Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 12:33:59 Player: Beef Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (3129) 3129 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 7045 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 93/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Ion Engine Hardlight Generator Recalibrator Lightning Gun Precision Beam Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Titanium Leg Large Matter Pod Hardlight Generator Recalibrator Lightning Gun Precision Beam Rifle Gauss Rifle Grenade Launcher Rocket Launcher Powered Hammer [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 111 | 8 23 1 18 4 19 18 20 Power 11 | 1 5 . 2 1 1 . 1 Engine 9 | 1 5 . 2 1 . . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 33 | 4 7 . 2 . 5 7 8 Treads 16 | 2 2 . 2 . 5 5 . Leg 11 | 2 1 . . . . . 8 Wheel 4 | . 4 . . . . . . Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 32 | . 5 1 7 2 8 4 5 Device 17 | . 4 1 4 1 3 3 1 Storage 2 | . 1 . . . . . 1 Processor 3 | . . . 2 1 . . . Hackware 3 | . . . . . 1 . 2 Protection 7 | . . . 1 . 4 1 1 Artifact . | . . . . . . . . Weapon 35 | 3 6 . 7 1 5 7 6 Energy Gun 13 | 2 5 . 3 . . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 1 . 4 . 4 4 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 3 . Parts Lost 27 | . 5 . 2 2 1 3 14 Power 3 | . 2 . . . . . 1 Propulsion 7 | . 2 . . . . . 5 Utility 12 | . . . 2 2 1 3 4 Weapon 5 | . 1 . . . . . 4 Highest Loss Streak 13 | . 3 . 1 1 1 2 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 95 100 99 99 96 91 83 Engine 8 | . 13 14 11 11 6 . . Core 2 | . . . . . 2 9 5 Treads 17 | . 12 28 22 22 18 17 . Leg 1 | . . . . . . . 24 Wheel 2 | . 14 . . . . . . Device 14 | . 12 14 14 20 18 14 5 Storage 10 | . 13 14 11 11 9 9 5 Processor 6 | . . . 11 12 9 2 . Hackware 3 | . . . . . 4 9 20 Protection 5 | . . . 6 . 10 10 5 Energy Gun 7 | . 19 28 9 . . 3 . Ballistic Gun 12 | . 7 . 12 20 16 12 11 Peak Build Rating 34 | 5 12 11 18 20 28 30 34 Average Rating 18 | 3 9 9 15 17 25 26 28 On Entrance 14 | . 5 11 9 17 19 28 26 Naked Turns . | . . . . . . . . Heaviest Build 44 | 6 31 30 37 35 43 44 37 Greatest Support 55 | 40 40 40 40 40 43 43 55 Greatest Overweight (x) 10 | . 10 . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 13 Most Carried 15 | 3 13 12 15 15 15 15 15 Average Carried 12 | 1 7 12 13 13 14 14 8 Final Capacity 15 | 5 15 15 15 15 15 15 5 Final Carried 15 | 3 12 12 15 15 15 15 5 Class Distribution -------------------- 39% | Scavenger-Mutant 36% | Mutant 14% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 2818 | 180 541 230 467 151 599 622 28 Remotely 89 | . . . . . 38 51 . Salvage Created 5421 | . 979 . 1485 260 1028 1443 226 Parts 267 | . 37 . 82 20 51 68 9 Haulers Intercepted 9 | . 1 . 3 . 2 3 . Recyclers Shooed 14 | . 4 . 6 1 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 67 | . 14 . 16 4 11 17 5 Guns 63 | . 13 . 16 4 9 17 4 AOE 3 | . . . . . 2 . 1 Classes Destroyed 13 | . 6 . 3 1 1 1 1 Worker 19 | . 5 . 3 . 5 6 . Builder 10 | . 3 . 1 1 2 3 . Tunneler 2 | . . . . 2 . . . Hauler 9 | . 1 . 3 . 2 3 . Recycler 19 | . 4 . 7 1 4 3 . Operator 1 | . . . 1 . . . . Watcher 6 | . 1 . 3 . 1 1 . Swarmer 5 | . . . 4 . . . 1 Grunt 43 | . 14 . 7 1 7 11 3 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 14 | . . . 5 2 2 5 . Hunter 2 | . . . . . 2 . . Best Kill Streak 10 | . 7 . 8 2 8 10 2 Combat Bots Only 5 | . 5 . 3 2 3 4 2 Max Kills in Single Turn 2 | . 2 . 1 1 2 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 572 | . 109 . 71 34 42 85 231 Missed 163 | . 24 . 20 14 7 18 80 Damage Taken 5909 | . 1025 . 633 498 591 1036 2126 Core 1335 | . 219 . 102 112 64 126 712 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 319 | . 80 . . . . . 239 Core Remaining (%) 55 | 100 . 12 . 46 . 65 . Volleys Fired 374 | 1 102 . 98 25 56 74 18 Largest 2 | 2 2 . 2 2 2 2 2 Hottest 130 | 60 130 . 105 46 51 86 116 Shots Fired 719 | 2 187 . 196 50 108 146 30 Gun 710 | 2 187 . 196 50 104 146 25 Cannon . | . . . . . . . . Launcher 9 | . . . . . 4 . 5 Special . | . . . . . . . . Kinetic 461 | 1 71 . 97 50 104 124 14 Thermal 247 | 1 116 . 99 . . 22 9 Explosive 9 | . . . . . 4 . 5 Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 14 | 2 13 . 9 14 11 14 8 Robot Miss Streak 5 | . 4 . 5 2 2 5 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 7 | . 1 . 1 . 1 2 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 Shots Hit Robots 499 | 2 133 . 120 40 76 102 26 Core Hits 218 | 1 45 . 55 12 37 55 13 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . 1 1 . 1 1 Critical Strikes 17 | . 6 . 3 1 . 6 1 Burn 12 | . 6 . 1 . . 5 . Destroy 4 | . . . 2 1 . 1 . Smash 1 | . . . . . . . 1 Melee Attacks 23 | . . . . 7 1 8 7 Impact 15 | . . . . . . 8 7 Slashing 8 | . . . . 7 1 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 1 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8804 | 21 1841 . 1717 612 1695 2156 762 Guns 7554 | 21 1841 . 1714 603 1115 1858 402 Cannons . | . . . . . . . . Explosions 754 | . . . . . 518 . 236 Melee 477 | . . . . . 62 298 117 Ramming 19 | . . . 3 9 . . 7 Kinetic 5139 | 11 662 . 951 603 1115 1556 241 Thermal 2394 | 10 1179 . 763 . . 302 140 Explosive 754 | . . . . . 518 . 236 Electromagnetic 21 | . . . . . . . 21 Impact 415 | . . . . . . 298 117 Slashing 62 | . . . . . 62 . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 4 Average Corruption 9 | . . . . . . 9 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . . . . 29 2 Message Errors 11 | . . . . . . 11 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 4 | . . . . . . 4 . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 3 | . . . . . . 2 1 Misfires 3 | . . . . . . 3 . Alerts 1 | . . . . . . 1 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 280 | . . . . . . 221 59 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 280 | . . . . . . 221 59 Knockbacks 3 | . . . . . . 2 1 Impact 3 | . . . . . . 2 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . 58 Shots 2 | . . . . . . . 2 Rammed 3 | . . . 1 2 . . . Targets Rammed 4 | . . . 1 2 . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 381 | . 381 . 18 2 70 195 299 Average Temperature 50 | . 79 . 6 2 18 41 83 Received Heat Transfer 2505 | . 594 . 258 54 339 540 720 Effects 3 | . 3 . . . . . . Shutdowns 1 | . 1 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 12 | . . . . . . 9 3 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 19 | . 9 . 7 . 1 1 1 Heat Transferred 6385 | 25 3181 . 1847 . . 1036 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 632 | . 313 67 351 162 269 632 319 Initial 219 | . . 67 26 96 . 113 219 Average 188 | . 174 67 205 82 125 349 243 Maximum Alert Level 2 | . 1 . 1 . 1 2 1 Low Security (%) 56 | 100 69 100 39 100 77 20 . Level 1 36 | . 30 . 60 . 22 37 100 Level 2 6 | . . . . . . 42 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 4 . 2 1 1 4 2 Investigation 9 | . 3 . 1 1 1 2 1 Extermination 1 | . . . . . . . 1 Reinforcement 2 | . 1 . 1 . . . . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 7 | . 1 . 3 . 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 22 . 28 7 20 21 11 Peak Tracking Total 8 | . 7 . 4 3 6 4 8 Tactical Retreats 4 | . 1 . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 4 | . 1 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 10 | . . . 2 . 1 5 2 Max in Single Turn 2 | . . . 1 . 1 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 25 | . 6 . 6 1 4 6 2 Terminals 16 | . 3 . 5 . 3 4 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 4 | . 2 . . . . 2 . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 93 | . 20 . 28 1 14 20 10 Successful 64 | . 12 . 23 1 8 13 7 Failed 29 | . 8 . 5 . 6 7 3 Catastrophic 3 | . . . 2 . . 1 . Database Lockouts . | . . . . . . . . Manual 34 | . 3 . 11 . 6 11 3 Terminals 55 | . 10 . 16 . 9 16 4 Fabricators . | . . . . . . . . Repair Stations 8 | . 2 . . . . . 6 Recycling Units 12 | . 8 . . . . 4 . Scanalyzers 17 | . . . 12 . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 5 . 7 1 3 6 . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 3 | . . . 1 . 1 1 . Open Door 2 | . . . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . 1 . . 1 . Recycling Unit Index 1 | . . . . . . 1 . Alert Level 5 | . 3 . . . 2 . . Locate Traps 1 | . . . 1 . . . . Registered Components 3 | . 1 . 1 . . 1 . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . 6 Scan Component 4 | . 1 . . . . . 3 Repair 4 | . 1 . . . . . 3 Recycling Unit Hacks 5 | . 3 . . . . 2 . Report Inventory 4 | . 2 . . . . 2 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 16 | . . . 12 . 4 . . Insert Component 8 | . . . 6 . 2 . . Analyze 8 | . . . 6 . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 2 . 4 . 1 5 1 Terminals 9 | . . . 4 . 1 3 1 Botnet 9 | . . . 4 . 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . Tunnel 4 | . 2 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 19 | . 4 . 5 . 4 4 2 Full Trace Events 7 | . 1 . 3 . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . 6 . 2 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 Time 122 | . 26 . . . . . 96 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed 8 | . . . 6 . 2 . . Part Schematics Acquired 8 | . . . 6 . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 47 | . . . . 2 45 . . Total Damage 454 | . . . . . 454 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 5473 | 106 1089 120 1366 834 723 854 381 Spaces Moved 2647 | 61 591 75 633 453 321 345 168 Core 47 | 7 1 . . . . . 39 Treads 2092 | 46 219 75 633 453 321 345 . Legs 137 | 8 . . . . . . 129 Wheels 371 | . 371 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 160 160 50 Average Speed 147 | 142 120 160 160 160 160 163 105 Slowest Speed 550 | 160 550 160 160 160 160 240 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 72 20 45 85 27 49 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 2 . . . . 2 . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 7 | . . . . 6 . 1 . Terrain Destroyed 91 | . . . . 6 20 1 64 Melee 7 | . . . . 6 . 1 . Projectile 2 | . . . . . 1 . 1 AOE 82 | . . . . . 19 . 63 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 3464 | 76 777 75 805 505 423 471 332 Wait 157 | . 32 . 6 1 . 16 102 Move 2640 | 60 590 74 632 452 320 344 168 Hop . | . . . . . . . . Pick Up 66 | 3 15 . 21 7 11 1 8 Fast Attach 46 | 7 11 . 8 . 4 11 5 Attach 25 | . 4 . 5 2 1 1 12 Detach 15 | 2 4 . 5 1 . . 3 Swap 40 | 1 8 1 5 2 14 6 3 Drop 74 | 2 11 . 24 6 16 10 5 Fire 374 | 1 102 . 98 25 56 74 18 Melee 23 | . . . . 7 1 8 7 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 3 | . . . 1 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 9) 550 | -10/Materials | Repaired Assault Rifle 581 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Discovered new exit (range 10) 891 | -10/Materials | Core integrity fell below 20% 927 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Lost 3 parts (1p1n1w) 1043 | -10/Materials | Build established: Scavenger-Mutant 1196 | -10/Materials | Entered Mines 1267 | -10/Mines | Discovered new exit (range 13) 1316 | -10/Mines | Entered Materials 1316 | -9/Materials | Evolved 2 slots: Utility x2 1901 | -9/Materials | Discovered new exit (range 13) 2300 | -9/Materials | Discovered new exit (range 16) 2339 | -9/Materials | Identified exit to Materials 2496 | -9/Materials | Discovered new exit (range 10) 2574 | -9/Materials | Identified exit to Mines 2682 | -9/Materials | Entered Mines 2881 | -9/Mines | Destroyed YI-UF0 3096 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3136 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3189 | -9/Mines | Build established: Scavenger-Skirmisher 3380 | -9/Mines | Met a Derelict shopkeep closing up shop 3510 | -9/Mines | Core integrity fell below 50% 3516 | -9/Mines | Entered Materials 3516 | -8/Materials | Accompanied by 3 allies 3516 | -8/Materials | Evolved 2 slots: Utility x2 3517 | -8/Materials | Identified exit to Factory 4120 | -8/Materials | Discovered new exit (range 16) 4174 | -8/Materials | Identified exit to Storage 4239 | -8/Materials | Entered Storage 4383 | -8/Storage | Garrison activated, responded to threat 4479 | -8/Storage | System corruption reached 10% 4489 | -8/Storage | Build established: Mutant 5039 | -8/Storage | First assault squad dispatched 5066 | -8/Storage | Discovered exit to Factory (range 16) 5093 | -8/Storage | Entered Factory 5093 | -7/Factory | Evolved 2 slots: Propulsion x2 5197 | -7/Factory | Repaired Mic. Nuclear Core 5225 | -7/Factory | Repaired Structural Scanner 5252 | -7/Factory | Repaired Lrg. Storage Unit 5429 | -7/Factory | Core integrity fell below 50% 5440 | -7/Factory | Core integrity fell below 20% 5472 | -7/Factory | Lost 13 parts (1p5n4u3w) 5474 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05436_ U-05 Engineer lays Concrete. 05437_ U-05 Engineer builds a Door. 05437_ U-05 Engineer builds a Wall. 05439_ U-05 Engineer lays Concrete. 05439_ Acquired Aluminum Leg. 05440_ The unstable cave ceiling collapses. 05440_ U-05 Engineer lays Concrete. 05441_ Aluminum Leg destroyed. 05442_ U-05 Engineer builds a Wall. 05442_ U-05 Engineer destroyed. 05442_ U-05 Engineer lays Concrete. 05446_ U-05 Engineer builds a Wall. 05465_ Subcomponent Replicator disabled. 05465_ Destroyed Shock Rifle. 05465_ P-60 Hacker system corrupted by crushing effect. 05468_ P-60 Hacker suffers critical hit (Smash). 05468_ Destroyed Remote Datajack. 05468_ P-60 Hacker system corrupted by crushing effect. 05474_ Destroyed Gravmag System. 05474_ P-60 Hacker system corrupted by crushing effect. 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Shotgun | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Datajack | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullPiercingFlail Manual? 0 Play Time 00:31:04 Cumulative 117.0 hours Start 2024.09.03 @ 12:00:07 End 2024.09.03 @ 12:33:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765fc3a3-fdb1-45ba-bd8a-eeb441f12536