Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 21:13:39 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (2391) 2391 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 8877 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 454 Aligned with FarCom 300 Friendly Fire -277 Cogmind --------- Core Integrity 540/850 Matter 300/300 Energy 22/100 System Corruption 0% Temperature Warm (136) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded NPT-Compact Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- Directed Pulse Construct/C > --- INVENTORY (5) ---- Experimental ECM Suite Improved Shield Generator Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter-Angular Reactor > --- PROPULSION ------- Treaded NPT-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Directed Pulse Construct/C EM Pulse Construct/C > --- INVENTORY -------- Advanced Heat Sink Experimental ECM Suite Phase Shifter Improved Shield Generator Plasma Cutter [Rating: 73] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Light Armor Plating Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 5 | . . . 1 . . . 1 . . 3 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 100 | 6 13 1 21 4 . . 17 8 9 2 8 6 4 1 Power 8 | . 2 . 2 . . . 2 . . . 1 . . 1 Engine 6 | . 2 . 2 . . . 1 . . . . . . 1 Core 1 | . . . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 24 | 2 3 . 7 2 . . 2 3 3 . 1 1 . . Treads 22 | 2 3 . 7 2 . . 2 2 3 . 1 . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 36 | 2 2 . 2 2 . . 7 2 4 2 4 5 4 . Device 15 | 1 . . . 1 . . 1 1 1 2 3 1 4 . Storage 3 | 1 1 . . . . . 1 . . . . . . . Processor 6 | . . . . . . . 1 . . . 1 4 . . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 11 | . 1 . 2 1 . . 3 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 6 1 10 . . . 6 3 2 . 2 . . . Energy Gun 9 | . 2 . 4 . . . 1 . 2 . . . . . Energy Cannon 4 | . 3 . 1 . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . 1 4 . . . 2 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . 3 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 . 1 . 1 . . . Parts Lost 17 | . . . 1 . . . . 3 3 . 6 . 2 2 Power 4 | . . . 1 . . . . . . . 1 . 1 1 Propulsion 6 | . . . . . . . . 3 2 . 1 . . . Utility 4 | . . . . . . . . . . . 2 . 1 1 Weapon 3 | . . . . . . . . . 1 . 2 . . . Highest Loss Streak 6 | . . . 1 . . . . 2 3 . 6 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 87 99 100 100 94 99 92 65 46 59 59 42 Engine 7 | . 12 14 11 11 11 11 5 9 8 3 . . 1 3 Treads 24 | . 27 28 29 33 33 33 36 33 33 20 5 . 2 6 Hover 1 | . . . . . . . . . . 3 6 9 . . Device 5 | . 3 . . . . . 1 9 7 15 11 9 11 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 1 . . . Processor 4 | . . . . . . . . . . . 3 23 24 13 Hackware 1 | . . . . . . . 3 9 5 . . . . . Protection 10 | . 10 14 14 21 22 22 16 9 10 6 1 . . . Energy Gun 5 | . 8 . 11 11 11 11 9 3 . 6 5 . 2 . Energy Cannon 4 | . 15 14 5 . . . . . . . . 9 7 6 Launcher 3 | . . 14 3 11 11 11 4 5 6 . . . . . Slashing Weapon 1 | . . . . . . . . 3 8 . . . . . Peak Build Rating 73 | 6 10 8 18 23 19 19 32 30 43 49 72 65 73 57 Average Rating 29 | 4 7 8 13 17 18 19 24 28 30 45 46 55 64 55 On Entrance 26 | . 6 8 8 17 17 19 19 28 29 40 49 39 60 56 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 10 34 34 42 42 42 42 64 65 68 57 79 20 22 9 Greatest Support 90 | 40 40 40 60 60 60 60 80 80 80 60 90 29 25 16 Greatest Overweight (x) 3 | 1 . . 1 . . . . 3 3 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 5 5 5 Average Capacity 13 | 7 11 15 15 15 15 15 19 20 20 20 9 5 5 5 Most Carried 20 | 1 10 10 15 14 15 15 17 18 20 12 11 5 5 3 Average Carried 10 | . 7 10 10 12 13 15 13 15 17 10 5 4 4 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 5 5 5 5 Final Carried 18 | 1 10 10 12 13 15 15 16 18 13 10 4 5 3 3 Scrap Engine Consumption 75 | . . . . . . . . . 13 6 8 34 13 1 Constructs Created 5 | . . . . . . . . . 2 1 . 1 1 . Constructs Modified 23 | . . . . . . . . . 1 2 3 2 14 1 Class Distribution -------------------- 44% | Mutant 34% | Scavenger-Mutant 16% | Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Matter Collected 1737 | 290 187 16 239 61 . 11 189 109 292 . 233 60 40 10 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4833 | 102 619 35 368 . . 14 386 423 553 . 1431 255 513 134 Parts 197 | 8 35 11 35 . . 2 21 17 28 . 12 8 18 2 Haulers Intercepted 10 | . 2 . 2 . . . 1 3 . . . 2 . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . 15 1 Prevented 2 | . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Combat Hostiles Destroyed 62 | . 13 6 6 . . . 8 6 4 . 6 . 13 . Melee 9 | . . . 1 . . . 1 . 4 . 1 . 2 . Guns 22 | . 10 . 4 . . . 3 . . . 3 . 2 . Cannons 11 | . 2 . . . . . . . . . . . 9 . AOE 19 | . . 6 1 . . . 4 6 . . 2 . . . Classes Destroyed 14 | 2 5 . 2 . . . . . 2 . 1 . 1 1 Worker 4 | . 2 . . . . . . 2 . . . . . . Builder 3 | . . . 1 . . . . 1 1 . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . Hauler 10 | . 2 . 2 . . . 1 3 . . . 2 . . Recycler 6 | 1 . . . . . . 2 . 3 . . . . . Watcher 6 | . 3 . . . . . 1 . . . . 2 . . Swarmer 22 | . 6 6 1 . . . 3 . . . . . 6 . Grunt 25 | . 7 . 1 . . . 5 6 . . . . 6 . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 7 | . . . 4 . . . . 1 2 . . . . . Compactor 6 | . . . . . . . . . . . 6 . . . Scientist 2 | . . . . . . . . . 2 . . . . . Scrapper 2 | . . . . . . . . . 2 . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 3 4 6 2 . . 1 3 6 2 . 2 1 4 . Combat Bots Only 6 | . 3 6 2 . . . 3 3 2 . 2 . 4 . Max Kills in Single Turn 3 | 1 2 3 2 . . 1 3 2 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . 3 2 . . 1 . . . Melee 1 | . . . 1 . . . 1 . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Hostile Shots Fired 369 | . 75 4 26 . . . 40 17 40 . 21 3 93 50 Missed 97 | . 20 . 7 . . . 7 6 8 . . 2 28 19 Damage Taken 5428 | . 572 65 327 . . 49 551 377 696 . 1016 116 1284 375 Core 564 | . 89 19 32 . . . 64 4 46 . 89 . 158 63 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 106 | . . . . . . . . . . . 106 . . . Regen/Repaired (Parts) 1232 | . 130 . . . . . . . 90 . 150 79 744 39 Core Remaining (%) 81 | 100 . 56 . . . 92 . . 79 . . . . . Volleys Fired 249 | 5 49 3 23 . . 1 27 14 . . 46 18 42 21 Largest 2 | 2 2 2 2 . . 1 2 1 . . 2 2 2 1 Hottest 166 | 40 120 90 138 . . 33 138 33 . . 96 129 166 103 Shots Fired 358 | 10 98 4 41 . . 1 30 14 1 . 54 19 65 21 Gun 178 | 10 64 . 20 . . . 27 . . . 41 . 16 . Cannon 142 | . 34 1 18 . . . . . . . . 19 49 21 Launcher 38 | . . 3 3 . . 1 3 14 1 . 13 . . . Special . | . . . . . . . . . . . . . . . Kinetic 29 | 10 19 . . . . . . . . . . . . . Thermal 250 | . 79 1 38 . . . 27 . . . 41 1 42 21 Explosive 38 | . . 3 3 . . 1 3 14 1 . 13 . . . Electromagnetic 41 | . . . . . . . . . . . . 18 23 . Robot Hit Streak 30 | 4 11 3 6 . . 4 8 1 2 . 30 10 8 17 Robot Miss Streak 5 | 1 4 1 2 . . . 5 2 . . 2 2 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 268 | 7 57 2 26 . . 1 25 5 17 . 50 14 45 19 Core Hits 159 | 4 24 6 9 . . 1 19 36 8 . 19 6 22 5 Critical Kills 3 | . 1 . . . . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 1 . Critical Strikes 18 | . 4 . 1 . . . 2 . . . 2 1 6 2 Burn 12 | . 3 . 1 . . . 2 . . . 1 . 3 2 Meltdown 1 | . 1 . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . 1 3 . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 42 | . . . 4 . . . 8 3 23 . 4 . . . Impact 14 | . . . 4 . . . 8 2 . . . . . . Slashing 24 | . . . . . . . . 1 23 . . . . . Piercing 4 | . . . . . . . . . . . 4 . . . Sneak Attacks 9 | . . . . . . . 2 1 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9063 | 92 912 290 590 . . 40 1020 1126 746 . 2292 276 1149 530 Guns 2244 | 92 544 . 219 . . . 416 . . . 721 . 252 . Cannons 2194 | . 368 . 211 . . . . . . . . 276 809 530 Explosions 3305 | . . 290 91 . . 40 300 1072 6 . 1506 . . . Melee 1223 | . . . 69 . . . 304 45 740 . 65 . . . Ramming 97 | . . . . . . . . 9 . . . . 88 . Kinetic 213 | 92 121 . . . . . . . . . . . . . Thermal 3664 | . 791 . 430 . . . 416 . . . 721 . 776 530 Explosive 3305 | . . 290 91 . . 40 300 1072 6 . 1506 . . . Electromagnetic 561 | . . . . . . . . . . . . 276 285 . Impact 418 | . . . 69 . . . 304 45 . . . . . . Slashing 740 | . . . . . . . . . 740 . . . . . Piercing 65 | . . . . . . . . . . . 65 . . . Highest Corruption 4 | . . . . . . . . 4 4 . . . . . Average Corruption 3 | . . . . . . . . 3 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . 5 31 . . . . . Message Errors 8 | . . . . . . . . 2 6 . . . . . Matter Fused 10 | . . . . . . . . 2 8 . . . . . Heat Flow Errors 3 | . . . . . . . . 1 2 . . . . . Energy Discharges 5 | . . . . . . . . . 5 . . . . . Data Loss (minor) 5 | . . . . . . . . . 5 . . . . . Data Loss (major) 4 | . . . . . . . . . 4 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 263 | . . 7 7 . . . 36 23 127 . . . 17 46 Projectiles 70 | . . . 7 . . . . . . . . . 17 46 Explosions 7 | . . 7 . . . . . . . . . . . . Melee 186 | . . . . . . . 36 23 127 . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . 34 8 . . 49 48 61 . . 129 . . . Shots 10 | . . 2 1 . . 1 1 2 . . 3 . . . Rammed 15 | . . . . . . . . 1 . . . . 14 . Targets Rammed 16 | . . . . . . . . 1 . . . . 15 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . Highest Temperature 395 | . 271 39 395 . . . 326 210 142 . 33 56 228 252 Average Temperature 103 | . 123 21 109 . . . 149 95 64 . 16 23 68 97 Received Heat Transfer 1608 | . 210 . 120 . . . 306 108 444 . . . 360 60 Effects 4 | . . . 2 . . . 1 . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 3 | . . . 1 . . . 1 . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 . . . Total Turns 41 | . . . . . . . . . . . 41 . . . Longest Duration 41 | . . . . . . . . . . . 41 . . . Robots Corrupted 4 | . . . . . . . 1 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 2 . . . 2 . . Impact Corruptions 3 | . . . . . . . 2 1 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 11 | . 3 . . . . . 1 . 1 . . . 5 1 Heat Transferred 8935 | . 2072 . 925 . . . 888 . . . 2100 . 1800 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Peak Influence 726 | 15 218 167 280 87 . 13 251 726 382 490 130 149 . . Initial 454 | . 9 1 65 87 . . 4 23 199 454 119 49 . . Average 130 | 3 73 115 162 62 . . 96 336 93 468 83 69 . . Maximum Alert Level 3 | . 1 . 1 . . . 1 3 1 2 . . . . Low Security (%) 78 | 100 95 100 70 100 . 100 91 37 71 . 100 100 . . Level 1 11 | . 4 . 29 . . . 8 12 28 12 . . . . Level 2 9 | . . . . . . . . 42 . 87 . . . . Level 3 . | . . . . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . 2 . . . . 3 . . . 1 . . Investigation 2 | . 1 . . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Distress Signals 5 | . 1 . 2 . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 100 | . 21 6 13 . . . 7 16 7 . 6 5 18 1 Peak Tracking Total 6 | . 4 3 3 . . . 4 5 4 . 3 2 6 1 Tactical Retreats 8 | . 1 . . . . . . 1 3 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Traps Triggered 11 | . 3 . 2 . . . . 4 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Machines Disabled 4 | . . . . . . . . 3 1 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Machines Accessed 43 | . 6 . 2 1 2 . 1 8 15 2 . 6 . . Terminals 25 | . 5 . 2 . . . 1 7 6 1 . 3 . . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . 8 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . Total Hacks 131 | . 20 . 5 1 2 . 7 33 42 5 . 16 . . Successful 78 | . 16 . 3 1 2 . 4 15 25 4 . 8 . . Failed 53 | . 4 . 2 . . . 3 18 17 1 . 8 . . Catastrophic 8 | . . . 1 . . . 1 2 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 103 | . 15 . 5 . 1 . 7 23 34 5 . 13 . . Terminals 104 | . 18 . 5 . . . 7 29 29 4 . 12 . . Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . . . 11 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . . . 1 . . Terminal Hacks 27 | . 6 . . 1 2 . 1 6 9 1 . 1 . . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . Terminal Index 5 | . 1 . . . . . 1 . 1 1 . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . . 1 3 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 45 | . 8 . 3 . . . 3 8 15 3 . 5 . . Terminals 35 | . 8 . 3 . . . 3 8 7 2 . 4 . . Botnet 10 | . 2 . 1 . . . 1 2 2 1 . 1 . . Disrupt 1 | . . . . . . . . 1 . . . . . . Operators 3 | . 1 . . . . . 1 . . . . 1 . . Skim 21 | . 5 . 2 . . . 1 5 5 1 . 2 . . Fabricators 1 | . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 8 1 . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . Tunnel 8 | . . . . . . . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 2 . . . 1 7 6 2 . 5 . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Total Allies 16 | . . 1 . 2 . . . 10 . . 1 2 . . Largest Group 10 | . . 1 1 2 2 . . 10 3 . 1 2 2 . Highest-Rated Group 173 | . . 31 31 45 45 . . 173 61 . 31 64 60 . Highest-Rated Ally 32 | . . 31 31 31 31 . . 29 29 . 31 32 32 . Total Orders 4 | . . . . . . . . 2 2 . . . . . STAY 2 | . . . . . . . . 1 1 . . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . . Ally Attacks 131 | . . . 13 . . . . 93 10 . 2 6 7 . Total Damage 1824 | . . . 187 . . . . 1052 149 . 44 166 226 . Kills 18 | . . . 3 . . . . 13 . . . 1 1 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Turns Passed 7782 | 84 1394 36 602 556 445 169 495 519 1187 399 366 515 675 340 Spaces Moved 4509 | 39 601 18 284 343 265 105 196 229 681 247 275 622 462 142 Core 9 | 7 . . . . . . . . . . . . . 2 Treads 3299 | 32 601 18 284 343 265 105 196 190 634 247 26 . 218 140 Legs . | . . . . . . . . . . . . . . . Wheels 86 | . . . . . . . . 39 47 . . . . . Hover 936 | . . . . . . . . . . . 249 622 65 . Flight 179 | . . . . . . . . . . . . . 179 . Fastest Speed 50 | 50 160 160 160 160 160 160 160 145 145 160 74 63 74 100 Average Speed 136 | 145 160 160 160 160 160 160 160 161 159 160 82 68 97 184 Slowest Speed 240 | 160 160 160 240 160 160 160 160 240 240 160 240 74 186 186 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 4 95 11 37 80 68 35 23 70 74 9 86 14 72 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 12 | . . 1 . . 1 . . . 10 . . . . . Known Exits Taken 6 | . 1 . . . . 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . 1 . Scrap Searched 4 | . . . . 1 . . . . . . . . 3 . Spaces Dug 2 | . . . . . . . 1 . 1 . . . . . Terrain Destroyed 260 | . . 29 22 . . 8 21 105 9 . 63 . 2 1 Melee 2 | . . . . . . . 1 . 1 . . . . . Projectile 3 | . . . . . . . . . . . . . 2 1 AOE 255 | . . 29 22 . . 8 20 105 8 . 63 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Total 5690 | 53 938 21 381 350 286 105 332 357 751 252 352 690 624 198 Wait 640 | 3 244 . 18 2 20 . 69 94 16 1 8 34 97 34 Move 4496 | 38 600 17 283 342 264 104 195 228 680 247 274 621 461 142 Hop . | . . . . . . . . . . . . . . . Pick Up 57 | 1 16 . 14 . 2 . 5 5 6 . 3 5 . . Fast Attach 44 | 6 10 . 8 1 . . 3 2 . 1 5 6 1 1 Attach 24 | . 1 . 2 1 . . 3 3 7 1 3 . 3 . Detach 14 | . 3 . 1 2 . . 2 . 4 . 1 . 1 . Swap 32 | . 2 1 11 2 . . 11 3 2 . . . . . Drop 76 | . 13 . 17 . . . 9 4 13 2 8 6 4 . Fire 249 | 5 49 3 23 . . 1 27 14 . . 46 18 42 21 Melee 42 | . . . 4 . . . 8 3 23 . 4 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . . . . . . . . 1 . . . . 15 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Repaired Lgt. Treads 1112 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Identified exit to Mines 1302 | -10/Materials | Learned location of 1 exit from Recycling 1343 | -10/Materials | Learned location of 1 exit from Recycling 1376 | -10/Materials | Identified exit to Subcaves 1376 | -10/Materials | Learned location of 1 exit from Materials 1401 | -10/Materials | Learned location of 1 exit from Recycling 1414 | -10/Materials | Learned location of 2 exits from Subcaves 1436 | -10/Materials | Learned location of 1 exit from Storage 1469 | -10/Materials | Loaded intel: 1 repair station location 1479 | -10/Materials | Entered Mines 1484 | -10/Mines | Escorted by a lone wolf Derelict 1502 | -10/Mines | Discovered new exit (range 8) 1504 | -10/Mines | Learned location of Storage (-8) 1515 | -10/Mines | Entered Materials 1515 | -9/Materials | Accompanied by 1 ally 1515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -9/Materials | Identified exit to Materials 2096 | -9/Materials | Discovered new exit (range 12) 2117 | -9/Materials | Entered Mines 2186 | -9/Mines | Discovered exit to Materials (range 10) 2234 | -9/Mines | Build established: Scavenger-Mutant 2286 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2466 | -9/Mines | Learned Materials trap positions 2472 | -9/Mines | Found the Drone Emporium 2476 | -9/Mines | Learned Materials terminal intel 2480 | -9/Mines | Found Prototype Device 2480 | -9/Mines | Identified Thief Drone Bay 2547 | -9/Mines | Discovered exit to Materials (range 13) 2667 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2667 | -9/Mines | Discovered new exit (range 5) 2673 | -9/Mines | Entered Exiles 2673 | -9/Exiles | Accompanied by 2 allies 2703 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2712 | -9/Exiles | Met 8R-AWN 2741 | -9/Exiles | Met EX-HEX 2787 | -9/Exiles | Met EX-BIN 2809 | -9/Exiles | Aligned with FarCom system 2811 | -9/Exiles | Given EX-Vault access code 2848 | -9/Exiles | Opened EX-Vault 2856 | -9/Exiles | Found Chronowheel 2887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3002 | -9/Exiles | Met EX-DEC 3027 | -9/Exiles | Learned location of Zion (-7) 3080 | -9/Exiles | Discovered new exit (range 12) 3118 | -9/Exiles | Left Exiles lab with Chronowheel 3118 | -9/Exiles | Entered Mines 3181 | -8/Mines | Discovered exit to Materials (range 11) 3287 | -8/Mines | Entered Materials 3287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3288 | -8/Materials | Loaded intel: 21 trap records 3289 | -8/Materials | Loaded intel: 12 terminal locations 3755 | -8/Materials | Discovered new exit (range 8) 3780 | -8/Materials | Identified exit to Storage 3782 | -8/Materials | Entered Storage 3783 | -8/Storage | Identified exit to Recycling 3867 | -8/Storage | Build established: Mutant 3869 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4063 | -8/Storage | Garrison activated, responded to threat 4072 | -8/Storage | Discovered new exit (range 15) 4138 | -8/Storage | Lost 4 allies 4173 | -8/Storage | Build established: Commander-Mutant 4259 | -8/Storage | Used back door to open Recycling access 4301 | -8/Storage | Entered Recycling 4301 | -8/Recycling | Accompanied by 3 allies 4302 | -8/Recycling | Identified exit to Factory 4302 | -8/Recycling | Identified exit to Scraptown 4669 | -8/Recycling | Build established: Scavenger-Mutant 5033 | -8/Recycling | Scanned before Scraplab entrance 5056 | -8/Recycling | Entered Scraplab 5114 | -8/Recycling | Activated Chronowheel 5114 | -8/Recycling | Spacetime reconverged on an earlier point 5179 | -8/Recycling | Angered Scraplab inhabitants 5179 | -8/Recycling | Found Prototype Device 5215 | -8/Recycling | Identified Scrap Engine 5217 | -8/Recycling | Learned Factory stockpile data 5219 | -8/Recycling | Lost 3 allies 5247 | -8/Recycling | Lost 3 parts (2n1w) 5251 | -8/Recycling | Learned Factory stockpile data 5296 | -8/Recycling | Learned 4 Lower Caves zone layouts 5316 | -8/Recycling | Build established: Mutant 5353 | -8/Recycling | Learned Factory stockpile data 5488 | -8/Recycling | Entered Factory 5488 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5489 | -6/Factory | Identified exit to Lower Caves 5838 | -6/Factory | Search patrols dispatched 5887 | -6/Factory | Sucked down chute 5887 | -6/Factory | Entered Waste 5888 | -6/Waste | Met a frightened Derelict 5910 | -6/Waste | Spotted C-40 Crusher 5919 | -6/Waste | Build established: Scavenger-Mutant 5923 | -6/Waste | Destroyed C-40 Crusher 5936 | -6/Waste | Spotted C-40 Crusher 5946 | -6/Waste | Destroyed C-40 Crusher 5954 | -6/Waste | Spotted C-40 Crusher 5961 | -6/Waste | Spotted C-40 Crusher 5961 | -6/Waste | Spotted C-40 Crusher 5971 | -6/Waste | Destroyed C-40 Crusher 5978 | -6/Waste | Crushed by Compactor (1 part destroyed) 5981 | -6/Waste | Crushed by Compactor (1 part destroyed) 5987 | -6/Waste | Destroyed C-40 Crusher 5988 | -6/Waste | Spotted C-40 Crusher 5994 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5997 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6000 | -6/Waste | Crushed by Compactor (1 part destroyed) 6009 | -6/Waste | Crushed by Compactor (1 part destroyed) 6014 | -6/Waste | Destroyed C-40 Crusher 6017 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6040 | -6/Waste | Lost 6 parts (1p1n2u2w) 6048 | -6/Waste | Destroyed C-40 Crusher 6111 | -6/Waste | Found Prototype Device 6111 | -6/Waste | Identified Exp. ECM Suite 6127 | -6/Waste | Discovered new exit (range 16) 6253 | -6/Waste | Entered Factory 6304 | -6/Factory | Build established: Mutant 6728 | -6/Factory | Discovered exit to Lower Caves (range 18) 6768 | -6/Factory | Entered Lower Caves 6768 | -6/Lower Caves | Accompanied by 2 allies 6771 | -6/Lower Caves | Encountered a Warlord checkpoint 6818 | -6/Lower Caves | Build established: Construct 7020 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7415 | -6/Lower Caves | Discovered new exit (range 15) 7443 | -6/Lower Caves | Entered another Lower Caves area 7702 | -6/Lower Caves | Spotted B-75 Beast 7783 | -6/Lower Caves | Self-destructed Last Messages --------------- 07488_ 14-D4O(k) breaks down the debris. 07542_ TN-V7Y(S) suffers critical hit (Burn). 07544_ TN-V7Y(S) heat short circuits Neutrino Core. 07544_ Com. Battery melted. 07544_ TN-V7Y(S) destroyed. 07547_ Overheating: System interference. 07547_ Visual Processing Unit temporarily disabled. 07559_ Destroyed Med. Treads. 07561_ H6-SJ5(S) destroyed. 07563_ Acquired 10 matter. 07565_ Arm. Scrap Engine consumes Med. Treads. 07609_ Scrap Engine modifies Treaded NPT-Compact Exoskeleton: Coverage +32, Max Integrity +52. 07702_ Lgt. Ion Engine destroyed. 07702_ Adv. Heat Sink destroyed. 07704_ B-75 Beast suffers critical hit (Burn). 07781_ Knocked back. Map ----- +----------------------------------------------------+ | ?????? ?????###?????????????????????????????????? | | ?????? ?#### ?????????????????????????????????? | | ?????? ## ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ??????? ???????????????????????????????????? | | ??????## ??????????????????????????????????? | | ?????? ?????????????????????????????????? | | ??????? ?????????????????????????????????? | | ???????# ? ?????????????????????????????????? | | ??????## ? ?????????????????????????????????? | | ????### $ ? ?????????????????????????????????? | | ?#### ?? ?????????????????????????????????? | | ## ""#? ?????????????????????????????????? | | # "#? ##???????????????????????????????? | | % "? ##??????????????????????????????? | | ;## #??????????????????????????????? | | ## % ";# #??????????????????????????????? | | ### ??## #?????????######???????????????? | | ???????##### ##???????# ##??????????????? | | ???????????## ##?##### ???????????????? | | ????????????##" ### ?????????????????? | | ?????????????## ;# #???????????????????? | | ????????????## #; ##??????????????????? | | ????????????# #?# ##??????# #????????? | | ???????????## ;##; ##????# #????????? | | ?????????### BB;;; @ ##??# #????????? | | ????????## BB ;## #????????? | | ????????# r ????????? | | ????????# ## ######## ???????? | | ????????# #?### #??????# ???????? | | ????????##????# ## #??????# ## ????????? | | ????????????### ## #?????## ##??? #????????? | | ??????####### # ## ###????## #??????????????? | | ## ##?????## #??????????????? | | ######### #??????????????? | | ## ##### #?# #??????????????? | | ?# ??????# ### ##### #?????????####?? | | ?????????# #???## #######???# ##? | | ????????????## #????## #???# ## | | ????????????# ##?????# ####?# # | | ????????????## #??????# ###### #?## | | ????????????# #??????# #????# ##?## | | ??????????? ?????# #???## #??# | | ??????????#### ????# #??## % ##?# | | ???????#### ## ???# #??# #?# | | ???????# ######## ##??# #??## #### | | ????????# ###########???# #???#### ### | | ?????????# ## ## ##????# #??????## | | ??????#### #??### #???????# | | ?? ### #?## ##??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 32 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Minigun | -8/Recycling | Hacked Field Laser | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalRestorationSpecial Manual? 0 Play Time 01:04:06 Cumulative 346.5 hours Start 2024.09.10 @ 20:01:51 End 2024.09.10 @ 21:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 347 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75bf1fdd-f905-4cb2-960a-a6741109986a