Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.08.08 @ 20:34:28 Player: Sardaukar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (623) 623 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5178 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Cloak of Protection Hacking Suite Corruption Screen Lightning Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit VTOL Module > --- UTILITY ---------- Cryofiber Web Small Storage Unit Structural Scanner Transmission Jammer System Shield > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Medium Storage Unit Machine Analyzer Cloak of Protection Medium Reactive Plating Corruption Screen Lightning Gun Grenade Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 72 | 6 11 . 13 6 14 17 4 1 . . Power 7 | 1 1 . . 2 . 3 . . . . Engine 5 | 1 1 . . 2 . 1 . . . . Core 2 | . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . . 3 5 5 . . . . Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 4 | . . . . 3 1 . . . . . Hover 5 | . . . . . . 5 . . . . Flight 4 | . . . . . 4 . . . . . Utility 19 | 1 3 . 6 . 4 3 2 . . . Device 11 | . 2 . 5 . 2 2 . . . . Storage 4 | 1 . . 1 . 1 . 1 . . . Processor 1 | . 1 . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 2 | . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 7 . 7 1 5 6 2 1 . . Energy Gun 17 | 2 5 . 5 1 2 2 . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 2 . 2 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 . . . . Parts Lost 16 | . 1 . 6 . . . 1 . . 8 Power 3 | . 1 . 1 . . . . . . 1 Propulsion 7 | . . . 2 . . . . . . 5 Utility 2 | . . . . . . . . . . 2 Weapon 4 | . . . 3 . . . 1 . . . Highest Loss Streak 6 | . 1 . 4 . . . 1 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 88 53 95 86 100 100 100 76 Engine 8 | . 14 14 12 2 9 5 . . . . Core 1 | . . . . . . 1 7 7 7 5 Leg 13 | . 28 28 23 . . . . . . . Hover 5 | . . . . . . 8 30 30 30 19 Flight 7 | . . . . . 29 23 7 7 7 2 Device 12 | . 8 14 11 . 18 21 16 15 15 12 Storage 11 | . 14 14 14 14 9 7 7 7 7 6 Hackware 2 | . . . . . 8 7 7 7 7 5 Protection 1 | . . . . . . . 5 7 7 6 Energy Gun 11 | . 26 14 12 14 12 2 7 2 . . Launcher 5 | . 1 14 12 14 1 . . . . . Impact Weapon 1 | . . . . . . 4 7 7 7 6 Naked Turns 19 | . . . . . . . . . . 19 Heaviest Build 37 | 14 17 15 37 29 31 24 28 28 28 28 Greatest Support 36 | 20 20 20 20 26 36 32 32 32 32 32 Greatest Overweight (x) 9 | . . . 8 8 7 1 . . . 9 Average Overweight (x) . | . . . 1 3 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 10 10 10 10 Average Capacity 10 | 6 8 8 14 15 9 8 8 10 10 9 Most Carried 12 | . 8 8 11 12 12 8 9 10 10 10 Average Carried 8 | . 7 8 9 8 8 7 7 9 10 9 Final Capacity 15 | 8 8 8 15 15 8 8 10 10 10 5 Final Carried 12 | . 8 8 9 12 8 8 9 10 10 5 Class Distribution -------------------- 61% | Mutant 20% | Hacker-Mutant 18% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1070 | 216 111 . . 345 133 202 53 10 . . Remotely . | . . . . . . . . . . . Salvage Created 993 | . 151 . . 333 60 220 66 45 . 118 Parts 44 | . 17 . . 10 3 6 1 3 . 4 Haulers Intercepted 2 | . . . . . . 2 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 2 . 4 Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 19 | . 9 . 1 . 1 . 3 1 . 4 Melee 5 | . . . . . . . 2 1 . 2 Guns 1 | . . . . . 1 . . . . . AOE 11 | . 9 . 1 . . . 1 . . . Classes Destroyed 10 | . 4 . 1 1 1 2 . 1 . . Worker 3 | . 1 . . 2 . . . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . Recycler 5 | . . . . 4 . 1 . . . . Watcher 4 | . 3 . . . . 1 . . . . Swarmer 15 | . 9 . . . . . 3 . . 3 Grunt 2 | . . . . . 1 . . . . 1 Hunter 1 | . . . 1 . . . . . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 6 . 1 6 1 3 3 1 . 2 Combat Bots Only 6 | . 6 . 1 . 1 . 3 1 . 2 Max Kills in Single Turn 4 | . 4 . 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 4 . 1 . . . 1 . . . Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 2539 | . 154 . 598 24 215 82 163 59 . 1244 Core 970 | . 14 . 121 24 101 15 13 . . 682 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 41 | . . . . . . . 5 2 . 34 Core Remaining (%) 72 | 100 . . . 36 81 . . . . . Volleys Fired 52 | . 12 . 13 10 9 4 4 . . . Largest 2 | . 2 . 2 1 2 1 1 . . . Hottest 101 | . 90 . 90 45 101 55 55 . . . Shots Fired 67 | . 19 . 18 10 12 4 4 . . . Gun 48 | . 14 . 10 10 8 3 3 . . . Cannon 2 | . . . . . 2 . . . . . Launcher 17 | . 5 . 8 . 2 1 1 . . . Special . | . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . Thermal . | . . . . . . . . . . . Explosive 17 | . 5 . 8 . 2 1 1 . . . Electromagnetic 49 | . 14 . 10 10 9 3 3 . . . Robot Hit Streak 57 | . 13 . 21 41 57 1 3 . . . Robot Miss Streak 5 | . 5 . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 76 | . 13 . 13 10 9 12 6 3 . 10 Core Hits 41 | . 15 . 3 10 6 1 3 1 . 2 Critical Kills 2 | . . . . . . 1 . 1 . . Critical Parts Destroyed 8 | . . . . . . 4 1 . . 3 Critical Strikes 10 | . . . . . . 5 1 1 . 3 Smash 10 | . . . . . . 5 1 1 . 3 Melee Attacks 36 | . . . . . . 16 3 3 . 14 Impact 34 | . . . . . . 15 3 2 . 14 Slashing 2 | . . . . . . 1 . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . 1 . . Damage Inflicted 3021 | . 786 . 314 214 172 661 291 142 . 441 Guns 582 | . 188 . . 174 147 20 53 . . . Cannons 25 | . . . . . 25 . . . . . Explosions 1037 | . 598 . 314 40 . . 85 . . . Melee 1359 | . . . . . . 641 153 142 . 423 Ramming 18 | . . . . . . . . . . 18 Kinetic 15 | . . . . . 15 . . . . . Thermal 40 | . . . . 40 . . . . . . Explosive 997 | . 598 . 314 . . . 85 . . . Electromagnetic 592 | . 188 . . 174 157 20 53 . . . Impact 1229 | . . . . . . 545 153 108 . 423 Slashing 130 | . . . . . . 96 . 34 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . . . Average Corruption 1 | . 1 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . 2 . 8 2 . . . . . . Message Errors 4 | . 1 . 3 . . . . . . . Matter Fused 2 | . . . 2 . . . . . . . Heat Flow Errors 3 | . . . 2 1 . . . . . . Data Loss (minor) 2 | . 1 . . 1 . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 700 | . 31 . 5 . . 379 121 7 . 157 Projectiles . | . . . . . . . . . . . Explosions 36 | . 31 . 5 . . . . . . . Melee 664 | . . . . . . 379 121 7 . 157 Knockbacks 4 | . . . . . . 1 1 . . 2 Impact 4 | . . . . . . 1 1 . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 138 | . 98 . 8 24 . . . . . 8 Shots 7 | . 4 . 2 1 . . . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 165 | . 30 . 165 159 60 20 30 . . 11 Average Temperature 32 | . 18 . 50 60 29 11 17 . . 11 Received Heat Transfer 618 | . . . 12 . 171 69 . 24 . 342 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . 4 . . . 2 Impact Corruptions 20 | . . . . . . 8 5 1 . 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 308 | . 251 77 . 36 308 219 . . . . Initial 119 | . . 77 . . 11 119 . . . . Average 104 | . 128 77 . 14 94 135 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 77 | 100 50 100 . 100 81 90 . . . . Level 1 22 | . 49 . . . 18 9 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . . . 2 . . . . Investigation 2 | . . . . . . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . . . . . 4 2 . . . . Communications Jammed 3 | . . . . . . 3 . . . . Distress Signals 3 | . . . . . . 3 . . . . Times Spotted 61 | . 13 . 4 . 16 6 4 6 . 12 Peak Tracking Total 9 | . 6 . 4 . 9 4 3 5 . 8 Tactical Retreats 13 | . . . . . 6 3 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Exploded 3 | . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . 2 . 2 . 1 . . . . . Max in Single Turn 2 | . 1 . 2 . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 20 | . 5 . 2 . 3 6 . . 4 . Terminals 10 | . 4 . . . 2 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 73 | . 14 . 5 . 8 17 . . 29 . Successful 59 | . 13 . 5 . 5 7 . . 29 . Failed 14 | . 1 . . . 3 10 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 12 . 1 . 3 6 . . . . Terminals 32 | . 13 . . . 5 14 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 52 | . 11 . 5 . 3 4 . . 29 . Record 16 | . . . 5 . . . . . 11 . Part Schematic 10 | . 1 . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 5 | . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Level Access Points 2 | . . . . . 1 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . . . . 2 . . . . Terminals 3 | . 1 . . . . 2 . . . . Botnet 3 | . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 2 5 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage 46 | . . . . . . . . . . 46 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 5 | . 5 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3048 | 47 521 77 981 187 280 467 154 118 40 176 Spaces Moved 3053 | 36 345 60 476 64 395 788 331 255 106 197 Core 82 | 7 . . 20 26 . . . . . 29 Treads . | . . . . . . . . . . . Legs 890 | 29 345 60 456 . . . . . . . Wheels 81 | . . . . 38 43 . . . . . Hover 1023 | . . . . . . 163 331 255 106 168 Flight 977 | . . . . . 352 625 . . . . Fastest Speed 26 | 50 120 120 120 90 26 26 38 38 38 38 Average Speed 76 | 106 120 120 191 245 35 28 38 38 38 59 Slowest Speed 595 | 120 120 120 450 450 595 106 38 38 38 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 54 12 85 17 41 17 46 50 75 40 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 4 | . 1 . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . Scrap Searched 3 | . . . . 1 . . 2 . . . Spaces Dug 14 | . . . . . 7 7 . . . . Terrain Destroyed 86 | . 41 . 19 2 12 7 5 . . . Melee 3 | . . . . . . 3 . . . . Projectile . | . . . . . . . . . . . AOE 83 | . 41 . 19 2 12 4 5 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3617 | 41 430 65 528 81 516 1001 348 271 105 231 Wait 334 | . 45 6 15 . 90 148 3 13 . 14 Move 3038 | 35 344 59 475 63 389 787 330 254 105 197 Hop 2 | . . . . . 2 . . . . . Pick Up 35 | . 12 . 3 2 4 10 3 1 . . Fast Attach 33 | 6 3 . 5 3 7 9 . . . . Attach 12 | . . . 3 1 3 4 1 . . . Detach 5 | . . . 2 . . 3 . . . . Swap 27 | . 8 . 5 2 4 4 3 1 . . Drop 40 | . 6 . 7 . 8 17 1 . . 1 Fire 52 | . 12 . 13 10 9 4 4 . . . Melee 34 | . . . . . . 15 3 2 . 14 Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered Mines 614 | -10/Mines | Identified exit to Materials 641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 641 | -10/Mines | Discovered new exit (range 5) 646 | -10/Mines | Entered Exiles 678 | -10/Exiles | Met 8R-AWN 696 | -10/Exiles | Met EX-HEX 818 | -10/Exiles | Met EX-DEC 849 | -10/Exiles | Visited The Gauntlet 1046 | -10/Exiles | Learned location of Zion (-6) 1080 | -10/Exiles | Met EX-BIN 1107 | -10/Exiles | Aligned with FarCom system 1109 | -10/Exiles | Given EX-Vault access code 1206 | -10/Exiles | Opened EX-Vault 1214 | -10/Exiles | Found Prototype Device 1214 | -10/Exiles | Identified Cloak of Protection 1221 | -10/Exiles | Found Prototype Device 1221 | -10/Exiles | Identified Chronowheel 1221 | -10/Exiles | Activated Chronowheel 1240 | -10/Exiles | Found Prototype Energy Gun 1240 | -10/Exiles | Identified AWS/Thermal 1297 | -10/Exiles | Exiles lab attacked by MAIN.C 1554 | -10/Exiles | Core integrity fell below 50% 1587 | -10/Exiles | Lost 4 parts (1p1n2w) 1591 | -10/Exiles | Discovered new exit (range 11) 1627 | -10/Exiles | Left Exiles lab with Cloak of Protection 1627 | -10/Exiles | Entered Mines 1794 | -9/Mines | Discovered new exit (range 6) 1798 | -9/Mines | Learned location of 1 exit from Lower Caves 1814 | -9/Mines | Entered Materials 1814 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2008 | -8/Materials | Discovered new exit (range 12) 2083 | -8/Materials | Identified exit to Factory 2094 | -8/Materials | Entered Factory 2094 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2116 | -7/Factory | Identified exit to Factory 2116 | -7/Factory | Identified exit to Storage 2116 | -7/Factory | Identified exit to Lower Caves 2158 | -7/Factory | Build established: Hacker-Sprinter 2561 | -7/Factory | Entered Lower Caves 2562 | -7/Lower Caves | Identified exit to Lower Caves 2570 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2657 | -7/Lower Caves | Encountered a Warlord checkpoint 2715 | -7/Lower Caves | Entered another Lower Caves area 2717 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2717 | -7/Lower Caves | Discovered exit to Factory (range 15) 2730 | -7/Lower Caves | Build established: Hacker-Mutant 2829 | -7/Lower Caves | Discovered new exit (range 12) 2833 | -7/Lower Caves | Entered Data Miner 2833 | -7/Data Miner | Discovered new exit (range 6) 2841 | -7/Data Miner | Met Data Miner 2857 | -7/Data Miner | Learned location of Section 7 (-2) 2862 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2865 | -7/Data Miner | Received God Mode back door access code from Data Miner 2873 | -7/Data Miner | Entered Proximity Caves 3028 | -6/Proximity Caves | Core integrity fell below 50% 3030 | -6/Proximity Caves | Released all parts (5) 3036 | -6/Proximity Caves | Spotted B-75 Beast 3041 | -6/Proximity Caves | Core integrity fell below 20% 3044 | -6/Proximity Caves | Lost 6 parts (1p3n2u) 3049 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03028_ G-67 Veteran suffers critical hit (Smash). 03028_ Destroyed Adv. Heat Sink. 03028_ G-67 Veteran system corrupted by crushing effect. 03029_ G-67 Veteran system terminally corrupted. 03029_ Field Laser fried. 03030_ Released Cryofiber Web. 03030_ Released Weapon Shielding. 03030_ Released Powered Hammer. 03030_ Released Med. Storage Unit. 03030_ Released Great Axe. 03033_ Slammed into G-50 Soldier. 03035_ Lgt. Nuclear Core fries itself beyond repair. 03035_ Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. 03037_ Autogun fries itself beyond repair. 03040_ Knocked back. 03041_ VTOL Module fries itself beyond repair. 03044_ Slammed into G-50 Soldier. 03047_ Critical hit (Burn: +37). 03047_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????# ?????????????????????????? | | ?????????#####????# ?###????????????????????? | | ?????????########## ## #????????????????????? | | ????????### ### $ # #????????????????????? | | ???????#### ### % #????????????????????? | | #####??### ### #????????????????????? | | #####??## ###??????????????????? | | ?? #" ###?????????????????? | | ??????? ###??????#" ##?????????????????? | | ##???????? ###???????# #?????????????????? | | ###??????? ##???????#" #?????????????????? | | ##########? ### # ?????## #?????????????????? | | ########## ### # ??????## ##?????????????????? | | #### # ???????## ##?????????????????? | | #### ##??# ?????####%##?????????????????? | | ###??# ###?####%##?????????????????? | | ##### ### g%##?????????????????? | | ######## g %##?????????????????? | | #######?# ## #% ##?????????????????? | | ####?????????# @## ##?????????????????? | | # ##?????????# ## ###????????????????? | | # ###????????# ### ####???????????????? | | # ! #####??????# ?## [!###???????????????? | | #####????## ?## !!/###??????????????? | | ## ###????## ?####=%###??????????????? | | ### ##????## #####!!/##??????????????? | | #### ## ##????## #### !*%##??????????????? | | #### #######????## $ ###??????????????? | | ### ##########????## ######??????????????? | | ## ######?????????####### #####???????????????? | | ## ###????????????####### ##??????????????????? | | ## ##??????????????????## ##??????????????????? | | ## ###???????######??##### ##??????????????????? | | # ####?????#########?##### ##??????????????????? | | ####?????##### ###### ##??????????????????? | | ###?????#### ##### ##??????????????????? | | ######?#### #### ####??????????????????? | | ########## #### ####??????????????????? | | ## ##### #### ##????????????????????? | | ## *%= ### ##????????????????????? | | ## % ## ##????????????????????? | | # * #### #######????????????????????? | | # ##### ######????????????????????? | | ## ##### ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 64 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderHardenedSuite Manual? 0 Play Time 01:35:11 Cumulative 231.1 hours Start 2022.08.07 @ 02:03:59 End 2022.08.08 @ 20:34:28 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 0 Adventurer 58 Explorer 6 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe40dd6e-b23d-41e5-b3ca-0cac70991a48