . . . . . . . 3 . . 2 2 . 10 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Peak Influence 380 | . 28 35 . . 126 167 28 5 158 380 134 114 66 110 30 158 Initial 93 | . . 10 . . . 47 27 5 2 65 89 93 1 34 11 17 Average 89 | . 11 16 . . 70 78 15 5 76 255 112 69 35 46 13 81 Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . . Low Security (%) 87 | 100 100 100 . 100 100 100 100 100 100 14 100 100 100 100 100 100 Level 1 12 | . . . . . . . . . . 85 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . . 4 . 1 3 5 . . . 2 . 5 Investigation 2 | . 1 . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . 1 . . . . 2 . 1 Reinforcement 9 | . . . . . . 1 . 1 2 2 . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 11 | . 1 . . . 1 2 . . 2 2 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 149 | . 11 2 . . 9 21 6 . 15 20 6 1 3 11 3 41 Peak Tracking Total 25 | . 11 2 . . 5 10 6 . 7 6 6 1 4 4 3 25 Tactical Retreats 28 | . . 1 . . 3 5 . . 3 6 . . 1 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 10 | . . . . . . 1 . 2 1 3 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 1 2 . . . . . . . . . . Traps Reconfigurated 9 | . . . . . 3 6 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 2 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . . 3 . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 37 | . 2 1 . . 2 7 . 1 3 3 . 3 2 6 1 6 Terminals 28 | . 2 1 . . 1 4 . 1 2 2 . 2 2 6 1 4 Fabricators 3 | . . . . . . 1 . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . 1 . . . . . 2 Total Hacks 82 | . 6 3 . . 6 11 . 2 6 3 . 10 5 13 1 16 Successful 37 | . 2 2 . . 2 5 . . 1 1 . 9 3 6 . 6 Failed 45 | . 4 1 . . 4 6 . 2 5 2 . 1 2 7 1 10 Catastrophic 15 | . 2 . . . . 3 . 1 1 2 . . 1 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 6 . 1 . 2 5 . 2 3 3 . 3 4 7 1 5 Terminals 66 | . 6 3 . . 2 7 . 2 3 2 . 9 5 13 1 13 Fabricators 5 | . . . . . . 1 . . 3 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 4 3 . . . 1 . . . . . 3 Terminal Hacks 27 | . 2 2 . . 1 2 . . . . . 8 3 6 . 3 Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . . 1 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . 1 . . . . . . 1 1 1 . . Unreport Threat 6 | . . . . . . 2 . . . . . 2 . 2 . . Locate Traps 2 | . . . . . . . . . . . . . 1 1 . . Dispatch Records 2 | . . 1 . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 . . 1 . . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . 2 Seal Access 4 | . . . . . 1 1 . . . . . . . . . 2 Unauthorized Hacks 3 | . . . . . . 1 . . . 1 . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . Reprogram 2 | . . . . . . 1 . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 . . 2 4 . . 1 2 . 2 1 4 1 5 Full Trace Events 2 | . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 5 . . . . . . . . . . Non-combat 4 | . . . . . . 4 . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 7 . . . . . . . . . . parse_system 4 | . . . . . . 4 . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 10 | . . . . . . 2 1 . 3 1 . . . 2 . 1 Largest Group 3 | . . . . . . 2 1 . 3 1 . . . 2 . 1 Highest-Rated Group 93 | . . . . . . 64 31 . 93 41 . . . 92 . 44 Highest-Rated Ally 46 | . . . . . . 32 31 . 31 41 . . . 46 . 44 Total Orders 1 | . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 20 | . . . . . . 4 7 . 3 6 . . . . . . Total Damage 569 | . . . . . . 230 128 . . 211 . . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 4186 | 16 86 71 91 37 337 595 122 61 357 577 30 118 163 619 76 830 Spaces Moved 6842 | 31 155 173 218 83 296 923 191 104 562 1028 66 276 235 1234 126 1141 Core 2471 | 31 141 . . . 79 923 191 104 562 440 . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4371 | . 14 173 218 83 217 . . . . 588 66 276 235 1234 126 1141 Fastest Speed 40 | 50 40 40 40 40 40 50 50 50 50 40 40 40 40 40 40 40 Average Speed 43 | 50 49 40 40 40 42 51 50 50 50 44 40 40 40 40 40 40 Slowest Speed 120 | 50 50 40 40 40 50 100 50 50 50 50 40 40 120 40 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . 2 . . . . 6 . 3 . 9 1 28 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 45 44 60 35 30 31 87 4 19 38 89 13 8 39 5 32 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 48 | . . . . . . 2 1 . 11 . . . 3 9 2 20 Terrain Destroyed 48 | . . . . . . 2 1 . 11 . . . 3 9 2 20 Melee 48 | . . . . . . 2 1 . 11 . . . 3 9 2 20 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Total 7755 | 31 162 174 221 86 504 1023 215 108 599 1139 68 279 278 1308 145 1415 Wait 725 | . . . . . 207 55 24 . 7 82 1 4 27 44 19 255 Move 6737 | 30 154 172 217 82 291 923 190 103 561 1016 65 269 234 1214 123 1093 Hop 41 | . . . . . 2 . . . . 6 . 3 . 9 1 20 Pick Up 16 | 1 . . . 2 . 4 . . 2 5 . . . 1 . 1 Fast Attach 57 | . 4 1 2 1 1 9 . 4 4 12 1 2 2 7 . 7 Attach 14 | . . . . . 2 4 . . . 2 . . 1 3 . 2 Detach 23 | . . 1 2 1 1 6 . . . 4 1 . 1 5 . 1 Swap 1 | . . . . . . . . . . 1 . . . . . . Drop 16 | . . . . . . 3 . . 1 6 . 1 1 3 . 1 Fire 9 | . . . . . . 9 . . . . . . . . . . Melee 105 | . . . . . . 7 1 1 24 2 . . 12 21 2 35 Ram 10 | . 4 . . . . 3 . . . 3 . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 96 | -10/Materials | Core integrity fell below 50% 103 | -10/Materials | Entered Mines 107 | -10/Mines | Met a Derelict bent on vengeance 144 | -10/Mines | Learned location of Storage (-9) 172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 173 | -10/Mines | Discovered new exit (range 5) 174 | -10/Mines | Entered Exiles 184 | -10/Exiles | Met 8R-AWN 191 | -10/Exiles | Met EX-HEX 205 | -10/Exiles | Met EX-BIN 210 | -10/Exiles | Aligned with FarCom system 210 | -10/Exiles | Given EX-Vault access code 220 | -10/Exiles | Opened EX-Vault 222 | -10/Exiles | Found Prototype Device 222 | -10/Exiles | Identified Chronowheel 222 | -10/Exiles | Activated Chronowheel 225 | -10/Exiles | Found Prototype Device 225 | -10/Exiles | Identified Trap Reconfigurator 234 | -10/Exiles | Warned to stay clear of 0b10 Research branches 248 | -10/Exiles | Met EX-DEC 261 | -10/Exiles | Discovered new exit (range 12) 265 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 265 | -10/Exiles | Entered Mines 289 | -9/Mines | Learned Materials terminal intel 297 | -9/Mines | Discovered new exit (range 15) 302 | -9/Mines | Assembled infested the area 302 | -9/Mines | Entered Materials 302 | -8/Materials | Evolved 4 slots: Utility x4 303 | -8/Materials | Loaded intel: 12 terminal locations 325 | -8/Materials | Build established: Mutant 638 | -8/Materials | Discovered new exit (range 4) 639 | -8/Materials | Identified exit to Factory 639 | -8/Materials | Entered Factory 639 | -7/Factory | Evolved 2 slots: Utility x2 841 | -7/Factory | Fabricated Y-54 Guardian? 898 | -7/Factory | Garrison activated, responded to threat 1234 | -7/Factory | Sucked down chute 1234 | -7/Factory | Entered Waste 1235 | -7/Waste | Met a frightened Derelict 1242 | -7/Waste | Spotted C-40 Crusher 1311 | -7/Waste | Spotted C-40 Crusher 1320 | -7/Waste | Spotted C-40 Crusher 1321 | -7/Waste | Spotted C-40 Crusher 1329 | -7/Waste | Spotted C-40 Crusher 1331 | -7/Waste | Spotted C-40 Crusher 1341 | -7/Waste | Discovered new exit (range 11) 1356 | -7/Waste | Identified exit to Factory 1356 | -7/Waste | Entered Factory 1415 | -7/Factory | Discovered new exit (range 5) 1417 | -7/Factory | Entered another Factory area 1417 | -6/Factory | Evolved 2 slots: Utility x2 1493 | -6/Factory | Build established: Hacker-Scout 1711 | -6/Factory | Allied Derelicts emerged from ambush trap array 1772 | -6/Factory | Discovered new exit (range 4) 1773 | -6/Factory | Identified exit to Factory 1774 | -6/Factory | Entered another Factory area 1774 | -5/Factory | Evolved 2 slots: Utility x2 1831 | -5/Factory | Garrison activated, responded to threat 2084 | -5/Factory | Build established: Hacker-Mutant 2126 | -5/Factory | Core integrity fell below 50% 2351 | -5/Factory | Sucked down chute 2351 | -5/Factory | Entered Waste 2358 | -5/Waste | Found Prototype Device 2358 | -5/Waste | Identified System Purifier 2362 | -5/Waste | Spotted C-40 Crusher 2363 | -5/Waste | Spotted C-40 Crusher 2364 | -5/Waste | Spotted C-40 Crusher 2366 | -5/Waste | EMP discharged 2367 | -5/Waste | Spotted C-40 Crusher 2367 | -5/Waste | Spotted C-40 Crusher 2369 | -5/Waste | Spotted C-40 Crusher 2377 | -5/Waste | Discovered new exit (range 10) 2380 | -5/Waste | Identified exit to Factory 2381 | -5/Waste | Entered Factory 2443 | -5/Factory | Identified exit to Factory 2499 | -5/Factory | Entered another Factory area 2499 | -4/Factory | Evolved 2 slots: Utility x2 2561 | -4/Factory | Identified exit to Research 2661 | -4/Factory | Discovered new exit (range 13) 2662 | -4/Factory | Entered Research 2662 | -3/Research | Evolved 2 slots: Utility x2 2730 | -3/Research | Allied Derelicts emerged from ambush trap array 2978 | -3/Research | Spotted B-86 Titan 3192 | -3/Research | Found Prototype Processor 3192 | -3/Research | Identified Exp. Signal Interpreter 3236 | -3/Research | Identified exit to Research 3281 | -3/Research | Entered another Research area 3281 | -2/Research | Evolved 2 slots: Utility x2 3337 | -2/Research | Discovered new exit (range 12) 3356 | -2/Research | Identified exit to Access 3357 | -2/Research | Entered Access 3357 | -1/Access | Evolved 2 slots: Utility x2 3420 | -1/Access | Build established: Wizard-Mutant 3907 | -1/Access | Identified exit to Command 4157 | -1/Access | Found Enh. Force Lance 4165 | -1/Access | Spotted B-99 Colossus 4165 | -1/Access | Spotted B-99 Colossus 4179 | -1/Access | Core integrity fell below 50% 4186 | -1/Access | Core integrity fell below 20% 4187 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04179_ Imp. Propulsion Shielding destroyed. 04179_ Impulse Thruster Array destroyed. 04179_ Adv. Hacking Suite destroyed. 04182_ Energy Well destroyed. 04182_ Penetrated by Slug. 04182_ Slug penetrates Reinforced Barrier. 04182_ Slug penetrates Sealed Heavy Doors. 04182_ Slug penetrates Reinforced Barrier. 04182_ Penetrated by Slug. 04182_ Slug penetrates Reinforced Barrier. 04184_ P-80 Master resets B-99 Colossus, system corruption cleaned. 04185_ Imp. Melee Analysis Suite destroyed. 04185_ Enh. Force Lance destroyed. 04185_ Adv. Visual Processing Unit destroyed. 04185_ Adv. Armor Integrity Analyzer destroyed. 04185_ Penetrated by Slug. 04185_ Slug penetrates Reinforced Barrier. 04186_ Penetrated by Slug. 04186_ Slug penetrates Reinforced Barrier. 04186_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | !]] #??????????????????????????????????????? | | !]] ???????????????????????????????????????? | | !] ] ??????????#########??????????????????????? | | ????????????# "??????????????????????? | | ??????????????# BB "??????????????????????? | | #+################# BB "??????????????????????? | | "??????????????????????? | | "??????????????????????? | | "??????????????????????? | | p sBB "??????????????????????? | | #+##"###+#"######## BB "??????????????????????? | | ?????? ??????## ssss "??????????????????????? | | ????# ????#; s @"??????????????????????? | | ????# """#???##########??????????????????????? | | ????# """#???????????????????????????????????? | | ????# ! R"#???????????????????????????????????? | | ????# """#???????????????????????????????????? | | ????# "" #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????##########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 485 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 68 Targeting Accuracy 16 Melee Accuracy 12 Core Analysis 8 Armor Integrity Analysis 66 Offensive Hacking 44 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireTargetAxe Manual? 0 Play Time 01:15:46 Cumulative 74.5 hours Start 2021.10.23 @ 16:37:55 End 2021.10.23 @ 17:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b46a639-fb44-4ef2-9ca6-4f5e9f18320c