Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 19:12:58 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (15) 75 Value Destroyed (293) 293 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (32149) 32149 TOTAL SCORE: 39917 Bonus ------- Entered DSFs 1000 Win 3000 Win Speed 28149 Cogmind --------- Core Integrity 919/1600 Matter 252/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Mini Drone Bay > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Medium Storage Unit Nova Cannon Hypervelocity Multirail [Rating: 90] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Light Quantum Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Heavy Hammer Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 8 | . . 2 . . 1 1 . 1 1 1 . 1 . . Utility 9 | . . . . 2 1 1 . . 1 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 43 | . 5 4 . 5 1 . 3 1 2 1 1 10 4 6 Power 6 | . . 1 . . 1 . . . . . 1 2 . 1 Engine 2 | . . 1 . . 1 . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . 2 . 1 Propulsion 17 | . 3 1 . 4 . . . . . 1 . 5 . 3 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 17 | . 3 1 . 4 . . . . . 1 . 5 . 3 Utility 10 | . . . . 1 . . 3 1 2 . . 1 2 . Device 5 | . . . . 1 . . 1 1 1 . . . 1 . Storage . | . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . 1 1 . Hackware 2 | . . . . . . . 2 . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 10 | . 2 2 . . . . . . . . . 2 2 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 1 2 Ballistic Gun 4 | . 2 1 . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . . . 1 2 1 Parts Lost 32 | . 1 1 . 3 . . 3 . . . . 11 3 10 Power 5 | . . . . 1 . . 1 . . . . 2 . 1 Propulsion 17 | . 1 1 . 2 . . 2 . . . . 6 2 3 Utility 7 | . . . . . . . . . . . . 2 1 4 Weapon 3 | . . . . . . . . . . . . 1 . 2 Highest Loss Streak 10 | . 1 1 . 3 . . 3 . . . . 6 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . 1 1 4 4 4 4 4 5 4 4 4 3 3 3 Power . | . 1 . 1 . . . . . . . . . . . Propulsion . | . . . . . 1 1 . . . . . . . . Utility 1 | . . 1 2 2 2 2 2 2 2 2 2 2 1 1 Weapon 1 | . . . 1 1 1 1 1 3 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 41 | . 33 52 44 41 47 46 49 36 46 43 48 46 38 29 Engine 1 | . . 7 . 2 1 6 4 . . . . . . . Flight 14 | . 17 22 22 19 23 20 18 11 10 10 14 13 6 6 Device 7 | . . . . 1 7 6 7 12 18 14 14 10 8 9 Processor 4 | . . . . . . . . . 3 4 4 7 11 10 Hackware 3 | . . . . . . . 6 11 10 9 9 5 3 . Ballistic Gun 5 | . 15 21 11 9 7 6 4 . . . . . . . Impact Weapon 3 | . . . 11 9 7 6 4 . 3 4 4 2 3 . Peak Build Rating 90 | . 4 9 8 12 12 12 18 20 32 40 47 80 82 90 Average Rating 31 | . 2 7 8 9 11 12 14 17 28 36 42 59 57 61 On Entrance 19 | . . 4 8 8 11 12 12 17 20 26 40 47 58 35 Avg Prop Armor Cover (%) 28 | . . . . . . . . . . . . 28 . . Naked Turns 33 | . 31 . . . . . . . . . . . . 2 Heaviest Build 22 | . 2 7 6 11 11 11 11 4 8 6 13 22 19 21 Greatest Support 59 | 3 8 12 8 16 12 12 12 8 8 25 25 50 24 59 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 4 4 5 4 4 5 5 5 4 4 4 5 4 Average Carried 3 | . 1 1 4 4 4 4 4 5 4 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 4 4 4 4 4 5 5 4 4 4 3 4 2 Class Distribution -------------------- 33% | Mutant 30% | Scout 20% | Hacker-Mutant 11% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Scout | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Matter Collected 698 | 127 51 86 30 69 20 . 5 . . . . 153 . 157 Remotely . | . . . . . . . . . . . . . . . Salvage Created 512 | . 51 105 . 128 20 . . . . . . 208 . . Parts 23 | . 6 3 . 9 1 . . . . . . 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Combat Hostiles Destroyed 10 | . 3 1 . 3 . . . . . . . 3 . . Melee 1 | . 1 . . . . . . . . . . . . . Guns 6 | . 2 1 . 3 . . . . . . . . . . AOE 3 | . . . . . . . . . . . . 3 . . Classes Destroyed 3 | . 1 2 . . . . . . . . . . . . Recycler 3 | . . 1 . 1 . . . . . . . 1 . . Operator 2 | . . 1 . . 1 . . . . . . . . . Swarmer 10 | . 3 1 . 3 . . . . . . . 3 . . Best Kill Streak 4 | . 2 2 . 4 1 . . . . . . 3 . . Combat Bots Only 3 | . 2 1 . 3 . . . . . . . 3 . . Max Kills in Single Turn 2 | . 1 1 . 1 1 . . . . . . 2 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . Melee 1 | . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Hostile Shots Fired 345 | . 38 28 1 22 6 . 3 3 4 . 1 73 16 150 Missed 133 | . 15 13 1 8 2 . . . 2 . 1 33 9 49 Hits 212 | . 23 15 . 14 4 . 3 3 2 . . 40 7 101 Projectile 212 | . 23 15 . 14 4 . 3 3 2 . . 40 7 101 Critical Strikes 4 | . . . . . . . . . . . . 1 . 3 Damage Taken 3640 | . 215 191 . 230 61 . 101 76 39 . . 889 171 1667 Core 1211 | . 170 72 . 15 21 . 61 . 23 . . 143 25 681 Absorbed by Shields 19 | . . . . . . . . . . . . . . 19 Core Remaining (%) 85 | 100 32 . 82 97 97 . 92 100 98 . 100 . 88 57 Volleys Fired 47 | . 8 11 . 11 4 . . . . . . 8 2 3 Largest 2 | . 2 2 . 1 1 . . . . . . 1 1 1 Hottest 113 | . 40 45 . 25 25 . . . . . . 85 85 113 Shots Fired 62 | . 12 22 . 11 4 . . . . . . 8 2 3 Gun 49 | . 12 22 . 11 4 . . . . . . . . . Cannon 9 | . . . . . . . . . . . . 4 2 3 Launcher 4 | . . . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 49 | . 12 22 . 11 4 . . . . . . . . . Thermal 9 | . . . . . . . . . . . . 4 2 3 Explosive 4 | . . . . . . . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 5 13 . 3 1 . . . . . . . 1 . Robot Miss Streak 3 | . 3 2 . 1 3 . . . . . . 3 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 37 | . 9 16 . 8 1 . . . . . . 2 1 . Core Hits 23 | . 7 4 . 4 1 . . . . . . 7 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Melee Attacks 16 | . . 1 . . . . 1 . 1 . . 8 4 1 Impact 16 | . . 1 . . . . 1 . 1 . . 8 4 1 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1073 | . 119 196 . 130 16 . . . . . . 580 32 . Guns 414 | . 72 196 . 130 16 . . . . . . . . . Cannons 32 | . . . . . . . . . . . . . 32 . Explosions 386 | . . . . . . . . . . . . 386 . . Melee 194 | . . . . . . . . . . . . 194 . . Ramming 47 | . 47 . . . . . . . . . . . . . Kinetic 414 | . 72 196 . 130 16 . . . . . . . . . Thermal 32 | . . . . . . . . . . . . . 32 . Explosive 386 | . . . . . . . . . . . . 386 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 194 | . . . . . . . . . . . . 194 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 5 . . . . . . . . . . . . . Average Corruption 4 | . 4 . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . 2 . . . . . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 150 | . . . . . . . . . . . . 150 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . . . 16 . . Melee 134 | . . . . . . . . . . . . 134 . . Knockbacks 1 | . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . 20 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 16 | . 16 . . . . . . . . . . . . . Targets Rammed 16 | . 16 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 83 | . . 9 . 5 . . . . . . . 83 28 8 Average Temperature 12 | . . 3 . 5 . . . . . . . 28 17 6 Received Heat Transfer 189 | . . 78 . 36 . . . 9 21 . . 9 . 36 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 138 | . 53 138 53 76 22 5 4 15 35 36 27 117 58 46 Initial 53 | . . 13 53 16 16 5 3 . 2 18 27 15 39 22 Average 33 | . 24 63 48 43 15 5 1 4 6 27 27 62 46 14 Influence Increases 853 | . 93 185 . 80 6 . 1 15 74 18 . 225 69 87 Destroy 0b10 Robot/C 200 | . 60 20 . 60 . . . . . . . 60 . . Destroy 0b10 Robot/NC 25 | . . 10 . 5 5 . . . . . . 5 . . Destroy Leader 20 | . 10 . . . . . . . . . . 10 . . Successful Hack 69 | . 8 5 . . . . . . 14 18 . . . 24 Disable Machine 60 | . . . . . . . . . 15 . . . 30 15 Destroy Structure 74 | . . . . . 1 . 1 . . . . 60 9 3 Partial Spotted 45 | . 15 . . . . . . 15 . . . 15 . . Lose Combat Pursuer 360 | . . 150 . 15 . . . . 45 . . 75 30 45 Influence Decreases 833 | . 60 80 95 87 30 7 6 10 44 17 9 182 101 105 Entered New Map 249 | . . 20 85 27 20 7 2 . 3 17 9 12 31 16 Time Decay 317 | . 50 50 10 30 10 . . 10 17 . . 60 40 40 Lost Part 233 | . 10 10 . 30 . . 4 . . . . 110 30 39 Lost Ally 34 | . . . . . . . . . 24 . . . . 10 Squads Dispatched 9 | . 2 2 . . 1 . . . . . . 1 1 2 Investigation 3 | . . 1 . . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 5 | . 2 1 . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Distress Signals 8 | . 3 1 . 1 . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 100 | . 12 19 3 10 2 . 1 1 4 . 1 22 7 18 Peak Tracking Total 13 | . 7 9 3 8 1 . 1 1 4 . 1 11 5 13 Tactical Retreats 10 | . . 3 . 1 . . . . 1 . . 2 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Traps Triggered 2 | . . 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Machines Disabled 4 | . . . . . . . . . 1 . . . 2 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Machines Accessed 11 | . 1 1 . . 1 1 . . 2 2 . . 1 2 Terminals 8 | . 1 1 . . . 1 . . 1 1 . . 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 21 | . 3 2 . . 2 1 . . 4 3 . . 2 4 Successful 9 | . 1 2 . . . 1 . . 2 2 . . . 1 Failed 11 | . 2 . . . 2 . . . 2 . . . 2 3 Catastrophic 1 | . . . . . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 2 | . . 1 . . . . . . . . . . . 1 Terminals 16 | . 3 2 . . . 1 . . 3 1 . . 2 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Terminal Hacks 5 | . 1 1 . . . 1 . . 1 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . . Level Access Points 2 | . 1 . . . . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . 1 . . . . . . . . . . . 1 Terminals 2 | . . 1 . . . . . . . . . . . 1 Botnet 2 | . . 1 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . . 1 1 . . 1 1 . . 1 2 Full Trace Events 3 | . 1 . . . 1 . . . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . 2 . . . 2 4 EXPLORE 6 | . . . . . . . . . 2 . . . 1 3 RETURN 2 | . . . . . . . . . . . . . 1 1 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Active Infowar (turns) 408 | . . . . . . . . . 22 3 20 139 86 138 Optics 357 | . . . . . . . . . . . . 133 86 138 Sensors 343 | . . . . . . . . . 22 3 20 131 86 81 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . 3 . . . 3 2 Drone Recoveries 2 | . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Turns Passed 904 | 13 104 104 33 62 31 9 40 38 73 12 20 139 86 140 Spaces Moved 1732 | 23 146 177 88 97 66 27 80 98 177 31 55 240 149 278 Core 135 | 23 28 . . . . . . . . . . 4 27 53 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1597 | . 118 177 88 97 66 27 80 98 177 31 55 236 122 225 Fastest Speed 25 | 50 37 34 37 31 34 34 34 37 37 34 34 25 37 35 Average Speed 36 | 50 39 36 37 35 34 34 35 37 37 34 34 34 39 38 Slowest Speed 120 | 50 50 37 37 120 34 34 40 37 37 37 34 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 24 | . 3 4 . 5 . . 2 . 1 . . 1 3 5 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 39 36 40 14 3 1 88 5 8 1 46 14 33 23 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 12 | . . . . . . . 1 . . . . 8 2 1 Terrain Destroyed 28 | . . . . . . . 1 . . . . 23 3 1 Melee 10 | . . . . . . . 1 . . . . 6 2 1 Projectile 3 | . . . . . . . . . . . . 2 1 . AOE 15 | . . . . . . . . . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res DSF Res Tes Acc Total 1868 | 23 176 194 87 110 70 26 87 98 180 31 55 267 165 299 Wait 18 | . 4 1 . 2 . . . . . . . 2 . 9 Move 1670 | 22 139 168 87 87 65 26 75 97 174 30 54 237 142 267 Hop 23 | . 3 4 . 4 . . 2 . 1 . . 1 3 5 Pick Up 11 | 1 1 3 . . . . 2 . . . . . 1 3 Fast Attach 34 | . 5 1 . 4 1 . 3 1 2 1 1 8 4 3 Attach 13 | . . 1 . 1 . . 1 . 1 . . 1 2 6 Detach 6 | . . 1 . . . . 1 . . . . . 3 1 Swap 5 | . . 2 . 1 . . . . . . . 2 . . Drop 8 | . . 1 . . . . 2 . 1 . . . 4 . Fire 47 | . 8 11 . 11 4 . . . . . . 8 2 3 Melee 16 | . . 1 . . . . 1 . 1 . . 8 4 1 Ram 16 | . 16 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Core integrity fell below 50% 78 | -10/Materials | Identified exit to Materials 100 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Propulsion x2 164 | -9/Materials | Discovered new exit (range 9) 201 | -9/Materials | Discovered new exit (range 16) 222 | -9/Materials | Entered Mines 249 | -9/Mines | Discovered new exit (range 9) 255 | -9/Mines | Entered Materials 255 | -8/Materials | Evolved 2 slots: Utility x2 312 | -8/Materials | Discovered new exit (range 16) 317 | -8/Materials | Entered Factory 317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 342 | -7/Factory | Discovered new exit (range 16) 345 | -7/Factory | Lost 3 parts (1p2n) 348 | -7/Factory | Entered another Factory area 348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 357 | -6/Factory | Identified exit to DSF 357 | -6/Factory | Entered DSF 375 | -6/DSF | Additional patrols routed to DSF 390 | -6/DSF | Discovered new exit (range 16) 397 | -6/DSF | Entered Factory 397 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 411 | -5/Factory | Lost 3 parts (1p2n) 431 | -5/Factory | Discovered new exit (range 10) 435 | -5/Factory | Entered another Factory area 435 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 476 | -4/Factory | Identified exit to Research 508 | -4/Factory | Entered Research 508 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 514 | -3/Research | Central database locked down 520 | -3/Research | Identified exit to DSF 520 | -3/Research | Entered DSF 526 | -3/DSF | Discovered new exit (range 13) 540 | -3/DSF | Identified exit to Research 540 | -3/DSF | Entered Research 540 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 546 | -2/Research | Found Prototype Processor 546 | -2/Research | Identified Spectral Analyzer 606 | -2/Research | Spotted B-90 Cyclops 631 | -2/Research | Lost 6 parts (1p2n2u1w) 678 | -2/Research | Discovered new exit (range 3) 679 | -2/Research | Identified exit to Testing 679 | -2/Research | Entered Testing 691 | -2/Testing | Found Prototype Energy Cannon 691 | -2/Testing | Identified Disintegrator 697 | -2/Testing | Lost 5 parts (1p4n) 738 | -2/Testing | Found Prototype Ballistic Gun 738 | -2/Testing | Identified Hyp. Multirail 761 | -2/Testing | Discovered new exit (range 8) 765 | -2/Testing | Identified exit to Access 765 | -2/Testing | Entered Access 765 | -1/Access | Accompanied by 1 ally 765 | -1/Access | Evolved 2 slots: Utility x2 780 | -1/Access | Lost 3 parts (2n1u) 816 | -1/Access | Spotted B-99 Colossus 872 | -1/Access | Spotted B-99 Colossus 872 | -1/Access | Spotted B-99 Colossus 901 | -1/Access | Discovered new exit (range 5) 903 | -1/Access | Released all parts (3) 905 | *** | Escaped! Last Messages --------------- 00880_ Penetrated by Slug. 00880_ Slug penetrates Sealed Heavy Doors. 00880_ Penetrated by Slug. 00880_ Adv. Weight Redist. System destroyed. 00880_ Slug penetrates Sealed Heavy Doors. 00884_ B-99 Colossus activates siege mode. 00884_ Nova Cannon blasted off. 00884_ Penetrated by Slug. 00884_ Slug penetrates Sealed Heavy Doors. 00884_ Penetrated by Slug. 00884_ Cld. Proton Cannon destroyed. 00884_ Slug penetrates Sealed Heavy Doors. 00885_ Acquired Nova Cannon. 00886_ Acquired 5 matter. 00887_ Slug penetrates Sealed Heavy Doors. 00901_ Main Access Shell breached. 00901_ EXIT=FOUND 00903_ Released Adv. Signal Interpreter. 00903_ Released Spectral Analyzer. 00903_ Released Nova Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ????? ????????????????????????????# | | ????? ????????????????????????????# | | ????# #???????????????????????????# | | ????# #???????????????????????????# | | ????# +???????????????????????????# | | ????# #???????????????????????????# | | ????# #???????????????????????????# | | ????# #???????????????????????????# ########## | | ????# #???????????????????????????# ########## | | ????# #???????????????????????????# # | | ????# #???????????????????????????# # | | ????# #???????????????????????????# + | | ????# #???????????????????????????# # | | ????# #???????????????????????????# # | | ????# #???????????????????????????# ########## | | ????# #???????????????????????????# #????????? | | ????# #########??###???????"####### #????????? | | ????# # "??" ???????" #????????? | | ????# # "??" ???????" #????????? | | ##### # "??" """"""??" #????????? | | "??" " "??" #????????? | | "??" " "@ "??" #????????? | | """" " "" "??" #????????? | | % "" "s "??" #????????? | | #######""" s s""""""??" #????????? | | #?# ##%% % """" ????"""" """ #????????? | | #????# "??" """"T""" #????????? | | #????#########??##########"####### #????????? | | #????????????????????????????????# ##???????? | | #?????????????????################ "######### | | #?????????????????# """"" ## | | #?????????????????? ""T"" ## | | #???????????????????? ## ^ | | ] #??????????????????????! ## | | ########????????????????????? ## ! | | ?# #??????????????????????? ## | | ?# #??????????????###########+### | | ?# #??????????????# | | ## ##############?# | | + ## ?# | | # ## # "" | | # ## # "" | | / ## + """""" | | ## ## !! # """""" | | ?# ## [ !! # "" | | ?# ################ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 65 Melee Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyElectrostormParser Manual? 0 Play Time 00:25:14 Cumulative 655.9 hours Start 2025.11.14 @ 18:48:45 End 2025.11.14 @ 19:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type 0 Total 60 Types 31/4/9/3/6/1/0/3/0/3 Lore% 96 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9f37f23-0026-4865-9bba-227f369cf197