Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 23:27:42 Player: Player Result: Destroyed by 5H-97W(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 3/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Humpback Structural Scanner Machine Analyzer Sensor Array Improved Terrain Scanner Seismic Detector Utility Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Rifle Battle Rifle Improved Light Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Structural Scanner Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Power Shielding Utility Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Laser Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 10 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 3 | . 1 2 Launcher 1 | . . 1 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 15 | 1 13 24 Power . | . 1 1 Propulsion 3 | . 2 5 Utility 8 | . 8 11 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 26 | 1 5 20 Power 2 | . 1 1 Propulsion 5 | 1 . 4 Utility 15 | . 2 13 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 18 | . 18 18 Wheel 9 | . 9 9 Device 10 | . 14 1 Storage 14 | . 14 14 Processor 2 | . . 10 Energy Gun 10 | . 13 1 Ballistic Gun 6 | . 8 . Ballistic Cannon 6 | . . 20 Special Weapon 4 | . 5 1 Peak Build Rating 14 | 7 12 14 Average Rating 9 | 4 8 12 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 11 | . 12 10 Naked Turns . | . . . Heaviest Build 100 | 15 92 100 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 9 9 Average Overweight (x) 5 | . 5 7 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 25 | 4 25 25 Average Carried 16 | 1 14 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 4 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 694 | 315 260 119 Remotely . | . . . Salvage Created 750 | 149 448 153 Parts 41 | 9 21 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 10 8 Guns 10 | . 10 . Cannons 2 | . . 2 AOE 6 | . . 6 Classes Destroyed 9 | 2 5 2 Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Turret 2 | . . 2 Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 7 | . 7 . Subdweller 5 | . . 5 Best Kill Streak 5 | 4 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 178 | . 63 115 Missed 65 | . 14 51 Hits 113 | . 49 64 Projectile 113 | . 49 64 Damage Taken 1318 | . 528 790 Core 255 | . 112 143 Absorbed by Shields . | . . . Regen/Repaired (Parts) 157 | . 157 . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 15 63 31 Largest 2 | 2 2 2 Hottest 100 | 70 100 66 Shots Fired 164 | 19 96 49 Gun 103 | 19 84 . Cannon 39 | . . 39 Launcher 10 | . . 10 Special 12 | . 12 . Kinetic 104 | 15 50 39 Thermal 50 | 4 46 . Explosive 10 | . . 10 Electromagnetic . | . . . Robot Hit Streak 14 | 4 10 14 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | 13 53 28 Core Hits 42 | 5 21 16 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1874 | 186 685 1003 Guns 871 | 186 685 . Cannons 378 | . . 378 Explosions 625 | . . 625 Melee . | . . . Ramming . | . . . Kinetic 963 | 160 425 378 Thermal 286 | 26 260 . Explosive 625 | . . 625 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 33 | . . 33 Projectiles 25 | . . 25 Explosions 8 | . . 8 Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 9 | . . 9 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | 36 162 . Average Temperature 39 | 19 40 . Received Heat Transfer 444 | . 225 219 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 925 | 74 851 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 79 | 10 79 . Initial . | . . . Average 10 | . 11 . Influence Increases 533 | 20 323 190 Destroy 0b10 Robot/C 300 | . 200 100 Destroy 0b10 Robot/NC 35 | 20 15 . Destroy Leader 44 | . 44 . Successful Hack 8 | . 8 . Disable Machine 15 | . 15 . Destroy Structure 11 | . 11 . Lose Combat Pursuer 120 | . 30 90 Influence Decreases 533 | 20 321 192 Entered New Map 2 | . . 2 Time Decay 479 | 20 269 190 Purge Threat 52 | . 52 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 16 17 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 10 | . 10 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1584 | 29 1479 76 Seismic 1584 | 29 1479 76 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2195 | 129 1479 587 Spaces Moved 863 | 52 608 203 Core 3 | 3 . . Treads 271 | 49 174 48 Legs . | . . . Wheels 589 | . 434 155 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 200 Average Speed 202 | 153 195 237 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 91 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 10 | . 10 . Terrain Destroyed 69 | . 11 58 Melee . | . . . Projectile 12 | . 11 1 AOE 57 | . . 57 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1119 | 80 779 260 Wait 52 | . 49 3 Move 861 | 51 607 203 Hop . | . . . Pick Up 42 | 6 31 5 Fast Attach 9 | 6 3 . Attach 4 | 1 . 3 Detach . | . . . Swap 22 | . 13 9 Drop 20 | 1 13 6 Fire 109 | 15 63 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: Mat / *Rec / *Scr) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Discovered new exit (range 8) 1049 | -10/Materials | Discovered new exit (range 10) 1379 | -10/Materials | Discovered new exit (range 5) 1383 | -10/Materials | Repaired Lgt. Treads 1422 | -10/Materials | Repaired Assault Rifle? 1609 | -10/Materials | Entered Subcaves 1610 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1610 | -10/Subcaves | Approached by a straggling Scientist 1663 | -10/Subcaves | Discovered new exit (range 14) 1671 | -10/Subcaves | Ambushed by Subdweller buried in earth 1676 | -10/Subcaves | Core integrity fell below 50% 1765 | -10/Subcaves | Identified exit to Recycling 1817 | -10/Subcaves | Identified exit to Materials 1829 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1835 | -10/Subcaves | Ambushed by Subdweller buried in earth 2069 | -10/Subcaves | Identified exit to Scraptown 2152 | -10/Subcaves | Core integrity fell below 20% 2196 | -10/Subcaves | Destroyed by 5H-97W(R) with Subdweller Machine Gun Last Messages --------------- 01999_ Spikes shoot up from the floor. 01999_ 0W-9UG(c) suffers critical hit (Impale). 01999_ 0W-9UG(c) destroyed. 02001_ Subatomizers dissect the Imp. Heat Sink. 02010_ Tech Extrapolator violently self-destructs. 02011_ Acquired 16 matter. 02015_ Subatomizers dissect the Imp. Heat Sink. 02016_ Dropped Wheel. 02017_ Acquired Machine Analyzer. 02029_ Subatomizers dissect the Wheel. 02069_ EXIT=IDENTIFIED: SCRAPTOWN 02074_ GB-YAO(R) destroyed. 02150_ XL-9V6(R) knocked back. 02153_ Lgt. Treads destroyed. 02153_ Imp. Light Cannon destroyed. 02153_ XL-9V6(R) destroyed. 02159_ Acquired 3 matter. 02187_ Acquired 5 matter. 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""????????????? | | ???????????????????????????????### ""????????????? | | ???????????????????????????????????"?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 46% | -10/Materials Assault Rifle | 18% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Strength In Numbers Challenges ------------ None Game ------ Seed ActuatorSystemProtomatter Manual? 0 Play Time 00:31:51 Cumulative 260.8 hours Start 2025.10.29 @ 22:54:45 End 2025.10.29 @ 23:27:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffabe718-2651-421b-862e-af0d3012844a