Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 14:48:23 Player: Kate+Gabe4evr Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1777) 1777 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 6978 Bonus ------- Pacifist 200 Follower Combat Kills 336 Cogmind --------- Core Integrity 0/1000 Matter 246/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Heavy Deuterium Engine Improved Aluminum Leg Medium Storage Unit Advanced Terrain Scan Processor Kinecellerator Improved Weapon Shielding Improved Medium Armor Plating Particle Cannon Rocket Launcher Spear [Rating: 48] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 6 | . . 1 . 1 1 . . 2 1 Weapon . | . . . . . . . . . . Parts Attached 80 | 6 2 11 4 5 32 5 . 10 5 Power 12 | 1 . 2 . . 5 2 . 2 . Engine 10 | 1 . 2 . . 4 2 . 1 . Core 2 | . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 5 2 2 9 2 . 1 . Treads 3 | . . . . . . 2 . 1 . Leg 20 | 2 . 5 2 2 9 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 1 3 1 2 6 1 . 4 2 Device 10 | . 1 1 . . 3 . . 4 1 Storage 3 | 1 . 1 . . . 1 . . . Processor 3 | . . 1 . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . Protection 4 | . . . 1 1 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 1 1 1 1 12 . . 3 3 Energy Gun 4 | 1 1 . . . 1 . . . 1 Energy Cannon 7 | . . 1 . 1 5 . . . . Ballistic Gun 3 | 1 . . . . 2 . . . . Ballistic Cannon 4 | . . . 1 . 2 . . 1 . Launcher 2 | . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 2 | . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . 1 1 Corrupted Parts 3 | . . . . . . 3 . . . System Corruption 10 | . . . . . . 10 . . . Parts Lost 32 | . . 1 1 . 9 2 6 9 4 Power 7 | . . 1 . . 1 1 2 2 . Propulsion 11 | . . . . . 7 1 2 1 . Utility 7 | . . . 1 . . . . 3 3 Weapon 7 | . . . . . 1 . 2 3 1 Highest Loss Streak 9 | . . 1 1 . 2 3 6 9 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 97 91 100 98 95 69 70 52 8 Engine 8 | . 14 10 11 9 11 7 11 4 . Core 1 | . . . . . 2 . . 4 . Treads 1 | . . . . . . . 11 4 . Leg 17 | . 28 29 33 36 27 6 . . . Device 7 | . 11 11 3 . 5 7 6 13 3 Storage 6 | . 14 11 11 9 7 7 7 5 . Processor 10 | . . 6 11 16 13 15 15 7 3 Hackware 3 | . . . . . 6 7 7 1 . Protection 2 | . . . 7 8 3 . . . . Energy Gun 2 | . 14 5 . . 1 7 4 . . Energy Cannon 5 | . . 5 11 9 7 7 4 . . Ballistic Gun 1 | . 14 11 . . . . . . . Ballistic Cannon 3 | . . . 10 9 4 . . 4 . Peak Build Rating 48 | 6 7 13 15 20 48 40 40 47 16 Average Rating 31 | 4 6 10 14 19 40 31 35 36 8 On Entrance 15 | . 6 7 13 15 20 36 40 14 5 Naked Turns 39 | . . . . . . . . . 39 Heaviest Build 55 | 14 14 29 33 35 53 43 43 55 17 Greatest Support 73 | 20 20 33 33 43 73 40 40 20 3 Greatest Overweight (x) 11 | 2 . . . . 1 2 3 11 5 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 9 10 10 10 10 10 9 5 Most Carried 10 | 3 3 10 10 10 10 10 10 10 5 Average Carried 8 | 1 3 7 9 9 9 9 10 7 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 3 3 10 10 10 10 10 10 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Matter Collected 1601 | 218 . 222 64 106 647 55 . 239 50 Remotely . | . . . . . . . . . . Salvage Created 1765 | . . 414 157 169 748 164 . 63 50 Parts 94 | . . 21 7 8 48 6 . . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 1 1 . . 1 . Parts Field Recycled 30 | . . . . . . . . 16 14 Retrieved Matter 538 | . . . . . . . . 272 266 Parts Self-Destructed 8 | . . . . . . 8 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 40 | . . 7 5 4 19 3 . 1 1 Melee 3 | . . . . . 1 . . 1 1 Guns 12 | . . 6 . . 4 2 . . . Cannons 22 | . . 1 5 4 11 1 . . . AOE 3 | . . . . . 3 . . . . Classes Destroyed 12 | . . 5 2 . 5 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 2 | . . . 1 . 1 . . . . Recycler 2 | . . 1 . . 1 . . . . Operator 2 | . . . . . 2 . . . . Swarmer 8 | . . . . . 8 . . . . Grunt 14 | . . 3 3 3 3 2 . . . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . 2 . 1 2 1 . 1 . Hunter 1 | . . . . . 1 . . . . Programmer 6 | . . . . . 5 . . . 1 Assembled 2 | . . . 2 . . . . . . Best Kill Streak 6 | . . 4 4 3 6 3 . 1 1 Combat Bots Only 5 | . . 3 3 3 5 3 . 1 1 Max Kills in Single Turn 2 | . . 1 2 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 619 | . . 43 8 16 194 29 60 175 94 Missed 199 | . . 13 1 2 74 13 14 58 24 Damage Taken 7080 | . . 375 127 227 2226 172 995 1445 1513 Core 2296 | . . 41 . 54 290 68 216 609 1018 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 100 . 89 90 . . 18 28 . Volleys Fired 147 | . . 24 10 11 70 11 6 10 5 Largest 2 | . . 2 2 2 2 2 2 1 1 Hottest 143 | . . 88 107 114 143 136 136 48 75 Shots Fired 266 | . . 46 20 19 128 26 12 10 5 Gun 94 | . . 38 . . 32 13 6 . 5 Cannon 168 | . . 8 20 19 95 13 6 7 . Launcher 4 | . . . . . 1 . . 3 . Special . | . . . . . . . . . . Kinetic 107 | . . 24 10 11 55 . . 7 . Thermal 155 | . . 22 10 8 72 26 12 . 5 Explosive 4 | . . . . . 1 . . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . . 16 5 6 8 4 4 3 2 Robot Miss Streak 5 | . . 2 3 2 5 3 3 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 163 | . . 36 9 13 70 13 7 9 6 Core Hits 83 | . . 16 7 8 39 5 1 5 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . 1 1 1 . . 2 Burn 1 | . . . . . . 1 . . . Blast 2 | . . . . 1 1 . . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 13 | . . . . . 3 . . 3 7 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 Piercing 6 | . . . . . 3 . . 3 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4252 | 6 . 510 242 318 2075 257 149 473 222 Guns 947 | . . 385 . . 322 102 51 . 87 Cannons 2349 | . . 125 232 300 1323 155 98 116 . Explosions 647 | . . . . . 383 . . 264 . Melee 211 | . . . . . . . . 76 135 Ramming 98 | 6 . . 10 18 47 . . 17 . Kinetic 1373 | . . 257 149 150 701 . . 116 . Thermal 2151 | . . 253 83 150 1172 257 149 . 87 Explosive 419 | . . . . . 155 . . 264 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 135 | . . . . . . . . . 135 Piercing 76 | . . . . . . . . 76 . Highest Corruption 15 | . . 1 1 . 4 14 15 1 11 Average Corruption 2 | . . 1 1 . 2 4 14 1 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . . 3 3 . 38 18 6 6 4 Message Errors 21 | . . . 1 . 11 4 2 2 1 Matter Fused 23 | . . . 1 . 14 3 1 3 1 Heat Flow Errors 5 | . . 1 . . 1 1 1 1 . Energy Discharges 6 | . . . . . 4 2 . . . Parts Rejected 1 | . . 1 . . . . . . . Parts Fused 4 | . . . . . 3 1 . . . Data Loss (minor) 10 | . . 1 . . 4 2 2 . 1 Misfires 4 | . . . . . . 4 . . . Alerts 2 | . . . 1 . . 1 . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 135 | . . . . . 96 . . 39 . Projectiles 53 | . . . . . 53 . . . . Explosions 82 | . . . . . 43 . . 39 . Melee . | . . . . . . . . . . Knockbacks 10 | . . . 1 1 7 . . 1 . Impact . | . . . . . . . . . . Kinetic 10 | . . . 1 1 7 . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . 91 . . 99 . Shots 4 | . . . . . 2 . . 2 . Rammed 4 | . . . . . . . . 4 . Targets Rammed 22 | 3 . . 2 2 11 . . 4 . Kicked 18 | 3 . . 2 2 11 . . . . Crushed . | . . . . . . . . . . Highest Temperature 669 | . . 198 210 453 240 79 669 149 6 Average Temperature 109 | . . 91 105 201 62 21 242 54 4 Received Heat Transfer 1733 | . . 180 6 135 171 84 563 522 72 Effects 8 | . . . . 3 . . 5 . . Shutdowns 4 | . . . . 1 . . 3 . . Energy Bleed 2 | . . . . 1 . . 1 . . Damage (minor) 2 | . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . 4 4 . . . Heat Transferred 3544 | . . 522 148 222 1634 596 311 . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Peak Influence 230 | . 5 230 145 189 201 . . 165 141 Initial 89 | . . 1 89 56 85 . . 21 61 Average 74 | . 1 81 102 99 85 . . 53 70 Maximum Alert Level 1 | . . 1 . . 1 . . . . Low Security (%) 99 | 100 100 96 100 100 99 . . 100 100 Level 1 . | . . 3 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . . . 8 . . 4 2 Investigation 3 | . . . . . 1 . . 1 1 Extermination 7 | . . . . . 4 . . 2 1 Reinforcement 4 | . . . . . 3 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Distress Signals 2 | . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . . 12 4 7 33 3 4 14 6 Peak Tracking Total 6 | . . 4 2 5 6 2 4 4 4 Tactical Retreats 8 | . . . . . 3 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Traps Triggered 5 | . . . . 1 2 . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 2 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Disabled 4 | . . . . . 1 . . 2 1 Max in Single Turn 1 | . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Accessed 17 | . 1 2 1 1 7 1 . 2 2 Terminals 13 | . 1 2 . 1 6 . . 2 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 3 6 1 2 15 1 . 6 5 Successful 22 | . 2 3 1 . 11 1 . 2 2 Failed 17 | . 1 3 . 2 4 . . 4 3 Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 31 | . 1 6 . 2 11 . . 6 5 Terminals 34 | . 3 6 . 2 14 . . 6 3 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 1 1 . 5 1 . . . Record 2 | . . . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . 1 . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 1 2 . . 5 . . 2 2 Terminals 11 | . 1 2 . . 5 . . 2 1 Assimilate 2 | . . 1 . . 1 . . . . Botnet 8 | . 1 1 . . 3 . . 2 1 Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 2 . 1 7 . . 2 1 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total Allies 3 | . . 1 . . 1 . 1 . . Largest Group 1 | . . 1 1 1 1 . 1 1 . Highest-Rated Group 141 | . . 10 10 9 26 . 141 141 . Highest-Rated Ally 141 | . . 10 10 9 26 . 141 141 . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . . . 6 21 . Total Damage 1441 | . . . . . . . 334 1107 . Kills 10 | . . . . . . . 1 9 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Turns Passed 6161 | 80 129 360 260 287 2437 736 101 1424 347 Spaces Moved 3498 | 58 106 216 182 197 1654 269 35 514 267 Core 455 | 24 . . . . . . 7 157 267 Treads 398 | . . . . . . 13 28 357 . Legs 2645 | 34 106 216 182 197 1654 256 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 170 170 50 50 Average Speed 152 | 111 120 120 120 120 123 258 235 261 108 Slowest Speed 600 | 150 120 120 120 120 190 260 250 600 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 25 32 53 27 43 45 7 14 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 1 . . 1 Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 45 | . . . 1 2 21 . . 21 . Melee 1 | . . . . . 1 . . . . Projectile 8 | . . . 1 2 4 . . 1 . AOE 36 | . . . . . 16 . . 20 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total 4021 | 69 107 271 204 228 1928 289 42 575 308 Wait 193 | . . 2 3 8 126 . 2 30 22 Move 3490 | 57 105 215 181 196 1653 268 34 514 267 Hop . | . . . . . . . . . . Pick Up 26 | 3 . 9 1 3 8 1 . 1 . Fast Attach 43 | 6 1 6 1 3 14 4 . 5 3 Attach 14 | . . 1 1 1 4 . . 5 2 Detach 12 | . . 2 . . 5 . . 4 1 Swap 24 | . 1 4 2 1 15 1 . . . Drop 37 | . . 8 3 3 19 3 . . 1 Fire 147 | . . 24 10 11 70 11 6 10 5 Melee 13 | . . . . . 3 . . 3 7 Ram 1 | . . . . . . . . 1 . Kick 18 | 3 . . 2 2 11 . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 4) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 351 | -9/Materials | Build established: Mutant 452 | -9/Materials | Discovered new exit (range 15) 556 | -9/Materials | Discovered new exit (range 8) 570 | -9/Materials | Entered Mines 570 | -9/Mines | Accompanied by 1 ally 576 | -9/Mines | Found DCF Scrap (14 items) 620 | -9/Mines | Learned location of 1 exit from Materials 651 | -9/Mines | Excavation squad dispatched 651 | -9/Mines | A large section of the Mines collapsed 726 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 809 | -9/Mines | Discovered new exit (range 14) 827 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 830 | -9/Mines | Entered Materials 830 | -8/Materials | Accompanied by 1 ally 830 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -8/Materials | Identified exit to Factory 1117 | -8/Materials | Entered Factory 1117 | -7/Factory | Accompanied by 1 ally 1117 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1855 | -7/Factory | Cargo convoy interrupted 2437 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 3506 | -7/Factory | Discovered new exit (range 8) 3554 | -7/Factory | Entered Lower Caves 3556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3583 | -7/Lower Caves | Core integrity fell below 50% 3609 | -7/Lower Caves | Lost 3 parts (1p2n) 3706 | -7/Lower Caves | Learned location of Zion (-6) 4084 | -7/Lower Caves | Found Prototype Device 4192 | -7/Lower Caves | Discovered new exit (range 20) 4269 | -7/Lower Caves | System corruption reached 10% 4290 | -7/Lower Caves | Entered another Lower Caves area 4325 | -7/Lower Caves | Spotted B-75 Beast 4376 | -7/Lower Caves | 1C-UTU showed up to help 4378 | -7/Lower Caves | 1C-UTU revealed a hidden path 4384 | -7/Lower Caves | Core integrity fell below 20% 4391 | -7/Lower Caves | Entered Factory 4391 | -6/Factory | Accompanied by 1 ally (1C-UTU) 4391 | -6/Factory | Evolved 2 slots: Utility x2 4409 | -6/Factory | Lost 6 parts (2p2n2w) 4527 | -6/Factory | Identified Heart of Steel 5771 | -6/Factory | Core integrity fell below 50% 5814 | -6/Factory | Discovered new exit (range 4) 5815 | -6/Factory | Entered another Factory area 5815 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5816 | -5/Factory | Lost 9 parts (2p1n3u3w) 6092 | -5/Factory | Core integrity fell below 50% 6138 | -5/Factory | System corruption reached 10% 6144 | -5/Factory | Core integrity fell below 20% 6162 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06109_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-7/Storage] 06109_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 06116_ K-01 Serf cleans the Matter Pump. 06118_ Matter Pump disabled. 06124_ K-01 Serf collects debris. 06138_ P-70 Sage Imp. Remote Datajack severed. 06142_ 1HFF15GPAK SEK GXPH#>5TTRC5