Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 12:27:25 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2438) 2438 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4798 Bonus ------- None Cogmind --------- Core Integrity 290/550 Matter 480/500 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Core Shielding Core Shielding Medium Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Autogun Improved Assault Rifle > --- INVENTORY -------- Armored Wheel Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Core Shielding Core Shielding Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Beam Rifle Advanced Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Matter Pod Device Cooling System Storage High-capacity Matter Pod Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 71 | 6 15 31 4 15 Power 12 | 1 3 4 1 3 Engine 9 | 1 3 3 . 2 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 14 | 2 3 5 2 2 Treads . | . . . . . Leg . | . . . . . Wheel 14 | 2 3 5 2 2 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 4 10 1 3 Device 3 | . 1 1 . 1 Storage 7 | 1 2 4 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 8 | . 1 5 . 2 Artifact . | . . . . . Weapon 26 | 2 5 12 . 7 Energy Gun 12 | 2 2 5 . 3 Energy Cannon . | . . . . . Ballistic Gun 14 | . 3 7 . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 . 1 Parts Lost 37 | . 3 10 2 22 Power 5 | . 1 . . 4 Propulsion 10 | . 1 3 2 4 Utility 10 | . 1 4 . 5 Weapon 12 | . . 3 . 9 Highest Loss Streak 10 | . 1 2 1 10 To Critical Strikes 1 | . . . . 1 Average Backups 12 | . 6 14 15 12 Power 1 | . . 1 1 . Propulsion 1 | . 1 1 1 . Utility 7 | . 2 8 8 9 Weapon 3 | . 2 3 4 2 Tool/Special . | . . . . . Unused Backups 22 | . 4 8 . 10 Power 2 | . 1 1 . . Propulsion 1 | . 1 . . . Utility 14 | . 1 4 . 9 Weapon 5 | . 1 3 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 96 97 99 87 Engine 7 | . 12 7 . 6 Core 4 | . . 3 11 8 Wheel 21 | . 27 20 21 13 Device 10 | . 9 11 11 8 Storage 19 | . 14 21 22 16 Protection 8 | . 1 10 11 7 Energy Gun 10 | . 14 9 11 8 Ballistic Gun 13 | . 13 12 11 16 Peak Build Rating 25 | 6 10 21 20 25 Average Rating 16 | 4 8 17 19 21 On Entrance 11 | . 6 10 20 20 Naked Turns . | . . . . . Heaviest Build 77 | 13 28 65 65 77 Greatest Support 32 | 20 32 32 28 22 Greatest Overweight (x) 7 | . 1 4 6 7 Average Overweight (x) 1 | . . 1 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 15 | 6 9 15 20 20 Most Carried 17 | 1 10 15 17 16 Average Carried 12 | . 6 14 15 12 Final Capacity 20 | 8 15 20 20 20 Final Carried 16 | 1 10 15 16 9 Class Distribution -------------------- 67% | Mutant 18% | Scavenger-Mutant 5% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2274 | 244 514 926 135 455 Remotely . | . . . . . Salvage Created 3396 | . 665 1556 253 922 Parts 195 | . 39 95 18 43 Haulers Intercepted 8 | . 2 5 . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 69 | . 14 32 7 16 Guns 68 | . 14 31 7 16 Classes Destroyed 12 | . 5 5 . 2 Worker 3 | . . 1 1 1 Tunneler 1 | . . 1 . . Hauler 8 | . 2 5 . 1 Recycler 1 | . 1 . . . Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 4 | . 1 3 . . Swarmer 19 | . 5 11 3 . Grunt 31 | . 9 10 1 11 Duelist 3 | . . 1 1 1 Sentry 15 | . . 10 2 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 6 3 3 Combat Bots Only 6 | . 6 5 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 496 | . 93 180 31 192 Missed 130 | . 29 45 5 51 Hits 366 | . 64 135 26 141 Melee 20 | . . 4 3 13 Projectile 346 | . 64 131 23 128 Critical Strikes 16 | . 2 7 2 5 Damage Taken 5220 | . 726 1785 352 2357 Core 737 | . 203 219 55 260 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 76 | . . . . 76 Core Remaining (%) 49 | 100 18 . 31 . Volleys Fired 323 | . 73 140 21 89 Largest 3 | . 2 2 2 3 Hottest 102 | . 80 79 79 102 Shots Fired 682 | . 145 277 42 218 Gun 682 | . 145 277 42 218 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 384 | . 52 166 21 145 Thermal 282 | . 77 111 21 73 Explosive . | . . . . . Electromagnetic 16 | . 16 . . . Robot Hit Streak 24 | . 11 23 14 24 Robot Miss Streak 7 | . 7 6 3 4 Penetration Max . | . . . . . Secondary Targets 9 | . 2 4 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 448 | . 89 181 31 147 Core Hits 173 | . 42 67 12 52 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 13 | . . 7 3 3 Burn 12 | . . 6 3 3 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5998 | . 970 2533 482 2013 Guns 5995 | . 970 2533 482 2010 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 3165 | . 267 1373 237 1288 Thermal 2712 | . 585 1160 245 722 Explosive . | . . . . . Electromagnetic 118 | . 118 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 1 5 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 17 5 2 Message Errors 9 | . . 7 2 . Matter Fused 5 | . . 3 2 . Heat Flow Errors 2 | . . 2 . . Energy Discharges 4 | . . 1 1 2 Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 325 | . 325 258 15 247 Average Temperature 98 | . 139 81 9 73 Received Heat Transfer 1884 | . 363 654 75 792 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 11 | . . 7 2 2 Heat Transferred 7504 | . 1325 3256 851 2072 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 73 100 100 Level 1 11 | . . 26 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 354 | . 155 354 141 101 Initial 126 | . . 9 126 . Average 87 | . 64 131 52 37 Influence Increases 1982 | . 425 948 165 444 Destroy 0b10 Robot/C 1380 | . 280 640 140 320 Destroy 0b10 Robot/NC 95 | . 20 55 5 15 Destroy Leader 364 | . 76 186 20 82 Successful Hack 46 | . 4 18 . 24 Destroy Structure 7 | . . 4 . 3 Lose Combat Pursuer 90 | . 45 45 . . Influence Decreases 1980 | . 403 644 491 442 Entered New Map 213 | . . 13 200 . Time Decay 1457 | . 383 541 271 262 Lost Part 310 | . 20 90 20 180 Squads Dispatched 11 | . 4 3 . 4 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 9 | . 3 2 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 27 52 7 28 Peak Tracking Total 7 | . 5 4 3 7 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 5 . 1 Terminals 8 | . 4 4 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 32 | . 15 13 . 4 Successful 18 | . 9 7 . 2 Failed 14 | . 6 6 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 15 11 . . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 9 7 . . Record 7 | . 6 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 4 . 1 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4765 | 45 1005 2158 792 765 Spaces Moved 2745 | 44 718 1209 481 293 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2744 | 43 718 1209 481 293 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 115 130 Average Speed 112 | 79 96 115 117 137 Slowest Speed 185 | 80 115 140 170 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 99 94 82 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3820 | 51 898 1714 665 492 Wait 565 | . 62 274 152 77 Move 2741 | 43 717 1208 480 293 Hop . | . . . . . Pick Up 57 | 2 17 26 5 7 Fast Attach 18 | 5 5 3 1 4 Attach 29 | 1 2 9 2 15 Detach 1 | . . . . 1 Swap 39 | . 8 25 3 3 Drop 46 | . 14 29 1 2 Fire 323 | . 73 140 21 89 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 6) 820 | -10/Materials | Core integrity fell below 20% 912 | -10/Materials | Discovered new exit (range 14) 979 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Utility x2 1523 | -9/Materials | Discovered new exit (range 16) 1546 | -9/Materials | Build established: Scavenger-Mutant 1816 | -9/Materials | Discovered new exit (range 15) 1874 | -9/Materials | Identified exit to Mines 2155 | -9/Materials | Discovered new exit (range 9) 2419 | -9/Materials | Build established: Mutant 2690 | -9/Materials | Discovered new exit (range 11) 2738 | -9/Materials | Core integrity fell below 50% 3209 | -9/Materials | Entered Mines 3218 | -9/Mines | Discovered new exit (range 12) 3618 | -9/Mines | Received a Mining Laser from a helpful Derelict 3798 | -9/Mines | Learned location of Zion (-6) 3915 | -9/Mines | Learned Materials terminal intel 3994 | -9/Mines | Discovered new exit (range 5) 4001 | -9/Mines | Entered Materials 4001 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4002 | -8/Materials | Loaded intel: 9 terminal locations 4327 | -8/Materials | Lost 4 parts (1n2u1w) 4498 | -8/Materials | Lost 3 parts (1p1n1w) 4553 | -8/Materials | Lost 4 parts (1p2u1w) 4650 | -8/Materials | Repaired Arm. Wheel 4766 | -8/Materials | Self-destructed Last Messages --------------- 04738_ Penetrated by Slug. 04738_ Lgt. Nuclear Core destroyed. 04741_ Penetrated by Slug. 04741_ U-05 Engineer destroyed. 04747_ Slug penetrates Wall. 04749_ Lgt. Assault Rifle destroyed. 04750_ Penetrated by Slug. 04756_ Beam Rifle destroyed. 04756_ Penetrated by Slug. 04759_ Imp. Ion Engine destroyed. 04762_ Penetrated by Slug. 04763_ Critical hit (Smash). 04763_ Arm. Wheel destroyed. 04763_ Hrd. Medium Armor Plating destroyed. 04763_ System corrupted by crushing effect (+2). 04763_ System corrupted by crushing effect (+1). 04765_ Penetrated by Slug. 04766_ R-06 Scavenger collects Wheel. 04766_ Hvy. Assault Rifle destroyed. 04766_ System corrupted by crushing effect (+2). 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Wheel | 24% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeMissilePrototype Manual? 0 Play Time 00:57:46 Cumulative 299.7 hours Start 2025.06.13 @ 09:00:04 End 2025.06.13 @ 12:27:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 239 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76433564-e396-40c1-b0a5-f08cad93ce9e