Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.28 @ 14:48:14 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2145) 2145 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 4866 Bonus ------- High Alert Combat Kills 286 Entered Garrisons 200 Cogmind --------- Core Integrity 355/550 Matter 58/350 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Matter Pod Small Matter Pod Structural Scanner > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Beam Rifle Advanced Beam Cannon Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Small Matter Pod Device Structural Scanner Storage Small Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . 2 . . Parts Attached 66 | 6 12 24 12 12 Power 8 | 1 2 3 . 2 Engine 8 | 1 2 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 4 3 2 . Treads 5 | 2 . 3 . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover 4 | . 4 . . . Flight . | . . . . . Utility 10 | 1 2 3 3 1 Device 4 | . . 2 1 1 Storage 3 | 1 . . 2 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 37 | 2 4 15 7 9 Energy Gun 13 | 2 1 7 1 2 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 4 | . 1 1 1 1 Ballistic Cannon . | . . . . . Launcher 17 | . 2 6 5 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 26 | . 2 11 . 13 Power 4 | . . 1 . 3 Propulsion 3 | . . 2 . 1 Utility 6 | . . 3 . 3 Weapon 13 | . 2 5 . 6 Highest Loss Streak 9 | . 1 9 . 6 Average Slot Usage (%) 84 | . 89 87 87 77 Engine 10 | . 14 10 9 7 Treads 5 | . 19 4 . . Leg 7 | . . . 14 17 Hover 6 | . 8 13 . . Device 5 | . . 3 12 8 Storage 7 | . . . 16 17 Processor 8 | . 18 13 . . Energy Gun 6 | . 16 7 1 . Energy Cannon 2 | . . 4 2 1 Ballistic Gun 2 | . 4 . 1 2 Launcher 21 | . 6 26 29 20 Naked Turns 5 | . . 5 . . Heaviest Build 40 | 6 13 25 40 40 Greatest Support 40 | 40 40 40 27 27 Greatest Overweight (x) 4 | . 4 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . 2 4 3 3 Average Carried 2 | . . 3 2 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | . 2 3 3 . Class Distribution -------------------- 53% | Mutant 19% | Bomber 11% | Skirmisher 5% | Scavenger-Bomber 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1302 | 114 280 351 289 268 Remotely . | . . . . . Salvage Created 1371 | . 305 435 213 418 Parts 111 | . 25 30 22 34 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 52 | . 8 10 6 28 Melee 1 | . . . . 1 Guns 13 | . 8 3 1 1 AOE 38 | . . 7 5 26 Classes Destroyed 11 | . 5 5 . 1 Worker 4 | . 1 2 1 . Builder 4 | . . 2 2 . Tunneler 1 | . 1 . . . Hauler 2 | . . 1 1 . Operator 2 | . 1 . 1 . Watcher 2 | . . 1 1 . Swarmer 17 | . 3 3 . 11 Saboteur 5 | . . . . 5 Grunt 27 | . 5 4 6 12 Brawler 2 | . . 2 . . Sentry 1 | . . 1 . . Best Kill Streak 10 | . 4 6 6 10 Combat Bots Only 10 | . 3 3 4 10 Max Kills in Single Turn 6 | . 2 3 4 6 Gunslinging 1 | . 1 . . . Exploded 6 | . . 3 3 6 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 1983 | . 377 547 288 771 Core 304 | . 40 69 32 163 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 84 82 . . Volleys Fired 103 | . 42 16 15 30 Largest 4 | . 2 4 4 4 Hottest 191 | . 80 191 167 156 Shots Fired 208 | . 80 56 26 46 Gun 145 | . 80 41 10 14 Cannon 13 | . . 7 1 5 Launcher 50 | . . 8 15 27 Special . | . . . . . Kinetic 39 | . 19 4 7 9 Thermal 77 | . 39 24 4 10 Explosive 50 | . . 8 15 27 Electromagnetic 42 | . 22 20 . . Robot Hit Streak 13 | . 13 9 5 7 Robot Miss Streak 3 | . 3 3 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 127 | . 58 35 12 22 Core Hits 108 | . 21 22 24 41 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5546 | . 644 997 1283 2622 Guns 1282 | . 615 413 117 137 Cannons 124 | . . 62 20 42 Explosions 4140 | . 29 522 1146 2443 Melee . | . . . . . Ramming . | . . . . . Kinetic 307 | . 111 . 103 93 Thermal 780 | . 335 325 34 86 Explosive 4006 | . . 417 1146 2443 Electromagnetic 453 | . 198 255 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . 16 . . Average Corruption 9 | . . 9 . . Corruption Purged . | . . . . . Effects 24 | . . 24 . . Message Errors 2 | . . 2 . . Matter Fused 8 | . . 8 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 4 | . . 4 . . Alerts 1 | . . 1 . . Misdirections 2 | . . 2 . . Targeting Errors 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage 499 | . 8 157 74 260 Projectiles 1 | . . 1 . . Explosions 498 | . 8 156 74 260 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 801 | . 16 281 92 412 Shots 20 | . 1 5 4 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 665 | . 78 665 124 389 Average Temperature 123 | . 31 200 38 182 Received Heat Transfer 462 | . 138 36 117 171 Effects 11 | . . 10 . 1 Energy Bleed 2 | . . 2 . . Interference 3 | . . 2 . 1 Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1678 | . 750 669 74 185 Parts Sabotaged 4 | . . . . 4 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 1236 | . 195 170 378 1236 Average Influence 277 | . 131 45 230 674 Maximum Alert Level 4 | . . . 1 4 Low Security (%) 61 | 100 100 100 34 . Level 1 9 | . . . 65 5 Level 2 19 | . . . . 62 Level 3 9 | . . . . 29 Level 4 . | . . . . 2 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 15 16 8 32 Peak Tracking Total 6 | . 4 4 5 6 Tactical Retreats 9 | . 2 . 2 5 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 14 | . . 3 2 9 Max in Single Turn 2 | . . 2 1 2 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . 6 3 2 . Successful 7 | . 4 2 1 . Failed 4 | . 2 1 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 6 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . 4 2 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2120 | 70 408 731 254 657 Spaces Moved 1269 | 42 273 443 123 388 Core 14 | 5 1 4 . 4 Treads 269 | 37 86 141 5 . Legs 502 | . . . 118 384 Wheels . | . . . . . Hover 484 | . 186 298 . . Flight . | . . . . . Fastest Speed 50 | 50 56 50 125 50 Average Speed 127 | 146 90 132 155 138 Slowest Speed 250 | 160 250 180 180 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 33 33 13 65 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 35 | . . . . 35 Terrain Destroyed 488 | . . 124 126 238 Melee . | . . . . . Projectile . | . . . . . AOE 488 | . . 124 126 238 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1562 | 48 356 541 158 459 Wait 88 | . 20 44 2 22 Move 1265 | 41 272 442 122 388 Hop . | . . . . . Pick Up 8 | . 2 6 . . Fast Attach 46 | 6 10 15 9 6 Attach 6 | . . 3 . 3 Detach 2 | . . . 2 . Swap 14 | . 2 6 3 3 Drop 25 | 1 8 9 5 2 Fire 103 | . 42 16 15 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Weapon x2 812 | -9/Materials | Build established: Bomber 914 | -9/Materials | System corruption reached 10% 951 | -9/Materials | Lost 9 parts (1p2n2u4w) 1186 | -9/Materials | Discovered new exit (range 10) 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Utility x2 1462 | -8/Materials | Identified exit to Garrison 1464 | -8/Materials | Entered Garrison 1503 | -8/Garrison | Triggered checkpoint 1556 | -8/Garrison | Triggered checkpoint 1581 | -8/Garrison | Triggered checkpoint 1625 | -8/Garrison | Triggered checkpoint 1694 | -8/Garrison | Discovered new exit (range 9) 1734 | -8/Garrison | Triggered checkpoint 1809 | -8/Garrison | Lost 6 parts (1u5w) 1910 | -8/Garrison | Triggered checkpoint 2077 | -8/Garrison | Build established: Mutant 2078 | -8/Garrison | Triggered checkpoint 2121 | -8/Garrison | Self-destructed Last Messages --------------- 02108_ E-15 Imp destroyed. 02109_ The unstable cave ceiling collapses. 02109_ Cesium-ion Thruster crushed. 02110_ The unstable cave ceiling collapses. 02112_ Acquired Lgt. Ion Engine. 02114_ Acquired 8 matter. 02115_ E-15 Imp springs to life. 02116_ Lgt. Ion Engine destroyed. 02116_ Destroyed Lgt. Ion Engine. 02116_ Sml. Matter Pod destroyed. 02116_ Destroyed Sml. Matter Pod. 02116_ Hvy. Missile Launcher destroyed. 02116_ Destroyed Hvy. Missile Launcher. 02120_ The unstable cave ceiling collapses. 02120_ Segregator crushed. 02120_ Acquired Hvy. Missile Launcher. 02120_ Hvy. Missile Launcher blown off. 02120_ Imp. Heat Sink blown off. 02120_ E-15 Imp destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????#^^^## = ## #?? | | ?????????????????????????????##### ######## #?? | | ?????????????????????????????# #?????# #?? | | ?????????????????????????????# ## #?????# #?? | | ?????????????????????????????# # ##????# #?? | | ?????????????????????????????# #????# #?? | | ????????????################## # #????# ### | | ??????????? 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[%= # #?????????????? | | ?????????# = % # # ##?????????????? | | ?????????# ## #??????????????? | | ?????????# #######??????????????? | | ??????????# =! ## #?????????????????? | | ??????????# !e@ #?????????????????? | | ???????????????### #e #####?????????????????? | | ?????????????????## e #?????????????????????? | | ??????????????????# #! ^!#????????????????????? | | ??????????????????######! !#????????????????????? | | ???????????????????????##!!##????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 306 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 53 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Quick And Dirty Challenges ------------ None Game ------ Seed HeartTractorDatajack Manual? 0 Play Time 00:19:39 Cumulative 45.2 hours Start 2020.06.28 @ 14:25:28 End 2020.06.28 @ 14:48:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 497b2747-83a2-4010-a949-07ab466825b2