Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 21:03:14 Player: KudzuControl Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1914) 1914 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5939 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Supersonic Drone Bay (1/1) Arc Projector Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Battery Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core High-capacity Matter Pod Experimental Sensor Array Advanced Signal Interpreter Supersonic Drone Bay Shock Rifle Light EM Pulse Cannon Grenade Launcher Rocket Launcher Improved Datajack [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . . . 2 2 Weapon . | . . . . . . . . Parts Attached 69 | 4 7 8 7 1 2 21 19 Power 6 | 2 . . 1 . . 1 2 Engine 3 | 2 . . 1 . . . . Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 10 | 1 1 . 2 . . 3 3 Treads 2 | . . . 2 . . . . Leg 6 | 1 1 . . . . 3 1 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . 2 5 1 1 1 6 5 Device 8 | . 1 3 . . . 2 2 Storage 6 | . 1 . 1 1 1 1 1 Processor 5 | . . 1 . . . 3 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 32 | 1 4 3 3 . 1 11 9 Energy Gun 9 | . . 1 1 . . 5 2 Energy Cannon 4 | . . 1 . . . 1 2 Ballistic Gun 5 | 1 1 . . . 1 2 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 10 | . 2 1 2 . . 3 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . . . 3 . . 2 19 Power 2 | . . . . . . . 2 Propulsion 6 | . . . 1 . . 1 4 Utility 6 | . . . . . . 1 5 Weapon 10 | . . . 2 . . . 8 Highest Loss Streak 11 | . . . 3 . . 1 11 Average Slot Usage (%) 93 | . 92 98 93 88 100 99 85 Engine 7 | . 14 11 11 11 11 . . Core 2 | . . . . . . 8 6 Treads 10 | . . . 9 22 22 5 . Leg 8 | . 28 22 11 . . 12 12 Device 15 | . 9 30 17 11 11 19 18 Storage 9 | . 11 5 4 11 11 9 9 Processor 14 | . . 5 11 11 11 22 21 Protection 6 | . . 1 11 11 11 2 1 Energy Gun 2 | . . 2 5 . . 7 4 Energy Cannon 2 | . . 8 5 . . . 5 Ballistic Gun 3 | . 7 . . . 11 7 . Launcher 7 | . 15 7 5 11 11 2 . Naked Turns 29 | . . . . . . . 29 Heaviest Build 45 | 6 13 19 20 17 20 32 45 Greatest Support 40 | 10 20 20 40 40 40 40 30 Greatest Overweight (x) 2 | . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 6 6 6 10 10 Average Capacity 5 | 4 4 4 4 4 5 6 9 Most Carried 10 | 3 4 4 4 5 6 10 10 Average Carried 5 | 1 3 3 3 4 5 6 9 Final Capacity 10 | 4 4 4 6 4 6 10 4 Final Carried 10 | 3 4 4 4 4 6 10 4 Class Distribution -------------------- 60% | Mutant 31% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1676 | 156 52 22 276 200 143 591 236 Remotely . | . . . . . . . . Salvage Created 2101 | . 96 124 344 . 121 448 968 Parts 119 | . 8 7 12 . 8 28 56 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 47 | . 2 5 6 . 3 10 21 Guns 12 | . . 1 . . 3 6 2 Cannons 12 | . . 3 1 . . . 8 AOE 21 | . 2 1 5 . . 3 10 Classes Destroyed 12 | . 2 2 4 . 1 2 1 Worker 6 | . . . 1 . . 1 4 Builder 3 | . . . 1 . . 2 . Tunneler 1 | . . . 1 . . . . Hauler 1 | . 1 . . . . . . Recycler 6 | . . . . . 1 1 4 Watcher 1 | . . . . . . 1 . Swarmer 14 | . . 1 . . 3 3 7 Grunt 26 | . 2 2 5 . . 5 12 Brawler 1 | . . . 1 . . . . Sentry 3 | . . 2 . . . . 1 Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 3 4 . 3 8 10 Combat Bots Only 7 | . 2 3 3 . 3 6 7 Max Kills in Single Turn 6 | . 2 1 2 . 1 4 6 Gunslinging . | . . . . . . . . Exploded 4 | . 1 1 1 . . 3 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 3647 | . 64 422 194 . 25 644 2298 Core 986 | . 12 127 41 . . 104 702 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 95 . . . 58 81 . Volleys Fired 156 | . 2 19 32 . 11 44 48 Largest 2 | . 2 2 2 . 1 2 2 Hottest 131 | . 60 116 116 . 25 90 131 Shots Fired 247 | . 4 29 57 . 11 68 78 Gun 111 | . . 1 22 . 11 62 15 Cannon 95 | . . 19 25 . . . 51 Launcher 41 | . 4 9 10 . . 6 12 Special . | . . . . . . . . Kinetic 63 | . . . . . 11 33 19 Thermal 101 | . . 20 47 . . 9 25 Explosive 41 | . 4 9 10 . . 6 12 Electromagnetic 42 | . . . . . . 20 22 Robot Hit Streak 24 | . 1 12 7 . 9 21 24 Robot Miss Streak 5 | . . 2 4 . 2 2 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 148 | . 1 17 15 . 8 55 52 Core Hits 124 | . 3 9 16 . 4 25 67 Critical Hits 1 | . . . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5433 | . 86 435 851 . 133 1335 2593 Guns 1257 | . . 14 103 . 133 788 219 Cannons 1283 | . . 246 87 . . . 950 Explosions 2873 | . 86 175 649 . . 547 1416 Melee . | . . . . . . . . Ramming 20 | . . . 12 . . . 8 Kinetic 819 | . . . . . 133 375 311 Thermal 1133 | . . 260 190 . . 101 582 Explosive 2823 | . 86 175 649 . . 547 1366 Electromagnetic 638 | . . . . . . 312 326 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 1 4 4 4 . 4 Average Corruption 3 | . . 1 2 4 4 . 2 Corruption Purged . | . . . . . . . . Effects 55 | . . 1 7 24 21 . 2 Message Errors 12 | . . . . 5 5 . 2 Matter Fused 20 | . . . 4 9 7 . . Heat Flow Errors 9 | . . . 1 5 3 . . Energy Discharges 10 | . . 1 1 3 5 . . Data Loss (minor) 4 | . . . 1 2 1 . . Overload Shots . | . . . . . . . . Overflow Damage 74 | . . 17 13 . . . 44 Projectiles 30 | . . 17 13 . . . . Explosions 44 | . . . . . . . 44 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 73 | . 40 3 27 . . . 3 Shots 4 | . 1 1 2 . . . . Rammed 4 | . . . 2 . . . 2 Targets Rammed 4 | . . . 2 . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 317 | . 12 . 169 265 264 317 175 Average Temperature 75 | . 9 . 48 107 79 89 39 Received Heat Transfer 765 | . 12 78 66 . . 126 483 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 3 | . . . . . . 2 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 1 . . . 1 Heat Transferred 2112 | . . 555 444 . . 222 891 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 408 | . 132 215 173 . 70 262 408 Initial 83 | . . 55 83 . . . 26 Average 74 | . 57 145 113 . 5 79 105 Maximum Alert Level 2 | . . 1 . . . 1 2 Low Security (%) 88 | 100 100 84 100 . 100 83 73 Level 1 11 | . . 15 . . . 16 25 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 1 . . . 2 9 Investigation 2 | . 1 . . . . 1 . Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 1 . . . 1 3 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 4 10 3 . 3 12 34 Peak Tracking Total 9 | . 2 5 3 . 3 6 9 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 8 | . 3 1 2 . . . 2 Max in Single Turn 2 | . 2 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 12 | . 1 . . 5 . 5 1 Terminals 5 | . 1 . . . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 64 | . 2 . . 50 . 11 1 Successful 57 | . . . . 50 . 6 1 Failed 7 | . 2 . . . . 5 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 10 | . 2 . . . . 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . 3 1 Garrison Access . | . . . . . . . . Terminal Hacks 54 | . . . . 50 . 4 . Record 49 | . . . . 49 . . . Branch Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . 2 1 Insert Component 2 | . . . . . . 1 1 Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . . 3 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 5286 | 42 345 316 481 1176 963 987 976 Spaces Moved 2685 | 31 248 191 271 732 555 301 356 Core 146 | 7 . . . . . . 139 Treads 1494 | . . . 120 732 555 87 . Legs 1041 | 24 248 191 151 . . 214 213 Wheels 4 | . . . . . . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 120 50 Average Speed 142 | 104 120 120 138 160 160 142 111 Slowest Speed 180 | 120 120 120 160 160 160 160 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 43 15 68 93 95 28 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 282 | . 60 51 80 . . 53 38 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 281 | . 60 51 80 . . 53 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 3907 | 40 291 247 318 737 621 796 857 Wait 925 | . 25 24 1 . 51 407 417 Move 2678 | 30 247 190 270 731 554 300 356 Hop . | . . . . . . . . Pick Up 43 | 6 7 2 3 3 2 12 8 Fast Attach 18 | . 1 4 2 . 2 5 4 Attach 23 | 3 4 . 1 . . 3 12 Detach 1 | . . . . . . . 1 Swap 28 | 1 2 4 4 1 . 13 3 Drop 31 | . 3 4 3 2 1 12 6 Fire 156 | . 2 19 32 . 11 44 48 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Discovered new exit (range 15) 704 | -9/Materials | Entered Mines 993 | -9/Mines | Lost 3 parts (1n2w) 1108 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1111 | -9/Mines | Found Prototype Device 1123 | -9/Mines | Discovered new exit (range 9) 1160 | -9/Mines | Discovered new exit (range 13) 1170 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1185 | -9/Mines | Entered Exiles 1211 | -9/Exiles | Discovered new exit (range 15) 1232 | -9/Exiles | Met 8R-AWN 1259 | -9/Exiles | Met EX-HEX 1362 | -9/Exiles | Met EX-DEC 1427 | -9/Exiles | Visited The Gauntlet 1652 | -9/Exiles | Learned location of Zion (-6) 1727 | -9/Exiles | Discovered new exit (range 10) 1834 | -9/Exiles | Met EX-BIN 1985 | -9/Exiles | Aligned with FarCom system 1986 | -9/Exiles | Given EX-Vault access code 2196 | -9/Exiles | Opened EX-Vault 2208 | -9/Exiles | Found Supersonic Drone Bay 2245 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2361 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2361 | -9/Exiles | Entered Mines 3091 | -8/Mines | Discovered new exit (range 9) 3157 | -8/Mines | Discovered new exit (range 15) 3324 | -8/Mines | Entered Materials 3324 | -8/Materials | Evolved 2 slots: Utility x2 3355 | -8/Materials | Identified Exp. Sensor Array 3928 | -8/Materials | Build established: Scavenger-Skirmisher 4272 | -8/Materials | Discovered new exit (range 9) 4311 | -8/Materials | Entered Factory 4311 | -7/Factory | Evolved 2 slots: Utility x2 4934 | -7/Factory | Garrison activated, responded to threat 5169 | -7/Factory | Destroyed 7 combat bots 5172 | -7/Factory | Lost 5 parts (1p1n3w) 5195 | -7/Factory | Destroyed 7 combat bots 5202 | -7/Factory | Core integrity fell below 50% 5204 | -7/Factory | Released all parts (5) 5235 | -7/Factory | Lost 11 parts (1p3n3u4w) 5279 | -7/Factory | Core integrity fell below 20% 5287 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05204_ Released Lrg. Battery. 05204_ Acquired 41 matter. 05205_ U-05 Engineer builds a Wall. 05206_ K-01 Serf collects debris. 05208_ U-05 Engineer builds a Wall. 05209_ &5 CO GWCGY0BCTWWN, C IF 05209_ U-05 Engineer lays Concrete. 05210_ U-05 Engineer builds a Wall. 05211_ R-06 Scavenger collects Autogun. 05214_ U-05 Engineer builds a Wall. 05234_ Acquired Arc Projector. 05252_ :SFYXZQ>RA:#YWMG CY6Q5MX YI:FFIL1VT 05255_ Connecting with Terminal... 05259_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05268_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 05277_ Slammed into P-60 Hacker. 05277_ Destabilizing: System interference. 05277_ Adv. Signal Interpreter temporarily disabled. 05278_ Slammed into P-60 Hacker. 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[ # """" #######+#######?##?#???? | | ?????????? # """" ##???#??###?? | | ???????????# # # ###??#?##?#?? | | ???????????##### ##???#??#?#?? | | ??????????????## #?????##?##?? | | ???????????? ##?#???###??? | | ???????????#####################+#######?#?####??? | | ???????????????? ?? ???## #?????????? | | ????????????????? ????##?## ###??#?#??? | | ?????????????? ????????##?# ##???#????? | | ????????????????????? ##?## ##?????#??? | | ?????????????????? ???????# """ """ #??##?????? | | ??????????????????????#???# """ """ ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 15 Energy Capacity 540 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed UtilityMetafiberScanner Manual? 0 Play Time 01:27:26 Cumulative 15.5 hours Start 2021.02.02 @ 19:20:36 End 2021.02.02 @ 21:03:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c9a06e9-4cdc-4b8d-9f23-d54246eb47a9