Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 22:56:58 Player: ZowhanFlame Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (122) 610 Value Destroyed (4180) 4180 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 11323 Bonus ------- Follower Combat Kills 297 Entered DSFs 500 Met Data Miner 300 Friendly Fire -364 Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 100/100 System Corruption 28% Temperature Cool (36) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer Authchip [R/NC] Authchip [Weapon] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Enhanced Optical Array Long-range Proton Cannon Heavy Machine Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Backup Power III Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Target Analyzer Damper Plating Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Heavy Hardcell Cannon > --- INVENTORY -------- Q-thruster Long-range Proton Cannon Heavy Machine Gun Power Maul [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Slots Evolved 10 | . . . 2 . 2 2 . . . 2 2 . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . . . 1 . . . . Utility 5 | . . . 2 . 1 1 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 176 | 6 6 2 5 18 31 5 22 1 8 37 22 6 1 6 Power 20 | 1 2 . . 2 3 . 3 . 1 2 5 1 . . Engine 13 | 1 1 . . 2 2 . 3 . 1 1 2 . . . Core 6 | . 1 . . . 1 . . . . 1 3 . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 44 | 2 . . . 6 8 3 6 . . 10 7 2 . . Treads 17 | 2 . . . 5 5 . 3 . . . . 2 . . Leg 18 | . . . . . 3 2 3 . . 8 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . . 1 . . . 2 5 . . . Flight 1 | . . . . 1 . . . . . . . . . . Utility 54 | 1 4 . 3 3 10 2 3 1 2 15 5 2 1 2 Device 16 | . . . 1 . 2 1 1 1 . 9 . 1 . . Storage 4 | 1 2 . . . . . . . . 1 . . . . Processor 10 | . . . 1 2 2 . . . . 1 4 . . . Hackware 6 | . . . . 1 . 1 . . . 1 . . 1 2 Protection 18 | . 2 . 1 . 6 . 2 . 2 3 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 . 2 2 7 10 . 10 . 5 10 5 1 . 4 Energy Gun 5 | . . . . . 1 . . . 1 2 . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 30 | 2 . 1 2 4 6 . 5 . 2 4 2 . . 2 Ballistic Cannon 3 | . . . . 1 1 . . . . . . 1 . . Launcher 9 | . . 1 . . 2 . 3 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 2 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 5 | . . . . 2 . . 2 . 1 . . . . . Unidentified Prototypes 9 | . . . . 3 2 1 . . . 1 1 1 . . Corrupted Parts 3 | . . . . . 1 . . . . . 2 . . . System Corruption 19 | . . . . . 4 . . . . . 15 . . . Parts Lost 77 | . 1 . 2 7 17 . 4 . 12 6 18 1 . 9 Power 17 | . 1 . . 1 2 . 2 . 2 1 5 1 . 2 Propulsion 22 | . . . . 2 5 . . . 3 2 9 . . 1 Utility 15 | . . . 1 . 5 . 1 . 1 2 3 . . 2 Weapon 23 | . . . 1 4 5 . 1 . 6 1 1 . . 4 Highest Loss Streak 15 | . 1 . 1 3 15 . 2 . 12 3 6 1 . 5 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 99 95 100 99 100 85 90 84 51 56 58 Engine 5 | . 6 14 11 11 6 . 3 7 5 4 3 5 5 5 Core 2 | . 7 . . . 1 7 2 . . 5 4 . . . Treads 12 | . 28 28 22 21 13 . 11 23 19 . . 4 11 9 Leg 7 | . . . . . 3 22 11 . . 20 16 . . . Device 8 | . . . 10 . 5 11 12 15 12 13 13 1 5 3 Storage 7 | . 14 14 11 11 9 7 7 7 6 6 4 . . . Processor 11 | . . . 11 22 17 15 15 15 12 2 2 12 7 5 Hackware 4 | . . . . 3 5 7 7 7 6 3 4 . 3 12 Protection 6 | . 13 14 11 7 5 3 2 . . 8 8 3 5 1 Energy Gun 2 | . . . . . 5 . . . . 3 6 8 4 . Ballistic Gun 17 | . 28 28 21 20 17 23 21 23 16 7 3 . . 6 Peak Build Rating 105 | 6 10 9 13 22 45 52 53 50 50 69 75 98 98 105 Average Rating 39 | 5 8 8 11 16 29 50 50 50 41 57 64 63 94 77 On Entrance 35 | . 6 8 9 12 19 45 50 53 50 1 66 27 98 93 Naked Turns 179 | . . . . . . . . . 159 5 15 . . . Heaviest Build 108 | 13 91 91 94 94 106 104 108 102 102 90 93 89 89 97 Greatest Support 140 | 40 40 40 40 40 40 58 78 78 78 82 69 140 140 140 Greatest Overweight (x) 32 | 2 2 2 2 4 32 1 1 1 3 1 2 4 . 1 Average Overweight (x) . | . . 2 2 2 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 20 5 5 5 Average Capacity 21 | 7 14 25 25 25 25 25 25 25 22 19 17 5 5 5 Most Carried 25 | 4 15 19 25 25 25 25 25 24 24 20 20 5 5 5 Average Carried 19 | 2 11 18 22 24 22 24 24 24 21 15 16 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 20 5 5 5 5 Final Carried 25 | 4 15 19 25 25 24 25 24 24 5 20 3 5 4 5 Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Tank 4% | Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Matter Collected 4197 | 133 362 26 132 499 640 195 688 . . 442 450 384 . 246 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4503 | . 457 26 200 1044 907 90 429 . 60 451 538 . . 301 Parts 269 | . 34 7 18 71 55 7 16 . 2 18 35 . . 6 Haulers Intercepted 7 | . 1 . . 4 2 . . . . . . . . . Recyclers Shooed 4 | . 1 . . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 10 . 14 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Combat Hostiles Destroyed 91 | . 9 3 7 18 15 1 9 . 1 11 14 . . 3 Melee 2 | . . . . . . . . . . 1 1 . . . Guns 67 | . 9 . 7 17 12 1 7 . 1 7 6 . . . Cannons 6 | . . . . 1 1 . . . . . 3 . . 1 AOE 13 | . . 3 . . 1 . 2 . . 3 4 . . . Classes Destroyed 16 | . 6 . 1 1 3 . 4 . . 1 . . . . Worker 3 | . 1 . . 1 . . . . . . 1 . . . Tunneler 2 | . . . . . 1 . . . . . 1 . . . Hauler 7 | . 1 . . 4 2 . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Operator 5 | . 1 . 1 1 1 1 . . . . . . . . Watcher 10 | . 3 . . 2 4 . . . . . 1 . . . Swarmer 23 | . 3 3 5 3 . . . . . 3 6 . . . Grunt 34 | . 6 . . 8 9 . . . 1 4 4 . . 2 Sentry 15 | . . . 2 7 3 1 . . . 2 . . . . Specialist 3 | . . . . . 2 . . . . . . . . 1 Hunter 3 | . . . . . . . 3 . . . . . . . Programmer 6 | . . . . . . . . . . 2 4 . . . Heavy 1 | . . . . . 1 . . . . . . . . . Thug 6 | . . . . . . . 6 . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 4 3 3 3 11 1 2 . 1 3 5 . . 1 Combat Bots Only 10 | . 2 3 3 3 10 1 2 . 1 3 5 . . 1 Max Kills in Single Turn 3 | . 1 3 1 2 2 1 2 . 1 2 2 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . 3 . . 1 . 2 . . 2 2 . . . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Hostile Shots Fired 1307 | . 55 3 46 87 145 36 90 . 220 181 232 1 . 211 Missed 419 | . 8 1 16 17 42 14 20 . 77 70 89 . . 65 Damage Taken 13460 | . 487 16 305 971 2138 227 1197 . 1651 1324 3023 50 . 2071 Core 2396 | . 87 10 60 143 424 11 138 . 381 138 520 50 . 434 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 107 | . . . . 89 . . . . . . . 18 . . Core Remaining (%) 56 | 100 . 61 . 49 22 . . . 24 83 . . . . Volleys Fired 342 | . 45 1 23 76 64 5 33 . 7 37 35 2 . 14 Largest 3 | . 2 1 2 2 3 3 3 . 3 2 3 2 . 3 Hottest 222 | . 40 30 40 68 98 81 92 . 142 132 222 80 . 170 Shots Fired 718 | . 90 1 45 146 150 16 85 . 17 58 65 5 . 40 Gun 653 | . 90 . 45 145 139 16 76 . 13 56 40 5 . 28 Cannon 28 | . . . . 1 3 . . . . . 12 . . 12 Launcher 37 | . . 1 . . 8 . 9 . 4 2 13 . . . Special . | . . . . . . . . . . . . . . . Kinetic 586 | . 90 . 45 146 117 16 76 . 8 40 10 . . 38 Thermal 68 | . . . . . . . . . 5 16 42 5 . . Explosive 32 | . . 1 . . 8 . 8 . . 2 13 . . . Electromagnetic 32 | . . . . . 25 . 1 . 4 . . . . 2 Robot Hit Streak 23 | . 11 . 12 23 14 10 12 . 8 16 7 3 . 6 Robot Miss Streak 7 | . 3 . 2 3 4 4 7 . 4 4 7 1 . 6 Penetration Max 1 | . . . . . . . 1 . . 1 . . . 1 Secondary Targets 5 | . 1 . . 1 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . 1 . . . . Shots Hit Robots 505 | . 56 . 28 122 95 10 64 . 13 44 40 3 . 30 Core Hits 258 | . 28 3 13 52 51 4 43 . 7 21 29 . . 7 Critical Kills 8 | . 1 . . 2 2 . 1 . . 1 . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . 1 2 1 . . 4 Critical Strikes 20 | . 1 . . 2 3 . 1 . 2 4 1 . . 6 Burn 2 | . . . . . . . . . 1 1 . . . . Destroy 13 | . 1 . . 2 2 . 1 . 1 1 . . . 5 Blast 2 | . . . . . 1 . . . . . . . . 1 Smash 3 | . . . . . . . . . . 2 1 . . . Melee Attacks 64 | . . . . 6 . . 19 . 1 12 17 . . 9 Impact 38 | . . . . . . . . . . 12 17 . . 9 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 5 . . 11 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11074 | . 588 116 302 1325 1959 176 1855 . 357 1495 1742 39 . 1120 Guns 6359 | . 588 . 302 1296 1371 176 813 . 225 872 499 39 . 178 Cannons 1048 | . . . . 28 75 . . . . . 252 . . 693 Explosions 3035 | . . 116 . . 511 . 1042 . 132 400 834 . . . Melee 629 | . . . . . . . . . . 223 157 . . 249 Ramming 3 | . . . . 1 2 . . . . . . . . . Kinetic 5921 | . 588 . 302 1324 1053 176 813 . 126 563 146 . . 830 Thermal 1187 | . . . . . 25 . . . 99 419 605 39 . . Explosive 2768 | . . 116 . . 486 . 1042 . . 290 834 . . . Electromagnetic 566 | . . . . . 393 . . . 132 . . . . 41 Impact 629 | . . . . . . . . . . 223 157 . . 249 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . 3 4 1 2 2 9 3 28 28 28 28 Average Corruption 5 | . . . . 2 4 1 1 2 3 2 11 28 28 28 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 165 | . . . . 26 8 6 24 2 17 12 23 28 3 16 Message Errors 38 | . . . . 7 1 3 6 . 10 1 5 3 1 1 Matter Fused 45 | . . . . 6 2 . 8 . 3 3 10 6 1 6 Heat Flow Errors 24 | . . . . 5 2 . 3 . . 1 2 9 1 1 Energy Discharges 14 | . . . . 3 1 1 2 1 2 1 . 3 . . Parts Rejected 4 | . . . . 1 1 . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 15 | . . . . 2 . . 2 . 1 4 3 3 . . Data Loss (major) 5 | . . . . . . 1 1 . . 1 . 1 . 1 Misfires 4 | . . . . 1 1 1 . . . . . 1 . . Alerts 4 | . . . . 1 . . 1 1 . . . . . 1 Misdirections 5 | . . . . . . . . . . . 1 2 . 2 Weapon Failures 5 | . . . . . . . . . . 1 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 372 | . . . . . 7 . 5 . 26 94 137 . . 103 Projectiles 37 | . . . . . . . . . . . . . . 37 Explosions 105 | . . . . . 7 . 5 . 26 65 2 . . . Melee 230 | . . . . . . . . . . 29 135 . . 66 Knockbacks 9 | . . . . . 1 . . . . . . . . 8 Impact 3 | . . . . . . . . . . . . . . 3 Kinetic 5 | . . . . . 1 . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 313 | . . . . . 124 . 36 . 58 74 21 . . . Shots 11 | . . . . . 5 . 1 . 3 1 1 . . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 341 | . 42 . 17 293 341 70 251 . 268 335 303 317 224 141 Average Temperature 85 | . 11 . 5 55 112 32 55 . 142 108 115 130 150 45 Received Heat Transfer 3688 | . 168 . 72 423 810 48 207 . 279 247 546 . . 888 Effects 6 | . . . . 1 2 . . . . 1 2 . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 9 | . . . . . 3 . . . . 1 4 . . 1 Impact Corruptions 7 | . . . . . . . . . . 1 3 . . 3 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . . 3 2 . . . Heat Transferred 2061 | . . . . . 50 . . . 222 716 962 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Peak Influence 343 | . 262 101 144 197 197 112 . . . 343 341 169 . 114 Initial 119 | . . 24 39 50 49 32 . . . 81 54 119 . 2 Average 91 | . 101 100 71 79 80 48 . . . 119 140 90 . 59 Maximum Alert Level 1 | . 1 . . . . . . . . 1 1 . . . Low Security (%) 95 | 100 89 100 100 100 100 100 . . . 94 73 100 100 100 Level 1 4 | . 10 . . . . . . . . 5 26 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 1 1 4 2 . . . 4 5 . . 2 Investigation 3 | . 1 . . . . . . . . 1 1 . . . Extermination 5 | . . . . . . 1 . . . 2 2 . . . Reinforcement 13 | . 1 . 1 1 4 1 . . . 1 2 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Distress Signals 10 | . 2 . 2 2 3 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 17 3 14 25 35 2 12 . 6 20 37 5 . 16 Peak Tracking Total 12 | . 5 3 5 3 8 1 6 . 5 4 9 4 . 12 Tactical Retreats 20 | . 3 . 1 1 1 . . . 3 1 7 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Traps Triggered 8 | . 1 . . 3 . 1 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Machines Disabled 16 | . . . . . 1 1 2 . . 9 2 . . 1 Max in Single Turn 4 | . . . . . 1 1 1 . . 4 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Machines Accessed 28 | . 3 . 1 8 . 6 1 4 . 2 2 . 1 . Terminals 19 | . 3 . 1 7 . 5 . . . 1 1 . 1 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 90 | . 10 . 1 17 . 22 1 28 . 4 4 . 3 . Successful 60 | . 5 . . 9 . 10 1 28 . 2 4 . 1 . Failed 30 | . 5 . 1 8 . 12 . . . 2 . . 2 . Catastrophic 3 | . . . . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . . . . Terminals 50 | . 10 . 1 15 . 18 . . . 1 2 . 3 . Fabricators 7 | . . . . . . 4 . . . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 53 | . 5 . . 7 . 9 1 28 . . 2 . 1 . Record 12 | . . . . 1 . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . Prototype ID Bank 7 | . . . . 2 . 2 . 3 . . . . . . Open Door 3 | . . . . 2 . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Alert Level 4 | . 1 . . . . 2 . . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Investigation Status 2 | . 1 . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 7 . 3 . . . 2 1 . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 3 . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . Robot Hacks Applied 5 | . . . . 5 . . . . . . . . . . parse_system 2 | . . . . 2 . . . . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Total Allies 24 | . . . . . . . 3 . 1 . . 20 . . Largest Group 19 | . . . . . . . 3 . 1 . . 19 12 6 Highest-Rated Group 702 | . . . . . . . 82 . 96 . . 702 457 213 Highest-Rated Ally 96 | . . . . . . . 31 . 96 . . 50 50 46 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . . 6 . 16 . . 88 . 29 Total Damage 3504 | . . . . . . . 168 . 518 . . 2374 . 444 Kills 13 | . . . . . . . 1 . 4 . . 6 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Turns Passed 14234 | 62 1198 281 643 1900 1761 903 2712 216 1176 1472 1064 585 50 211 Spaces Moved 5973 | 33 559 86 156 467 465 428 1174 92 706 661 666 364 29 87 Core 526 | 5 . . . . 2 . . . 318 9 53 123 . 16 Treads 2935 | 28 559 86 156 467 338 . 537 92 388 . . 184 29 71 Legs 2202 | . . . . . 125 428 637 . . 652 360 . . . Wheels . | . . . . . . . . . . . . . . . Hover 310 | . . . . . . . . . . . 253 57 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 320 320 320 265 196 196 235 50 50 28 50 160 50 Average Speed 205 | 150 181 320 320 326 324 196 213 235 151 181 129 142 160 140 Slowest Speed 1650 | 160 320 320 320 480 1650 196 235 235 400 205 260 396 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 74 21 19 89 41 10 97 75 85 21 21 96 1 58 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . . Spaces Dug 24 | . . . . . . . 10 . . 3 11 . . . Terrain Destroyed 259 | . . 7 . . 49 . 73 . . 44 82 . . 4 Melee 14 | . . . . . . . . . . 3 11 . . . Projectile 11 | . . . . . 2 . 4 . . . 2 . . 3 AOE 233 | . . 7 . . 47 . 69 . . 41 69 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Was Fac DSF Total 7260 | 42 665 92 262 707 629 484 1298 92 792 845 771 427 34 120 Wait 492 | . 34 . 63 106 19 36 28 . 71 64 18 51 . 2 Move 5960 | 32 558 85 155 466 464 427 1173 91 705 660 666 363 28 87 Hop . | . . . . . . . . . . . . . . . Pick Up 142 | 4 16 4 12 21 30 7 11 . . 26 7 1 2 1 Fast Attach 48 | 6 1 . . . 6 . . . . 12 13 5 . 5 Attach 60 | . 1 . 3 9 17 2 4 . 6 12 6 . . . Detach 7 | . . . . . 2 . . . . 3 1 1 . . Swap 69 | . 4 2 2 9 8 3 18 1 2 14 3 1 1 1 Drop 71 | . 6 . 4 12 18 4 10 . . 5 5 3 3 1 Fire 342 | . 45 1 23 76 64 5 33 . 7 37 35 2 . 14 Melee 64 | . . . . 6 . . 19 . 1 12 17 . . 9 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 810 | -10/Materials | Discovered new exit (range 6) 936 | -10/Materials | Discovered new exit (range 14) 1261 | -10/Materials | Entered Mines 1501 | -10/Mines | Discovered new exit (range 9) 1527 | -10/Mines | Assembled infested the area 1532 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1542 | -10/Mines | Entered Materials 1542 | -9/Materials | Evolved 2 slots: Utility x2 2039 | -9/Materials | Discovered new exit (range 13) 2182 | -9/Materials | Identified exit to Storage 2185 | -9/Materials | Entered Storage 2392 | -9/Storage | Lost 3 parts (1n2w) 3147 | -9/Storage | Repaired Maul 3381 | -9/Storage | Lost 3 parts (1p1n1w) 3786 | -9/Storage | Build established: Scavenger-Mutant 3925 | -9/Storage | Discovered new exit (range 8) 3953 | -9/Storage | Core integrity fell below 50% 4053 | -9/Storage | Identified exit to Materials 4085 | -9/Storage | Entered Materials 4085 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4661 | -8/Materials | Build established: Scavenger-Skirmisher 5270 | -8/Materials | Core integrity fell below 50% 5331 | -8/Materials | Lost 15 parts (2p4n5u4w) 5343 | -8/Materials | Destroyed 10 combat bots 5760 | -8/Materials | Discovered new exit (range 5) 5805 | -8/Materials | Identified exit to Factory 5846 | -8/Materials | Entered Factory 5846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6376 | -7/Factory | Discovered new exit (range 6) 6387 | -7/Factory | Identified exit to Lower Caves 6749 | -7/Factory | Entered Lower Caves 7072 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7423 | -7/Lower Caves | Encountered a Warlord checkpoint 7866 | -7/Lower Caves | Attacked by a faux Warlord 7914 | -7/Lower Caves | Lost 3 allies 7966 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8089 | -7/Lower Caves | Identified exit to Data Miner 8103 | -7/Lower Caves | Found DCF Scrap (14 items) 8432 | -7/Lower Caves | Discovered new exit (range 12) 8458 | -7/Lower Caves | Identified exit to Lower Caves 8625 | -7/Lower Caves | Ambushed by research squad 9461 | -7/Lower Caves | Entered Data Miner 9462 | -7/Data Miner | Discovered new exit (range 7) 9508 | -7/Data Miner | Met Data Miner 9585 | -7/Data Miner | Learned location of Section 7 (-2) 9585 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9625 | -7/Data Miner | Received God Mode back door access code from Data Miner 9674 | -7/Data Miner | Identified exit to Proximity Caves 9677 | -7/Data Miner | Entered Proximity Caves 10512 | -6/Proximity Caves | Build established: Assassin 10581 | -6/Proximity Caves | Spotted B-75 Beast 10647 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10680 | -6/Proximity Caves | Core integrity fell below 50% 10694 | -6/Proximity Caves | Released all parts (6) 10725 | -6/Proximity Caves | Lost 12 parts (2p3n1u6w) 10827 | -6/Proximity Caves | Learned Factory stockpile data 10837 | -6/Proximity Caves | Discovered new exit (range 8) 10853 | -6/Proximity Caves | Entered Factory 10853 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10876 | -6/Factory | Found Launcher Loader 10893 | -6/Factory | Discovered new exit (range 11) 10947 | -6/Factory | Build established: Mutant 11855 | -6/Factory | Lost 3 parts (2u1w) 12174 | -6/Factory | Discovered new exit (range 16) 12325 | -6/Factory | Entered another Factory area 12325 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12632 | -5/Factory | Build established: Tank 13001 | -5/Factory | Crushed by falling debris 13001 | -5/Factory | System corruption reached 10% 13174 | -5/Factory | Spotted B-75 Beast 13207 | -5/Factory | Released all parts (9) 13234 | -5/Factory | Lost 6 parts (1p3n1u1w) 13352 | -5/Factory | Lost 4 parts (2p2n) 13364 | -5/Factory | Cargo convoy interrupted 13374 | -5/Factory | Core integrity fell below 50% 13389 | -5/Factory | Sucked down chute 13389 | -5/Factory | Entered Waste 13390 | -5/Waste | Met a frightened Derelict 13406 | -5/Waste | Spotted C-40 Crusher 13412 | -5/Waste | Spotted C-40 Crusher 13413 | -5/Waste | Spotted C-40 Crusher 13465 | -5/Waste | Spotted C-40 Crusher 13465 | -5/Waste | Spotted C-40 Crusher 13467 | -5/Waste | Spotted C-40 Crusher 13478 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13486 | -5/Waste | Warlord forces began an assault 13565 | -5/Waste | Build established: Mutant 13605 | -5/Waste | Found Damper Plating 13632 | -5/Waste | Allies destroyed C-40 Crusher 13937 | -5/Waste | Discovered new exit (range 12) 13974 | -5/Waste | Entered Factory 13974 | -5/Factory | Accompanied by 12 allies 14024 | -5/Factory | Identified exit to DSF 14024 | -5/Factory | Entered DSF 14024 | -5/DSF | Accompanied by 6 allies 14063 | -5/DSF | Additional patrols routed to DSF 14118 | -5/DSF | Lost 6 allies 14221 | -5/DSF | Lost 5 parts (1p2u2w) 14232 | -5/DSF | Core integrity fell below 20% 14232 | -5/DSF | Discovered new exit (range 16) 14235 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 14190_ Antimatter Reactor destroyed. 14204_ /ZI7VRMI3FXHHI NC1 YPIKMR,XE 14205_ Acquired 58 matter. 14206_ Destroyed Gatling Laser. 14206_ X-77 Beamer system corrupted by crushing effect. 14207_ X-77 Beamer system terminally corrupted. 14209_ Acquired 51 matter. 14216_ C-30 ARC bursts open, deploying its payload. 14216_ S-27 Virus unfolds itself. 14226_ System corrupted: Power Maul fused. 14226_ Hvy. Treads destroyed. 14227_ Power Maul destroyed. 14230_ Backup Power III destroyed. 14231_ C-30 ARC bursts open, deploying its payload. 14231_ G-67 Veteran unfolds itself. 14231_ G-50 Soldier unfolds itself. 14232_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????# [ #?? | | ???????????????????????????????????#[ #?? | | ????????????????????###????????????### ##?? | | ????????????????????#!! ???????????#[[ [#?? | | ????????????????????#!! ???????????#[[^ [#?? | | ?????????????????????!! ??????????#[ [#?? | | ??????????????????????# ??#########" ###? | | ?????????????????????## #?#===# ## #? | | ????????????????#!!!##% ##===# ##! %#? | | ??????????????? !] =[%!%! #? | | ??????????????? = !%! *[* !!#? | | ???????????????% %= !*!!! ! %=%!!#? | | ????????????????#]]]##%! ##! !#!!!"" % #? | | ?????????????????????## #?# !!#!!!"" %[ #? | | ????????????????????### ###########"*%###? | | ????????????????????? ???????#[[=![#?? | | ????????????????????? ???????#[[[ [#?? | | ?????????????????????? ????????#[[= [#?? | | ????????????????????### ###??????### ##?? | | ????????????????????# !!#??????#[[ %[#?? | | ????????????????????# !!#??????#[[ [#?? | | ????????????????##### !!##########! ##?? | | ?????????????#??# #?# #?# # ### ###? | | ???????"" ## # g### ### # ## ! ""## | | ???????"" x g """" | | ???????""< g %g @ %%""## | | ???????"""""## #!g!# #]]]# ##"%"""#? | | ?????????????#??##### #########"%"""#? | | ????????????????????#########???????##"####? | | ?????????????????????????????????????#"#???? | | ?????????????????????????????????????#""???? | | ?????????????????????????????????????###???? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 1600 Resistance: EM 90 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I'm Back, Baby! Novice Programmer The Oracle Challenges ------------ None Game ------ Seed MinesnifferGravitonPit Manual? 0 Play Time 02:31:51 Cumulative 17.4 hours Start 2024.08.06 @ 20:15:44 End 2024.08.06 @ 22:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c758487-054b-4f76-990a-d6ab209f7343