Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 22:01:06 Player: goobie Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1996) 1996 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4656 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 74/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Advanced Weight Redist. System Advanced Visual Processing Unit Energy Filter Particle Gun Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Reinforced Ion Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Light Treads Medium Treads Thermal Generator Heat Sink Advanced Weight Redist. System Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Particle Gun Pulse Rifle Heavy Particle Cannon Improved Assault Rifle [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 52 | 6 10 11 7 18 Power 9 | 1 3 2 . 3 Engine 9 | 1 3 2 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 4 . 6 Treads 13 | 2 1 4 . 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 1 4 6 Device 5 | . . 1 1 3 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 1 . 2 3 Artifact . | . . . . . Weapon 16 | 2 4 4 3 3 Energy Gun 6 | 1 2 1 1 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 8 | 1 2 2 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 24 | . . 3 . 21 Power 1 | . . . . 1 Propulsion 9 | . . 2 . 7 Utility 8 | . . 1 . 7 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . 2 . 11 To Critical Strikes 1 | . . 1 . . Average Backups 12 | 3 8 13 14 14 Power 1 | . 1 2 2 2 Propulsion 2 | 1 2 2 2 1 Utility 4 | . 2 3 4 5 Weapon 3 | . 2 5 5 3 Tool/Special . | . . . . . Unused Backups 16 | . 2 4 3 7 Power 2 | . 1 . . 1 Propulsion 5 | . 1 2 . 2 Utility 6 | . . . 2 4 Weapon 3 | . . 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 95 99 97 Engine 9 | . 14 11 9 6 Treads 29 | . 28 28 36 29 Device 5 | . . 6 9 7 Storage 9 | . 14 11 9 6 Protection 11 | . 12 3 8 14 Energy Gun 8 | . 16 1 2 7 Energy Cannon 2 | . . 9 6 . Ballistic Gun 18 | . 11 21 18 20 Peak Build Rating 47 | 6 11 17 25 47 Average Rating 26 | 4 9 16 21 41 On Entrance 11 | . 6 11 17 25 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns 15 | . . . . 15 Heaviest Build 69 | 11 36 41 50 69 Greatest Support 112 | 40 40 60 80 112 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 Average Capacity 13 | 7 11 15 15 14 Most Carried 16 | 5 12 15 16 15 Average Carried 12 | 3 8 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 11 15 15 5 Class Distribution -------------------- 40% | Tank 25% | Mutant 22% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1506 | 177 274 315 107 633 Remotely . | . . . . . Salvage Created 2180 | . 441 548 117 1074 Parts 112 | . 22 29 11 50 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 12 9 2 22 Melee 2 | . 1 . . 1 Guns 35 | . 10 6 . 19 Cannons 7 | . . 3 2 2 Classes Destroyed 11 | . 3 3 2 3 Builder 2 | . . . 1 1 Recycler 2 | . . 1 . 1 Operator 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 9 | . 3 . . 6 Grunt 21 | . 9 5 . 7 Brawler 1 | . . 1 . . Sentry 6 | . . 3 1 2 Specialist 3 | . . . . 3 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Best Kill Streak 4 | . 3 3 2 4 Combat Bots Only 3 | . 3 3 1 3 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . . 1 Exploded . | . . . . . Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 416 | . 71 43 19 283 Missed 97 | . 12 8 7 70 Hits 319 | . 59 35 12 213 Melee 2 | . . 2 . . Projectile 317 | . 59 33 12 213 Critical Strikes 12 | . 1 1 . 10 Damage Taken 5215 | . 732 524 138 3821 Core 921 | . 128 65 23 705 Absorbed by Shields 80 | . . . . 80 Core Remaining (%) 81 | 100 48 83 95 . Volleys Fired 139 | . 50 27 5 57 Largest 4 | . 2 3 3 4 Hottest 258 | . 100 114 114 258 Shots Fired 368 | . 99 77 15 177 Gun 322 | . 99 54 10 159 Cannon 46 | . . 23 5 18 Launcher . | . . . . . Special . | . . . . . Kinetic 208 | . 36 54 10 108 Thermal 160 | . 63 23 5 69 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 9 20 10 14 Robot Miss Streak 4 | . 4 1 2 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 2 | . 1 . . 2 Shots Hit Robots 258 | . 68 60 8 122 Core Hits 95 | . 25 18 5 47 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 6 | . 2 1 . 3 Burn 2 | . 1 . . 1 Destroy 4 | . 1 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4683 | . 899 1055 150 2579 Guns 3589 | . 891 682 88 1928 Cannons 866 | . . 373 62 431 Explosions 209 | . . . . 209 Melee . | . . . . . Ramming 19 | . 8 . . 11 Kinetic 2290 | . 275 682 88 1245 Thermal 2374 | . 616 373 62 1323 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . 4 Average Corruption 5 | . . 6 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 13 . . Message Errors 4 | . . 4 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 53 | . . 18 . 35 Projectiles 24 | . . 18 . 6 Explosions 29 | . . . . 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 333 | . . . . 333 Shots 4 | . . . . 4 Rammed 6 | . 4 . . 2 Targets Rammed 7 | . 4 . . 3 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 646 | . 379 378 75 646 Average Temperature 163 | . 143 138 42 209 Received Heat Transfer 1134 | . 351 168 9 606 Effects 26 | . 6 1 . 19 Shutdowns 7 | . 1 1 . 5 Energy Bleed 6 | . 2 . . 4 Interference 7 | . 3 . . 4 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | . 2 1 . 4 Heat Transferred 4812 | . 1850 666 111 2185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 88 Level 1 5 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 345 | . 107 91 35 345 Initial 42 | . . 42 1 . Average 58 | . 19 49 4 97 Influence Increases 1560 | . 343 303 79 835 Destroy 0b10 Robot/C 900 | . 240 180 40 440 Destroy 0b10 Robot/NC 35 | . 5 10 5 15 Destroy Leader 224 | . 52 52 20 100 Successful Hack 58 | . 15 28 14 1 Disable Machine 135 | . 15 15 . 105 Destroy Structure 58 | . 1 3 . 54 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . 15 . . 120 Influence Decreases 1318 | . 242 398 85 593 Entered New Map 64 | . . 59 5 . Time Decay 1015 | . 242 310 80 383 Lost Part 239 | . . 29 . 210 Squads Dispatched 12 | . 3 . 1 8 Investigation 2 | . 1 . 1 . Extermination 4 | . . . . 4 Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 23 14 2 49 Peak Tracking Total 13 | . 3 4 2 13 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 1 1 . 7 Max in Single Turn 4 | . 1 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 5 4 4 5 Terminals 17 | . 5 4 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 51 | . 17 11 14 9 Successful 20 | . 8 4 6 2 Failed 31 | . 9 7 8 7 Catastrophic 5 | . 2 . 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 48 | . 17 11 11 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 20 | . 8 4 6 2 Record 3 | . . . 3 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . . . 1 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Dispatch Records 2 | . 1 . 1 . Maintenance Status 1 | . . 1 . . Security Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Investigation Status 1 | . 1 . . . Assault Status 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 16 | . 4 4 3 5 Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4150 | 54 1009 692 497 1898 Spaces Moved 2025 | 34 486 337 255 913 Core 43 | 13 . . . 30 Treads 1982 | 21 486 337 255 883 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 158 | 117 160 160 160 157 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 73 31 26 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . . 49 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . . 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2692 | 47 619 430 339 1257 Wait 359 | 1 49 31 47 231 Move 2021 | 33 485 336 254 913 Hop . | . . . . . Pick Up 55 | 7 12 15 11 10 Fast Attach 4 | 3 1 . . . Attach 24 | 3 . 5 2 14 Detach 2 | . . . . 2 Swap 35 | . 9 8 7 11 Drop 46 | . 9 8 13 16 Fire 139 | . 50 27 5 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 4 . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Core integrity fell below 50% 1017 | -10/Materials | Discovered new exit (range 7) 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1680 | -9/Materials | Discovered new exit (range 16) 1714 | -9/Materials | Build established: Scavenger-Gunner 1756 | -9/Materials | Entered another Materials area 1756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2055 | -8/Materials | Build established: Scavenger-Tank 2236 | -8/Materials | Discovered new exit (range 13) 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3013 | -7/Factory | Build established: Tank 3934 | -7/Factory | Lost 5 parts (2n1u2w) 4112 | -7/Factory | Cargo convoy interrupted 4124 | -7/Factory | Core integrity fell below 50% 4142 | -7/Factory | Core integrity fell below 20% 4151 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 04133_ Hardlight Generator destroyed. 04133_ Hrd. Light Armor Plating destroyed. 04133_ Broken Med. Treads destroyed. 04134_ C-45 Heavy ARC bursts open, deploying its payload. 04134_ X-57 Shotgunner unfolds itself. 04134_ H-55 Commando unfolds itself. 04134_ X-57 Shotgunner unfolds itself. 04134_ M-28 Smith unfolds itself. 04134_ Imp. Heat Sink destroyed. 04134_ Dropped Lrg. Storage Unit. 04134_ Penetrated by Slug. 04135_ K-01 Serf collects debris. 04135_ Dropped Broken Imp. Assault Rifle. 04135_ Slug penetrates Wall. 04136_ Med. Treads destroyed. 04136_ Dropped Hyb. Deuterium Engine. 04137_ R-06 Scavenger collects VSS Leg. 04138_ K-01 Serf collects debris. 04141_ Slug penetrates Wall. 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