Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 20:17:09 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (5815) 5815 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2347) 2347 TOTAL SCORE: 15522 Bonus ------- High Alert Combat Kills 467 Registered with UFD 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1406 Friendly Fire -326 Cogmind --------- Core Integrity 1300/1300 Matter 230/300 Energy 410/410 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Particle Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Spectral Analyzer Makeshift Sensor Array Experimental Core Analyzer Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace Improved Focal Shield > --- WEAPON (3) ------- Railgun Railgun Force Lance > --- INVENTORY (15) --- Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Wheel Matter Compressor (250) Phase Gun Phase Gun Phase Gun Railgun Rocket Array Vortex Lance (40) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Spectral Analyzer Makeshift Sensor Array Experimental Core Analyzer Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace Improved Focal Shield > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Wheel Matter Compressor Phase Gun Phase Gun Phase Gun Rocket Array Force Lance Vortex Lance Vortex Lance [Rating: 146] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Medium Armor Plating Weapon Makeshift Spear Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 8 2 2 . . . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 Utility 9 | . . . . . 4 2 2 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 168 | 7 17 18 8 5 24 6 1 3 30 8 5 25 8 3 Power 14 | 1 1 2 . 2 4 . . 1 1 . 1 1 . . Engine 5 | 1 1 1 . 1 1 . . . . . . . . . Core 3 | . . 1 . 1 1 . . . . . . . . . Reactor 6 | . . . . . 2 . . 1 1 . 1 1 . . Propulsion 30 | 2 2 6 2 1 2 . . . 4 . 2 6 2 1 Treads 2 | . 2 . . . . . . . . . . . . . Leg 21 | 2 . 3 1 . . . . . 4 . 2 6 2 1 Wheel 7 | . . 3 1 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | 2 6 5 2 1 11 6 1 . 14 5 2 9 4 1 Device 32 | 1 2 2 . . 5 2 . . 6 5 1 3 4 1 Storage 4 | 1 2 . . 1 . . . . . . . . . . Processor 4 | . . . . . 2 . . . 1 . . 1 . . Hackware 2 | . . . . . . . . . 1 . . 1 . . Protection 27 | . 2 3 2 . 4 4 1 . 6 . 1 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 8 5 4 1 7 . . 2 11 3 . 9 2 1 Energy Gun 2 | . . 1 . . . . . . 1 . . . . . Energy Cannon 4 | . . 1 1 . 2 . . . . . . . . . Ballistic Gun 18 | 2 6 2 . . . . . . 1 . . 6 1 . Ballistic Cannon 3 | . . . 1 . 1 . . . 1 . . . . . Launcher 9 | . 2 . . . 2 . . 1 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 1 . . . 4 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 11 | . . 1 2 . 1 . . . 3 1 . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . 5 . . . Parts Lost 35 | . 1 9 . . 5 . . . 6 2 4 6 2 . Power 6 | . 1 2 . . . . . . 1 . 1 1 . . Propulsion 6 | . . 4 . . . . . . . . . 1 1 . Utility 17 | . . 1 . . 3 . . . 4 1 3 4 1 . Weapon 6 | . . 2 . . 2 . . . 1 1 . . . . Highest Loss Streak 4 | . 1 4 . . 2 . . . 2 2 3 4 2 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 95 99 99 79 76 70 73 80 100 95 91 90 93 Engine 4 | . 13 4 14 4 5 . . . . . . . . . Core 2 | . . 5 . 9 4 . . . . . . . . . Reactor 4 | . . . . . 2 11 10 10 9 10 9 10 10 9 Treads 3 | . 27 5 . . . . . . . . . . . . Leg 7 | . . 4 10 . . . . . 2 21 21 20 20 23 Wheel 10 | . . 17 17 28 13 11 10 10 8 . . . . . Device 10 | . 12 8 . . 9 7 10 10 12 21 16 18 21 26 Storage 8 | . 14 14 14 14 6 5 5 5 5 5 5 5 5 4 Processor 7 | . . . . . 11 11 10 10 12 15 15 12 10 9 Protection 7 | . 1 5 13 14 4 8 7 10 9 5 5 6 6 4 Energy Gun 1 | . . 9 5 . . . . . 1 . . . . . Ballistic Gun 5 | . 27 13 . . . . . . 2 . . 8 14 10 Impact Weapon 4 | . . . . 13 4 5 5 1 3 5 5 1 . . Slashing Weapon 1 | . . . . . 5 5 5 5 1 . . . . . Piercing Weapon 6 | . . . 9 14 5 5 5 5 5 10 10 5 . 2 Peak Build Rating 146 | 7 8 13 15 20 81 92 104 105 113 113 113 134 136 146 Average Rating 65 | 5 7 9 13 18 74 89 98 104 105 112 106 116 131 144 On Entrance 69 | . 7 8 13 13 20 79 92 104 105 111 113 104 134 132 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 12 28 33 44 40 64 79 92 96 101 79 79 112 112 99 Greatest Support 108 | 20 40 40 32 32 40 40 40 40 80 80 85 93 93 108 Greatest Overweight (x) 3 | . . 2 2 1 1 1 2 2 3 . . 1 1 . Average Overweight (x) . | . . . 1 1 1 1 1 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 13 13 12 15 15 15 15 15 15 Average Carried 13 | 4 14 11 14 14 13 12 12 11 11 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 12 15 15 13 13 12 12 15 15 15 14 13 15 Class Distribution -------------------- 41% | Mutant 30% | Scrapper 14% | Scavenger-Gladiator 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -5/Factory Scrapper | -4/Factory Scrapper | -4/Waste Scrapper | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Matter Collected 3597 | 282 294 191 99 50 572 80 . 238 563 173 52 698 305 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6993 | 56 315 263 116 . 1568 209 57 921 1932 352 125 726 353 . Parts 235 | 6 26 9 5 . 66 8 2 2 68 8 2 24 9 . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . 1 . . . . . . . 3 3 . 8 . Prevented 4 | . . . . . . . . . . . 3 . 1 . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 106 | . 14 6 . . 26 3 1 4 25 6 2 12 7 . Melee 40 | . . . . . 23 1 1 . 13 1 1 . . . Guns 35 | . 12 4 . . . . . . 5 . . 10 4 . Cannons 2 | . . 2 . . . . . . . . . . . . AOE 19 | . 2 . . . . . . 4 4 4 . 2 3 . Classes Destroyed 21 | 1 2 1 1 . 8 . . 1 3 1 . 2 1 . Worker 10 | . . . . . 3 . . . 7 . . . . . Builder 3 | . . . . . . . . . 3 . . . . . Tunneler 4 | 2 . . . . 1 . . . 1 . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . Recycler 6 | . . . 2 . 2 . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 3 | . . . . . 1 1 . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 5 | . . . . . 2 . . . 3 . . . . . Swarmer 25 | . 9 . . . 6 . . . 3 4 . 3 . . Saboteur 1 | . . . . . . . . . 1 . . . . . Grunt 34 | . 5 . . . 9 2 . . 10 . . 4 4 . Brawler 4 | . . . . . 1 . . . 2 . . 1 . . Duelist 4 | . . . . . 1 . . . 1 . . 2 . . Sentry 8 | . . . . . 3 1 1 . 3 . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 10 | . . . . . 3 . . . . 2 2 1 2 . Programmer 8 | . . . . . 3 . . . 5 . . . . . Compactor 4 | . . . . . . . . 4 . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 5 2 1 . 6 2 1 3 10 4 1 4 4 . Combat Bots Only 5 | . 5 2 . . 3 2 1 3 4 4 1 4 4 . Max Kills in Single Turn 3 | 1 2 1 1 . 3 1 1 2 2 3 1 2 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . 2 2 3 . 2 3 . Melee 1 | . . . . . 1 1 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 802 | . 51 66 . . 212 15 30 . 154 32 87 91 64 . Missed 239 | . 10 15 . . 51 3 11 . 44 13 38 34 20 . Damage Taken 9664 | . 421 1070 . . 2203 271 656 . 2307 219 438 1426 653 . Core 996 | . 37 202 . . 352 . 25 . 251 31 38 60 . . Absorbed by Shields 322 | . . . . . . . . . 137 62 123 . . . Redirected to Shielding 100 | . 38 62 . . . . . . . . . . . . Ignored by Resistances 635 | . . . . . . . . . 91 73 193 87 191 . Regen/Repaired (Parts) 192 | . . . . . 70 . 20 10 10 . . 82 . . Core Remaining (%) 65 | 100 . . . 4 58 100 . . . . . . 64 . Volleys Fired 195 | 3 37 43 . . 5 . . 10 47 2 . 31 17 . Largest 3 | 2 2 2 . . 1 . . 1 2 1 . 3 3 . Hottest 120 | 40 40 120 . . 53 . . 45 120 45 . 105 105 . Shots Fired 368 | 6 75 77 . . 5 . . 10 55 2 . 91 47 . Gun 329 | 6 74 62 . . . . . . 52 . . 90 45 . Cannon 16 | . . 15 . . 1 . . . . . . . . . Launcher 23 | . 1 . . . 4 . . 10 3 2 . 1 2 . Special . | . . . . . . . . . . . . . . . Kinetic 304 | 6 74 44 . . 1 . . . 44 . . 90 45 . Thermal 41 | . . 33 . . . . . . 8 . . . . . Explosive 23 | . 1 . . . 4 . . 10 3 2 . 1 2 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 6 18 . . 2 . . 12 8 6 . 8 6 . Robot Miss Streak 5 | 1 4 2 . . 1 . . 2 5 1 . 5 5 . Penetration Max 2 | . . . . . . . . . 1 . . 2 1 . Secondary Targets 2 | . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . Shots Hit Robots 417 | 4 41 62 2 . 79 14 6 9 98 8 15 53 26 . Core Hits 279 | 2 23 14 2 . 44 5 2 13 66 11 3 64 30 . Critical Kills 7 | . . . . . 3 . . . 2 . . 1 1 . Critical Parts Destroyed 11 | . . . . . 3 2 . . 5 . . 1 . . Critical Strikes 27 | . . . 1 . 9 3 . . 10 1 . 2 1 . Destroy 6 | . . . . . . . . . 3 . . 2 1 . Smash 13 | . . . . . 7 2 . . 4 . . . . . Sever 1 | . . . . . 1 . . . . . . . . . Impale 7 | . . . 1 . 1 1 . . 3 1 . . . . Melee Attacks 282 | . . 1 7 . 120 18 12 . 91 9 19 . . 5 Impact 96 | . . . . . 49 6 2 . 31 2 6 . . . Slashing 47 | . . . . . 40 2 1 . 4 . . . . . Piercing 139 | . . 1 7 . 31 10 9 . 56 7 13 . . 5 Sneak Attacks 24 | . . . 2 . 4 1 . . 14 3 . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Follow-up Attacks 41 | . . . . . 17 2 2 . 12 1 7 . . . Damage Inflicted 20233 | 42 469 794 114 . 4168 565 197 2728 5902 690 748 2746 1070 . Guns 4942 | 42 417 568 . . . . . . 1283 . . 2092 540 . Cannons 226 | . . 226 . . . . . . . . . . . . Explosions 6401 | . 52 . . . 1036 . . 2728 1230 171 . 654 530 . Melee 8664 | . . . 114 . 3132 565 197 . 3389 519 748 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4545 | 42 417 297 . . . . . . 1157 . . 2092 540 . Thermal 718 | . . 497 . . . . . . 221 . . . . . Explosive 6306 | . 52 . . . 1036 . . 2728 1135 171 . 654 530 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 3368 | . . . . . 1430 285 40 . 1307 70 236 . . . Slashing 1326 | . . . . . 1131 47 39 . 109 . . . . . Piercing 3970 | . . . 114 . 571 233 118 . 1973 449 512 . . . Highest Corruption 29 | . 2 2 2 . 1 1 . 11 24 24 29 29 . . Average Corruption 8 | . 2 2 2 . 1 1 . 9 16 24 27 29 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 141 | . 8 14 13 . 7 6 . 4 43 24 21 1 . . Message Errors 39 | . 1 4 6 . . 3 . 1 11 6 7 . . . Matter Fused 33 | . 2 1 3 . 4 2 . 1 7 7 6 . . . Heat Flow Errors 16 | . 1 1 3 . 1 1 . . 5 3 1 . . . Energy Discharges 15 | . . 2 . . . . . . 5 5 3 . . . Parts Rejected 3 | . . . . . . . . 2 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 20 | . 1 3 1 . 1 . . . 7 2 4 1 . . Data Loss (major) 6 | . 1 2 . . 1 . . . 1 1 . . . . Misfires 3 | . 2 . . . . . . . 1 . . . . . Alerts 3 | . . 1 . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1791 | . . . . . 575 168 . 14 825 121 83 5 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 80 | . . . . . 57 . . 14 4 . . 5 . . Melee 1711 | . . . . . 518 168 . . 821 121 83 . . . Knockbacks 15 | . . . . . 7 3 . . 1 1 3 . . . Impact 15 | . . . . . 7 3 . . 1 1 3 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . 24 . . . . 24 . 8 . . Shots 3 | . . . . . 1 . . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 322 | . 197 186 190 . 236 141 . . 225 175 195 322 75 . Average Temperature 69 | . 39 60 92 . 75 71 . . 80 81 98 81 14 . Received Heat Transfer 1219 | . 144 93 . . 357 72 45 . 304 . 9 156 39 . Effects 4 | . . . . . . . . . . . . 4 . . Interference 4 | . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 4 2 . . 9 1 1 . . . Combat Hostiles 10 | . . . . . 3 2 . . 3 1 1 . . . Parts Fried 19 | . . . . . 5 1 . . 13 . . . . . Impact Corruptions 45 | . . . . . 14 4 . . 25 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . Heat Transferred 1054 | . . 806 . . . . . . 248 . . . . . Parts Sabotaged 1 | . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Peak Influence 924 | 10 267 . 28 . 561 374 257 202 924 . . . . 652 Initial 600 | . 6 . 7 . . 274 104 89 141 . . . . 600 Average 254 | 3 82 . 10 . 273 293 176 146 561 . . . . 633 Maximum Alert Level 3 | . 1 . . . 2 1 1 1 3 . . . . 2 Low Security (%) 49 | 100 90 . 100 . 36 5 55 82 8 . . . . . Level 1 20 | . 9 . . . 25 94 44 17 4 . . . . . Level 2 27 | . . . . . 37 . . . 72 . . . . 100 Level 3 2 | . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 7 3 1 . 5 . . . . . Investigation 2 | . . . . . . 1 1 . . . . . . . Extermination 4 | . . . . . 2 1 . . 1 . . . . . Reinforcement 8 | . 1 . . . 3 1 . . 3 . . . . . Assault 3 | . . . . . 2 . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Distress Signals 6 | . 2 . . . 2 . 1 . 1 . . . . . Communications Jammed 23 | . . . . . . 1 . . 22 . . . . . Distress Signals 22 | . . . . . . 1 . . 21 . . . . . Times Spotted 201 | . 22 7 . . 37 5 6 5 39 6 5 58 10 1 Peak Tracking Total 13 | . 5 2 . . 5 2 5 2 6 4 3 13 5 . Tactical Retreats 15 | . 4 1 . . 2 1 1 . 4 . 1 1 . . Traps | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Traps Triggered 2 | . 1 . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 . 1 . . . . . . . Triggered 10 | . . 1 . . 1 . 1 . . . . 6 1 . Most Traps Carried 3 | . . 1 1 3 2 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Disabled 19 | . . . . . 10 . . . 8 . . . . 1 Max in Single Turn 4 | . . . . . 3 . . . 4 . . . . 1 Garrison Access 2 | . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Accessed 36 | . 4 . 6 3 12 3 3 . 2 . . 1 . 2 Terminals 22 | . 3 . 6 . 8 . 1 . 2 . . . . 2 Fabricators 5 | . . . . . 2 2 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . . Total Hacks 97 | . 7 . 17 11 26 8 5 . 15 . . 1 . 7 Successful 50 | . 4 . 11 11 11 2 . . 6 . . 1 . 4 Failed 47 | . 3 . 6 . 15 6 5 . 9 . . . . 3 Catastrophic 13 | . . . 1 . 6 1 2 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 62 | . 6 . 15 . 18 6 2 . 8 . . . . 7 Terminals 67 | . 6 . 17 . 20 . 2 . 15 . . . . 7 Fabricators 9 | . . . . . 2 6 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . 2 . . . . . . . Terminal Hacks 20 | . . . 1 11 2 . . . 3 . . 1 . 2 Record 5 | . . . . 5 . . . . . . . . . . Robot Analysis 5 | . . . . 5 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . 2 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 26 | . 3 . 10 . 8 . . . 3 . . . . 2 Terminals 26 | . 3 . 10 . 8 . . . 3 . . . . 2 Botnet 12 | . . . 4 . 5 . . . 2 . . . . 1 Skim 14 | . 3 . 6 . 3 . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 4 . 12 3 3 . 2 . . . . 2 Full Trace Events 2 | . . . . . . 1 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 5 | . . . . 5 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Turns Passed 9902 | 93 992 610 854 1565 1447 524 169 104 979 492 448 818 593 214 Spaces Moved 7105 | 54 435 402 657 1427 1227 505 141 75 614 375 323 414 289 167 Core 1 | 1 . . . . . . . . . . . . . . Treads 456 | . 426 30 . . . . . . . . . . . . Legs 1699 | 53 9 5 . . . . . . 64 375 323 414 289 167 Wheels 4949 | . . 367 657 1427 1227 505 141 75 550 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 100 105 80 80 80 90 80 120 120 120 107 110 Average Speed 110 | 118 159 112 123 106 80 80 83 90 93 120 120 141 181 110 Slowest Speed 260 | 120 160 260 130 115 80 80 90 90 190 120 120 190 182 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 77 24 93 91 36 13 8 76 24 64 66 55 50 6 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 9 | . . . . 8 . . . . . . . . 1 . Spaces Dug 71 | . . 1 3 . 11 2 4 . 10 1 1 . 35 3 Terrain Destroyed 469 | . 7 1 3 . 53 2 4 127 110 56 1 26 76 3 Melee 31 | . . 1 3 . 6 2 4 . 10 1 1 . . 3 Projectile 63 | . . . . . . . . . 15 . . 18 30 . AOE 375 | . 7 . . . 47 . . 127 85 55 . 8 46 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Total 8514 | 74 671 484 693 1479 1546 603 183 90 852 396 361 578 318 186 Wait 640 | 5 161 16 5 . 172 70 30 1 66 4 19 82 3 6 Move 7092 | 53 434 401 656 1426 1226 504 141 74 613 374 322 413 288 167 Hop . | . . . . . . . . . . . . . . . Pick Up 91 | 6 13 4 6 19 12 4 . 1 11 2 2 7 . 4 Fast Attach 51 | 7 . 2 4 3 5 1 1 2 10 . 1 11 3 1 Attach 45 | . 1 8 . . 13 1 . . 10 2 2 5 2 1 Detach 23 | . . 1 3 2 7 1 . . 6 . . 3 . . Swap 72 | . 16 8 4 2 6 4 . 1 10 6 2 9 3 1 Drop 86 | . 9 . 8 27 11 3 1 1 4 . 2 17 2 1 Fire 195 | 3 37 43 . . 5 . . 10 47 2 . 31 17 . Melee 217 | . . 1 7 . 88 15 9 . 75 6 11 . . 5 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . 1 . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 442 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 7) 1080 | -10/Materials | Discovered new exit (range 5) 1086 | -10/Materials | Entered Subcaves 1172 | -10/Subcaves | Core integrity fell below 50% 1187 | -10/Subcaves | Lost 3 parts (1p1n1u) 1245 | -10/Subcaves | Core integrity fell below 20% 1413 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1428 | -10/Subcaves | Lost 4 parts (1p1n2w) 1440 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1652 | -10/Subcaves | Identified exit to Recycling 1696 | -10/Subcaves | Entered Recycling 2094 | -9/Recycling | Learned Materials security intel 2136 | -9/Recycling | Learned Materials terminal intel 2169 | -9/Recycling | Identified exit to Scraptown 2192 | -9/Recycling | Identified exit to Factory 2207 | -9/Recycling | Learned Materials emergency access door positions 2220 | -9/Recycling | Learned Storage stockpile data 2242 | -9/Recycling | Learned Materials trap positions 2516 | -9/Recycling | Scanned before Scraplab entrance 2540 | -9/Recycling | Entered Scraplab 2550 | -9/Recycling | Entered Scraptown 2550 | -9/Scraptown | System corruption cleaned by C-Scrubber 2744 | -9/Scraptown | Discovered new exit (range 5) 2817 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2821 | -9/Scraptown | Learned Research security intel 2822 | -9/Scraptown | Learned Factory emergency access door positions 2859 | -9/Scraptown | Visited Bundlers 2921 | -9/Scraptown | Visited Shadow of the Wyrm 2938 | -9/Scraptown | Visited Spacefarers 2987 | -9/Scraptown | Visited IN-MT5's Study 3011 | -9/Scraptown | Visited Symbiants 3271 | -9/Scraptown | Visited Awakened 3305 | -9/Scraptown | Visited Cyclists 3343 | -9/Scraptown | Visited UFD Registry 3343 | -9/Scraptown | Registered with UFD as "Gammakit" 3364 | -9/Scraptown | Entered Cyclist Reading Room 3414 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3427 | -9/Scraptown | Found DCF Scrap (32 items) 3466 | -9/Scraptown | Visited Botcube Research 3480 | -9/Scraptown | Visited Curators Association 3623 | -9/Scraptown | Visited Science Guys 3675 | -9/Scraptown | Visited Research Penetration Think Tank 3725 | -9/Scraptown | Visited Infowarlord's Domain 3735 | -9/Scraptown | Found Spectral Analyzer 3754 | -9/Scraptown | Visited Modified Component R&D 3794 | -9/Scraptown | Discovered new exit (range 5) 3840 | -9/Scraptown | Found Scrap Suit 3851 | -9/Scraptown | Found Scrap Suit 3958 | -9/Scraptown | Visited Analyses Database 3986 | -9/Scraptown | Visited Cartography Club 4115 | -9/Scraptown | Entered Factory 4115 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4406 | -6/Factory | Build established: Scrapper 5099 | -6/Factory | Discovered new exit (range 9) 5159 | -6/Factory | Found Prototype Launcher 5159 | -6/Factory | Identified Rocket Array 5451 | -6/Factory | Discovered new exit (range 10) 5515 | -6/Factory | First assault squad dispatched 5562 | -6/Factory | Entered another Factory area 5562 | -5/Factory | Evolved 2 slots: Utility x2 5778 | -5/Factory | Spotted B-75 Beast 5884 | -5/Factory | Fabricated Particle Reactor (x2) 6044 | -5/Factory | Discovered new exit (range 12) 6086 | -5/Factory | Entered another Factory area 6086 | -4/Factory | Evolved 2 slots: Utility x2 6255 | -4/Factory | Sucked down chute 6255 | -4/Factory | Entered Waste 6265 | -4/Waste | Spotted C-40 Crusher 6270 | -4/Waste | EMP discharged 6270 | -4/Waste | System corruption reached 10% 6272 | -4/Waste | Spotted C-40 Crusher 6283 | -4/Waste | Destroyed C-40 Crusher 6283 | -4/Waste | Spotted C-40 Crusher 6289 | -4/Waste | Destroyed C-40 Crusher 6289 | -4/Waste | Destroyed C-40 Crusher 6293 | -4/Waste | Spotted C-40 Crusher 6310 | -4/Waste | Spotted C-40 Crusher 6330 | -4/Waste | Destroyed C-40 Crusher 6336 | -4/Waste | Spotted C-40 Crusher 6337 | -4/Waste | Discovered new exit (range 23) 6359 | -4/Waste | Entered Factory 6609 | -4/Factory | First assault squad dispatched 7101 | -4/Factory | Identified exit to Upper Caves 7101 | -4/Factory | Identified exit to Armory 7338 | -4/Factory | Entered Upper Caves 7495 | -4/Upper Caves | Build established: Scavenger-Gladiator 7641 | -4/Upper Caves | Learned location of 1 exit from Research 7821 | -4/Upper Caves | Discovered new exit (range 8) 7830 | -4/Upper Caves | Entered another Upper Caves area 7850 | -4/Upper Caves | Discovered new exit (range 9) 7854 | -4/Upper Caves | Encountered a Warlord checkpoint 7959 | -4/Upper Caves | Lost 3 allies 8007 | -4/Upper Caves | Lost 3 parts (1p2u) 8109 | -4/Upper Caves | Spotted B-86 Titan 8247 | -4/Upper Caves | Discovered new exit (range 19) 8278 | -4/Upper Caves | Entered Warlord 8318 | -4/Warlord | System corruption cleaned by Quarantine Array 8531 | -4/Warlord | Visited the Vortex Lab 8541 | -4/Warlord | Found Prototype Piercing Weapon 8541 | -4/Warlord | Identified Vortex Lance 8543 | -4/Warlord | Found Vortex Lance 8547 | -4/Warlord | Warlord's base attacked by MAIN.C 8759 | -4/Warlord | Lost 8 allies 8877 | -4/Warlord | Lost 4 parts (1n3u) 8897 | -4/Warlord | Warlord forces counterattacked 8914 | -4/Warlord | Spotted Executioner 8941 | -4/Warlord | Build established: Scavenger-Tank 9002 | -4/Warlord | P-70 Sage assimilated allied RM-A5X(g) 9004 | -4/Warlord | P-70 Sage assimilated allied S6-YTY(g) 9009 | -4/Warlord | Found Prototype Processor 9009 | -4/Warlord | Identified Exp. Core Analyzer 9072 | -4/Warlord | Lost 10 allies 9078 | -4/Warlord | Discovered new exit (range 12) 9096 | -4/Warlord | Entered Proximity Caves 9098 | -3/Proximity Caves | Spotter reported a threat 9099 | -3/Proximity Caves | Spotter reported a threat 9361 | -3/Proximity Caves | Spotter reported a threat 9380 | -3/Proximity Caves | Spotted B-86 Titan 9518 | -3/Proximity Caves | Spotter reported a threat 9638 | -3/Proximity Caves | Discovered new exit (range 4) 9689 | -3/Proximity Caves | Entered Research 9689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9690 | -3/Research | Identified exit to Quarantine 9903 | -3/Research | Self-destructed Last Messages --------------- No traps found in local area. 09741_ Acquired Adv. Coolant Injector. 09766_ Connecting with Terminal... 09768_ Terminal disabled. 09769_ K-01 Serf collects debris. 09773_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09893_ U-05 Engineer builds a Wall. Having swapped a part into your inventory to attach the Flexi-carbon Leg, a marker appears next to it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. You have activated Keyboard Mode (toggled via F2 or the Options menu), which hides your mouse cursor and enables keyboard-controlled map look functionality. For hardcore keyboard-only players. Map ----- +----------------------------------------------------+ | ### # ] #??????# #?# #???# | | + #??????# #?# #???# | | # #??????####### #?# #???# | | # #??????????### ### #?????[ | | # #??????????# # #?##### | | ###### # ############ "" #?# | | ?????# # + " #?# | | ?????# ###################### #?# | | ?????# #????????????????????# ## #?# # | | ?????# #????????????????????## ### ### # | | ?????# #?????????????????????# #?# # | | ?????# #?????????????????????# #?# # | | ?????# #?????????????????????# #?# # | | ?????# #??????????????#??????#? #?###### # | | ?????? ??????????????## ????? #??????# # | | ?????? ??????????????? ???? #??????# # | | ?????? ???????????????? ??? #??????# | | ?????? ????????????????? ?? ##+########?# # | | ?????? ?????????????????# ##?# """ #?## ###+### | | ?????? ?????????????????# #### """ #??# # ? | | ?????? ?????????????????# + """ #??# # | | ?????? ???????????????###+#### #??# # | | ?????? ???????????????# # #### # | | ?????? ???????????????# # + # | | ?????? ???????????????# # ###### | | ??????????????????????# @ # ! #????# | | ??????????????????????# # #????# | | ??????????????????????# u##########????####### | | ??????????????????????#;#####;#??????????????????? | | ??????????????????????##?????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 39 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 16 Core Analysis 8 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorRainbowBasin Manual? 0 Play Time 01:33:23 Cumulative 379.6 hours Start 2024.09.02 @ 21:27:01 End 2025.01.07 @ 20:17:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 30 Types 26/0/3/1/0/0/0/0/0 Lore% 45 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd35591-95de-4446-8070-c1876f635af0