Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 21:15:27 Player: EX-OCT Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (151) 755 Value Destroyed (5974) 5974 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (7970) 7970 TOTAL SCORE: 27599 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 645 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 47/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Q-thruster > --- UTILITY (16) ----- Quantum Router > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Point Defense System Advanced Point Defense System Advanced Hacking Suite Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Medium Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Particle Reactor Experimental Power Amplifier Point Defense System Improved Point Defense System Advanced Point Defense System Advanced Hacking Suite Quantum Router Transdimensional Reconstructor Potential Cannon [Rating: 221] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Utility Shielding Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 2 2 . . . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 131 | 5 22 . . 6 4 11 . 6 . . . . 16 . 5 8 10 3 7 . . 2 . 1 . 1 7 . 2 4 4 2 5 Power 12 | . 5 . . 1 . 2 . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Engine 7 | . 5 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 38 | 2 9 . . 2 2 4 . 1 . . . . 7 . . . 1 2 2 . . . . 1 . 1 3 . . . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . 1 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . 7 . . 2 2 4 . 1 . . . . 7 . . . 1 . . . . . . . . . 1 . . . . . 1 Utility 54 | 1 3 . . . 2 4 . 3 . . . . 4 . 4 5 5 1 5 . . 2 . . . . 4 . 2 2 2 2 3 Device 30 | 1 1 . . . 1 1 . 3 . . . . 1 . 2 1 3 1 3 . . 1 . . . . 2 . 2 1 2 2 2 Storage 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . Processor 10 | . 1 . . . 1 2 . . . . . . . . . 4 . . 1 . . . . . . . 1 . . . . . . Hackware 7 | . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 1 Protection 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 5 . . 3 . 1 . 2 . . . . 2 . 1 3 3 . . . . . . . . . . . . 2 2 . 1 Energy Gun 5 | 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 9 | 1 4 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . . . . . . . . . 2 . 1 4 9 . . . . 2 . . . . 4 . . 3 5 . 2 Parts Lost 45 | . 1 . . 2 8 1 . . . . . . 4 . 1 . 7 1 3 . . . . 3 2 1 . . 1 1 1 . 8 Power 5 | . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 13 | . 1 . . 2 4 . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . 2 Utility 19 | . . . . . 1 1 . . . . . . 3 . . . 3 . 1 . . . . 1 1 1 . . 1 1 1 . 4 Weapon 8 | . . . . . 1 . . . . . . . . . 1 . 2 . 2 . . . . 1 . . . . . . . . 1 Highest Loss Streak 8 | . 1 . . 2 5 1 . . . . . . 1 . 1 . 5 1 2 . . . . 1 1 1 . . 1 1 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 3 5 5 4 3 2 3 4 5 5 5 5 4 5 5 4 4 2 4 6 6 8 10 9 9 9 9 10 9 9 9 9 6 Power . | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . Propulsion 1 | . . 2 2 1 . . . . . . . . . 2 2 2 2 . . 1 1 1 3 2 2 2 3 4 4 4 4 2 . Utility 3 | . . 1 1 1 1 1 1 2 5 5 5 5 2 1 1 1 . 1 2 4 4 5 6 6 6 6 5 5 4 3 3 5 4 Weapon . | . 1 2 2 2 2 . 1 . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . 1 . . 1 . . . 1 2 7 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 1 Utility 9 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . 5 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 88 100 100 97 64 64 92 98 100 100 92 100 91 86 91 91 83 67 86 88 88 79 88 85 88 85 88 89 89 89 82 85 78 Core 1 | . . . . . . 3 7 7 7 7 7 7 5 6 6 6 2 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 5 5 4 4 4 4 3 Leg 14 | . . . . . . . . . . . . . . . . . . 13 23 23 23 23 23 17 21 18 20 21 19 19 17 17 14 Flight 6 | . 12 28 28 26 26 15 30 29 30 30 30 30 25 26 26 26 25 3 . . . . . . . . . . . . . . . Device 18 | . 9 14 14 14 4 9 15 22 23 23 23 23 14 20 20 18 19 13 15 17 17 16 17 20 20 20 19 15 22 21 20 21 27 Storage 6 | . . . . . . . . . . . . . . . . . 1 3 7 11 11 11 11 10 10 10 10 10 9 9 9 11 9 Processor 11 | . 4 . . . 2 13 23 23 23 23 23 23 18 13 13 13 13 13 12 11 11 11 11 10 10 10 10 15 14 10 9 8 1 Hackware 2 | . 11 14 14 14 9 6 . . . . . . 11 6 1 . . . . . . . . . . . . . . 3 4 . . Protection 6 | . . . . . . . . . . . . . . . 9 13 8 6 7 5 5 5 5 9 10 9 10 10 8 9 7 12 12 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 7 10 11 11 2 11 10 10 9 10 10 9 8 6 7 8 Ballistic Gun 2 | . 21 14 14 24 8 11 7 14 15 15 7 15 6 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 221 | 6 13 9 9 10 18 39 37 43 43 43 43 43 64 55 74 77 93 117 140 113 114 118 118 151 143 155 155 149 179 166 180 203 221 Average Rating 114 | 3 9 9 9 9 11 23 36 41 43 43 38 43 48 55 60 66 76 95 118 112 113 103 118 134 142 141 146 148 161 164 160 194 188 On Entrance 80 | . 6 9 9 9 9 9 36 37 43 43 43 43 43 55 55 58 74 50 115 113 113 114 118 118 143 137 144 149 149 155 155 180 194 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 143 | 3 10 7 7 6 7 13 11 16 16 16 16 16 16 15 23 19 22 74 85 85 85 85 85 90 90 90 107 107 111 97 106 127 143 Greatest Support 140 | 3 12 8 8 8 17 18 18 18 18 18 18 18 20 20 28 20 28 95 98 98 98 98 98 128 128 130 130 120 120 120 120 120 140 Greatest Overweight (x) 3 | . 2 . . . . 2 . . . . . . . . 1 . 1 1 1 . . . . . . . 3 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 9 7 Most Carried 10 | 2 5 5 5 5 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 7 10 10 10 9 9 10 10 10 10 10 10 10 Average Carried 6 | . 3 5 5 4 3 2 3 4 5 5 5 5 4 5 5 4 4 3 4 6 6 8 10 9 9 9 9 10 9 9 9 9 6 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 5 5 5 3 3 4 5 5 5 5 5 5 5 5 5 5 3 6 6 7 10 10 9 9 9 10 10 10 9 10 10 4 Class Distribution -------------------- 62% | Golem 10% | Mutant 9% | Scout 6% | Commander-Golem 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Scout | -6/Zion Scout | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Armory Golem | -3/Lab Golem | -2/Research Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 3411 | 255 597 . . 59 30 80 304 183 31 . . 53 168 83 149 85 115 90 105 . 8 38 48 329 5 . . 129 73 107 76 151 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7759 | 112 772 . . 32 58 141 709 110 . . . 14 135 83 . . 127 611 1068 . 73 339 . 789 297 132 . 167 544 398 76 40 932 Parts 372 | 5 46 . . 9 . 9 4 11 . . . 2 2 . . . 17 24 62 . 4 7 . 38 12 7 . 12 28 22 7 5 39 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | 1 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 2 3 . 2 . . . 1 . 22 . . 4 5 . . 12 6 . 12 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 116 | . 15 . . 4 . 4 4 1 . . . 2 . . . . 1 11 16 . 1 . . 11 7 2 . 5 8 6 1 2 15 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 20 | . 15 . . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Cannons 76 | . . . . . . . . . . . . . . . . . . 11 15 . 1 . . 10 7 2 . 5 8 6 1 1 9 AOE 19 | . . . . 2 . 4 4 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 6 Classes Destroyed 18 | 2 6 . . . . 1 1 2 . . . 1 . . . . 1 . 2 . . . . 1 1 . . . . . . . . Worker 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Builder 8 | . 1 . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Tunneler 3 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 12 | 1 4 . . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 2 Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 44 | . 6 . . 4 . 4 . . . . . . . . . . . 3 6 . . . . 4 5 . . 5 . . . 2 5 Grunt 36 | . 9 . . . . . . . . . . . . . . . . 8 4 . . . . 3 . . . . 4 1 . . 7 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sentry 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 2 . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Programmer 15 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . 1 . . . . 4 2 . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Compactor 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 12 . . 4 2 6 3 1 . . . 2 3 . . . 5 6 5 . 1 . . 7 5 2 . 3 5 1 1 2 7 Combat Bots Only 7 | . 4 . . 4 . 4 3 1 . . . 2 . . . . 1 6 4 . 1 . . 7 5 2 . 3 5 1 1 2 5 Max Kills in Single Turn 4 | 1 2 . . 3 1 3 1 1 . . . 1 1 . . . 1 2 2 . 1 . . 2 1 1 . 1 1 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Hostile Shots Fired 1418 | . 50 13 . 7 44 80 . 36 . . . 9 69 . 5 . 48 89 91 . 4 . . 115 39 43 10 48 63 79 20 26 430 Missed 581 | . 12 4 . . 16 54 . 29 . . . 3 38 . 3 . 23 32 24 . 1 . . 42 20 13 3 14 17 39 6 10 178 Hits 837 | . 38 9 . 7 28 26 . 7 . . . 6 31 . 2 . 25 57 67 . 3 . . 73 19 30 7 34 46 40 14 16 252 Melee 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 835 | . 38 9 . 7 27 26 . 7 . . . 6 31 . 2 . 24 57 67 . 3 . . 73 19 30 7 34 46 40 14 16 252 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 Critical Strikes 34 | . . . . . 1 . . . . . . . 4 . . . 1 3 4 . . . . 2 . 2 . 1 5 1 . . 10 Actively Blocked 12 | . . . . . . . . . . . . . 2 . . . 1 3 . . . . . . . . . . . . . . 6 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Damage Taken 13899 | . 387 66 . 95 495 191 23 94 . . . 20 565 . 34 . 707 930 1807 . 72 . . 1233 256 388 58 559 846 837 264 153 3819 Core 2746 | . 49 20 . . 132 23 23 . . . . . 128 . . . 189 161 51 . . . . 198 28 20 16 73 37 43 23 18 1514 Absorbed by Shields 1634 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . 54 62 137 216 39 145 961 Redirected to Shielding 171 | . . . . . . . . . . . . . . . 11 . 59 8 10 . 3 . . 13 8 7 . 6 16 14 3 . 13 Ignored by Resistances 1966 | . . . . . . . . . . . . . . . . . . . 206 . . . . 254 57 79 24 129 194 205 63 62 693 Regen/Repaired (Parts) 410 | . . . . . . . . 210 . . . . 49 . . . . . . . . . . . . . 78 . . 73 . . . Core Remaining (%) 82 | 100 . . . 72 76 . . . . . . 93 . . . . . 43 . . . . 94 . . . . 70 . . 100 98 . Volleys Fired 522 | 5 79 . . 3 . 19 33 16 . . . 3 2 . . . 3 21 77 7 7 . 7 36 32 23 . 29 26 41 18 9 26 Largest 2 | 2 2 . . 2 . 2 1 2 . . . 2 2 . . . 1 2 2 1 2 . 2 2 2 2 . 2 2 2 2 1 2 Hottest 225 | 70 46 . . 53 . 50 30 50 . . . 50 50 . . . 73 50 50 25 50 . 50 50 50 50 . 50 50 50 200 200 225 Shots Fired 844 | 10 127 . . 4 . 36 33 36 . 1 1 6 4 . . . 3 41 106 7 14 . 14 67 61 41 . 45 36 72 24 9 46 Gun 222 | 10 127 . . 3 . 31 . 36 . 1 1 6 4 . . . 3 . . . . . . . . . . . . . . . . Cannon 583 | . . . . . . . . . . . . . . . . . . 41 106 7 14 . 14 67 61 41 . 45 36 72 24 9 46 Launcher 39 | . . . . 1 . 5 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 214 | 5 127 . . 3 . 31 . 36 . 1 1 6 4 . . . . . . . . . . . . . . . . . . . . Thermal 591 | 5 . . . . . . . . . . . . . . . . 3 41 106 7 14 . 14 67 61 41 . 45 36 72 24 9 46 Explosive 39 | . . . . 1 . 5 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 14 . . 3 . 5 17 4 . . . 2 . . . . . 17 13 . 8 . . 20 4 4 . 4 19 23 21 3 8 Robot Miss Streak 7 | 1 7 . . 1 . 4 1 3 . . . 2 4 . . . . 2 2 . . . . 2 3 2 . 4 1 1 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 461 | 6 98 . . 3 3 19 28 19 . . . 2 5 2 . . 9 31 54 . 3 8 . 44 10 8 . 9 25 35 13 1 26 Core Hits 221 | 3 47 . . 4 . 8 13 10 . . . 2 1 . . . 6 15 22 . 2 2 . 21 6 4 . 5 12 10 9 2 17 Critical Kills 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 3 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 79 | . 10 . . . 19 . . . . . . . 11 8 10 . 13 . . . . 8 . . . . . . . . . . . Impact 50 | . 10 . . . 19 . . . . . . . 11 8 2 . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . 8 . 13 . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Sneak Attacks 11 | . . . . . 3 . . . . . . . 4 . . . 4 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23386 | 57 1294 . . 165 151 522 2802 238 . . . 38 529 192 . . 722 1468 2822 . 141 554 . 2292 515 398 . 440 1266 1575 450 482 4273 Guns 1794 | 57 1294 . . 26 . 141 . 238 . . . 38 . . . . . . . . . . . . . . . . . . . . . Cannons 13392 | . . . . . . . . . . . . . . . . . . 1468 2714 . 141 . . 2010 515 398 . 440 1263 1575 450 216 2202 Explosions 6000 | . . . . 139 . 381 2802 . . . . . . . . . . . 99 . . . . 282 . . . . . . . 266 2031 Melee 2148 | . . . . . 151 . . . . . . . 529 192 . . 722 . . . . 554 . . . . . . . . . . . Ramming 52 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 3 . . . 40 Kinetic 1768 | 31 1294 . . 26 . 141 . 238 . . . 38 . . . . . . . . . . . . . . . . . . . . . Thermal 16096 | 26 . . . . . . . . . . . . . . . . . 1468 2813 . 141 . . 2292 515 398 . 440 1263 1575 450 482 4233 Explosive 3322 | . . . . 139 . 381 2802 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 872 | . . . . . 151 . . . . . . . 529 192 . . . . . . . . . . . . . . . . . . . Slashing 722 | . . . . . . . . . . . . . . . . . 722 . . . . . . . . . . . . . . . . Piercing 554 | . . . . . . . . . . . . . . . . . . . . . . 554 . . . . . . . . . . . Highest Corruption 13 | . . . . . 9 1 9 10 10 10 10 10 . . . . . . 1 1 1 1 1 1 1 1 1 . 7 9 13 . 7 Average Corruption 4 | . . . . . 3 1 7 9 10 10 10 10 . . . . . . 1 1 1 1 1 1 1 1 1 . 6 7 9 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . 3 . 6 22 4 1 1 3 . . . . . . 8 . 4 1 1 6 2 6 . . 10 25 25 . 7 Message Errors 26 | . . . . . 1 . 1 6 2 . . 1 . . . . . . 1 . . . . 1 1 2 . . 1 2 6 . 1 Matter Fused 34 | . . . . . . . 1 5 . . . 1 . . . . . . 2 . 1 1 . 3 1 1 . . 5 8 5 . . Heat Flow Errors 11 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . 3 3 . . Energy Discharges 14 | . . . . . 1 . 1 2 . . . . . . . . . . 1 . 1 . . 2 . . . . 1 2 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . . 1 2 2 . . . . . . . . . 1 . 1 . . . . 1 . . 2 3 4 . 1 Data Loss (major) 9 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Misfires 11 | . . . . . . . . 4 . 1 1 . . . . . . . 1 . . . . . . . . . . 3 1 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Misdirections 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2268 | . . . . 22 69 32 . . . . . . 281 162 . . 146 65 262 . . 215 . 188 30 . . 25 36 78 14 23 620 Projectiles 1031 | . . . . . . . . . . . . . . . . . . 65 262 . . . . 89 30 . . 25 36 78 14 . 432 Explosions 364 | . . . . 22 . 32 . . . . . . . . . . . . . . . . . 99 . . . . . . . 23 188 Melee 873 | . . . . . 69 . . . . . . . 281 162 . . 146 . . . . 215 . . . . . . . . . . . Knockbacks 5 | . . . . . 2 . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Impact 5 | . . . . . 2 . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 399 | . . . . 37 . 33 23 . . . . . . . . . . . 62 . . . . 244 . . . . . . . . . Shots 8 | . . . . 1 . 2 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 Kicked 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | 20 20 . . 14 233 8 9 20 . 16 8 12 29 . 70 . 315 17 157 . . . 109 7 . 119 . . . 221 141 . . Average Temperature 51 | 15 5 . . 7 104 5 3 7 . 9 8 6 11 . 50 . 119 8 71 . . . 58 7 . 72 . . . 114 80 . . Received Heat Transfer 1462 | . 171 . . . 99 18 . 15 . . . . 108 . . . 140 204 108 . 18 . . 122 12 . 22 . 78 71 . . 276 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . 3 . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 . 1 3 Heat Transferred 9517 | 74 . . . . . . . . . . . . . . . . . 850 1475 . 75 . . 1350 250 200 . 225 625 875 248 290 2980 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Maximum Alert Level 2 | . 1 1 . . . 1 . . . . . . 2 . . . . . 1 . . . . 2 . . . . . 1 . . 1 Low Security (%) 77 | 100 64 81 . 100 100 83 100 100 . . . . 71 . . . . . 45 . . . . 79 . . . . 100 79 . 100 81 Level 1 20 | . 35 18 . . . 16 . . . . . . 13 . . . . . 55 . . . . 12 . . . . . 20 . . 18 Level 2 1 | . . . . . . . . . . . . . 14 . . . . . . . . . . 8 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 514 | 5 267 225 . 79 102 367 144 134 . . . . 514 . . . . . 318 . . . . 442 . . . . 156 352 . 91 240 Initial 150 | . . 85 . . 18 27 128 88 . . . . 150 . . . . . 46 . . . . . . . . . 25 25 . . . Average 105 | 1 127 155 . 64 55 49 130 82 . . . . 166 . . . . . 183 . . . . 108 . . . . 61 92 . 14 82 Influence Increases 6361 | 10 484 180 . 99 253 455 49 197 . . . 10 844 10 . . . 255 738 . 20 15 . 629 225 65 130 110 218 711 . 109 545 Destroy 0b10 Robot/C 2480 | . 300 . . 80 . 80 . 20 . . . . . . . . . 220 320 . 20 . . 220 140 40 100 100 160 340 . 40 300 Destroy 0b10 Robot/NC 220 | 10 55 . . . 15 15 . 15 . . . 10 15 10 . . . . 15 . . 15 . 15 . . 5 . . 5 . . 20 Destroy Leader 400 | . 64 . . 10 . 10 . 12 . . . . . . . . . 20 72 . . . . 40 10 10 . 10 30 82 . . 30 Allied During Kill 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 137 . . . Successful Hack 273 | . 28 . . . 16 35 . 45 . . . . 84 . . . . . 9 . . . . 18 . . . . 8 30 . . . Disable Machine 240 | . . . . . 15 15 . . . . . . . . . . . . 90 . . . . 45 . . . . . 75 . . . Anti-Garrison Action 600 | . . . . . . 200 . . . . . . 200 . . . . . . . . . . 200 . . . . . . . . . Destroy Structure 621 | . 7 . . 9 12 10 49 . . . . . 5 . . . . . 142 . . . . 76 . . . . 20 42 . 69 180 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Partial Spotted 180 | . . . . . 90 45 . 15 . . . . 30 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1050 | . 30 180 . . 105 45 . 90 . . . . 360 . . . . 15 90 . . . . 15 75 15 15 . . . . . 15 Influence Decreases 6150 | 10 264 185 215 50 241 149 289 285 39 . . 10 338 228 145 143 . 180 563 250 20 15 . 209 438 272 130 72 208 723 36 109 334 Entered New Map 1484 | . . 135 215 . 31 34 239 39 15 . . . . 188 55 143 . . 29 93 . . . . 156 40 . . 13 23 36 . . Time Decay 3746 | 10 244 50 . 30 130 95 50 246 24 . . 10 268 40 80 . . 170 504 157 20 15 . 189 262 222 60 72 185 250 . 109 254 Lost Part 360 | . 10 . . 20 80 10 . . . . . . 40 . 10 . . 10 30 . . . . 20 20 10 . . 10 10 . . 80 Lost Ally 260 | . 10 . . . . 10 . . . . . . 30 . . . . . . . . . . . . . 70 . . 140 . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 46 | . 3 . . . . 4 . 5 . . . . 8 . . . . . 6 . . . . 3 . . . . 2 4 . 2 9 Investigation 17 | . 1 . . . . 2 . 3 . . . . 6 . . . . . 1 . . . . 2 . . . . . 1 . . 1 Extermination 11 | . . . . . . 1 . 1 . . . . 1 . . . . . 3 . . . . 1 . . . . 1 1 . . 2 Reinforcement 14 | . 2 . . . . 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . . 1 2 . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 18 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 13 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Times Spotted 374 | . 34 15 . 7 16 14 8 9 . . . 2 43 1 4 . 50 13 30 . 1 . . 17 14 3 9 5 15 20 1 5 38 Peak Tracking Total 40 | . 5 6 . 4 6 6 6 3 . . . 2 11 1 4 . 40 5 6 . 1 . . 7 5 2 7 5 4 4 1 5 14 Tactical Retreats 42 | . 1 3 . . 5 2 1 2 . . . . 8 . . . 2 1 6 . . . . 1 3 1 1 . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 7 | . . . . . 1 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 20 | . . . . . 1 1 . . . . . . . . . . 1 . 6 . . . . 3 . . . . . 5 3 . . Max in Single Turn 3 | . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . 3 . . . . . 1 1 . . Garrison Access 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 83 | . 7 . 1 1 6 12 . 10 . 1 4 . 16 1 1 . . . 5 2 . 4 . 4 . 1 1 . 1 4 1 . . Terminals 44 | . 7 . . 1 6 7 . 5 . . . . 9 . . . . . 5 . . . . . . . . . 1 3 . . . Fabricators 7 | . . . . . . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Total Hacks 249 | . 24 . 1 4 23 33 . 24 . 1 31 . 44 1 1 . . . 9 4 . 17 . 12 . 1 1 . 6 11 1 . . Successful 159 | . 10 . 1 2 14 14 . 14 . 1 31 . 25 1 1 . . . 3 4 . 17 . 7 . 1 1 . 4 7 1 . . Failed 90 | . 14 . . 2 9 19 . 10 . . . . 19 . . . . . 6 . . . . 5 . . . . 2 4 . . . Catastrophic 18 | . 3 . . . 1 4 . 3 . . . . 3 . . . . . 2 . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 23 . . 4 18 19 . 15 . . . . 27 . . 5 . . 8 . . . . 1 . . 1 . 6 7 1 . . Terminals 129 | . 24 . . 4 23 17 . 11 . . . . 25 . . . . . 9 . . . . . . . . . 6 10 . . . Fabricators 23 | . . . . . . 10 . 6 . . . . 7 . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . . 6 . . . . 2 . . . . . . . . . . 3 . . . . . 1 . . . Recycling Units 7 | . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 10 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . 6 . . . . . . . . . Garrison Access 9 | . . . . . . 6 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 80 | . 4 . 1 2 4 4 . 1 . 1 31 . 1 1 1 . . . 1 4 . 17 . . . 1 1 . 1 3 1 . . Record 21 | . . . 1 . . . . . . . 11 . . . . . . . . 3 . 5 . . . . . . . . 1 . . Part Schematic 25 | . 2 . . 2 1 3 . . . . 13 . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . 4 . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Scan Component 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Repair 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Analyze 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 50 | . 6 . . . 10 5 . 7 . . . . 12 . . . . . 2 . . . . 1 . . . . 3 4 . . . Terminals 42 | . 6 . . . 10 3 . 5 . . . . 10 . . . . . 2 . . . . . . . . . 3 3 . . . Track 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Assimilate 7 | . 1 . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Botnet 18 | . 3 . . . 3 2 . 3 . . . . 3 . . . . . 2 . . . . . . . . . 1 1 . . . Skim 13 | . 2 . . . 5 . . 2 . . . . 3 . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Jam 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . . 1 6 10 . 9 . . . . 13 . . . . . 4 . . . . 3 . . . . 1 2 . . . Full Trace Events 7 | . 1 . . . . . . 1 . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 2 . . 2 1 3 . . . . 13 . 1 . . 14 . . . . . 4 . 2 . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 98 | . . . . . . 36 . . . . . . 62 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 138 | . . . . . . . . 100 . . . . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 29 | . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 7 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 21 | . 1 . . . . 1 . . . . . . 3 . . 4 . . . . . . . . . . 5 . . 7 . . . Largest Group 5 | . 1 . . . . 1 . . . . . . 1 . . 4 4 . . . . . . . . . 5 . . 4 . . . Highest-Rated Group 280 | . 10 . . . . 26 . . . . . . 26 . . 257 257 . . . . . . . . . 280 . . 272 . . . Highest-Rated Ally 96 | . 10 . . . . 26 . . . . . . 26 . . 96 96 . . . . . . . . . 64 . . 68 . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Ally Attacks 123 | . . . . . . . . . . . . . . . . . 37 . . . . . . . . . 34 . . 52 . . . Total Damage 4904 | . . . . . . . . . . . . . . . . . 679 . . . . . . . . . 1080 . . 3145 . . . Kills 23 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 6 . . 12 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Active Infowar (turns) 14277 | 13 426 107 46 63 132 488 110 533 122 84 27 76 584 95 160 229 309 1000 1520 458 441 285 198 575 561 719 1032 577 504 739 823 743 498 Optics 6195 | . . . . . . . . . . . . . . . . 145 309 1000 830 . . . . . . . 171 577 504 739 823 743 354 Sensors 9562 | . . . . . 67 488 110 533 122 84 27 76 434 95 160 84 . . 1195 458 441 285 198 572 561 719 1032 577 457 739 48 . . Terrain 4709 | 13 175 . . . . 179 110 533 122 84 27 76 372 . . 114 287 . 802 458 441 269 198 30 . . . . 419 . . . . Structural 532 | . 251 107 46 63 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . Jamming 564 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563 1 . . ECM 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . 1 . . . . 1 . . . 1 . 2 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 15302 | 46 646 107 46 63 272 488 110 533 122 84 27 76 605 95 171 231 309 1000 1520 458 441 285 198 667 561 822 1060 577 504 739 823 743 873 Spaces Moved 14041 | 46 778 290 125 125 519 1068 152 1189 324 221 82 212 1410 268 443 669 714 221 675 208 267 160 130 309 334 412 761 401 298 403 145 336 346 Core 556 | 46 178 . . . 74 210 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 46 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5317 | . . . . . . . . . . . . . . . . . . 218 675 208 267 160 130 309 334 412 759 401 298 403 145 336 262 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 139 | . 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8029 | . 461 290 125 125 445 858 152 1189 324 221 82 212 1410 268 443 669 714 3 . . . . . . . . . . . . . . 38 Fastest Speed 14 | 50 37 37 37 37 29 28 28 28 28 28 28 28 26 26 14 26 14 42 135 135 135 135 135 135 135 130 116 125 125 125 125 125 30 Average Speed 70 | 50 44 37 37 37 34 33 28 29 28 28 28 28 27 26 26 26 25 162 138 135 135 135 135 137 135 134 126 125 125 125 125 174 99 Slowest Speed 200 | 50 200 37 37 37 50 112 28 32 28 28 28 28 29 26 91 26 91 180 180 135 135 135 135 140 140 140 200 125 125 125 125 175 180 Overloaded Moves 72 | . . . . . . . . . . . . . . . 8 . 64 . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . 1 2 . 2 2 5 2 8 . 1 . 2 28 . 3 . 5 . . . . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 49 | 3 97 71 51 40 49 29 77 29 50 43 69 45 40 42 59 80 87 52 25 40 48 60 36 10 65 66 89 70 11 29 94 17 13 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 10 | . . 2 1 . 3 . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 21 | . . . . . 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . 1 . . 1 . . 3 2 . 4 . . 1 . 1 . 1 . . 3 . . . . . Spaces Dug 230 | . 7 . . . 13 8 . . . . . . 5 6 10 . 5 . 29 7 10 . 14 3 40 10 . 24 7 24 . 7 1 Terrain Destroyed 535 | . 7 . . 9 13 12 77 . . . . . 5 6 10 . 5 7 75 7 11 . 14 35 51 33 . 36 10 27 3 24 58 Melee 44 | . 7 . . . 13 . . . . . . . 5 6 10 . 3 . . . . . . . . . . . . . . . . Projectile 285 | . . . . . . . . . . . . . . . . . 2 7 43 7 11 . 14 20 51 33 . 36 10 27 1 8 15 AOE 206 | . . . . 9 . 12 77 . . . . . . . . . . . 32 . . . . 15 . . . . . . 2 16 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 18443 | 57 944 287 124 135 575 1155 183 1333 354 241 85 221 1568 276 475 724 814 825 1161 379 333 214 138 484 383 642 863 433 396 568 767 488 818 Wait 3267 | . 33 . . 1 33 43 . 119 31 22 . 9 115 1 11 33 60 563 380 164 59 26 2 129 17 194 49 2 54 21 570 115 411 Move 13885 | 45 775 285 124 120 514 1058 148 1173 323 218 81 208 1354 267 438 668 704 220 674 207 266 159 129 308 333 411 760 400 298 402 144 335 336 Hop 58 | . 1 2 . 2 2 5 1 7 . 1 . 1 27 . 1 . 4 . . . . . . . . . . . . . . . 4 Pick Up 54 | 1 6 . . 1 . 3 1 4 . . . . 6 . . 1 2 . 2 . 1 5 . . . . 2 . 1 1 3 7 7 Fast Attach 129 | 5 8 . . 1 3 8 . 3 . . 2 . 9 . 8 6 11 3 8 . . 5 . 4 . 3 8 . 5 3 11 7 8 Attach 31 | . 2 . . 2 2 3 . . . . . . 7 . . 3 1 4 . . . 1 . . . . . . 1 2 . . 3 Detach 19 | 1 . . . . . . . 1 . . . . 2 . . 3 2 3 1 . . 1 . . . . 1 . 1 . . 2 1 Swap 34 | . 13 . . 3 1 2 . 5 . . . . 4 . . 2 1 1 1 . . . . . . . 1 . . . . . . Drop 204 | . 17 . . 2 1 . . 5 . . 2 . 12 . 7 7 13 10 17 1 . 9 . 7 1 11 11 2 10 5 21 13 20 Fire 522 | 5 79 . . 3 . 19 33 16 . . . 3 2 . . . 3 21 77 7 7 . 7 36 32 23 . 29 26 41 18 9 26 Melee 79 | . 10 . . . 19 . . . . . . . 11 8 10 . 13 . . . . 8 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 14 . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Rewire 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 93 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Discovered new exit (range 7) 644 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Entered Mines 721 | -10/Mines | Discovered new exit (range 10) 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Entered Exiles 810 | -10/Exiles | Met 8R-AWN 816 | -10/Exiles | Met EX-HEX 826 | -10/Exiles | Met EX-BIN 830 | -10/Exiles | Met EX-DEC 832 | -10/Exiles | Learned location of Zion (-6) 843 | -10/Exiles | Discovered new exit (range 10) 846 | -10/Exiles | Entered Mines 906 | -9/Mines | Discovered new exit (range 8) 909 | -9/Mines | Entered Materials 909 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1042 | -8/Materials | Discovered new exit (range 4) 1053 | -8/Materials | Learned location of 2 exits from Factory 1086 | -8/Materials | Learned Factory repair station intel 1130 | -8/Materials | Learned Factory emergency access door positions 1135 | -8/Materials | Crushed by falling debris 1137 | -8/Materials | Learned location of Extension (-6) 1166 | -8/Materials | Lost 5 parts (1p4n) 1181 | -8/Materials | Identified exit to Factory 1181 | -8/Materials | Entered Factory 1181 | -7/Factory | Evolved 2 slots: Utility x2 1182 | -7/Factory | Identified exit to Storage 1182 | -7/Factory | Identified exit to Lower Caves 1183 | -7/Factory | Identified exit to Factory 1185 | -7/Factory | Loaded intel: 6 repair station locations 1332 | -7/Factory | Fabricated Surge Thruster (x2) 1487 | -7/Factory | Discovered exit to Storage (range 7) 1563 | -7/Factory | Discovered exit to Factory (range 14) 1669 | -7/Factory | Manually triggered Chute Trap 1669 | -7/Factory | Sucked down chute 1669 | -7/Factory | Entered Waste 1676 | -7/Waste | Spotted C-40 Crusher 1676 | -7/Waste | Spotted C-40 Crusher 1681 | -7/Waste | Spotted C-40 Crusher 1681 | -7/Waste | Spotted C-40 Crusher 1684 | -7/Waste | EMP discharged 1685 | -7/Waste | Spotted C-40 Crusher 1685 | -7/Waste | Spotted C-40 Crusher 1686 | -7/Waste | Discovered new exit (range 8) 1690 | -7/Waste | Identified exit to Factory 1692 | -7/Waste | Destroyed C-40 Crusher 1700 | -7/Waste | Destroyed C-40 Crusher 1713 | -7/Waste | Destroyed C-40 Crusher 1739 | -7/Waste | Destroyed C-40 Crusher 1779 | -7/Waste | Entered Factory 1804 | -7/Factory | Build established: Scout 1824 | -7/Factory | System corruption reached 10% 2031 | -7/Factory | Discovered exit to Lower Caves (range 15) 2112 | -7/Factory | Discovered exit to Factory (range 4) 2169 | -7/Factory | Repaired Surge Thruster 2233 | -7/Factory | Repaired Graphene Brace 2312 | -7/Factory | Entered Lower Caves 2313 | -7/Lower Caves | Encountered a Warlord checkpoint 2318 | -7/Lower Caves | Identified exit to Lower Caves 2434 | -7/Lower Caves | Entered another Lower Caves area 2517 | -7/Lower Caves | Discovered new exit (range 6) 2518 | -7/Lower Caves | Identified exit to Data Miner 2518 | -7/Lower Caves | Entered Data Miner 2518 | -7/Data Miner | Discovered new exit (range 6) 2520 | -7/Data Miner | Identified exit to Proximity Caves 2525 | -7/Data Miner | Met Data Miner 2530 | -7/Data Miner | Learned location of Section 7 (-3) 2530 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2536 | -7/Data Miner | Received God Mode back door access code from Data Miner 2545 | -7/Data Miner | Entered Proximity Caves 2545 | -6/Proximity Caves | Spotted B-75 Beast 2595 | -6/Proximity Caves | Spotter reported a threat 2616 | -6/Proximity Caves | Discovered exit to Factory (range 16) 2621 | -6/Proximity Caves | Entered Factory 2621 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2671 | -6/Factory | Discovered new exit (range 11) 2810 | -6/Factory | Repaired Surge Thruster 2925 | -6/Factory | Fabricated Plasma Cutter (x2) 3114 | -6/Factory | Discovered new exit (range 15) 3118 | -6/Factory | Identified exit to Factory 3191 | -6/Factory | Identified exit to Lower Caves 3191 | -6/Factory | Identified exit to Extension 3226 | -6/Factory | Entered Lower Caves 3233 | -6/Lower Caves | Encountered a Warlord checkpoint 3297 | -6/Lower Caves | Learned Factory interactive machine intel 3320 | -6/Lower Caves | Discovered new exit (range 5) 3321 | -6/Lower Caves | Identified exit to Lower Caves 3321 | -6/Lower Caves | Entered another Lower Caves area 3381 | -6/Lower Caves | Found Prototype Device 3381 | -6/Lower Caves | Identified Heart of Steel 3490 | -6/Lower Caves | Discovered new exit (range 9) 3491 | -6/Lower Caves | Identified exit to Zion 3492 | -6/Lower Caves | Entered Zion 3497 | -6/Zion | Given the Hacking Drone Bay 3508 | -6/Zion | Discovered new exit (range 15) 3513 | -6/Zion | Build established: Sprinter 3516 | -6/Zion | Gained Derelict followers 3545 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3552 | -6/Zion | Given A8's code to call for help 3577 | -6/Zion | Found Prototype Processor 3577 | -6/Zion | Identified Exp. Armor Integrity Analyzer 3578 | -6/Zion | Found Prototype Processor 3578 | -6/Zion | Identified Spectral Analyzer 3580 | -6/Zion | Found Prototype Processor 3580 | -6/Zion | Identified Exp. Target Analyzer 3583 | -6/Zion | Found Prototype Processor 3583 | -6/Zion | Identified Exp. Terrain Scan Processor 3618 | -6/Zion | Received a hallucinogenic algorithm 3641 | -6/Zion | Found CR-A16's Pointy Stick 3690 | -6/Zion | Opened final containment barrier to the Deep Caves 3694 | -6/Zion | Discovered new exit (range 8) 3695 | -6/Zion | Enhanced Grunt warped into view, answering call for help 3695 | -6/Zion | Enhanced Grunt warped into view, answering call for help 3695 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3723 | -6/Zion | Entered Deep Caves 3723 | -6/Deep Caves | Accompanied by 4 allies 3797 | -6/Deep Caves | Attacked by Z-Imprinter 3821 | -6/Deep Caves | Allies destroyed Z-Imprinter 3826 | -6/Deep Caves | Found Prototype Device 3826 | -6/Deep Caves | Identified Zio. Metafield Generator 3966 | -6/Deep Caves | Discovered new exit (range 18) 4008 | -6/Deep Caves | Spotted AG-47553 4011 | -6/Deep Caves | Triggered Deep Caves wall 4011 | -6/Deep Caves | Spotted AS-52521 4011 | -6/Deep Caves | Spotted AS-78331 4012 | -6/Deep Caves | Exposed GOLEM chamber 4014 | -6/Deep Caves | Found GOLEM Unit 4015 | -6/Deep Caves | Spotted AG-73972 4032 | -6/Deep Caves | Entered Proximity Caves 4047 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 4324 | -5/Proximity Caves | Build established: Mutant 4607 | -5/Proximity Caves | Spotted B-75 Beast 4703 | -5/Proximity Caves | Build established: Golem 4852 | -5/Proximity Caves | Core integrity fell below 50% 4983 | -5/Proximity Caves | Discovered exit to Factory (range 6) 5032 | -5/Proximity Caves | Entered Factory 5032 | -5/Factory | Evolved 2 slots: Utility x2 5033 | -5/Factory | Identified exit to Upper Caves 5034 | -5/Factory | Loaded intel: 53 interactive machine locations 5942 | -5/Factory | Cargo convoy interrupted 5962 | -5/Factory | Incoming assault squad redirected 5967 | -5/Factory | Discovered new exit (range 19) 5968 | -5/Factory | Discovered new exit (range 17) 6009 | -5/Factory | Identified exit to Factory 6268 | -5/Factory | Discovered exit to Factory (range 19) 6552 | -5/Factory | Entered Upper Caves 6849 | -5/Upper Caves | Learned location of 1 exit from Factory 6849 | -5/Upper Caves | Learned Extension garrison access intel 6856 | -5/Upper Caves | Learned Factory emergency access door positions 6946 | -5/Upper Caves | Learned Factory stockpile data 6984 | -5/Upper Caves | Discovered new exit (range 20) 7009 | -5/Upper Caves | Identified exit to Upper Caves 7010 | -5/Upper Caves | Entered another Upper Caves area 7021 | -5/Upper Caves | Discovered exit to Factory (range 17) 7113 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7217 | -5/Upper Caves | Encountered a Warlord checkpoint 7419 | -5/Upper Caves | Discovered new exit (range 19) 7449 | -5/Upper Caves | Identified exit to Zhirov 7451 | -5/Upper Caves | Entered Zhirov 7453 | -5/Zhirov | Discovered new exit (range 3) 7513 | -5/Zhirov | Learned location of Quarantine (-3) 7513 | -5/Zhirov | Learned location of Testing (-2) 7513 | -5/Zhirov | Learned location of Command (-1) 7541 | -5/Zhirov | Found Alien Artifact 7541 | -5/Zhirov | Identified Integrated Dissipator 7541 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7560 | -5/Zhirov | Found Alien Artifact 7708 | -5/Zhirov | Identified exit to Proximity Caves 7736 | -5/Zhirov | Entered Proximity Caves 7912 | -4/Proximity Caves | Discovered exit to Factory (range 11) 7934 | -4/Proximity Caves | Entered Factory 7934 | -4/Factory | Evolved 2 slots: Utility x2 7935 | -4/Factory | Identified exit to Upper Caves 8569 | -4/Factory | Destroyed 7 combat bots 8590 | -4/Factory | Discovered exit to Upper Caves (range 8) 8601 | -4/Factory | Entered Upper Caves 8788 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9134 | -4/Upper Caves | Discovered new exit (range 15) 9160 | -4/Upper Caves | Identified exit to Upper Caves 9162 | -4/Upper Caves | Entered another Upper Caves area 9181 | -4/Upper Caves | Discovered new exit (range 13) 9900 | -4/Upper Caves | Learned Research security intel 9976 | -4/Upper Caves | Discovered new exit (range 6) 9981 | -4/Upper Caves | Identified exit to Warlord 9984 | -4/Upper Caves | Entered Warlord 10027 | -4/Warlord | System corruption cleaned by Quarantine Array 10116 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10462 | -4/Warlord | Build established: Commander-Golem 10475 | -4/Warlord | Opened Warlord's prototype stash 10483 | -4/Warlord | Found Prototype Device 10483 | -4/Warlord | Identified Exp. Phase Shifter 10645 | -4/Warlord | Met Warlord 10670 | -4/Warlord | Warlord's base attacked by MAIN.C 10873 | -4/Warlord | Found Spectral Analyzer 10999 | -4/Warlord | Opened side exit 11020 | -4/Warlord | Warlord forces counterattacked 11035 | -4/Warlord | Discovered new exit (range 9) 11043 | -4/Warlord | Identified exit to Proximity Caves 11044 | -4/Warlord | Entered Proximity Caves 11179 | -3/Proximity Caves | Build established: Golem 11604 | -3/Proximity Caves | Discovered new exit (range 13) 11620 | -3/Proximity Caves | Identified exit to Research 11621 | -3/Proximity Caves | Entered Research 11621 | -3/Research | Evolved 2 slots: Utility x2 12093 | -3/Research | Discovered new exit (range 20) 12122 | -3/Research | Identified exit to Armory 12125 | -3/Research | Entered Armory 12228 | -3/Armory | Found Prototype Launcher 12228 | -3/Armory | Identified Com. Tesla Bomb Launcher 12232 | -3/Armory | Found Prototype Launcher 12232 | -3/Armory | Identified Hellfire Missile Launcher 12265 | -3/Armory | Found Hellfire Missile Launcher 12690 | -3/Armory | Lost 3 allies 12776 | -3/Armory | Incoming investigation squad redirected 12863 | -3/Armory | Identified Transdimensional Reconstructor 12863 | -3/Armory | Warped through subspace to slip node 12863 | -3/Armory | Discovered new exit (range 1) 12864 | -3/Armory | Entered Lab 12889 | -3/Lab | Lost 3 allies 13424 | -3/Lab | Discovered new exit (range 10) 13457 | -3/Lab | Unable to decrypt terminal 13457 | -3/Lab | Opened the door to a hidden lab 13458 | -3/Lab | Gained access to the hidden lab's interior 13468 | -3/Lab | Detected by scanners 13477 | -3/Lab | Confronted by A5 13480 | -3/Lab | System corruption reached 10% 13511 | -3/Lab | Destroyed A5 13532 | -3/Lab | Unable to decrypt terminal 13551 | -3/Lab | Found Alien Artifact 13551 | -3/Lab | Identified Core Regenerator 13551 | -3/Lab | Used Core Regenerator, restored core integrity (+196) 13561 | -3/Lab | Found Integrated Dissipator 13561 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13572 | -3/Lab | Found Transdimensional Reconstructor 13604 | -3/Lab | Found Prototype Energy Gun 13604 | -3/Lab | Identified Hyp. EM Gauss Rifle 13609 | -3/Lab | Found Prototype Energy Cannon 13609 | -3/Lab | Identified Potential Cannon 13631 | -3/Lab | Found Prototype Device 13631 | -3/Lab | Identified AEGIS Remote Shield 13637 | -3/Lab | Found Prototype Hackware 13687 | -3/Lab | Entered Research 13687 | -2/Research | Warlord forces began assault on 0b10 13687 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13693 | -2/Research | Spotted B-90 Cyclops 13797 | -2/Research | Research machine network offline 14018 | -2/Research | Borebot progress halted 14153 | -2/Research | Borebot progress halted 14396 | -2/Research | Discovered new exit (range 12) 14425 | -2/Research | Spotted Striker 14430 | -2/Research | Entered Access 14430 | -1/Access | Evolved 2 slots: Utility x2 15258 | -1/Access | Released all parts (13) 15265 | -1/Access | Warped through subspace 15270 | -1/Access | Lost 8 parts (1p2n4u1w) 15280 | -1/Access | Intercept squad dispatched 15283 | -1/Access | Core integrity fell below 50% 15289 | -1/Access | Spotted Tracker 15290 | -1/Access | Spotted Tracker 15297 | -1/Access | Core integrity fell below 20% 15302 | -1/Access | Identified Quantum Router 15303 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 15278_ Slug penetrates Wall. 15280_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 15280_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15282_ Slug penetrates Wall. 15283_ Acquired Nova Cannon. 15285_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 15287_ Dropped Nova Cannon. 15287_ Slug penetrates Wall. 15290_ Cld. Q-thruster temporarily disabled. 15290_ Penetrated by Slug. 15291_ Wall collapses. 15293_ Penetrated by Slug. 15294_ System corrupted: Substantial component data lost. 15294_ Critical hit (Burn: +37). 15297_ Knocked back. 15302_ Identified Quantum Router. Map ----- +----------------------------------------------------+ | ?????????????????????????????????###########?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #####?? | | ?????????????????????????????????# # +?? | | ?????????????????????????????????# # #?? | | ?????????????????????????????????# [ + +?? | | ?????????????????????????????????# # #?? | | ?????????????????????????????????# # #?? | | ?????????????????????????????????# # #?? | | ?????????????????????????????????########### #?? | | ?????????????????????????????#[ + #?? | | ?????????????????????????????# %! # ### | | ?????????????????????????????# !! # | | ?????????????????????????????# ?# | | ?????????????????????????????# ! ?# | | ?????????????????????????????? ??# | | ??????????????????????????????###########??# | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????#######???# | | ?????????????????????##########?# ??# | | ?????????????????????# #?# ??# ## | | ?????????????????????# #?? " ?# #? | | ?????????????????????# @ #??""" ?# #? | | ?????????????????????# " #?# """ # #? | | ?????????????????????# """ #?# " ! # #? | | ?????????????????????#ss""" #?# + +? | | ?????????????????????# " #?# # #? | | ?????????????????????# #?########### #? | | ?????????????????????# #??# ## #? | | ???????????# #############+####### #? | | ?????????? ^ #? | | ?????????H #? | | ?????????? % = #? | | ????????????##############+####### #? | | ???????????????????????? ????# ###+"#### | | ??????????????????????# ??## ## | | ??????????????????????# " #??# ## | | ??????????????????????# """ #??# ## | | ??????????????????????# """ #??# ## ] | | ??????????????????????# " #??# ## | | ??????????????????????# #??# ## | | ??????????????????????# #??# ###"###### | | ??????????????????????# =? #?? ?##?????? | | ??????????????????????####?###??? ???????? | | ????????????????????????????????# #??????? | | ????????????????????????????????? "" ???????? | | ????????????????????????????????# T" ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 61 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Utility Shielding 15 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Propulsion Shielding | -9/Mines | Hacked Utility Shielding | -9/Mines | Hacked Surge Thruster | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Graphene Brace | -6/Factory | Scanalyzed Drone Bay | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Surge Thruster | x2 | -7/Factory | Authchip Plasma Cutter | x2 | -6/Factory Repaired ---------- Surge Thruster | 24% | -7/Factory Graphene Brace | 30% | -7/Factory Surge Thruster | 30% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Full Golem Challenges ------------ None Game ------ Seed ActuatorChargeStripper Manual? 0 Play Time 03:06:05 Cumulative 325.9 hours Start 2025.07.09 @ 18:10:24 End 2025.07.09 @ 21:15:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 22 Types 8/1/5/1/5/1/0/0/0/1 Lore% 88 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60d4df14-4838-45df-a546-69c170a9eafb