Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 14:34:00 Player: Glogmind Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (277) 1385 Value Destroyed (8970) 8970 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5515) 5515 TOTAL SCORE: 18670 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4780 Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 99/100 System Corruption 43% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (141) Improved Signal Interpreter Improved Targeting Computer Improved Thermal Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Improved Targeting Computer Improved Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Treads Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Launcher Guidance Computer Matter Filter Hardened Light Armor Plating Layered Medium Armor Plating Improved Thermal Shield Improved Shield Generator Hacking Suite Long-range Tractor Beam Wave Gun Disruptor Cannon Rocket Launcher Smartbomb Launcher Heavy Hammer [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 2 . 1 Weapon . | . . . . . . . Parts Attached 141 | 6 5 47 4 10 36 33 Power 19 | 1 1 5 1 1 3 7 Engine 18 | 1 1 5 1 1 3 6 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 43 | 2 . 14 3 2 16 6 Treads 37 | 2 . 13 3 2 16 1 Leg . | . . . . . . . Wheel 6 | . . 1 . . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 2 . 4 7 9 Device 13 | . . . . 3 5 5 Storage 3 | 1 1 1 . . . . Processor 4 | . 1 1 . 1 . 1 Hackware . | . . . . . . . Protection 5 | . . . . . 2 3 Artifact . | . . . . . . . Weapon 54 | 2 2 26 . 3 10 11 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 8 | . . 1 . . 5 2 Ballistic Gun 21 | 1 1 15 . 2 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 14 | . . 4 . 1 2 7 Special Weapon . | . . . . . . . Impact Weapon 5 | . 1 4 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 2 . . . . Unidentified Prototypes 5 | . . 2 . 1 . 2 Corrupted Parts 5 | . . . . . . 5 System Corruption 32 | . . . . . . 32 Parts Lost 40 | . . 2 . 2 12 24 Power 7 | . . 1 . . 1 5 Propulsion 17 | . . 1 . . 8 8 Utility 9 | . . . . 1 1 7 Weapon 7 | . . . . 1 2 4 Highest Loss Streak 10 | . . 1 . 1 4 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 94 98 100 99 96 82 Engine 10 | . 14 10 11 9 9 12 Treads 35 | . 28 42 44 36 32 7 Wheel 1 | . . . . . . 11 Device 4 | . . . . 9 12 14 Storage 10 | . 14 11 11 9 9 6 Processor 11 | . 9 11 11 17 10 10 Protection 1 | . . . . . 4 2 Energy Cannon 2 | . . . . . 9 4 Ballistic Gun 14 | . 25 18 22 18 4 . Impact Weapon 1 | . . 2 . . . . Peak Build Rating 66 | 6 8 24 23 33 60 66 Average Rating 27 | 4 6 20 22 29 37 50 On Entrance 20 | . 6 7 23 23 27 60 Naked Turns 6 | . . . . . . 6 Heaviest Build 147 | 11 87 96 93 101 117 147 Greatest Support 130 | 40 40 92 92 89 130 130 Greatest Overweight (x) 37 | . 2 8 1 1 1 37 Average Overweight (x) 1 | . 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 24 Most Carried 25 | 4 10 25 25 25 25 25 Average Carried 22 | 2 5 23 24 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 4 9 25 25 24 25 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Matter Collected 5386 | 217 134 2373 176 493 762 1231 Remotely . | . . . . . . . Salvage Created 10219 | . 155 4189 271 866 1284 3454 Parts 526 | . 19 216 14 45 85 147 Haulers Intercepted 13 | . . 6 . 4 . 3 Recyclers Shooed 7 | . . 5 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 200 | . 6 51 8 12 39 84 Melee 8 | . . 8 . . . . Guns 60 | . 6 24 8 12 8 2 Cannons 37 | . . . . . 23 14 AOE 80 | . . 12 . . 7 61 Classes Destroyed 17 | . 4 10 . 1 2 . Worker 35 | . . 29 . 1 . 5 Builder 12 | . . 9 . . . 3 Tunneler 2 | . . 2 . . . . Hauler 13 | . . 6 . 4 . 3 Recycler 18 | . . 16 . . . 2 Mechanic 8 | . . 2 . 1 . 5 Operator 2 | . 1 1 . . . . Watcher 10 | . 1 5 . . 1 3 Swarmer 44 | . 3 11 4 . 22 4 Grunt 81 | . 3 22 2 6 6 42 Brawler 10 | . . 4 . 1 . 5 Duelist 9 | . . 2 . 2 . 5 Protector 10 | . . 2 . . . 8 Sentry 19 | . . 10 2 2 5 . Hunter 19 | . . . . 1 2 16 Programmer 7 | . . . . . 3 4 Behemoth 1 | . . . . . 1 . Best Kill Streak 18 | . 4 8 4 5 4 18 Combat Bots Only 16 | . 3 5 4 5 4 16 Max Kills in Single Turn 8 | . 1 3 1 1 4 8 Gunslinging 1 | . . . . . 1 . Exploded 7 | . . 2 . . 4 7 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Hostile Shots Fired 774 | . 28 168 39 43 186 310 Missed 240 | . 6 54 12 13 61 94 Damage Taken 7987 | . 258 1388 338 387 1782 3834 Core 1244 | . 68 141 85 29 214 707 Absorbed by Shields 641 | . . . . 60 152 429 Regen/Repaired (Parts) 121 | . . 121 . . . . Core Remaining (%) 67 | 100 72 . 43 . 55 . Volleys Fired 495 | . 31 166 17 50 123 108 Largest 2 | . 2 2 2 2 2 2 Hottest 179 | . 70 50 50 50 155 179 Shots Fired 915 | . 62 316 34 99 244 160 Gun 592 | . 62 304 34 98 53 41 Cannon 250 | . . . . . 188 62 Launcher 73 | . . 12 . 1 3 57 Special . | . . . . . . . Kinetic 589 | . 61 304 34 98 83 9 Thermal 253 | . 1 . . . 158 94 Explosive 54 | . . 12 . 1 3 38 Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 48 | . 7 24 9 16 23 48 Robot Miss Streak 5 | . 5 5 2 4 5 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 10 | . 3 2 . 3 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 659 | . 31 264 24 68 151 121 Core Hits 428 | . 15 129 9 31 59 185 Critical Kills 5 | . . 2 . . 1 2 Critical Parts Destroyed 18 | . . 17 . 1 . . Critical Strikes 29 | . . 20 . 1 3 5 Burn 1 | . . . . . . 1 Meltdown 3 | . . . . . 1 2 Destroy 3 | . . 2 . 1 . . Blast 4 | . . . . . 2 2 Smash 18 | . . 18 . . . . Melee Attacks 65 | . . 65 . . . . Impact 58 | . . 58 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . . 16 . . . . Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 26545 | . 287 7001 367 1202 3922 13766 Guns 6676 | . 270 3550 343 1162 566 785 Cannons 4486 | . . . . . 2972 1514 Explosions 13354 | . . 1466 . 40 384 11464 Melee 1985 | . . 1985 . . . . Ramming 44 | . 17 . 24 . . 3 Kinetic 6478 | . 270 3550 343 1162 963 190 Thermal 5356 | . . . . . 2575 2781 Explosive 10786 | . . 1466 . 40 384 8896 Electromagnetic 1896 | . . . . . . 1896 Impact 1985 | . . 1985 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 43 | . . . . . 3 43 Average Corruption 9 | . . . . . 2 29 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . . . . . 34 32 Message Errors 12 | . . . . . 6 6 Matter Fused 12 | . . . . . 7 5 Heat Flow Errors 7 | . . . . . 1 6 Energy Discharges 13 | . . . . . 8 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 10 | . . . . . 8 2 Data Loss (major) 2 | . . . . . 1 1 Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 1544 | . . 932 . . 94 518 Projectiles 82 | . . . . . 32 50 Explosions 535 | . . 5 . . 62 468 Melee 927 | . . 927 . . . . Knockbacks 10 | . 1 7 . . . 2 Impact 8 | . 1 7 . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 866 | . . 50 . . . 816 Shots 20 | . . 2 . . . 18 Rammed 7 | . 4 . 2 . . 1 Targets Rammed 7 | . 4 . 2 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 791 | . 30 31 39 26 169 791 Average Temperature 58 | . 9 7 13 8 15 135 Received Heat Transfer 1810 | . 78 477 93 113 452 597 Effects 16 | . . . . . . 16 Shutdowns 5 | . . . . . . 5 Energy Bleed 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 19 | . . 14 . . . 5 Combat Hostiles 12 | . . 7 . . . 5 Parts Fried 35 | . . 20 . . 1 14 Impact Corruptions 34 | . . 34 . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Melted 19 | . . . . . 10 9 Heat Transferred 7640 | . . . . . 4145 3495 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Peak Influence 2997 | . 117 1383 634 328 2103 2997 Initial 1103 | . . 14 538 132 204 1103 Average 809 | . 25 680 484 218 1071 1791 Maximum Alert Level 5 | . . 4 2 1 5 5 Low Security (%) 14 | 100 100 15 . 38 . . Level 1 18 | . . 15 38 61 19 . Level 2 20 | . . 24 61 . 11 . Level 3 16 | . . 29 . . 13 . Level 4 20 | . . 15 . . 38 44 Level 5 5 | . . . . . 15 18 High Security 4 | . . . . . . 37 Max Security . | . . . . . . . Sterilizations 1 | . . 1 . . . . Squads Dispatched 36 | . 1 6 . 5 . 24 Investigation 2 | . . 2 . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 1 . 1 . 5 Assault 21 | . . 3 . . . 18 Garrison 5 | . . . . 4 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Distress Signals 9 | . 1 7 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 296 | . 14 80 11 18 40 133 Peak Tracking Total 13 | . 5 6 4 4 4 13 Tactical Retreats 14 | . . 8 1 1 2 2 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Traps Triggered 14 | . 1 2 . . 9 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Disabled 24 | . . 6 . . 10 8 Max in Single Turn 4 | . . 1 . . 2 4 Garrison Access 1 | . . . . . . 1 Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Accessed 20 | . 2 12 . 1 4 1 Terminals 15 | . 2 9 . . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 46 | . 4 27 . 4 7 4 Successful 28 | . 1 21 . 1 4 1 Failed 17 | . 3 5 . 3 3 3 Catastrophic 2 | . . . . . 1 1 Database Lockouts 1 | . . 1 . . . . Manual 26 | . 4 21 . . 1 . Terminals 31 | . 4 20 . . 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 7 | . . 3 . . . 4 Scanalyzers 2 | . . 2 . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 10 | . 1 6 . . 3 . Robot Analysis 3 | . 1 2 . . . . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 3 | . . 3 . . . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . . 10 . . 1 . Terminals 10 | . . 9 . . 1 . Botnet 4 | . . 4 . . . . Skim 6 | . . 5 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Mask 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 4 . . 3 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released 16 | . . . . . 14 2 Machine Destruction 16 | . . . . . 14 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Total Allies 5 | . . . 4 . 1 . Largest Group 3 | . . . 3 . 1 . Highest-Rated Group 40 | . . . 40 . 31 . Highest-Rated Ally 31 | . . . 31 . 31 . Total Orders . | . . . . . . . Ally Attacks 35 | . . . 15 . 20 . Total Damage 491 | . . . 155 . 336 . Kills 6 | . . . 4 . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Robot Analysis Total 3 | . 1 2 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Turns Passed 12641 | 87 583 6037 1291 589 2649 1405 Spaces Moved 4434 | 51 190 1888 495 159 1035 616 Core 54 | 6 . . . . . 48 Treads 3911 | 45 190 1750 495 159 1035 237 Legs . | . . . . . . . Wheels 469 | . . 138 . . . 331 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 200 240 240 160 50 Average Speed 218 | 147 245 238 240 240 203 155 Slowest Speed 1900 | 160 320 320 240 240 240 1900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 25 98 95 18 95 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 29 | . . 21 . 8 . . Terrain Destroyed 332 | . . 54 . 8 79 191 Melee . | . . . . . . . Projectile 11 | . . . . . 2 9 AOE 321 | . . 54 . 8 77 182 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Total 6494 | 60 252 3072 573 290 1346 901 Wait 1153 | . 14 834 39 58 91 117 Move 4428 | 50 189 1887 494 159 1033 616 Hop . | . . . . . . . Pick Up 84 | 4 5 34 8 7 17 9 Fast Attach 35 | 6 3 11 . . 5 10 Attach 36 | . 1 2 . 4 12 17 Detach 9 | . . 3 . . . 6 Swap 70 | . 1 34 4 6 19 6 Drop 81 | . 4 36 9 6 15 11 Fire 495 | . 31 166 17 50 123 108 Melee 65 | . . 65 . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 6 | . 4 . 2 . . . Escape Stasis 10 | . . . . . 10 . Rewire 21 | . . . . . 21 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 5) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x2 1056 | -9/Materials | Repaired Lgt. Treads 1320 | -9/Materials | Discovered new exit (range 5) 1577 | -9/Materials | Discovered new exit (range 9) 1737 | -9/Materials | Build established: Scavenger-Mutant 1873 | -9/Materials | Discovered new exit (range 10) 1991 | -9/Materials | Central database locked down 2134 | -9/Materials | Build established: Mutant 2768 | -9/Materials | Discovered new exit (range 12) 2992 | -9/Materials | Discovered new exit (range 13) 3953 | -9/Materials | Learned Storage emergency access door positions 4009 | -9/Materials | Learned 4 Recycling zone layouts 4053 | -9/Materials | Learned location of Zion (-6) 4087 | -9/Materials | Identified exit to Materials 4111 | -9/Materials | Learned location of 1 exit from Recycling 4125 | -9/Materials | Loaded intel: 51 non-interactive machine locations 4149 | -9/Materials | Loaded intel: 12 terminal locations 4184 | -9/Materials | Learned Storage emergency access door positions 4271 | -9/Materials | First assault squad dispatched 6319 | -9/Materials | Sterilization system engaged 6319 | -9/Materials | Non-combat units ordered to evacuate 6419 | -9/Materials | Combat units ordered to evacuate 6619 | -9/Materials | Ambient heat levels rising (+10) 6708 | -9/Materials | Entered Mines 6709 | -9/Mines | Met a Derelict bent on vengeance 6910 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6939 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6945 | -9/Mines | Found Prototype Device 7273 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7275 | -9/Mines | Discovered new exit (range 5) 7416 | -9/Mines | Core integrity fell below 50% 7502 | -9/Mines | Learned Materials terminal intel 7556 | -9/Mines | Received a Mining Laser from a helpful Derelict 7954 | -9/Mines | Discovered exit to Materials (range 5) 7999 | -9/Mines | Entered Materials 7999 | -8/Materials | Evolved 2 slots: Utility x2 7999 | -8/Materials | Identified Exp. Sensor Array 8000 | -8/Materials | Identified exit to Factory 8001 | -8/Materials | Loaded intel: 12 terminal locations 8078 | -8/Materials | Garrison activated, responded to threat 8233 | -8/Materials | Garrison activated, responded to threat 8588 | -8/Materials | Identified exit to Garrison 8588 | -8/Materials | Entered Garrison 8670 | -8/Garrison | Triggered checkpoint 8720 | -8/Garrison | Garrison Relay disabled 8772 | -8/Garrison | Triggered checkpoint 8956 | -8/Garrison | Triggered checkpoint 9077 | -8/Garrison | Triggered checkpoint 9149 | -8/Garrison | Triggered checkpoint 9209 | -8/Garrison | Triggered checkpoint 9356 | -8/Garrison | Triggered checkpoint 9378 | -8/Garrison | Discovered exit to Factory (range 13) 9487 | -8/Garrison | Phase Generator disabled 9622 | -8/Garrison | Build established: Scavenger-Mutant 9817 | -8/Garrison | Lost 4 parts (1p2n1w) 9836 | -8/Garrison | Rescued a captive Derelict 9872 | -8/Garrison | Garrison Relay disabled 10171 | -8/Garrison | Discovered exit to Factory (range 12) 10268 | -8/Garrison | Spotted B-75 Beast 10297 | -8/Garrison | Destroyed B-75 Beast 10604 | -8/Garrison | Triggered checkpoint 10614 | -8/Garrison | Build established: Mutant 10629 | -8/Garrison | Garrison Relay disabled 10812 | -8/Garrison | Triggered checkpoint 10928 | -8/Garrison | Garrison Relay disabled 10985 | -8/Garrison | Discovered exit to Factory (range 9) 11069 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11237 | -8/Garrison | Entered Factory 11237 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11550 | -7/Factory | Garrison activated, responded to threat 11581 | -7/Factory | Lost 3 parts (2n1w) 11637 | -7/Factory | First assault squad dispatched 11840 | -7/Factory | Cargo convoy interrupted 12033 | -7/Factory | Found PL-3XN's Ring of Power 12121 | -7/Factory | High security lockdown imminent 12131 | -7/Factory | System corruption reached 10% 12146 | -7/Factory | Destroyed 12 combat bots 12156 | -7/Factory | Lost 3 parts (1p1n1u) 12176 | -7/Factory | System corruption reached 30% 12201 | -7/Factory | High security lockdown engaged 12234 | -7/Factory | Build established: Scavenger-Mutant 12383 | -7/Factory | Destroyed 16 combat bots 12462 | -7/Factory | Destroyed 9 combat bots 12529 | -7/Factory | Destroyed 9 combat bots 12573 | -7/Factory | Destroyed 7 combat bots 12573 | -7/Factory | Lost 3 parts (1p1u1w) 12605 | -7/Factory | Core integrity fell below 50% 12638 | -7/Factory | Discovered new exit (range 14) 12639 | -7/Factory | Core integrity fell below 20% 12642 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- (-9). Overheating: Rnf. Deuterium Engine damaged (-9). Dropped Huge Storage Unit. Dropped Com. Wheel. Overheating: Rnf. Deuterium Engine damaged (-9). Dropped Rnf. Deuterium Engine. Rnf. Deuterium Engine destroyed. Overheating: Matter decay (-39). The unstable cave ceiling collapses. Overheating: Imp. Targeting Computer damaged (-3). System corrupted: Matter fused (-10). ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+3). Knocked back. EXIT=FOUND U-05 Engineer exits level. T-07 Excavator exits level. Map ----- +----------------------------------------------------+ | ##?????????### # #???????????????????????? | | ????????????### #### #???????????????????????? | | ???????????? ?# #???????????????????????? | | ??????????? """ ?# #???????????????????????? | | ??????????? """ # #???????????????????????? | | ??????????#! """ # #???????????????????????? | | ??????????# + +???????????????????????? | | ??????????# """# #???????????????????????? | | ??????????# T"# #???????????????????????? | | ??????????# ""?# #???????????????????????? | | ??????????# ?# #???????????????????????? | | ??????????#######??# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# c #???????????????????????? | | ???????????????????+ #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ?????????????####### #############???????????? | | ????????? cYH ????????? | | ????????? @Y ????????? | | ????????? Y ????????? | | ?????????? ????????? | | ?????????? r ?????????? | | ??????????#############+###Y ###+####?????????? | | ??????????????????????? ?? #????????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 48 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 50 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicReactiveDoublenader Manual? 0 Play Time 01:27:26 Cumulative 44.6 hours Start 2025.04.17 @ 13:08:31 End 2025.04.17 @ 14:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 66c465a8-534a-41a2-a316-92b4842c1447