Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.25 @ 01:07:01 Player: zkrallex Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1324) 1324 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 2813 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 219/280 System Corruption 7% Temperature Cool (9) Movement Flying (110) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Terrain Scanner Recalibrator > --- WEAPON ----------- Improved EM Shotgun Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Cooling System Heavy Assault Rifle Improved Datajack [Rating: 25] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Cooling System Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 5 21 5 28 Power 13 | 1 9 1 2 Engine 13 | 1 9 1 2 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 3 3 9 Treads 2 | . . . 2 Leg 9 | 2 1 3 3 Wheel 2 | . 2 . . Hover . | . . . . Flight 4 | . . . 4 Utility 12 | . 3 . 9 Device 5 | . 1 . 4 Storage . | . . . . Processor 5 | . 2 . 3 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 17 | 2 6 1 8 Energy Gun 2 | 1 . . 1 Energy Cannon 4 | . 3 . 1 Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon 3 | . . . 3 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes 3 | . . . 3 Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 18 | . 1 2 15 Power 3 | . 1 1 1 Propulsion 4 | . . 1 3 Utility 5 | . . . 5 Weapon 6 | . . . 6 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 91 88 Engine 12 | . 13 13 10 Treads 2 | . . . 4 Leg 15 | . 21 25 8 Wheel 2 | . 6 1 . Flight 3 | . . . 6 Device 12 | . 11 . 15 Processor 17 | . 13 21 18 Protection 1 | . . . 2 Energy Gun 2 | . . . 4 Energy Cannon 10 | . 23 . 4 Ballistic Gun 6 | . 2 22 4 Ballistic Cannon 1 | . . . 2 Launcher 1 | . . . 2 Special Melee Weapon 1 | . . 5 1 Naked Turns . | . . . . Heaviest Build 23 | 7 15 9 23 Greatest Support 40 | 20 20 25 40 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 4 5 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 1 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1329 | 271 310 50 698 Remotely . | . . . . Salvage Created 1552 | 50 712 99 691 Parts 105 | 1 59 4 41 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 35 | 1 17 2 15 Guns 7 | 1 . 2 4 Cannons 21 | . 13 . 8 AOE 6 | . 4 . 2 Classes Destroyed 10 | 1 6 . 3 Worker 6 | . 5 . 1 Builder 8 | . 2 . 6 Hauler 2 | . 1 . 1 Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Watcher 8 | . 3 . 5 Swarmer 9 | . 6 . 3 Grunt 21 | 1 11 2 7 Brawler 2 | . . . 2 Sentry 3 | . . . 3 Best Kill Streak 12 | 1 12 1 6 Combat Bots Only 6 | 1 6 1 4 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2551 | 55 517 252 1727 Core 596 | 23 101 57 415 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 34 | . 34 . . Core Remaining (%) 58 | 90 . 27 . Volleys Fired 149 | 7 47 10 85 Largest 2 | 2 2 2 2 Hottest 136 | 60 136 40 113 Shots Fired 264 | 14 87 21 142 Gun 96 | 14 12 21 49 Cannon 157 | . 69 . 88 Launcher 11 | . 6 . 5 Special . | . . . . Kinetic 125 | 7 12 21 85 Thermal 99 | . 69 . 30 Explosive 11 | . 6 . 5 Electromagnetic 29 | 7 . . 22 Robot Hit Streak 11 | 5 8 11 8 Robot Miss Streak 5 | 2 5 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 157 | 10 40 15 92 Core Hits 80 | 2 29 5 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3987 | 120 1429 184 2254 Guns 904 | 120 62 184 538 Cannons 1750 | . 716 . 1034 Explosions 1315 | . 651 . 664 Melee . | . . . . Ramming 18 | . . . 18 Kinetic 1213 | 71 62 184 896 Thermal 1337 | . 949 . 388 Explosive 1082 | . 418 . 664 Electromagnetic 337 | 49 . . 288 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 6 7 Average Corruption 4 | . 1 3 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 1 7 28 Message Errors 12 | . . 1 11 Matter Fused 7 | . 1 2 4 Heat Flow Errors 4 | . . 1 3 Energy Discharges 3 | . . 1 2 Data Loss (minor) 3 | . . 1 2 Data Loss (major) 3 | . . . 3 Misfires 3 | . . 1 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 89 | . 71 . 18 Projectiles 5 | . 5 . . Explosions 84 | . 66 . 18 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 167 | . 16 . 151 Shots 4 | . 1 . 3 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 423 | 38 262 142 423 Average Temperature 83 | 26 50 37 116 Received Heat Transfer 819 | 30 168 144 477 Effects 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2148 | . 1445 . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 391 | 20 391 169 316 Initial 139 | . 13 139 . Average 183 | 2 231 164 171 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 58 | 100 37 100 55 Level 1 41 | . 62 . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 6 . 6 Investigation 7 | . 4 . 3 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | 1 28 2 29 Peak Tracking Total 6 | 1 6 2 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 9 | . 5 . 4 Max in Single Turn 4 | . 4 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 13 | . 7 1 5 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 54 | . 32 1 21 Successful 32 | . 19 1 12 Failed 22 | . 13 . 9 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 38 | . 22 . 16 Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units 3 | . 3 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 20 | . 12 1 7 Record 6 | . 5 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Alert Level 4 | . 1 . 3 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events 11 | . 7 . 4 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat . | . . . . Combat 2 | . . . 2 Robot Hacks Applied 2 | . . . 2 parse_system 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2699 | 113 897 407 1282 Spaces Moved 1730 | 75 676 309 670 Core 18 | 18 . . . Treads 162 | . . . 162 Legs 1057 | 57 434 303 263 Wheels 248 | . 242 6 . Hover . | . . . . Flight 245 | . . . 245 Fastest Speed 37 | 50 80 80 37 Average Speed 121 | 103 105 119 141 Slowest Speed 370 | 120 120 120 370 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 6 72 59 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 134 | . 77 . 57 Melee . | . . . . Projectile . | . . . . AOE 134 | . 77 . 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2050 | 96 766 327 861 Wait 49 | 4 4 . 41 Move 1727 | 74 675 308 670 Hop . | . . . . Pick Up 36 | 6 12 . 18 Fast Attach 11 | . 4 4 3 Attach 22 | 5 4 . 13 Detach . | . . . . Swap 26 | . 13 1 12 Drop 23 | . 7 4 12 Fire 149 | 7 47 10 85 Melee 4 | . . . 4 Ram 1 | . . . 1 Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 73 | -11/Junkyard | Discovered new exit (range 8) 114 | -11/Junkyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Ion Engine 376 | -10/Materials | Discovered new exit (range 6) 400 | -10/Materials | Repaired Particle Cannon 703 | -10/Materials | Discovered new exit (range 15) 1010 | -10/Materials | Identified exit to Mines 1011 | -10/Materials | Entered Mines 1013 | -10/Mines | Core integrity fell below 50% 1062 | -10/Mines | Learned 2 Materials zone layouts 1085 | -10/Mines | Learned location of Storage (-7) 1088 | -10/Mines | Learned location of 1 exit from Materials 1215 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1403 | -10/Mines | Discovered new exit (range 8) 1412 | -10/Mines | Identified exit to Materials 1418 | -10/Mines | Entered Materials 1418 | -9/Materials | Evolved 2 slots: Utility x2 1419 | -9/Materials | Identified exit to Materials 1420 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Lost 3 parts (1n2u) 1732 | -9/Materials | Lost 4 parts (2u2w) 1839 | -9/Materials | Discovered exit to Materials (range 17) 1991 | -9/Materials | Build established: Scavenger-Mutant 2256 | -9/Materials | Discovered exit to Materials (range 5) 2618 | -9/Materials | Core integrity fell below 50% 2630 | -9/Materials | Lost 3 parts (1p2w) 2683 | -9/Materials | Core integrity fell below 20% 2700 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- energy generation and heat output, and may have unintended consequences. System corrupted: Heat flow error (+296). K-01 Serf cleans the Atomic Centrifuge. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. O-16 Technician locks terminal. Terminal unresponsive. Acquired Unknown Device. Dropped Terrain Scanner. Identified Recoil Stabilizer. Imp. Datajack destroyed. Connecting with Terminal... ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. Critical hit (Burn: +37). System corrupted: Energy discharge (-104). Recoil Stabilizer destroyed. Imp. Flight Unit destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ?????????#??????###########???????? | | ????????????????# """T""" ##??????? | | ?#??????????????# g g #??????? | | ??????####?#????# """""""@##??????? | | ??##### #?#?????# """""""Y#???????? | | ??#!!! #???????# """"""" #???????? | | #?#!!! ##?###### """"""" #???????? | | ??#!!! !#??# + """"""" #???????? | | ??# #??# #### #???????? | | ??# """ #?????#?#####+#####???????? | | ??# """ #?#######?# #?????????? | | ??# """ ### ! ?# #?????????? | | ### #?# = # ####????#????? | | ## """ #?# "" # #????#???????? | | ## """ #?# S"" + #???#????????? | | ## """ #?# "" # ######???????? | | ## ########### ## !!#???????? | | #####+## ##### !!#???????? | | !!#???????? | | % % T !!#???????? | | """" "" ##### !!#???????? | | """" T" #???##+### !!#???????? | | """" "" #????? ??#####???????? | | #????????????????????? | | #????????????????????? | | """" #?? ?????????????????? | | """" #?? ?????????????????? | | """" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed BiometalMicroChainsword Manual? 0 Play Time 00:51:12 Cumulative 1.6 hours Start 2024.01.25 @ 00:14:23 End 2024.01.25 @ 01:07:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 926dc027-3206-45fd-a656-91415eb006af