Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.10 @ 21:19:07 Player: Bobby Tables Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1935) 1935 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 4886 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 284 Friendly Fire -249 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 77/100 System Corruption 6% Temperature Cool (27) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Small Laser Heavy Assault Rifle Heavy Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Terrain Scanner Recalibrator > --- WEAPON ----------- Improved EM Pulse Cannon Minigun Light Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Flight Unit Flight Unit Cooled VTOL Module Large Storage Unit ECM Suite Shield Generator Shock Rifle Small Laser Particle Gun Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Remote Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 92 | 6 4 4 16 37 25 Power 12 | 1 1 . 2 6 2 Engine 9 | 1 1 . 2 4 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 31 | 2 . 2 7 12 8 Treads 12 | 2 . . 3 7 . Leg 8 | . . 2 1 1 4 Wheel . | . . . . . . Hover 4 | . . . 3 . 1 Flight 7 | . . . . 4 3 Utility 26 | 1 3 2 2 12 6 Device 12 | . . 2 1 5 4 Storage 5 | 1 2 . . 1 1 Processor 4 | . 1 . 1 1 1 Hackware . | . . . . . . Protection 5 | . . . . 5 . Artifact . | . . . . . . Weapon 23 | 2 . . 5 7 9 Energy Gun 8 | 1 . . 2 1 4 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 8 | 1 . . 3 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 52 | . 1 . 9 12 30 Power 8 | . 1 . 1 2 4 Propulsion 15 | . . . 4 1 10 Utility 13 | . . . . 7 6 Weapon 16 | . . . 4 2 10 Highest Loss Streak 10 | . 1 . 3 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 95 100 92 97 79 Engine 11 | . 12 11 9 11 13 Core 2 | . . . . 6 1 Treads 18 | . 28 22 14 22 12 Leg 3 | . . 11 5 1 1 Hover 3 | . . . 9 2 . Device 11 | . . 11 13 13 12 Storage 9 | . 13 11 11 9 8 Processor 6 | . 11 11 8 2 5 Protection 3 | . . . . 9 . Energy Gun 5 | . 14 11 7 1 2 Energy Cannon 1 | . . . . 2 5 Ballistic Gun 10 | . 14 11 12 12 4 Naked Turns . | . . . . . . Heaviest Build 77 | 11 28 30 31 62 77 Greatest Support 68 | 40 40 10 40 68 68 Greatest Overweight (x) 24 | . . 2 9 4 24 Average Overweight (x) . | . . 2 . . 3 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 15 | 6 14 15 15 15 20 Most Carried 17 | 3 6 9 13 15 17 Average Carried 9 | . 1 6 8 11 11 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 13 | . 6 9 10 13 4 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1593 | 187 117 43 227 618 401 Remotely . | . . . . . . Salvage Created 2062 | . 156 56 385 967 498 Parts 135 | . 10 6 23 66 30 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 43 | . 2 1 9 22 9 Guns 35 | . 2 1 9 20 3 Cannons 7 | . . . . 1 6 AOE 1 | . . . . 1 . Classes Destroyed 10 | . 2 1 1 3 3 Worker 1 | . . . . . 1 Hauler 1 | . . . . 1 . Watcher 4 | . 2 . . . 2 Swarmer 4 | . . . 1 3 . Grunt 25 | . 2 . 5 11 7 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 10 | . . 1 3 6 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 2 1 2 4 3 Combat Bots Only 4 | . 2 1 2 4 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 5623 | . 190 53 1170 1638 2572 Core 1261 | . 62 . 294 200 705 Absorbed by Shields 260 | . . . 22 129 109 Redirected to Shielding 102 | . . . . 102 . Core Remaining (%) 66 | 100 75 . 26 63 . Volleys Fired 169 | . 9 3 34 79 44 Largest 3 | . 2 2 2 2 3 Hottest 129 | . 60 60 63 90 129 Shots Fired 300 | . 18 6 57 153 66 Gun 254 | . 18 6 57 148 25 Cannon 44 | . . . . 3 41 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 225 | . 9 3 34 137 42 Thermal 35 | . . . 18 11 6 Explosive 2 | . . . . 2 . Electromagnetic 38 | . 9 3 5 3 18 Robot Hit Streak 26 | . 4 8 11 26 16 Robot Miss Streak 2 | . 1 1 2 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 235 | . 12 4 42 127 50 Core Hits 105 | . 9 3 17 54 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . . 1 1 Destroy 1 | . . . . 1 . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3955 | . 161 75 680 2010 1029 Guns 2835 | . 161 52 498 1828 296 Cannons 776 | . . . . 47 729 Explosions 340 | . . 23 182 135 . Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 2586 | . 58 7 290 1691 540 Thermal 415 | . . 23 172 137 83 Explosive 296 | . . . 161 135 . Electromagnetic 654 | . 103 45 57 47 402 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 2 . 6 Average Corruption 4 | . . . 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 2 . 16 Message Errors 3 | . . . . . 3 Matter Fused 8 | . . . 2 . 6 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles . | . . . . . . Explosions 5 | . . . . 5 . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 148 | . . . 64 84 . Shots 4 | . . . 2 2 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 558 | . 58 24 26 474 558 Average Temperature 106 | . 26 15 6 79 194 Received Heat Transfer 3396 | . 192 36 618 936 1614 Effects 12 | . . . . 5 7 Shutdowns 7 | . . . . 2 5 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 968 | . . 50 400 333 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 583 | . 84 120 453 583 155 Initial 162 | . . . 8 162 44 Average 170 | . 44 67 127 339 40 Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 64 | 100 100 100 76 15 100 Level 1 22 | . . . 17 51 . Level 2 13 | . . . 5 33 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 3 1 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 8 | . 1 . 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 6 6 32 46 17 Peak Tracking Total 5 | . 3 3 4 5 5 Tactical Retreats 14 | . . . 1 11 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 6 | . . . 3 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 5 | . . . 4 1 . Max in Single Turn 2 | . . . 2 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 7 | . . . 4 2 1 Terminals 5 | . . . 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 12 | . . . 7 3 2 Successful 10 | . . . 5 3 2 Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . 5 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 2 . 2 Terminal Hacks 7 | . . . 4 3 . Record 1 | . . . 1 . . Robot Schematic 1 | . . . 1 . . Open Door 2 | . . . 2 . . Unreport Threat 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 Unlock Access 2 | . . . 1 . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 110 | . . . 110 103 . Highest-Rated Ally 100 | . . . 100 88 . Total Orders . | . . . . . . Ally Attacks 36 | . . . 35 1 . Total Damage 1325 | . . . 1310 15 . Kills 17 | . . . 16 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 4879 | 68 409 451 1160 1749 1042 Spaces Moved 1967 | 50 231 164 512 749 261 Core 48 | 21 . . 5 . 22 Treads 1496 | 29 231 . 315 728 193 Legs 259 | . . 164 51 . 44 Wheels . | . . . . . . Hover 156 | . . . 141 15 . Flight 8 | . . . . 6 2 Fastest Speed 50 | 50 160 260 112 152 155 Average Speed 200 | 113 160 260 176 175 333 Slowest Speed 1500 | 160 160 260 500 377 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 31 8 55 55 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . 3 18 16 . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . 3 18 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2617 | 61 255 183 717 1038 363 Wait 292 | . . 8 133 135 16 Move 1962 | 49 230 163 511 748 261 Hop . | . . . . . . Pick Up 83 | 6 10 5 17 30 15 Fast Attach 1 | . . . . 1 . Attach 72 | 6 4 2 13 23 24 Detach . | . . . . . . Swap 19 | . . 2 3 13 1 Drop 17 | . 2 . 6 9 . Fire 169 | . 9 3 34 79 44 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Build established: Scavenger-Mutant 882 | -9/Materials | Discovered new exit (range 13) 916 | -9/Materials | Discovered new exit (range 12) 918 | -9/Materials | Identified exit to Storage 929 | -9/Materials | Entered Storage 1113 | -9/Storage | Build established: Mutant 1196 | -9/Storage | Core integrity fell below 50% 1206 | -9/Storage | Lost 3 parts (1n2w) 1492 | -9/Storage | Build established: Scavenger-Mutant 1630 | -9/Storage | Met 01-MTF 1817 | -9/Storage | Garrison activated, responded to threat 1923 | -9/Storage | Identified exit to Garrison 1933 | -9/Storage | Build established: Mutant 2053 | -9/Storage | Discovered new exit (range 15) 2089 | -9/Storage | Entered Materials 2089 | -8/Materials | Accompanied by 2 allies (01-MTF) 2089 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2094 | -8/Materials | 01-MTF left 3244 | -8/Materials | Lost 3 parts (1p1u1w) 3724 | -8/Materials | Lost 3 parts (1p1u1w) 3794 | -8/Materials | Discovered new exit (range 16) 3838 | -8/Materials | Entered Factory 3838 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3852 | -7/Factory | Identified exit to Garrison 4138 | -7/Factory | Build established: Skirmisher 4474 | -7/Factory | Lost 10 parts (2p4n2u2w) 4637 | -7/Factory | Core integrity fell below 50% 4641 | -7/Factory | Lost 10 parts (2p2n3u3w) 4761 | -7/Factory | Lost 4 parts (2n2w) 4767 | -7/Factory | Core integrity fell below 20% 4880 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Wheel. Particle Gun destroyed. R-06 Scavenger collects Wheel. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Gravmag System destroyed. K-01 Serf collects debris. Remote Datajack destroyed. Critical hit (Burn: +37). System corrupted: Component data lost. Critical hit (Burn: +37). Aluminum Leg destroyed. Shock Rifle destroyed. Imp. EM Pulse Cannon destroyed. System corrupted: Energy discharge (-31). Particle Gun destroyed. System corrupted: Matter fused (-7). Imp. Heat Sink destroyed. System corrupted: Energy discharge (-28). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????? ???????????? | | ???????????????????????????? ?? ???????????? | | ?????????????????????????? ? ???????????? | | ????????????????????????" ? ???????????? | | ????????????????????????" ? ???????????? | | ???????????????????????"" ?##?#####??? | | ???????????????????????"" # #??? | | ?????????????????????"""" # ! #??? | | ?????????????????????"""" # +??? | | ?????????????????????? ^ ? + """ #??? | | ??????????????????????""" ?? # """ #??? | | ?????????????????????"""" ???? # """ #??? | | ?????????????????????"""" ###### # #??? | | ???????????????????? """" # # # """ #??? | | ??????????????????# """" # | + + """ #??? | | ??????????????????# """" ! # # # """ #??? | | ??????????????????# """" + [!# # +??? | | ??????????????????# # [!# #####+###??? | | ??????????????????# ###### #???# #????? | | ??????????????????#########g#####???# ##### #????? | | ??????????????????????# ] #???#! #????? | | ??????????????????????# ] #???# #????? | | ??????????????????????# #???# "" #????? | | ??????????????? + @ !#???# "" #????? | | ??????????? ######## [ #???# "T #????? | | ??????????????????????# #???# "" ###### | | ??????????????????????# ""T"" #???# "" | | ??????????????????????# """"" #???# ### | | ??????????????????????###########???# """ #?? | | ????????????????????????????????????# """ #?? | | ????????????????????????????????????# """ #?? | | ????????????????????????????????#???# ### | | ????????????????????????????????????# | | ????????????????????????????????#??## % ######### | | ??????????????????????????????????#?# ! #??????#? | | ????????????????????????????#???????# ##??????? | | ????????????????????????????????????# % #???????? | | ????????????????????????????????????# ##/######??? | | ????????????????????????????????????# ## ] #??? | | ?????????????????????????? ??? ???#?# ##! #??? | | ?????????????????????????????? ???#?# ## """ #### | | ??????????????????????????????????#?# ## """ ## | | ??????????????????????????????? ????# ##= """%## | | ?????????????????????????"??"???????# ## % ## | | ?????????????????????????????"??????#[#####+#### | | ??????????????????????????????? ???## #?# ! ## | | ???????????????????????????????????#% ### %% | | ???????????????????????????????????#T !% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Made in Tau Ceti IV Challenges ------------ None Game ------ Seed ShadeTiamatTendrils Manual? 0 Play Time 01:24:27 Cumulative 5.3 hours Start 2022.08.10 @ 00:20:22 End 2022.08.10 @ 21:19:07 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 2 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f7fe9cf-861e-49f7-b430-4a5f80abd6ab