Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 22:51:10 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1193) 1193 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5613 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 573/700 Matter 228/300 Energy 290/290 System Corruption 2% Temperature Danger (443) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Potential Leg > --- UTILITY (6) ------ Core Analyzer Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON (4) ------- Katana Katana Katana Katana > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Weapon Shielding Hardened Medium Armor Plating Shield Generator Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Microactuators Hardened Heavy Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Katana Katana Katana Katana > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Structural Scanner Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating System Shield Authchip [Device] Light Assault Rifle Grenade Launcher Remote Datajack Mining Laser Heavy Mace Powered Hammer Katana [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Katana Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 2 . . . 1 1 . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 53 | 7 7 4 4 2 1 11 9 1 7 Power 9 | 1 1 2 . . . 1 3 . 1 Engine 8 | 1 1 2 . . . 1 2 . 1 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 2 . 1 2 . . . . 2 Treads . | . . . . . . . . . . Leg 4 | . . . . 2 . . . . 2 Wheel 5 | 2 2 . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 2 1 3 . . 4 5 1 4 Device 3 | 1 . . 1 . . . 1 . . Storage 3 | 1 2 . . . . . . . . Processor 2 | . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 14 | . . 1 2 . . 3 4 . 4 Artifact . | . . . . . . . . . . Weapon 13 | 2 2 1 . . 1 6 1 . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . Slashing Weapon 5 | . . . . . . 4 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 10 | . . 1 2 . . 5 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 5 | . . . 1 . . 3 . 1 . Weapon 2 | . . 1 . . . 1 . . . Highest Loss Streak 3 | . . 1 2 . . 3 . 2 . To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 12 18 19 19 19 19 12 6 4 Power 2 | . 2 3 4 3 3 3 2 1 . Propulsion 4 | . 4 8 8 8 8 7 . . . Utility 4 | . 4 6 5 5 5 4 4 2 2 Weapon 2 | . 1 1 1 3 3 3 5 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 1 . 1 2 . 8 . 7 4 Power 3 | . . . . 1 . . . 2 . Propulsion 7 | . 1 . . 1 . 5 . . . Utility 8 | . . . 1 . . 3 . 3 1 Weapon 4 | . . . . . . . . 1 3 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 99 69 90 100 100 94 89 80 79 Engine 8 | . 13 2 11 11 11 8 4 7 7 Leg 10 | . . . . 9 22 18 15 9 8 Wheel 6 | . 28 22 19 12 . . . . . Device 6 | . 14 11 9 11 11 4 2 2 . Storage 7 | . 14 11 11 11 11 9 7 1 . Processor 4 | . . . . . . 8 7 7 7 Protection 17 | . . 1 17 22 22 21 18 21 25 Ballistic Gun 7 | . 16 13 22 22 15 4 . . . Ballistic Cannon 2 | . 10 8 . . . . . . . Impact Weapon 2 | . . . . . 6 14 . . . Slashing Weapon 13 | . . . . . . 6 30 30 30 Peak Build Rating 61 | 7 9 11 13 31 31 41 61 61 53 Average Rating 33 | 5 8 8 11 20 30 37 51 49 49 On Entrance 24 | . 7 8 11 13 31 31 37 61 46 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 12 49 54 60 60 61 65 84 84 66 Greatest Support 60 | 26 26 20 20 60 60 60 60 60 45 Greatest Overweight (x) 5 | . 2 2 5 2 1 1 1 1 2 Average Overweight (x) 1 | . 1 2 2 1 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Average Capacity 15 | 7 16 20 20 20 20 20 20 6 5 Most Carried 20 | 5 18 19 20 20 20 20 19 18 5 Average Carried 13 | 2 12 18 19 19 19 19 12 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 18 19 20 19 20 12 19 5 5 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1285 | 320 326 171 82 . 68 98 120 . 100 Remotely . | . . . . . . . . . . Salvage Created 2036 | 177 419 111 206 . 36 545 222 . 320 Parts 128 | 14 45 12 18 . 7 12 9 . 11 Haulers Intercepted 4 | . 2 . . . . 1 . . 1 Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 35 | . 13 5 3 . . 8 2 . 4 Melee 10 | . . . . . . 4 2 . 4 Guns 13 | . 7 3 3 . . . . . . Cannons 8 | . 6 2 . . . . . . . Classes Destroyed 13 | 3 5 1 1 . . 1 . . 2 Worker 9 | 2 2 . 2 . . 2 . . 1 Builder 7 | . 4 . 1 . 1 1 . . . Tunneler 4 | 3 . . . . 1 . . . . Hauler 4 | . 2 . . . . 1 . . 1 Recycler 3 | 1 . . . . . 1 1 . . Mechanic 1 | . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 16 | . 12 4 . . . . . . . Grunt 11 | . 1 . 2 . . 5 . . 3 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 5 | . . 1 . . . 2 2 . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 5 | 4 5 4 4 . 1 5 1 . 3 Combat Bots Only 4 | . 4 4 2 . . 3 1 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 313 | . 51 15 16 . . 64 96 6 65 Missed 88 | . 15 5 8 . . 10 34 1 15 Hits 225 | . 36 10 8 . . 54 62 5 50 Melee 12 | . . . 2 . . 5 . 5 . Projectile 213 | . 36 10 6 . . 49 62 . 50 Critical Strikes 10 | . . . . . . 5 . 1 4 Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 2868 | . 281 88 108 . . 921 425 215 830 Core 406 | . 40 10 11 . . 218 22 31 74 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 25 | . . . . . . . . 25 . Core Remaining (%) 84 | 100 84 . . . 94 60 . . . Volleys Fired 93 | 14 50 11 13 . 4 1 . . . Largest 2 | 2 2 2 2 . 2 1 . . . Hottest 100 | 40 100 50 40 . 40 20 . . . Shots Fired 174 | 28 94 20 25 . 6 1 . . . Gun 122 | 28 49 13 25 . 6 1 . . . Cannon 46 | . 39 7 . . . . . . . Launcher . | . . . . . . . . . . Special 6 | . 6 . . . . . . . . Kinetic 168 | 28 88 20 25 . 6 1 . . . Thermal 6 | . 6 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 7 10 6 19 . 1 . . . . Robot Miss Streak 3 | 1 3 2 2 . 2 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 173 | 17 50 12 18 . 2 41 15 . 18 Core Hits 72 | 9 24 6 10 . 2 7 5 . 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 4 . . . Critical Strikes 15 | . 1 . . . 1 8 4 . 1 Destroy 1 | . . . . . 1 . . . . Blast 1 | . 1 . . . . . . . . Smash 4 | . . . . . . 4 . . . Sever 9 | . . . . . . 4 4 . 1 Melee Attacks 108 | . . . . . . 54 27 . 27 Impact 44 | . . . . . . 44 . . . Slashing 64 | . . . . . . 10 27 . 27 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . . 7 1 . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 20 | . . . . . . 6 8 . 6 Damage Inflicted 4086 | 211 723 164 226 . 30 1539 504 . 689 Guns 881 | 211 319 95 226 . 30 . . . . Cannons 473 | . 404 69 . . . . . . . Explosions . | . . . . . . . . . . Melee 2732 | . . . . . . 1539 504 . 689 Ramming . | . . . . . . . . . . Kinetic 1354 | 211 723 164 226 . 30 . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1363 | . . . . . . 1363 . . . Slashing 1369 | . . . . . . 176 504 . 689 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 . . . 2 Average Corruption 2 | . . . 3 3 3 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . 3 2 14 . . . 2 Message Errors 9 | . . . 2 1 5 . . . 1 Matter Fused 4 | . . . . . 4 . . . . Heat Flow Errors 4 | . . . . 1 2 . . . 1 Energy Discharges 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 386 | . 13 . . . . 347 . . 26 Projectiles 13 | . 13 . . . . . . . . Explosions . | . . . . . . . . . . Melee 373 | . . . . . . 347 . . 26 Knockbacks 18 | . 6 . . . . 12 . . . Impact 11 | . . . . . . 11 . . . Kinetic 6 | . 6 . . . . . . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 509 | . 40 . 10 177 201 10 8 . 509 Average Temperature 172 | . 18 . 2 112 92 7 3 . 257 Received Heat Transfer 1041 | . 12 . 36 . . 441 102 . 450 Effects 15 | . . . . . . . . . 15 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . 4 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . 8 . . . Combat Hostiles 4 | . . . . . . 4 . . . Parts Fried 8 | . . . . . . 8 . . . Impact Corruptions 16 | . . . . . . 16 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 175 | 10 175 91 58 . 5 76 30 3 88 Initial 66 | . 6 66 23 . . . 23 3 . Average 17 | 2 50 46 35 . . 17 5 . 9 Influence Increases 1225 | 30 399 165 100 . 10 287 113 . 121 Destroy 0b10 Robot/C 700 | . 260 100 60 . . 160 40 . 80 Destroy 0b10 Robot/NC 145 | 30 45 . 15 . 10 25 5 . 15 Destroy Leader 170 | . 54 20 10 . . 42 20 . 24 Successful Hack 83 | . 23 . . . . 30 30 . . Select Force Hacks 30 | . . 30 . . . . . . . Disable Machine 45 | . 15 . . . . 30 . . . Destroy Structure 7 | . 2 . . . . . 3 . 2 Lose Combat Pursuer 45 | . . 15 15 . . . 15 . . Influence Decreases 1173 | 20 250 263 128 33 10 235 154 11 69 Entered New Map 205 | . 4 93 38 33 . . 29 8 . Time Decay 888 | 20 246 160 70 . 10 185 125 3 69 Lost Part 80 | . . 10 20 . . 50 . . . Squads Dispatched 7 | . 1 1 1 . . 1 1 . 2 Investigation 2 | . . 1 . . . 1 . . . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 3 | . 1 . 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . 2 2 . . . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 18 9 5 . . 12 7 5 12 Peak Tracking Total 6 | . 4 6 3 . . 4 2 6 5 Tactical Retreats 3 | . . 1 1 . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . 1 . . . . 2 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 11 | . 4 1 . 1 . 2 1 . 2 Terminals 7 | . 4 . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 12 2 . 1 . 6 3 . 3 Successful 15 | . 7 1 . 1 . 3 2 . 1 Failed 11 | . 5 1 . . . 2 1 . 2 Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . Manual 12 | . 5 2 . 1 . 2 2 . . Terminals 20 | . 12 . . . . 4 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 4 | . . . . . . 2 . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 4 . . 1 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Retrieve Study 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 1 . . . 2 2 . . Terminals 7 | . 3 . . . . 2 2 . . Botnet 4 | . 2 . . . . 1 1 . . Operators 3 | . 1 . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 . . . . 2 1 . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . Total Damage 204 | . . . . . . . . 204 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 2404 | 30 695 325 121 231 655 347 . . . Seismic 1074 | 30 695 325 24 . . . . . . ECM 1330 | . . . 97 231 655 347 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4911 | 116 695 325 159 231 655 690 919 137 984 Spaces Moved 2897 | 71 450 255 81 224 464 294 539 83 436 Core 5 | 5 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1925 | . . . . 109 464 294 539 83 436 Wheels 967 | 66 450 255 81 115 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 90 90 90 90 90 170 Average Speed 136 | 87 103 110 118 100 127 156 137 150 206 Slowest Speed 250 | 100 110 110 155 170 170 170 170 170 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 64 18 19 42 80 23 15 66 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug 5 | . . . . . . . 3 . 2 Terrain Destroyed 5 | . . . . . . . 3 . 2 Melee 5 | . . . . . . . 3 . 2 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 3560 | 96 571 278 119 230 523 449 699 102 493 Wait 346 | . 48 9 18 . 54 77 124 . 16 Move 2889 | 70 449 254 80 223 463 293 539 82 436 Hop . | . . . . . . . . . . Pick Up 39 | 5 11 . 3 . . 7 8 2 3 Fast Attach 25 | 7 2 3 1 2 1 4 2 1 2 Attach 9 | . . . 2 . . 3 2 1 1 Detach 7 | . . . . 2 1 . 1 1 2 Swap 27 | . 8 1 1 . . 7 5 1 4 Drop 46 | . 3 . 1 3 . 16 3 14 6 Fire 93 | 14 50 11 13 . 4 1 . . . Melee 74 | . . . . . . 41 15 . 18 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Discovered new exit (range 6) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Discovered new exit (range 7) 1137 | -9/Materials | Entered Mines 1197 | -9/Mines | Discovered new exit (range 8) 1291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -9/Mines | Discovered new exit (range 5) 1296 | -9/Mines | Entered Exiles 1323 | -9/Exiles | Met 8R-AWN 1343 | -9/Exiles | Met EX-HEX 1372 | -9/Exiles | Met EX-BIN 1386 | -9/Exiles | Aligned with FarCom system 1387 | -9/Exiles | Given EX-Vault access code 1412 | -9/Exiles | Opened EX-Vault 1425 | -9/Exiles | Found Potential Leg 1429 | -9/Exiles | Found Potential Leg 1457 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1517 | -9/Exiles | Discovered new exit (range 14) 1527 | -9/Exiles | Left Exiles lab with Potential Leg 1527 | -9/Exiles | Entered Mines 2161 | -8/Mines | Discovered new exit (range 12) 2182 | -8/Mines | Entered Materials 2182 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2475 | -8/Materials | Central database locked down 2740 | -8/Materials | Lost 3 parts (2u1w) 2870 | -8/Materials | Discovered new exit (range 3) 2872 | -8/Materials | Identified exit to Factory 2872 | -8/Materials | Entered Factory 2872 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3705 | -7/Factory | Cargo convoy interrupted 3768 | -7/Factory | Build established: Gladiator 3791 | -7/Factory | Sucked down chute 3791 | -7/Factory | Entered Waste 3792 | -7/Waste | Met a frightened Derelict 3804 | -7/Waste | Spotted C-40 Crusher 3814 | -7/Waste | Spotted C-40 Crusher 3815 | -7/Waste | Spotted C-40 Crusher 3822 | -7/Waste | Spotted C-40 Crusher 3825 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3828 | -7/Waste | Crushed by Compactor (1 part destroyed) 3829 | -7/Waste | Crushed by Compactor (1 part destroyed) 3843 | -7/Waste | Spotted C-40 Crusher 3913 | -7/Waste | Discovered new exit (range 10) 3928 | -7/Waste | Entered Factory 4146 | -7/Factory | Build established: Mutant 4912 | -7/Factory | Self-destructed Last Messages --------------- 04858_ Overheating: Energy bleed (-60). 04871_ System corrupted: Heat flow error (+260). 04872_ Power failure, Imp. Deuterium Engine shutdown. 04872_ Overheating: Energy bleed (-29). 04874_ Core Analyzer broken. 04874_ Overheating: Short circuit. 04881_ Overheating: Energy bleed (-49). 04886_ Overheating: Potential Leg damaged (-10). 04890_ Power failure, Imp. Deuterium Engine shutdown. 04893_ Overheating: System interference. 04893_ Katana temporarily disabled. 04893_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04894_ Overheating: Carbon-fiber Leg damaged (-39). 04900_ Overheating: Matter decay (-72). 04900_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 04901_ Power failure, Imp. Deuterium Engine shutdown. 04906_ Critical hit (Burn: +37). 04909_ Overheating: System interference. 04909_ Katana temporarily disabled. 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