Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 06:51:40 // AFD2020/Player2 Player: Commandless Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (205) 1025 Value Destroyed (12568) 12568 Prototype IDs (101) 2020 Alien Tech Used (2) 400 Bonus (41166) 41166 TOTAL SCORE: 67879 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7069 Follower Combat Kills 13286 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1542 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed Superfortress 15000 Friendly Fire -2731 Cogmind --------- Core Integrity 254/1600 Matter 70/300 Energy 1000/1000 System Corruption 18% Temperature Cool (76) Movement Walking (106) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Experimental VSS Leg > --- UTILITY (11) ----- Advanced Cooling System Advanced Coolant Injector Experimental Energy Well Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Experimental Weapon Cycler > --- WEAPON (5) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Quantum Reactor AEGIS Remote Shield Precision Phase Gun Vortex Driver (6) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Heavy Shield Leg Heavy Shield Leg Experimental VSS Leg > --- UTILITY ---------- Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well 0b10 Alert Chip Advanced Target Analyzer Experimental Weapon Cycler Experimental Weapon Shielding Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Precision Phase Gun Nanosword Nanosword > --- INVENTORY -------- Vortex Rail Vortex Driver Vortex Driver Nanosword Nanosword [Rating: 227] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Leg Heavy Shield Leg Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Makeshift Core Shielding Weapon Precision Phase Gun Energy Gun Precision Phase Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Vortex Catalyst Activator Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . . . 1 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . . . Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Parts Attached 261 | . 3 9 . . 7 9 3 . 7 3 18 1 9 1 3 13 . 2 7 . 3 8 6 8 1 14 5 10 31 32 48 Power 29 | . . 1 . . . 1 . . . 1 2 . 2 . . 1 . . 1 . 2 . 1 1 . 4 1 . 1 4 6 Engine 7 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . 1 . 1 1 . . . . Core 6 | . . 1 . . . . . . . 1 . . 1 . . 1 . . . . 1 . 1 . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . 1 4 6 Propulsion 74 | . . 3 . . 4 2 2 . 1 1 8 . . . 3 10 . . 3 . . . . . 1 4 2 . 11 9 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 4 2 2 . . . 7 . . . . 5 . . . . . . . . 1 . 1 . 6 3 . Flight 27 | . . 3 . . . . . . 1 1 1 . . . 3 5 . . 3 . . . . . . 4 1 . 5 . . Utility 103 | . 1 2 . . 3 4 1 . 2 . 4 1 6 1 . 2 . 1 3 . 1 6 2 1 . 6 1 9 12 12 22 Device 51 | . . 2 . . . 2 . . . . 3 1 1 1 . . . . 2 . . 2 2 1 . 3 1 6 5 6 13 Storage 8 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 4 1 1 Processor 21 | . 1 . . . . 2 1 . 1 . . . . . . 2 . 1 . . 1 2 . . . 2 . 1 . 2 5 Hackware 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . Protection 16 | . . . . . 2 . . . 1 . 1 . . . . . . . 1 . . 2 . . . 1 . 2 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . 2 3 . . . 2 . . 4 1 4 . 1 . . . . 1 . . . 2 3 6 . . 1 1 7 7 10 Energy Gun 20 | . 2 . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 . . 1 1 6 4 1 Energy Cannon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Ballistic Gun 17 | . . 3 . . . . . . . . 1 . . . . . . . . . . 1 3 . . . . . 1 1 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 4 | . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . . . . . 1 . 3 . . . . 2 . . 5 . . . . 4 1 2 2 5 8 12 6 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 System Corruption 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 2 Parts Lost 56 | . . . . . . . . 1 . . 8 1 2 . . 1 . . . . 1 1 . . 1 . 1 . 16 4 19 Power 8 | . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . 1 . . . 1 . 2 Propulsion 19 | . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . 1 . 6 1 5 Utility 14 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 5 . 7 Weapon 15 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . 4 3 5 Highest Loss Streak 13 | . . . . . . . . 1 . . 3 1 1 . . 1 . . . . 1 1 . . 1 . 1 . 13 2 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | . 4 5 4 4 4 5 6 6 6 6 6 4 4 5 4 4 5 5 5 5 5 5 4 5 6 7 7 7 6 4 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 2 2 . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Utility 2 | . . 1 3 4 4 4 5 5 5 4 3 3 3 4 4 3 3 3 2 2 3 2 3 1 2 3 1 1 1 1 . Weapon 2 | . . 1 . . . . . . 1 2 2 1 . 1 . . 1 1 1 1 1 1 . 4 4 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 8 1 5 2 . . 2 . 2 . 1 1 . . . . 1 . 1 . 1 2 3 2 3 . 1 1 1 1 2 Power 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . 4 . 2 . . . . . . . . . . . . . . . 1 . . 1 1 . 3 . . . . 1 . Utility 11 | . . . . 1 . . 1 . 1 . . 1 . . . . 1 . . . 1 1 1 2 . . 1 . . . . Weapon 11 | . 3 . 1 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 84 | . 71 94 100 100 87 97 100 78 56 65 83 89 81 59 53 85 88 88 87 88 85 80 89 93 85 85 90 87 75 85 92 Engine 1 | . 5 . . . . 5 7 7 . . 1 6 2 . . . . . . . . . . 8 6 1 4 4 1 . . Core 3 | . . 12 14 14 9 1 . . . 2 3 . 3 6 6 8 5 5 5 5 4 5 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 2 7 11 Leg 2 | . 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 20 Hover 7 | . . . . . 29 34 38 22 7 7 18 33 26 6 6 18 . . . . . . . . 3 1 . . 5 9 . Flight 15 | . . 26 28 28 10 2 . . 1 9 7 . . . . 8 29 29 29 29 31 31 31 31 27 26 26 21 14 . . Device 10 | . . 12 14 14 4 7 7 7 7 7 13 5 8 . 6 5 5 5 9 7 5 7 10 10 10 11 9 12 7 12 19 Storage 5 | . 5 . . . 1 7 7 7 7 7 6 6 10 5 . . . . . 2 5 5 5 5 5 4 4 4 8 14 9 Processor 16 | . 5 14 14 14 9 11 17 23 23 23 20 20 18 13 13 11 17 17 11 11 14 18 21 21 21 26 28 26 14 8 5 Hackware 1 | . . . . . . . . . . . . . 1 25 20 14 5 5 5 5 5 . . . . . . . 8 2 . Protection 3 | . . . . . 4 7 4 . . . 3 6 2 . . . 5 5 5 5 5 4 5 5 5 2 3 3 3 6 7 Energy Gun 3 | . 14 1 . . . 6 7 4 . . 1 9 4 . . . . . . . . 1 1 . . . 1 5 5 8 11 Ballistic Gun 5 | . 11 24 28 28 18 2 . . . . . . . . . 12 17 11 11 11 7 2 8 . . . . . . . 4 Peak Build Rating 227 | . 6 11 11 12 31 43 45 45 34 38 76 76 75 42 44 80 68 71 80 79 89 92 102 110 110 118 116 126 157 209 227 Average Rating 87 | . 5 8 10 11 26 40 44 35 26 32 53 71 56 35 38 69 68 70 76 77 86 85 93 95 93 106 105 117 116 182 199 On Entrance 63 | 6 6 5 9 11 12 30 43 45 23 31 36 76 68 35 38 44 68 68 71 79 76 88 92 97 94 94 96 116 126 157 191 Avg Prop Armor Cover (%) 7 | . 24 . . . 2 1 . . 4 4 7 . . . 6 6 . . . . . . . . 9 8 3 3 5 2 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 12 8 8 8 20 31 30 22 12 12 41 41 44 10 9 27 22 22 28 28 34 34 30 30 14 32 29 31 48 122 135 Greatest Support 180 | 20 20 8 8 8 36 43 43 43 9 12 49 49 49 9 12 53 25 25 28 28 33 35 48 33 33 37 40 37 72 180 174 Greatest Overweight (x) 7 | . . . . . . . . 1 1 . . . 1 1 1 4 . . . . 1 1 . . . . . . 7 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | . 5 5 5 5 5 8 8 8 8 8 8 8 8 7 5 5 5 5 5 6 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | . 6 5 5 5 5 7 8 8 8 8 8 6 7 6 5 5 5 5 5 6 6 7 6 8 8 8 8 8 8 5 5 Average Carried 5 | . 4 4 4 4 5 6 7 7 7 7 7 4 5 5 4 4 5 5 4 5 5 5 4 6 6 7 7 7 6 4 3 Final Capacity 8 | 8 5 5 5 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 5 5 4 5 5 7 8 8 8 8 6 5 6 5 5 5 5 5 5 6 5 4 5 7 7 8 8 8 5 4 4 Scrap Suit Usage (%) 15 | . . . . . . . . . . . . . . 3 100 100 100 100 100 100 100 34 . . . . . . . . . Parts Cannibalized 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Class Distribution -------------------- 32% | Derelict-Sprinter 15% | Scavenger-Mutant 13% | Scavenger-Scout 10% | Messiah-Tank 5% | Mutant 5% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Messiah-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Derelict-Sprinter | -3/Quarantine Derelict-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Messiah-Tank | -2/Protoforge Messiah-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Matter Collected 5812 | 200 22 104 . 22 86 90 30 . 87 10 272 43 84 . 112 232 312 84 . 200 59 411 222 117 20 130 100 120 433 526 1684 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11457 | . 47 87 . 27 102 294 41 50 . . 341 396 403 . 21 108 119 20 . 50 . 308 579 280 375 . 60 361 . 1614 5774 Parts 395 | . 2 10 . . 5 20 1 2 . . 22 13 19 . 2 4 4 2 . 3 . 11 24 10 11 . 4 29 . 65 132 Haulers Intercepted 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Recyclers Shooed 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . 2 1 2 . 22 28 . 11 . 14 7 . 12 . 4 23 . 22 . . . . . . Prevented 12 | . . . . . . . . . . . . 3 . . . . 2 . . . . 7 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Combat Hostiles Destroyed 178 | . 1 5 . 3 1 2 1 1 . . 8 6 8 . 1 . 2 1 . 2 . 6 7 12 9 . 1 4 . 23 74 Melee 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . 1 . . . . Guns 127 | . 1 5 . 3 1 1 1 1 . . . 6 6 . 1 . 2 1 . 2 . 6 7 . . . . 4 . 15 64 Cannons 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 AOE 28 | . . . . . . . . . . . 5 . 2 . . . . . . . . . . 12 5 . . . . 4 . Classes Destroyed 23 | . 1 1 . 1 2 5 1 . . . . 1 2 . . . . . . . . . . . . . . . . 3 6 Worker 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Builder 11 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 1 . 4 2 Hauler 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Swarmer 30 | . . 4 . . 1 . . . . . 3 . 3 . 1 . . 1 . 2 . 3 . 2 . . . . . . 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 67 | . 1 1 . . . . . 1 . . 5 3 4 . . . 2 . . . . 3 4 7 8 . . . . 6 22 Brawler 9 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 6 Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 11 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 5 2 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Hunter 19 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 15 Programmer 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 3 . 2 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | . 1 3 . 2 3 4 1 1 . . 4 3 3 . 1 1 1 1 . 1 . 3 3 12 5 . 1 2 . 8 17 Combat Bots Only 15 | . 1 3 . 2 1 1 1 1 . . 3 3 3 . 1 . 1 1 . 1 . 3 3 12 5 . 1 2 . 7 15 Max Kills in Single Turn 7 | . 1 1 . 1 1 1 1 1 . . 2 1 2 . 1 1 1 1 . 1 . 1 1 7 2 . 1 1 . 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 7 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . 7 2 . . . . 2 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Superfortress (-2/Protoforge) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Hostile Shots Fired 1026 | . 5 13 . . 7 23 6 12 . 1 56 19 34 . 1 8 10 8 . 15 10 53 23 9 59 1 18 4 50 180 401 Missed 362 | . 1 6 . . 3 14 . 4 . . 28 7 10 . 1 3 4 3 . 8 8 21 12 2 19 . 11 2 17 47 131 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hits 664 | . 4 7 . . 4 9 6 8 . 1 28 12 24 . . 5 6 5 . 7 2 32 11 7 40 1 7 2 33 133 270 Melee 28 | . . . . . . . . 7 . . . 1 8 . . . . . . . . . 2 . . . . . . 1 9 Projectile 636 | . 4 7 . . 4 9 6 1 . 1 28 11 16 . . 5 6 5 . 7 2 32 9 7 40 1 7 2 33 132 261 AOE 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Critical Strikes 26 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . 2 . 1 . 1 12 6 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Damage Taken 10641 | . 41 54 . 17 33 84 89 68 . 12 465 207 289 . . 90 119 79 . 104 34 536 108 104 309 24 310 49 1342 1865 4209 Core 1753 | . 11 9 . . . . . 8 . 12 111 18 113 . . . 23 . . 27 . 52 . 16 73 23 118 . 709 89 341 Absorbed by Shields 5142 | . . . . . . . . . . . . . . . . . . . . . . . . 85 212 24 172 23 175 1802 2649 Redirected to Shielding 557 | . . . . . . . . . . . . . . . . . . 20 . 47 . 39 . 1 1 1 11 11 151 78 197 Ignored by Resistances 2006 | . . . . . . . . . . . . . . . . . . . . . . . . 20 391 . . . 93 567 935 Regen/Repaired (Parts) 182 | . . . . . . . . . 133 . . . . . . . . . 10 . . 18 . 21 . . . . . . . Core Remaining (%) 75 | 100 . . . 92 90 . . . . 97 . . . . 31 . . . . 87 . . . . 61 . 89 . . 36 . Volleys Fired 574 | . 8 13 . 6 8 16 4 3 . 1 9 21 33 . 2 11 26 8 . 10 3 27 18 3 4 . 6 14 38 98 184 Largest 5 | . 1 2 . 2 2 1 1 1 . 1 2 2 1 . 1 3 3 2 . 2 2 2 3 1 1 . 1 2 2 4 5 Hottest 482 | . 65 65 . 40 40 80 80 80 . . 120 120 60 . 60 79 79 56 . 56 56 93 159 20 20 . 73 146 146 347 482 Shots Fired 1396 | . 8 20 . 12 16 16 5 3 . 1 13 34 34 . 2 23 78 16 . 20 6 31 38 3 4 . 6 19 40 208 740 Gun 1317 | . 8 20 . 12 16 7 4 3 . . 8 34 33 . 2 23 78 16 . 20 6 31 38 . . . 6 19 40 160 733 Cannon 65 | . . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . 48 7 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . Special 7 | . . . . . . . . . . 1 5 . 1 . . . . . . . . . . . . . . . . . . Kinetic 561 | . 2 14 . 12 16 . . . . . . . . . . 18 78 16 . 20 6 24 32 . . . . . 14 19 290 Thermal 536 | . 3 6 . . . 7 4 3 . . . . . . . . . . . . . . 4 . . . . . . 66 443 Explosive 7 | . . . . . . . . . . 1 5 . 1 . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . 3 . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . 23 . Entropic 116 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . 2 100 7 Phasic 140 | . . . . . . . . . . . 8 34 33 . 2 5 . . . . . 7 2 . . . 6 19 24 . . Robot Hit Streak 35 | . 3 4 . 5 5 7 3 9 . . 4 12 6 . 1 4 9 3 . 4 1 8 11 5 2 . 3 2 14 35 31 Robot Miss Streak 8 | . 3 5 . 3 5 2 2 . . . 1 2 3 . 1 3 3 5 . 3 3 5 3 . 1 . 2 2 3 7 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . 2 1 Secondary Targets 36 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 5 28 Max Gunslinging Chain 2 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 2 Shots Hit Robots 957 | . 4 8 . 5 7 14 4 3 . . 14 26 24 . 1 15 29 7 . 10 1 20 25 3 15 . 5 9 24 150 534 Core Hits 457 | . 2 5 . 6 7 13 2 4 . . 17 9 15 . 1 5 13 2 . 3 . 9 16 14 12 . 1 8 3 81 209 Critical Kills 15 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . 11 Critical Parts Destroyed 24 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 13 10 Critical Strikes 122 | . 1 . . . 1 . . . . . 3 4 2 . . . . . . . . 1 4 . . . . . 1 26 79 Burn 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 50 Destroy 30 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . 1 24 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Detonate 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Intensify 8 | . . . . . . . . . . . . 4 2 . . . . . . . . 1 . . . . . . 1 . . Melee Attacks 75 | . . . . . . . . . 1 . 19 . . . . . . . . . 4 1 . . 20 3 20 4 . . 3 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . Slashing 23 | . . . . . . . . . 1 . 19 . . . . . . . . . . . . . . . . . . . 3 Piercing 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 3 20 4 . . . Sneak Attacks 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . 1 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 40826 | . 38 105 . 54 92 405 91 86 . . 1362 957 1147 . 33 327 541 134 . 88 16 569 631 3134 2201 . 209 422 768 10501 16915 Guns 26272 | . 38 105 . 54 92 131 91 86 . . 66 957 792 . 33 327 541 134 . 88 16 569 631 . . . 114 380 768 4518 15741 Cannons 4107 | . . . . . . 274 . . . . . . . . . . . . . . . . . . . . . . . 2993 840 Explosions 8899 | . . . . . . . . . . . 814 . 333 . . . . . . . . . . 3134 1628 . . . . 2990 . Melee 1187 | . . . . . . . . . . . 382 . . . . . . . . . . . . . 573 . 95 42 . . 95 Ramming 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Kinetic 7809 | . 14 59 . 54 92 . . . . . . . . . . 195 541 134 . 88 16 371 489 . . . . . 314 351 5091 Thermal 15649 | . . 46 . . . 131 91 86 . . . . . . . . . . . . . . 76 . . . . . . 4569 10650 Explosive 1147 | . . . . . . . . . . . 814 . 333 . . . . . . . . . . . . . . . . . . Electromagnetic 612 | . 24 . . . . 274 . . . . . . . . . . . . . . . . . . . . . . . 314 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 599 | . . . . . . . . . . . 482 . 22 . . . . . . . . . . . . . . . . . 95 Piercing 710 | . . . . . . . . . . . . . . . . . . . . . . . . . 573 . 95 42 . . . Entropic 10943 | . . . . . . . . . . . . . . . . . . . . . . . . 3134 1628 . . . 74 5267 840 Phasic 3118 | . . . . . . . . . . . 66 957 792 . 33 132 . . . . . 198 66 . . . 114 380 380 . . Highest Corruption 18 | . . . . . . . 1 1 1 . 3 3 3 3 3 . . . . . . . . . . . 1 2 3 14 18 Average Corruption 4 | . . . . . . . 1 1 1 . 3 3 3 3 3 . . . . . . . . . . . 1 2 2 10 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . . . 2 2 . . 3 7 9 2 3 . . . . . . . . . . . 1 . 9 33 37 Message Errors 20 | . . . . . . . . . . . 1 2 2 1 . . . . . . . . . . . . 1 . 3 6 4 Matter Fused 18 | . . . . . . . . 1 . . 1 1 2 . 1 . . . . . . . . . . . . . 1 5 6 Heat Flow Errors 13 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . 2 5 2 Energy Discharges 14 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 5 5 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 10 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 2 4 Data Loss (major) 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 573 | . . . . . . . . . . . 26 . . . . . . . . . . . . 159 122 . . . . 150 116 Projectiles 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 64 Explosions 376 | . . . . . . . . . . . . . . . . . . . . . . . . 159 122 . . . . 95 . Melee 78 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . 52 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 42 53 . 18 18 89 163 213 . . 160 232 100 123 33 65 30 . . . 28 228 66 14 . 14 93 108 233 248 463 Average Temperature 76 | . 16 14 . 8 7 36 90 80 . . 73 81 76 65 17 33 12 . . . 9 81 29 5 . 5 19 22 48 94 128 Received Heat Transfer 1693 | . 24 . . . . 12 . 9 . . 54 99 39 . . 9 64 . . . . 18 24 9 136 . 28 . 232 556 380 Effects 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Fried 9 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Parts Melted 52 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 47 Heat Transferred 22372 | . . 111 . . . 300 175 200 . . . . . . . . . . . . . . 148 . . . . . . 4423 17015 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 14 | . . . . . . . . 5 . . . 1 6 . . . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Maximum Alert Level 5 | . . 1 . . 1 2 . . . . 4 . . . . 1 . . . . 1 . . . . 2 2 2 2 5 5 Low Security (%) 19 | . 100 58 . 100 26 50 . . . . 3 . . . . 22 . . . . 84 . . . . . . . . . . Level 1 19 | . . 41 . . 73 3 . . . . 4 . . . . 77 . . . . 15 . . . . 71 64 58 3 8 . Level 2 21 | . . . . . . 46 . . . . 21 . . . . . . . . . . . . . . 28 35 41 96 23 . Level 3 3 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 18 . Level 4 19 | . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . 31 33 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4330 | . 67 308 . 69 383 624 . . . . 1580 . . . . 309 . . . . 224 . . . . 456 668 491 610 2132 4330 Initial 1279 | . . 22 . . 20 160 . . . . 65 . . . . 105 . . . . 87 . . . . 200 228 366 271 277 1279 Average 885 | . 13 207 . 3 264 360 . . . . 1070 . . . . 237 . . . . 142 . . . . 354 393 381 514 1071 2184 Influence Increases 17123 | . 77 426 . 69 403 569 37 112 . 165 2419 459 622 . 187 356 361 162 . 249 348 346 276 422 657 440 690 385 727 2056 4103 Destroy 0b10 Robot/C 8560 | . 40 260 . 40 180 100 20 80 . 80 940 300 380 . 100 160 200 120 . 180 180 200 180 260 340 160 256 144 288 1040 2332 Destroy 0b10 Robot/NC 345 | . . . . . 25 45 . . . . 45 . . . . 15 . . . . 5 . . . . 8 12 16 32 48 94 Destroy Leader 1426 | . 10 50 . 10 54 62 10 10 . 10 202 20 30 . 20 42 30 10 . 20 30 30 30 . 40 52 30 36 40 132 416 Allied During Kill 3677 | . 12 70 . 18 81 64 7 22 . 75 403 79 137 . 67 108 56 32 . 49 40 56 51 117 142 132 232 111 172 554 790 Successful Hack 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Disable Machine 444 | . 15 30 . . . 90 . . . . 90 . . . . . . . . . 15 . . . . . 60 . 48 60 36 Anti-Garrison Action 600 | . . . . . . 200 . . . . 400 . . . . . . . . . . . . . . . . . . . . Destroy Structure 1046 | . . 1 . 1 48 8 . . . . 144 . . . . 16 . . . . 18 . . . . 40 86 54 147 210 273 Partial Spotted 147 | . . 15 . . . . . . . . 30 . . . . . . . . . 30 . . . . 36 12 12 . 12 . Lose Combat Pursuer 876 | . . . . . 15 . . . . . 165 60 75 . . 15 75 . . . 30 60 15 45 135 12 . 12 . . 162 Influence Decreases 12990 | . 20 205 278 16 103 333 369 170 199 60 974 764 629 1238 20 262 410 181 193 110 410 393 239 115 734 331 444 554 716 565 1955 Entered New Map 5862 | . . 35 278 . 33 193 219 50 199 . 40 574 237 1238 . 62 98 41 193 . 52 30 6 67 374 97 178 286 212 217 853 Time Decay 5176 | . 20 170 . 16 70 140 150 110 . 60 494 170 302 . 20 130 262 130 . 110 198 291 223 48 310 214 206 238 334 278 482 Lost Part 1372 | . . . . . . . . 10 . . 280 20 90 . . 10 50 10 . . 100 72 10 . 10 . 10 . 170 50 480 Lost Ally 580 | . . . . . . . . . . . 160 . . . . 60 . . . . 60 . . . 40 20 50 30 . 20 140 Squads Dispatched 86 | . 1 1 . . 2 3 . . . . 13 . 1 . . 1 . . . . 3 . . . . 1 2 3 4 13 38 Investigation 11 | . 1 1 . . 1 1 . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . 1 Extermination 15 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . 1 1 2 2 1 3 Reinforcement 25 | . . . . . 1 1 . . . . 4 . . . . 1 . . . . . . . . . . . . 2 6 10 Assault 30 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 6 21 Garrison 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Construction Impeded 7 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Distress Signals 24 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 6 13 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . Times Spotted 601 | . 3 10 . 9 10 9 1 9 . 2 57 21 27 . 5 8 13 6 . 6 9 15 13 26 19 11 17 16 26 67 186 Peak Tracking Total 18 | . 2 3 . 5 5 2 1 5 . 4 7 6 9 . 5 3 5 5 . 5 4 5 4 10 5 3 4 3 8 10 18 Tactical Retreats 29 | . . . . 2 1 . . . . . 6 1 2 . . 1 1 . . . 2 1 1 1 3 1 . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Traps Triggered 11 | . 1 . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Machines Disabled 37 | . 1 2 . . . 6 . . . . 6 . 1 . . . . . . . 1 . . . . . 5 . 5 7 3 Max in Single Turn 2 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 2 . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Machines Accessed 26 | . . 1 1 1 . 4 1 1 . . 3 . 1 3 . 1 . . 1 . . 1 1 1 . 2 3 . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Total Hacks 51 | . . 1 1 5 . 7 1 1 . . 3 . 1 13 . 4 . . 3 . . 1 1 1 . 4 4 . . . . Successful 31 | . . 1 1 . . 1 1 1 . . 2 . 1 13 . 1 . . 3 . . 1 1 1 . 1 2 . . . . Failed 20 | . . . . 5 . 6 . . . . 1 . . . . 3 . . . . . . . . . 3 2 . . . . Catastrophic 6 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . . . 1 5 . 3 . . . . 20 . . . . 5 . . . . 16 . . 1 . 9 5 7 . . 3 Terminals 6 | . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 6 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 24 | . . 1 1 . . . 1 1 . . . . 1 13 . . . . 3 . . 1 1 1 . . . . . . . Record 9 | . . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . 1 1 . . . . 1 . . . . . . . . 1 1 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Jam 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . 1 3 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . . 13 . 9 . . 3 . . . . . . . . . . . . 12 . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Total Allies 44 | . 1 . . 2 . . . . 7 . 3 . 2 . 1 3 . . . . 3 . . 5 . 6 . 1 . . 10 Largest Group 9 | . 1 1 1 3 2 2 1 1 8 8 7 1 3 3 3 6 1 1 1 1 4 1 1 6 6 8 7 5 3 2 9 Highest-Rated Group 919 | . 57 62 62 113 106 114 84 86 328 329 304 111 175 174 240 374 135 127 135 135 257 134 145 470 470 919 898 666 551 499 486 Highest-Rated Ally 269 | . 57 62 62 64 75 83 84 86 87 89 111 111 116 115 115 133 135 127 135 135 147 134 145 158 167 269 269 269 269 269 261 Zionite Dispatches 12 | . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 4 . 1 . . 1 Heavy 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 48 | . . . . . . . . . . . 6 . 4 . . 2 . . . . . . . 2 2 2 . 4 10 16 . STAY 20 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . 2 5 9 . ROAM 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . FOLLOW 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . 4 7 . DROP 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . EXPLORE 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 1099 | . 8 14 . 13 19 21 . 7 . 3 161 34 38 . 11 46 25 8 . 11 30 11 20 6 26 27 46 20 79 148 267 Total Damage 71476 | . 203 225 . 201 847 762 . 471 . 475 5990 1190 971 . 305 944 1155 390 . 446 1193 304 665 302 1413 1766 4399 2021 8922 17013 18903 Kills 351 | . 1 8 . 5 11 5 . 3 . 5 46 9 11 . 4 11 8 5 . 7 10 4 2 1 8 12 18 7 26 48 76 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Active Infowar (turns) 12539 | . . 292 245 671 74 249 317 230 710 326 1315 354 510 . . 268 563 269 119 233 401 882 768 566 690 452 427 506 741 218 143 Optics 2186 | . . . . . . . . . . . . . . . . . . . . . 400 296 . . . 315 427 506 35 64 143 Sensors 1282 | . . 292 245 671 74 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 2671 | . . . . . . 249 317 230 710 326 839 . . . . . . . . . . . . . . . . . . . . Decoding 7039 | . . . . . . . . . . . . . . . . 268 563 269 119 233 401 882 768 566 690 452 427 506 741 154 . T.N.C. 2755 | . . . . . . . . . 250 326 1315 354 510 . . . . . . . . . . . . . . . . . . Jamming 834 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 472 362 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . 1 . . . . 1 2 . . . . . . 2 . 2 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 239 | . . . . . . . . . . . . . . . . 17 . . . . 35 . . . . 43 42 52 42 8 . Traps 19 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 5 5 . . . Emergency Access 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 4 3 . . Items 170 | . . . . . . . . . . . . . . . . 17 . . . . 28 . . . . 27 28 34 33 3 . Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Patrols 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 2 4 3 . Investigations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Guards 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . Exits 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Turns Passed 15561 | . 127 358 245 671 159 284 317 230 712 326 1315 354 670 103 290 276 563 269 119 233 401 882 768 566 690 452 427 506 741 760 1747 Spaces Moved 16149 | 1 96 601 219 650 215 371 449 206 731 189 1560 378 748 83 304 353 690 324 142 209 860 522 655 523 676 765 658 634 914 452 971 Core 127 | . 75 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1201 | 1 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 971 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5047 | . . . . . 164 371 449 206 731 159 877 378 748 83 293 239 . . . . . . . . . . . . 105 244 . Flight 9774 | . . 597 219 650 51 . . . . 30 683 . . . 11 114 690 324 142 209 860 522 655 523 676 765 658 634 761 . . Fastest Speed 5 | 120 50 37 37 37 37 44 44 44 60 42 35 42 42 50 29 23 23 23 23 23 20 17 5 20 20 20 23 19 21 40 106 Average Speed 41 | 120 65 37 37 37 45 45 44 63 74 57 44 42 49 107 49 34 23 23 23 23 20 21 19 20 21 22 24 23 31 81 113 Slowest Speed 400 | 120 120 50 37 37 48 48 44 120 120 60 51 42 110 110 112 295 23 23 26 23 87 87 20 20 23 23 27 27 400 210 187 Overloaded Moves 578 | . . . . . . . . . . . . . . . . . . . . . . 67 2 . . . . 490 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . 8 . 6 2 . . . . . 8 . . . . . . 1 . . 5 . . . 1 6 . 5 12 . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 24 96 60 98 19 15 69 36 64 37 42 53 76 68 51 5 68 54 60 46 18 64 68 85 62 17 61 19 64 20 26 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 18 | . . 1 . 2 . . . . . . . . 2 1 . . . . 2 . 10 . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Unknown Exits Taken 27 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 41 | . . 2 . 1 . . 10 1 3 1 . 3 2 . 1 . 3 4 . 3 . 2 3 . 2 . . . . . . Spaces Dug 58 | . . . . . . . . . . 18 15 . . . . . 5 . . . 3 . . . . 3 8 4 2 . . Terrain Destroyed 472 | . . . . . . . . . . 18 76 5 17 . 1 1 6 1 . 2 4 8 6 72 159 3 10 9 12 54 8 Melee 24 | . . . . . . . . . . . 9 . . . . . . . . . 3 . . . . 3 8 1 . . . Projectile 102 | . . . . . . . . . . 1 8 5 9 . 1 1 6 1 . 2 1 8 6 . . . 2 8 12 24 7 AOE 345 | . . . . . . . . . . 17 59 . 8 . . . . . . . . . . 72 159 . . . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Total 24143 | . 155 710 385 1065 259 467 564 304 900 404 2132 539 1013 98 439 490 1045 502 228 375 1074 1264 1256 986 1194 1037 894 960 1307 738 1359 Wait 6639 | . 39 89 156 412 29 50 101 88 150 211 512 135 193 9 129 93 330 168 65 153 199 684 560 385 485 247 182 290 304 113 78 Move 16016 | . 95 585 218 637 210 370 448 205 730 188 1546 377 747 82 303 352 689 321 141 208 849 521 654 522 673 753 657 623 890 451 971 Hop 48 | . . 7 . 6 2 . . . . . 5 . . . . . . 1 . . 5 . . . 1 5 . 5 11 . . Pick Up 68 | . 1 . 5 2 . 2 3 4 4 . 2 1 5 2 . 3 . . 1 2 4 3 5 3 5 . 2 1 1 . 7 Fast Attach 243 | . 3 7 . . 7 8 2 . 3 2 18 1 6 . 3 13 . 2 8 . 2 6 7 7 1 14 5 11 33 31 43 Attach 66 | . . . . . . . . . 3 1 7 1 5 2 1 3 . . 1 1 2 6 1 3 1 1 2 . 5 6 14 Detach 76 | . 2 1 . . . 1 . . 2 1 4 1 3 1 1 4 . 1 1 . . 7 2 7 . 2 1 2 8 10 14 Swap 35 | . . 2 . . . 1 1 . 2 . 3 . 1 . . . . . 2 . 1 1 . . . . 2 . 4 6 9 Drop 212 | . 7 6 6 2 3 6 5 4 5 . 7 2 6 2 . 11 . 1 9 1 5 8 9 11 4 12 5 10 13 23 29 Fire 574 | . 8 13 . 6 8 16 4 3 . 1 9 21 33 . 2 11 26 8 . 10 3 27 18 3 4 . 6 14 38 98 184 Melee 74 | . . . . . . . . . 1 . 19 . . . . . . . . . 4 1 . . 20 3 20 4 . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . 12 . . . . Rewire 59 | . . . . . . . . . . . . . 14 . . . . . . . . . . 45 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / [*Sec] / [*Frg]) -2/Protoforge -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 9) 128 | -10/Materials | Entered Mines 165 | -10/Mines | Met a Derelict bent on vengeance 186 | -10/Mines | Discovered new exit (range 5) 221 | -10/Mines | Met a Derelict shopkeep closing up shop 240 | -10/Mines | Learned location of Storage (-9) 369 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 427 | -10/Mines | Discovered new exit (range 7) 443 | -10/Mines | Build established: Scavenger-Mutant 462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 463 | -10/Mines | Discovered new exit (range 5) 486 | -10/Mines | Entered Exiles 500 | -10/Exiles | Met 8R-AWN 505 | -10/Exiles | Met EX-HEX 516 | -10/Exiles | Met EX-BIN 520 | -10/Exiles | Aligned with FarCom system 521 | -10/Exiles | Given EX-Vault access code 529 | -10/Exiles | Opened EX-Vault 532 | -10/Exiles | Found Modified TNC 534 | -10/Exiles | Found 0b10 Alert Chip 538 | -10/Exiles | Found Superbattery 547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 550 | -10/Exiles | Exiles lab attacked by MAIN.C 571 | -10/Exiles | Discovered new exit (range 10) 731 | -10/Exiles | Stole three prototypes: Superbattery, Modified TNC, 0b10 Alert Chip 731 | -10/Exiles | Entered Mines 743 | -9/Mines | Assembled infested the area 1023 | -9/Mines | Discovered new exit (range 5) 1032 | -9/Mines | Build established: Scavenger-Scout 1046 | -9/Mines | Discovered new exit (range 13) 1169 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1190 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1192 | -9/Mines | Found Scrap Suit 1214 | -9/Mines | Learned location of Zion (-7) 1402 | -9/Mines | Entered Materials 1402 | -8/Materials | Accompanied by 1 ally 1402 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1408 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1494 | -8/Materials | Discovered new exit (range 10) 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Accompanied by 1 ally 1561 | -7/Factory | Evolved 2 slots: Utility x2 1562 | -7/Factory | Identified exit to Lower Caves 1563 | -7/Factory | FarCom data flow suspended 1686 | -7/Factory | Garrison activated, responded to threat 1780 | -7/Factory | Build established: Scavenger-Mutant 1845 | -7/Factory | Entered Lower Caves 2123 | -7/Lower Caves | Learned 8 Factory zone layouts 2125 | -7/Lower Caves | Entered a destroyed Warlord outpost 2137 | -7/Lower Caves | Discovered new exit (range 8) 2162 | -7/Lower Caves | Entered another Lower Caves area 2300 | -7/Lower Caves | Discovered new exit (range 12) 2300 | -7/Lower Caves | Encountered a Master Thief 2301 | -7/Lower Caves | Encountered a Master Thief 2301 | -7/Lower Caves | Gravmag System stolen by Master Thief 2302 | -7/Lower Caves | Imp. EM Pulse Cannon stolen by Master Thief 2303 | -7/Lower Caves | Encountered a Master Thief 2303 | -7/Lower Caves | Gravmag System stolen by Master Thief 2304 | -7/Lower Caves | Encountered a Master Thief 2305 | -7/Lower Caves | Encountered a Master Thief 2305 | -7/Lower Caves | Gravmag System stolen by Master Thief 2311 | -7/Lower Caves | Gatling Laser stolen by Master Thief 2392 | -7/Lower Caves | Entered Zion 2414 | -7/Zion | System corruption cleaned by Quarantine Array 2569 | -7/Zion | Visited the Megawrench Repair Shop 2569 | -7/Zion | Megawrench repaired 6 parts 2643 | -7/Zion | Gained Derelict followers 2685 | -7/Zion | Build established: Mutant 2753 | -7/Zion | Met Imprinter 2773 | -7/Zion | Imprinted 2775 | -7/Zion | Declared Zion's savior 2851 | -7/Zion | Found Prototype Special Weapon 2853 | -7/Zion | Found Prototype Special Weapon 2856 | -7/Zion | Found Prototype Special Weapon 2857 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 2860 | -7/Zion | Found RU-N14's Throwing Claymores 2999 | -7/Zion | Discovered new exit (range 13) 3104 | -7/Zion | Entered Proximity Caves 3104 | -6/Proximity Caves | Accompanied by 7 allies 3267 | -6/Proximity Caves | Build established: Scavenger-Scout 3375 | -6/Proximity Caves | Discovered new exit (range 12) 3430 | -6/Proximity Caves | Entered Factory 3430 | -6/Factory | Accompanied by 6 allies 3430 | -6/Factory | Evolved 2 slots: Utility x2 3431 | -6/Factory | Identified exit to Factory 3512 | -6/Factory | Garrison activated, responded to threat 3661 | -6/Factory | Zion Hacking Resupply teleported in 3726 | -6/Factory | Zion Recon squad teleported in 3844 | -6/Factory | Lost 3 allies 3908 | -6/Factory | Discovered exit to Factory (range 12) 4096 | -6/Factory | Retrieved Zion intel report: Guard Positions 4285 | -6/Factory | Zion Heavy squad teleported in 4307 | -6/Factory | Lost 3 parts (2p1n) 4323 | -6/Factory | Discovered exit to Factory (range 15) 4337 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4480 | -6/Factory | First assault squad dispatched 4734 | -6/Factory | Discovered new exit (range 13) 4737 | -6/Factory | Discovered exit to Factory (range 15) 4745 | -6/Factory | Entered Lower Caves 4747 | -6/Lower Caves | Encountered a Master Thief 4748 | -6/Lower Caves | Superbattery stolen by Master Thief 4760 | -6/Lower Caves | Learned Factory interactive machine intel 4843 | -6/Lower Caves | Build established: Messiah-Mutant 4858 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5038 | -6/Lower Caves | Core integrity fell below 50% 5062 | -6/Lower Caves | Discovered new exit (range 16) 5099 | -6/Lower Caves | Entered another Lower Caves area 5147 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5243 | -6/Lower Caves | Build established: Scavenger-Mutant 5249 | -6/Lower Caves | Discovered exit to Factory (range 8) 5439 | -6/Lower Caves | Spotted B-75 Beast 5547 | -6/Lower Caves | Destroyed B-75 Beast 5607 | -6/Lower Caves | Encountered a Master Thief 5610 | -6/Lower Caves | Encountered a Master Thief 5611 | -6/Lower Caves | Encountered a Master Thief 5611 | -6/Lower Caves | Encountered a Master Thief 5611 | -6/Lower Caves | Encountered a Master Thief 5611 | -6/Lower Caves | RU-N14's Throwing Claymores stolen by Master Thief 5612 | -6/Lower Caves | Imp. Gravmag System stolen by Master Thief 5614 | -6/Lower Caves | Imp. Gravmag System stolen by Master Thief 5614 | -6/Lower Caves | Imp. Gravmag System stolen by Master Thief 5619 | -6/Lower Caves | Imp. Gravmag System stolen by Master Thief 5633 | -6/Lower Caves | Discovered new exit (range 15) 5769 | -6/Lower Caves | Entered Data Miner 5769 | -6/Data Miner | Accompanied by 2 allies 5769 | -6/Data Miner | Discovered new exit (range 6) 5790 | -6/Data Miner | Met Data Miner 5810 | -6/Data Miner | Learned location of Section 7 (-2) 5810 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5826 | -6/Data Miner | Received God Mode back door access code from Data Miner 5872 | -6/Data Miner | Entered Proximity Caves 5872 | -5/Proximity Caves | Accompanied by 2 allies 6022 | -5/Proximity Caves | Build established: Hacker-Mutant 6120 | -5/Proximity Caves | Escorted by Enhanced Grunt 6139 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6162 | -5/Proximity Caves | Entered Factory 6162 | -5/Factory | Accompanied by 2 allies 6162 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6162 | -5/Factory | Discovered new exit (range 11) 6163 | -5/Factory | Loaded intel: 54 interactive machine locations 6165 | -5/Factory | Zion Infowar Resupply teleported in 6180 | -5/Factory | Zion Hacker squad teleported in 6438 | -5/Factory | Entered Upper Caves 6473 | -5/Upper Caves | Spotted B-75 Beast 6536 | -5/Upper Caves | Allies destroyed B-75 Beast 6660 | -5/Upper Caves | Build established: Derelict-Sprinter 6845 | -5/Upper Caves | Discovered new exit (range 11) 7001 | -5/Upper Caves | Entered another Upper Caves area 7002 | -5/Upper Caves | Encountered a Warlord checkpoint 7206 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7231 | -5/Upper Caves | Discovered new exit (range 6) 7270 | -5/Upper Caves | Entered Zhirov 7270 | -5/Zhirov | Discovered new exit (range 3) 7275 | -5/Zhirov | Met Zhirov 7280 | -5/Zhirov | Found Alien Artifact 7280 | -5/Zhirov | Identified Integrated Reactor 7280 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7309 | -5/Zhirov | Found Alien Artifact 7350 | -5/Zhirov | Learned location of Quarantine (-3) 7350 | -5/Zhirov | Learned location of Testing (-2) 7351 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7389 | -5/Zhirov | Entered Proximity Caves 7427 | -4/Proximity Caves | Learned Research security intel 7454 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7556 | -4/Proximity Caves | Learned Research emergency access door positions 7585 | -4/Proximity Caves | Discovered new exit (range 11) 7622 | -4/Proximity Caves | Entered Factory 7622 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7670 | -4/Factory | Zion Fire squad teleported in 7774 | -4/Factory | Spotted B-86 Titan 7819 | -4/Factory | Retrieved Zion intel report: Trap Installations 7823 | -4/Factory | Retrieved Zion intel report: Emergency Access 7824 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 7884 | -4/Factory | Identified exit to Research 7959 | -4/Factory | Discovered new exit (range 13) 8023 | -4/Factory | Entered Upper Caves 8602 | -4/Upper Caves | Learned Research terminal intel 8725 | -4/Upper Caves | Discovered new exit (range 5) 8905 | -4/Upper Caves | Entered another Upper Caves area 8907 | -4/Upper Caves | Encountered a Master Thief 8908 | -4/Upper Caves | Discovered exit to Research (range 8) 8911 | -4/Upper Caves | Encountered a Master Thief 8918 | -4/Upper Caves | Alien Artifact stolen by Master Thief 8919 | -4/Upper Caves | KE Penetrator stolen by Master Thief 9062 | -4/Upper Caves | Spotted B-86 Titan 9108 | -4/Upper Caves | Destroyed B-86 Titan 9605 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9618 | -4/Upper Caves | Discovered new exit (range 14) 9673 | -4/Upper Caves | Entered Warlord 9766 | -4/Warlord | Visited the Vortex Lab 9767 | -4/Warlord | Found Prototype Energy Gun 9767 | -4/Warlord | Identified Vortex Rail 9768 | -4/Warlord | Found Vortex Rail 9770 | -4/Warlord | Found Prototype Energy Cannon 9770 | -4/Warlord | Identified Vortex Driver 9773 | -4/Warlord | Found Vortex Driver 9775 | -4/Warlord | Found Prototype Launcher 9778 | -4/Warlord | Warlord's base attacked by MAIN.C 9791 | -4/Warlord | Rebuked by Warlord 9814 | -4/Warlord | Opened Warlord's prototype stash 9898 | -4/Warlord | Found Prototype Device 9898 | -4/Warlord | Identified Thermal Barrier 10103 | -4/Warlord | Warlord forces counterattacked 10109 | -4/Warlord | Lost 3 allies 10121 | -4/Warlord | Identified Vortex Catalyst Activator 10139 | -4/Warlord | Spotted B-90 Cyclops 10140 | -4/Warlord | Spotted Striker 10142 | -4/Warlord | Discovered new exit (range 12) 10151 | -4/Warlord | Destroyed 12 combat bots 10161 | -4/Warlord | Lost 3 allies 10239 | -4/Warlord | Entered Proximity Caves 10239 | -3/Proximity Caves | Accompanied by 5 allies 10309 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10537 | -3/Proximity Caves | Spotted B-86 Titan 10759 | -3/Proximity Caves | Destroyed B-86 Titan 10804 | -3/Proximity Caves | Discovered exit to Research (range 16) 10929 | -3/Proximity Caves | Entered Research 10929 | -3/Research | Accompanied by 2 allies 10929 | -3/Research | Evolved 2 slots: Utility x2 10932 | -3/Research | Loaded intel: 20 terminal locations 10937 | -3/Research | Zion Heavy squad teleported in 10966 | -3/Research | Found Prototype Protection 10966 | -3/Research | Identified Zio. Weapon Casing 10983 | -3/Research | Identified exit to Research 10984 | -3/Research | Zion Heavy squad teleported in 11054 | -3/Research | Zion Heavy Resupply teleported in 11363 | -3/Research | Discovered new exit (range 7) 11370 | -3/Research | Zion Experimental squad teleported in 11381 | -3/Research | Entered Quarantine 11381 | -3/Quarantine | Accompanied by 6 allies 11386 | -3/Quarantine | Found Alien Artifact 11396 | -3/Quarantine | Cryocooling Duct disabled 11411 | -3/Quarantine | Ambient heat levels rising (+20) 11411 | -3/Quarantine | Non-combat units ordered to evacuate 11639 | -3/Quarantine | Spotted Alpha 7 11703 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 11726 | -3/Quarantine | Lost 3 allies 11726 | -3/Quarantine | Discovered exit to Research (range 6) 11748 | -3/Quarantine | Found Alien Impact Weapon 11768 | -3/Quarantine | Found Alien Artifact 11768 | -3/Quarantine | Identified Core Reset Matrix 11768 | -3/Quarantine | Identified Subatomic Replicator 11768 | -3/Quarantine | Identified Core Stripper 11768 | -3/Quarantine | Used Core Reset Matrix 11772 | -3/Quarantine | Detected hypermatrix surge 11772 | -3/Quarantine | Sensed 7 artifacts in vicinity 11779 | -3/Quarantine | Discovered exit to Research (range 15) 11808 | -3/Quarantine | Entered Research 11808 | -2/Research | Accompanied by 3 allies 11808 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11821 | -2/Research | Zion Defense Resupply teleported in 11828 | -2/Research | Found Prototype Device 11828 | -2/Research | Identified Exp. Focal Shield 11830 | -2/Research | Found Prototype Device 11830 | -2/Research | Identified Exp. Shock Absorption System 11833 | -2/Research | Found Prototype Device 11833 | -2/Research | Identified Exp. Thermal Defense Suite 12074 | -2/Research | Discovered new exit (range 19) 12308 | -2/Research | First assault squad dispatched 12314 | -2/Research | Entered Testing 12314 | -2/Testing | Accompanied by 2 allies 12352 | -2/Testing | Found Prototype Hackware 12352 | -2/Testing | Identified Exp. System Shield 12455 | -2/Testing | Found Prototype Energy Gun 12455 | -2/Testing | Identified Tachyon Dispersion Ray 12489 | -2/Testing | Found Prototype Device 12489 | -2/Testing | Identified AEGIS Remote Shield 12587 | -2/Testing | Scanned by Researcher 12642 | -2/Testing | Build established: Scavenger-Sprinter 12692 | -2/Testing | Lost 13 parts (1p6n4u2w) 12725 | -2/Testing | Discovered new exit (range 15) 12820 | -2/Testing | Spotted Fortress 12843 | -2/Testing | Core integrity fell below 50% 12870 | -2/Testing | Allies destroyed Fortress 12960 | -2/Testing | Discovered new exit (range 7) 12960 | -2/Testing | Discovered new exit (range 6) 13055 | -2/Testing | Entered Protoforge 13055 | -2/Protoforge | Accompanied by 1 ally 13056 | -2/Protoforge | Sensed 2 artifacts in vicinity 13092 | -2/Protoforge | Superfortress began startup sequence 13178 | -2/Protoforge | Spotted Overlord 13193 | -2/Protoforge | Allies destroyed Overlord 13200 | -2/Protoforge | System corruption reached 10% 13208 | -2/Protoforge | Found Prototype Device 13208 | -2/Protoforge | Identified Exp. Weapon Cycler 13217 | -2/Protoforge | Found Prototype Device 13217 | -2/Protoforge | Identified Exp. EM Shield 13280 | -2/Protoforge | Spotted Hotshot 13280 | -2/Protoforge | Spotted Hotshot 13287 | -2/Protoforge | Spotted Hotshot 13288 | -2/Protoforge | Spotted Hotshot 13289 | -2/Protoforge | Destroyed Hotshot 13292 | -2/Protoforge | Allies destroyed Hotshot 13297 | -2/Protoforge | Allies destroyed Hotshot 13301 | -2/Protoforge | Destroyed Hotshot 13305 | -2/Protoforge | First assault squad dispatched 13327 | -2/Protoforge | Incoming assault squad redirected 13371 | -2/Protoforge | Spotted Hotshot 13371 | -2/Protoforge | Spotted Hotshot 13371 | -2/Protoforge | Spotted Hotshot 13371 | -2/Protoforge | Spotted Hotshot 13371 | -2/Protoforge | Spotted Hotshot 13374 | -2/Protoforge | Destroyed Hotshot 13379 | -2/Protoforge | Allies destroyed Hotshot 13382 | -2/Protoforge | Allies destroyed Hotshot 13387 | -2/Protoforge | Allies destroyed Hotshot 13391 | -2/Protoforge | Allies destroyed Hotshot 13525 | -2/Protoforge | Found Prototype Protection 13525 | -2/Protoforge | Identified Zio. Shade Armor 13647 | -2/Protoforge | Spotted Striker 13649 | -2/Protoforge | Destroyed Striker 13649 | -2/Protoforge | Spotted Striker 13659 | -2/Protoforge | Spotted Immortal 13664 | -2/Protoforge | Spotted Immortal 13669 | -2/Protoforge | High security lockdown imminent 13669 | -2/Protoforge | Allies destroyed Superfortress 13670 | -2/Protoforge | Spotted Striker 13674 | -2/Protoforge | Destroyed Striker 13675 | -2/Protoforge | Allies destroyed Striker 13682 | -2/Protoforge | Allies destroyed Immortal 13686 | -2/Protoforge | Allies destroyed Immortal 13749 | -2/Protoforge | High security lockdown engaged 13766 | -2/Protoforge | Discovered new exit (range 8) 13813 | -2/Protoforge | Destroyed 7 combat bots 13815 | -2/Protoforge | Entered Access 13815 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 13861 | -1/Access | Build established: Messiah-Tank 14065 | -1/Access | First assault squad dispatched 14082 | -1/Access | Incoming assault squad redirected 14343 | -1/Access | Zion Heavy squad teleported in 14354 | -1/Access | Spotted B-99 Colossus 14358 | -1/Access | Allies destroyed B-99 Colossus 14397 | -1/Access | Found Prototype Protection 14397 | -1/Access | Identified Zio. Weapon Casing 14404 | -1/Access | Spotted Striker 14407 | -1/Access | Spotted Striker 14412 | -1/Access | Allies destroyed Striker 14419 | -1/Access | Allies destroyed Striker 14514 | -1/Access | Spotted Striker 14514 | -1/Access | Spotted Striker 14527 | -1/Access | Destroyed Striker 14534 | -1/Access | Destroyed Striker 14583 | -1/Access | Incoming assault squad redirected 14585 | -1/Access | Incoming assault squad redirected 14750 | -1/Access | Incoming investigation squad redirected 14842 | -1/Access | Incoming assault squad redirected 15018 | -1/Access | Garrison activated, responded to threat 15057 | -1/Access | High security lockdown imminent 15137 | -1/Access | High security lockdown engaged 15272 | -1/Access | Spotted B-99 Colossus 15325 | -1/Access | System corruption reached 10% 15327 | -1/Access | Spotted Executioner 15327 | -1/Access | Spotted Executioner 15347 | -1/Access | Destroyed Executioner 15367 | -1/Access | Spotted Executioner 15371 | -1/Access | Destroyed Executioner 15405 | -1/Access | Destroyed 10 combat bots 15410 | -1/Access | Lost 5 parts (1p2n1u1w) 15425 | -1/Access | Allies destroyed B-99 Colossus 15434 | -1/Access | Spotted Striker 15434 | -1/Access | Spotted Striker 15439 | -1/Access | Spotted Executioner 15442 | -1/Access | Allies destroyed Executioner 15450 | -1/Access | Destroyed Striker 15457 | -1/Access | Allies destroyed Striker 15473 | -1/Access | Lost 4 parts (4w) 15503 | -1/Access | Spotted Striker 15517 | -1/Access | Core integrity fell below 50% 15520 | -1/Access | Emitted hypermatrix ping 15525 | -1/Access | Assembled emerged from beneath the floor 15528 | -1/Access | Core integrity fell below 20% 15530 | -1/Access | Allies destroyed Striker 15562 | -1/Access | Self-destructed Last Messages --------------- 15560_ L-61 Swordsman unfolds itself. 15560_ E-15 Imp unfolds itself. 15560_ Investigator unfolds itself. 15560_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 15560_ Slug penetrates Q499-i. 15560_ G-73 Enforcer suffers critical hit (Destroy). 15560_ G-73 Enforcer destroyed. 15560_ Slug penetrates Wall. 15560_ A-15 Conveyor calls for reinforcements. 15560_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15560_ Q760-k engulfed in stasis bubble. 15560_ Q760-k follow-up attacks with Prototype Slashing Weapon. 15561_ K-01 Serf collects debris. 15561_ Exp. Energy Well destroyed. 15561_ Slug penetrates Q760-k. 15562_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ??????????? ??# ????????????????????????????????? | | ???????????? ?# ###????????????????????????????? | | ???????????? # #%*????????????????????????????? | | ?????????#####+# #! #######?????????????????????? | | ?????????? ]]*=! ??????????????????????? | | ?????????? ! ???????????????????????? | | ??????????? e Q %#???????????????????????? | | ??????????? " " ]] % %################????????? | | ????????????"T" ]]m=! # ! #????????? | | ?????? """ A!**[/# #????????? | | ?????? lCkCggc%=|%*[[*# #????????? | | ?????? m w[![%=[!=#= #????????? | | ????????# %= !=*=%|%Q@== ###??????? | | ?????????# """"T""""/#;*/#! # #??????? | | ????????????"""""""""##k[############# ####???? | | ???????????????########!%##???##??? #???? | | ????????????????????#%#[%#???#%#??? #???? | | ???????????????????####!!####[#???? #???? | | ????????????##########=!%=###/###### #???? | | ??? =!=%*!==*!*=%!=!%![=[|# #???? | | ????????????##########![!=]=%!%%!=%#% #???? | | ????????????????????##!%!!##=####%%#[[ #???? | | ?????????????????????##+"######?#%[+ #???? | | ????????????????????? [[=???????#[%######## ###??? | | ??????????????????? [ ??????#! ## #??? | | ?????????????????# " ????## ## #??? | | ?????????????????# """" ???# #? #??? | | ?????????????????#""?"" ??# # #??? | | ?????????????????# ??""" ??# + #??? | | ?????????????????# ???" ?# # #??? | | ??????????????????????? ###%*##?? =#??? | | ??????????????????????? #?#!=#????? #??? | | ???????????????????????? ???#=%#???????####??? | | ???????????????????????? ?????*%!#?????????????? | | ????????????????????????????????%!=#?????????????? | | ????????????????????????????????[%=#?????????????? | | ????????????????????????????????#[!=?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 200 Energy Generation 79 Energy Capacity 3250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 510 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 10 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 5 Target Analysis 12 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 44 Item Schematics ----------------- Point Singularity Launcher | -2/Testing | Archive Exp. Hacking Suite | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Imp. KE Penetrator | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . Weapon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Parts Attached 280 | . 7 3 . 4 12 10 1 6 1 . 49 1 7 . . 5 6 . 2 . 5 25 7 6 6 6 4 8 8 22 69 Parts Lost 91 | . . . . 2 . . . . . . 20 1 7 . . . 5 1 . . 9 13 2 . . . . . 1 1 29 Damage Taken 17104 | . 49 132 . 88 289 29 . 159 . . 2635 755 720 . 41 141 525 177 . 213 1031 758 303 23 137 25 50 148 879 1225 6572 Core 1909 | . . . . . 52 . . . . . 265 40 15 . 20 . 63 16 . . 27 214 47 . 18 . . 11 42 74 1005 Player 2/Cogmind (%) 52 | . . . . . 100 . . . . . 70 68 11 . 100 . 73 100 . . 100 80 100 . 19 . . 100 5 45 74 Absorbed by Shields 7928 | . . . . . . 37 . 16 . . 108 . . . . . . . . . . 63 280 26 142 26 50 157 874 1247 4902 Damage Inflicted 37106 | . 203 225 . 159 765 404 . 471 . 434 3995 1190 858 . 142 223 1155 390 . 446 1042 304 665 . 1268 423 765 528 1125 3237 16689 Player 2/Cogmind (%) 47 | . 84 68 . 74 89 49 . 84 . 100 74 55 42 . 81 40 68 74 . 83 98 34 51 . 36 100 78 55 59 23 49 Combat Hostiles Destroyed 190 | . 1 8 . 4 7 1 . 3 . 3 25 9 10 . 3 1 8 5 . 7 5 4 2 . 7 1 2 1 1 14 58 Player 2/Cogmind (%) 51 | . 50 61 . 57 87 33 . 75 . 100 75 60 55 . 75 100 80 83 . 77 100 40 22 . 43 100 66 20 100 37 43 Game ------ Seed ExpertSwarmTether Manual? 0 Play Time 03:15:11 Cumulative 1693.7 hours Start 2026.06.30 @ 03:24:30 End 2026.06.30 @ 06:51:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2789 Rogue 2782 Adventurer 0 Explorer 7 Win Type - Total 149 Types 40/17/58/3/3/5/21/1/1/0 Lore% 92 Gallery% 87 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a5bad2d-b827-42ef-a865-09483e4b6131