Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 14:05:57 Player: nirgal Result: Destroyed self via exploding Compression Vault Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (830) 830 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3005 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Compact Matter Pod (150) Advanced Targeting Computer Light Armor Plating Reflective Plating Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Shock Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Drone Bay > --- WEAPON ----------- Shock Rifle Beam Rifle Field Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Compact Matter Pod Advanced Targeting Computer Light Armor Plating Reflective Plating Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Shock Rifle Shock Rifle Assault Rifle Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VSS Leg Leg VSS Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 26 | 7 3 7 1 4 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . 1 . Treads . | . . . . . . Leg 6 | 2 . 3 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 3 1 . 2 1 Device 3 | 1 . 1 . . 1 Storage 4 | 1 3 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 2 . 3 1 1 3 Energy Gun 6 | . . 2 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 2 1 2 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . 1 3 Utility 3 | . . 1 . . 2 Weapon 7 | . . 1 1 1 4 Highest Loss Streak 10 | . . 1 1 2 10 To Critical Strikes . | . . . . . . Average Backups 14 | 5 8 15 16 17 19 Power . | . 1 1 1 1 1 Propulsion 5 | 3 4 6 8 7 2 Utility 4 | . 2 4 4 3 11 Weapon 2 | . 1 3 3 4 3 Tool/Special . | . . . . . . Unused Backups 17 | . . . . . 17 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 10 | . . . . . 10 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 98 99 94 83 Engine 10 | . 14 11 11 9 7 Leg 28 | . 28 31 33 25 21 Device 11 | . 14 10 11 9 12 Storage 11 | . 14 11 11 9 9 Processor 2 | . . . . 7 9 Protection 1 | . . . . 9 1 Energy Gun 11 | . . 3 21 16 16 Ballistic Gun 18 | . 28 29 11 9 6 Peak Build Rating 33 | 7 7 20 21 26 33 Average Rating 16 | 6 7 16 20 23 26 On Entrance 13 | . 7 7 20 21 25 Avg Prop Armor Cover (%) 13 | 13 . . . . . Naked Turns . | . . . . . . Heaviest Build 60 | 15 50 54 54 57 60 Greatest Support 36 | 20 20 36 36 36 36 Greatest Overweight (x) 4 | 4 2 4 1 2 3 Average Overweight (x) . | . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 20 | 7 9 17 17 18 20 Average Carried 14 | 5 8 15 16 17 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 18 | 7 9 17 17 18 18 Class Distribution -------------------- 52% | Gunner 38% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 930 | 330 96 245 219 40 . Remotely . | . . . . . . Salvage Created 1068 | 102 110 300 282 177 97 Parts 84 | 14 13 20 23 10 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 5 7 13 3 2 Guns 28 | . 5 7 12 3 1 AOE 2 | . . . 1 . 1 Classes Destroyed 6 | 2 2 1 . . 1 Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Swarmer 14 | . 3 1 10 . . Grunt 9 | . 2 3 3 . 1 Duelist 1 | . . . . . 1 Sentry 6 | . . 3 . 3 . Best Kill Streak 6 | 2 3 6 4 3 1 Combat Bots Only 6 | . 3 6 4 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 198 | . 12 31 79 18 58 Missed 43 | . 6 6 18 5 8 Hits 155 | . 6 25 61 13 50 Melee 6 | . . . . . 6 Projectile 149 | . 6 25 61 13 44 Critical Strikes 5 | . . 3 . 1 1 Damage Taken 2353 | . 98 337 558 185 1175 Core 785 | . 10 112 92 56 515 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 99 | . . . . . 99 Core Remaining (%) 81 | 100 96 . 49 . . Volleys Fired 92 | 14 9 19 28 10 12 Largest 3 | 2 2 3 3 2 3 Hottest 169 | 40 40 103 133 70 169 Shots Fired 229 | 28 18 56 79 20 28 Gun 228 | 28 18 56 79 20 27 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 137 | 28 18 53 28 10 . Thermal 52 | . . 3 28 . 21 Explosive 1 | . . . . . 1 Electromagnetic 39 | . . . 23 10 6 Robot Hit Streak 12 | 8 5 12 5 7 8 Robot Miss Streak 5 | 3 2 3 5 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 132 | 16 11 34 38 15 18 Core Hits 53 | 6 7 13 17 6 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . 1 1 . 2 Burn 3 | . . 1 . . 2 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1908 | 198 141 430 577 205 357 Guns 1786 | 198 141 430 530 205 282 Cannons . | . . . . . . Explosions 109 | . . . 39 . 70 Melee . | . . . . . . Ramming 13 | . . . 8 . 5 Kinetic 1009 | 198 141 413 168 89 . Thermal 479 | . . 17 242 . 220 Explosive 70 | . . . . . 70 Electromagnetic 337 | . . . 159 116 62 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles . | . . . . . . Explosions 1 | . . . . . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . 35 . 120 Shots 3 | . . . 1 . 2 Rammed 5 | . . . . . 5 Targets Rammed 9 | . . . 2 . 7 Kicked 4 | . . . 2 . 2 Crushed . | . . . . . . Highest Temperature 731 | . . 82 355 54 731 Average Temperature 160 | . . 22 124 30 390 Received Heat Transfer 744 | . 6 186 48 81 423 Effects 18 | . . . . . 18 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 8 | . . . . . 8 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1221 | . . 111 444 . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 189 | 5 70 102 189 70 30 Initial 57 | . 3 . 26 57 16 Average 41 | . 12 27 113 33 2 Influence Increases 886 | 25 120 184 387 90 80 Destroy 0b10 Robot/C 600 | . 100 140 260 60 40 Destroy 0b10 Robot/NC 25 | 25 . . . . . Destroy Leader 130 | . 20 40 30 30 10 Successful Hack 11 | . . 2 . . 9 Disable Machine 30 | . . . 15 . 15 Destroy Structure 15 | . . 2 7 . 6 Lose Combat Pursuer 75 | . . . 75 . . Influence Decreases 845 | 20 125 116 306 199 79 Entered New Map 160 | . 2 . 42 92 24 Time Decay 635 | 20 123 106 254 107 25 Lost Part 50 | . . 10 10 . 30 Squads Dispatched 3 | . 1 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 7 8 17 3 3 Peak Tracking Total 4 | . 4 3 4 3 3 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 1 2 . 1 2 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 14 | . 1 5 . 3 5 Successful 10 | . . 4 . 1 5 Failed 2 | . 1 . . 1 . Catastrophic . | . . . . . . Database Lockouts 2 | . . 1 . 1 . Manual . | . . . . . . Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 2 | . . 2 . . . Scanalyzers 6 | . . 3 . 3 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . 2 . 1 . Retrieve Study 3 | . . 2 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 . 1 . Parts Repaired 2 | . . . . . 2 Time 64 | . . . . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . 6 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 2062 | 147 464 432 558 257 204 Seismic 2062 | 147 464 432 558 257 204 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2214 | 213 464 448 558 257 274 Spaces Moved 931 | 118 208 190 251 124 40 Core 19 | 19 . . . . . Treads . | . . . . . . Legs 912 | 99 208 190 251 124 40 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 165 165 Average Speed 176 | 130 193 185 180 173 169 Slowest Speed 450 | 250 260 450 180 255 345 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 41 25 75 15 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . 7 . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . 7 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1266 | 145 251 243 294 144 189 Wait 174 | . 31 17 12 4 110 Move 926 | 117 207 189 250 123 40 Hop . | . . . . . . Pick Up 28 | 7 . 9 1 3 8 Fast Attach 14 | 7 . 3 . 2 2 Attach 8 | . . 3 1 2 2 Detach 2 | . . 2 . . . Swap 6 | . 3 1 . . 2 Drop 7 | . 1 . . . 6 Fire 92 | 14 9 19 28 10 12 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 4 | . . . 2 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 12) 641 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 846 | -9/Materials | Central database locked down 976 | -9/Materials | Build established: Gunner 1090 | -9/Materials | Discovered new exit (range 7) 1126 | -9/Materials | Entered Mines 1266 | -9/Mines | Excavation squad dispatched 1266 | -9/Mines | A large section of the Mines collapsed 1494 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1572 | -9/Mines | Core integrity fell below 50% 1659 | -9/Mines | Discovered new exit (range 9) 1684 | -9/Mines | Entered Materials 1684 | -8/Materials | Evolved 2 slots: Utility x2 1724 | -8/Materials | Central database locked down 1908 | -8/Materials | Discovered new exit (range 6) 1916 | -8/Materials | Identified exit to Storage 1941 | -8/Materials | Entered Storage 2045 | -8/Storage | Repaired VSS Leg+ 2072 | -8/Storage | Repaired Seismic Detector 2177 | -8/Storage | Core integrity fell below 50% 2208 | -8/Storage | Core integrity fell below 20% 2215 | -8/Storage | Destroyed self via exploding Compression Vault Last Messages --------------- 02173_ Seismic Detector destroyed. 02174_ Kicked G-47 Trooper. 02175_ Overheating: Energy bleed (-12). 02176_ Overheating: Core damaged (-77). 02177_ Overheating: Core damaged (-99). 02177_ R-06 Scavenger collects Core Shielding. 02177_ G-47 Trooper IFF system glitched. 02177_ VSS Leg+ destroyed. 02178_ Slammed into G-47 Trooper. 02193_ G-47 Trooper IFF system glitched. 02197_ Field Laser destroyed. 02199_ Broken VSS Leg+ destroyed. 02200_ Slammed into G-47 Trooper. 02208_ K-01 Serf collects debris. 02209_ G-47 Trooper IFF system glitched. 02211_ K-01 Serf collects debris. 02213_ Critical hit (Burn: +37). 02215_ Compression Vault explodes. 02215_ Destroyed Aluminum Leg. 02215_ G-47 Trooper destroyed. 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