Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 02:43:14 Player: Beef Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2162) 2162 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 6976 Bonus ------- Follower Combat Kills 539 Met Data Miner 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink (fused) Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Antimatter Reactor Advanced Heat Sink Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Improved Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . . 4 . . . . Weapon . | . . . . . . . . . . Parts Attached 84 | 6 6 4 7 7 14 . 17 2 21 Power 10 | 1 1 1 1 1 1 . 1 . 3 Engine 6 | 1 . 1 1 1 . . 1 . 1 Core 2 | . 1 . . . 1 . . . . Reactor 2 | . . . . . . . . . 2 Propulsion 25 | 2 2 2 1 4 5 . 2 . 7 Treads 4 | 2 . . . . . . . . 2 Leg 16 | . 2 2 1 1 4 . 2 . 4 Wheel 1 | . . . . 1 . . . . . Hover 4 | . . . . 2 1 . . . 1 Flight . | . . . . . . . . . . Utility 25 | 1 2 . 1 . 6 . 7 . 8 Device 10 | . 2 . . . 2 . 3 . 3 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . 1 . 2 . 1 . . Hackware 3 | . . . . . 2 . . . 1 Protection 7 | . . . . . . . 3 . 4 Artifact . | . . . . . . . . . . Weapon 24 | 2 1 1 4 2 2 . 7 2 3 Energy Gun 6 | 2 . . . . 1 . 1 . 2 Energy Cannon 6 | . . . . . . . 4 1 1 Ballistic Gun 10 | . . . 4 2 1 . 2 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 39 | . 2 . . 6 1 . 14 . 16 Power 2 | . . . . 1 . . 1 . . Propulsion 15 | . . . . 4 1 . 4 . 6 Utility 13 | . 1 . . . . . 6 . 6 Weapon 9 | . 1 . . 1 . . 3 . 4 Highest Loss Streak 11 | . 1 . . 5 1 . 11 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 94 100 100 81 90 100 81 63 70 Engine 4 | . 7 3 11 5 1 . 3 7 2 Core 2 | . 6 7 . . 5 7 2 . . Treads 3 | . 15 . . . . . . . 8 Leg 19 | . 12 44 44 26 15 30 17 7 8 Hover 2 | . . . . 5 9 . . . . Device 6 | . 9 11 9 . 2 . 6 15 13 Storage 6 | . 14 11 11 11 7 7 3 . . Processor 13 | . . . 1 11 19 23 17 15 15 Hackware 4 | . . . . . 12 15 6 . 3 Protection 3 | . . . . . . . 7 15 7 Energy Gun 3 | . 27 2 . . . . . . 3 Energy Cannon 1 | . . . . . . . 4 1 . Ballistic Gun 9 | . . . 16 21 15 15 7 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 10 15 18 19 18 20 17 40 37 37 Greatest Support 60 | 40 40 40 40 40 60 60 60 15 40 Greatest Overweight (x) 2 | . . . . 1 1 . 2 2 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 6 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 5 5 Average Carried 5 | 1 5 6 7 6 7 7 5 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 8 8 8 5 5 4 Class Distribution -------------------- 35% | Mutant 27% | Scavenger-Mutant 20% | Commander-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2097 | 180 138 32 465 289 219 120 398 . 256 Remotely . | . . . . . . . . . . Salvage Created 3340 | . 379 40 637 734 137 170 869 . 374 Parts 139 | . 21 6 28 31 10 4 23 . 16 Haulers Intercepted 6 | . 1 . 4 . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 11 19 . 13 Prevented 11 | . . . . . . . 8 . 3 Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 50 | . 9 1 6 9 1 3 12 . 9 Guns 42 | . 9 . 4 9 1 3 10 . 6 Cannons 4 | . . . . . . . 1 . 3 AOE 3 | . . 1 2 . . . . . . Classes Destroyed 16 | . 4 1 5 2 1 . 2 . 1 Worker 2 | . 2 . . . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 6 | . 1 . 4 . 1 . . . . Recycler 7 | . . . 2 5 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 Watcher 1 | . . . 1 . . . . . . Swarmer 7 | . 3 . . . . . 3 . 1 Grunt 15 | . 6 . 1 1 . 1 3 . 3 Brawler 5 | . . . 1 . . 2 1 . 1 Duelist 4 | . . . . . . . 2 . 2 Protector 1 | . . . . 1 . . . . . Sentry 14 | . . 1 4 6 1 . 2 . . Demolisher 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 4 1 7 7 1 2 4 . 4 Combat Bots Only 5 | . 3 1 3 5 1 2 4 . 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 454 | . 53 6 19 67 20 2 107 . 180 Missed 149 | . 10 . 6 18 12 1 37 . 65 Damage Taken 5150 | . 482 89 189 818 94 57 1344 . 2077 Core 1020 | . 84 14 52 168 6 . 181 . 515 Absorbed by Shields 100 | . . . . . . . . . 100 Core Remaining (%) 69 | 100 66 . . 41 . . . . . Volleys Fired 228 | . 53 2 32 33 8 13 51 . 36 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 149 | . 80 63 63 50 50 50 149 . 149 Shots Fired 389 | . 83 4 64 66 16 26 86 . 44 Gun 343 | . 83 . 50 66 16 26 71 . 31 Cannon 28 | . . . . . . . 15 . 13 Launcher 18 | . . 4 14 . . . . . . Special . | . . . . . . . . . . Kinetic 223 | . . . 50 66 16 26 60 . 5 Thermal 121 | . 83 . . . . . 4 . 34 Explosive 18 | . . 4 14 . . . . . . Electromagnetic 27 | . . . . . . . 22 . 5 Robot Hit Streak 20 | . 13 2 9 20 5 13 9 . 10 Robot Miss Streak 8 | . 3 1 3 3 2 2 2 . 8 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 . 1 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 267 | . 56 2 41 48 11 19 60 . 30 Core Hits 133 | . 23 3 22 19 7 7 27 . 25 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . Meltdown 1 | . . . . . . . 1 . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4583 | 1 605 43 748 904 196 313 1081 . 692 Guns 3889 | . 605 . 556 904 195 313 800 . 516 Cannons 457 | . . . . . . . 281 . 176 Explosions 234 | . . 42 192 . . . . . . Melee . | . . . . . . . . . . Ramming 3 | 1 . 1 . . 1 . . . . Kinetic 2707 | . . . 556 904 195 313 705 . 34 Thermal 1260 | . 605 . . . . . 48 . 607 Explosive 234 | . . 42 192 . . . . . . Electromagnetic 379 | . . . . . . . 328 . 51 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . . . 4 4 26 26 31 Average Corruption 16 | . . . . . 4 4 16 26 30 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 102 | . . . . . 8 10 30 10 44 Message Errors 27 | . . . . . 3 2 6 4 12 Matter Fused 16 | . . . . . . 3 4 2 7 Heat Flow Errors 12 | . . . . . . . 6 1 5 Energy Discharges 9 | . . . . . 1 2 2 1 3 Parts Rejected 4 | . . . . . . . 1 . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 4 1 3 1 5 Misfires 4 | . . . . . . 1 2 . 1 Alerts 4 | . . . . . . . 2 1 1 Misdirections 7 | . . . . . . . 2 . 5 Weapon Failures 4 | . . . . . . 1 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 6 | . . . . . . . 6 . . Projectiles 6 | . . . . . . . 6 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 26 | . . 3 23 . . . . . . Shots 2 | . . 1 1 . . . . . . Rammed 1 | 1 . . . . . . . . . Targets Rammed 4 | 1 . 1 . . 1 . 1 . . Kicked 3 | . . 1 . . 1 . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 282 | . 282 . 15 39 . 2 186 116 237 Average Temperature 67 | . 139 . 6 9 . 2 41 74 37 Received Heat Transfer 1381 | . 213 27 87 264 12 . 228 . 550 Effects 6 | . 6 . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . Interference 4 | . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 4 | . 1 . . . . . 1 . 2 Heat Transferred 2775 | . 1400 . . . . . 100 . 1275 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Peak Influence 396 | . 197 92 396 254 253 . . . . Initial 154 | . . 16 38 154 77 . . . . Average 138 | . 103 53 255 138 134 . . . . Maximum Alert Level 1 | . . . 1 1 1 . . . . Low Security (%) 79 | 100 100 100 19 87 82 . . . . Level 1 20 | . . . 80 12 17 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 . 1 . 1 Investigation 2 | . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault 2 | . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 4 | . 2 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 13 2 9 7 7 9 14 . 35 Peak Tracking Total 13 | . 3 2 3 4 4 4 13 . 12 Tactical Retreats 9 | . . . . . 1 . 2 . 6 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 3 | . . . 2 . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 16 | . 1 1 2 4 4 . . 4 . Terminals 8 | . 1 1 2 3 1 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 3 2 3 12 8 . . 30 . Successful 45 | . 1 1 1 6 6 . . 30 . Failed 13 | . 2 1 2 6 2 . . . . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 20 | . 3 2 3 9 3 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 39 | . 1 1 1 5 1 . . 30 . Record 11 | . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . 7 . Robot Analysis 2 | . . . . 1 1 . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . Open Door 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . Network Status 1 | . . . . . 1 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . Retrieve Components 3 | . . . . 1 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 1 2 4 2 . . . . Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . 1 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 16 | . . . . 12 . . 2 . 2 Allies Hacked 2 | . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 20 | . . . . 12 3 . 2 . 3 Largest Group 10 | . . . . 10 10 6 2 1 3 Highest-Rated Group 173 | . . . . 131 173 142 46 26 157 Highest-Rated Ally 96 | . . . . 34 34 30 30 26 96 Total Orders . | . . . . . . . . . . Ally Attacks 101 | . . . . 2 21 24 12 . 42 Total Damage 3365 | . . . . 61 733 900 306 . 1365 Kills 23 | . . . . . 11 6 2 . 4 Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 2 | . . . . 1 1 . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 4633 | 131 470 94 377 682 641 392 858 205 783 Spaces Moved 3022 | 77 225 61 210 393 684 293 412 103 564 Core 257 | 6 . . . . . . . . 251 Treads 371 | 71 95 . . . . . . . 205 Legs 1754 | . 130 61 210 193 246 293 412 103 106 Wheels 9 | . . . . 9 . . . . . Hover 631 | . . . . 191 438 . . . 2 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 66 58 120 120 190 50 Average Speed 119 | 151 136 120 120 105 82 120 167 196 115 Slowest Speed 260 | 160 160 120 120 190 190 120 260 260 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 6 44 7 35 64 18 52 50 75 45 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 5 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 112 | . . 37 74 . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 111 | . . 37 74 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Total 3678 | 88 303 80 280 610 749 314 505 106 643 Wait 74 | 1 11 . 23 10 20 5 2 . 2 Move 3014 | 76 224 61 209 392 683 292 411 102 564 Hop . | . . . . . . . . . . Pick Up 47 | 4 7 6 4 6 9 2 6 . 3 Fast Attach 47 | 6 1 1 1 3 11 . 10 2 12 Attach 23 | . 2 2 . 3 2 . 6 . 8 Detach 10 | . . 1 . 2 1 . . . 6 Swap 14 | . 3 1 6 1 1 . 1 . 1 Drop 41 | . 2 6 5 5 13 2 4 2 2 Fire 228 | . 53 2 32 33 8 13 51 . 36 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . 1 . 1 . . Crush 1 | 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 177 | . . . . 155 . . 13 . 9 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 132 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 12) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x2 641 | -9/Materials | Discovered new exit (range 16) 696 | -9/Materials | Entered Storage 1068 | -9/Storage | Used back door to open Recycling access 1068 | -9/Storage | Discovered new exit (range 5) 1073 | -9/Storage | Entered Recycling 1393 | -9/Recycling | Core integrity fell below 50% 1433 | -9/Recycling | Lost 5 parts (1p3n1w) 1692 | -9/Recycling | Discovered new exit (range 16) 1755 | -9/Recycling | Entered Factory 1755 | -7/Factory | Accompanied by 10 allies 1755 | -7/Factory | Evolved 4 slots: Utility x4 1784 | -7/Factory | Build established: Commander-Mutant 1834 | -7/Factory | Discovered new exit (range 14) 1952 | -7/Factory | Lost 3 allies 2131 | -7/Factory | Fabricated L-41 Fighter? 2142 | -7/Factory | Fabricated Lightning Gun? 2367 | -7/Factory | Discovered new exit (range 5) 2396 | -7/Factory | Entered Lower Caves 2396 | -7/Lower Caves | Accompanied by 7 allies 2437 | -7/Lower Caves | Lost 3 allies 2603 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2701 | -7/Lower Caves | Learned Factory trap positions 2709 | -7/Lower Caves | Build established: Hacker-Mutant 2765 | -7/Lower Caves | Discovered new exit (range 4) 2788 | -7/Lower Caves | Entered another Lower Caves area 2788 | -7/Lower Caves | Accompanied by 2 allies 2806 | -7/Lower Caves | Discovered new exit (range 9) 2844 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3082 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3171 | -7/Lower Caves | System corruption reached 10% 3205 | -7/Lower Caves | Lost 11 parts (1p2n6u2w) 3464 | -7/Lower Caves | Learned 4 Factory zone layouts 3498 | -7/Lower Caves | Discovered new exit (range 8) 3597 | -7/Lower Caves | Build established: Scavenger-Mutant 3646 | -7/Lower Caves | Entered Data Miner 3646 | -7/Data Miner | Accompanied by 1 ally 3646 | -7/Data Miner | Discovered new exit (range 6) 3686 | -7/Data Miner | Met Data Miner 3721 | -7/Data Miner | Learned location of Section 7 (-2) 3721 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3766 | -7/Data Miner | Received God Mode back door access code from Data Miner 3851 | -7/Data Miner | Entered Proximity Caves 3851 | -6/Proximity Caves | Accompanied by 1 ally 3854 | -6/Proximity Caves | Spotter reported a threat 3900 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3943 | -6/Proximity Caves | Escorted by Enhanced Grunt 3947 | -6/Proximity Caves | System corruption reached 30% 3951 | -6/Proximity Caves | Spotter reported a threat 3974 | -6/Proximity Caves | Lost 8 parts (2n3u3w) 3976 | -6/Proximity Caves | Learned location of 1 exit from Factory 4004 | -6/Proximity Caves | Spotter reported a threat 4121 | -6/Proximity Caves | Lost 3 allies 4261 | -6/Proximity Caves | Spotter reported a threat 4303 | -6/Proximity Caves | Core integrity fell below 50% 4433 | -6/Proximity Caves | Spotted B-75 Beast 4562 | -6/Proximity Caves | Spotted B-75 Beast 4624 | -6/Proximity Caves | Core integrity fell below 20% 4631 | -6/Proximity Caves | Lost 4 parts (3n1u) 4634 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4634 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04523_ Critical hit (Burn: +37). 04525_ System corrupted: Gatling Laser rejected. 04525_ Acquired Gatling Laser. 04526_ Gatling Laser destroyed. 04530_ Flexi-carbon Leg severed. 04531_ M-28 Smith repairs L-41 Fighter. 04540_ 4 IB2ZLGYPXWJAZ=KIGSJ5D&C0AV> 04558_ Acquired 10 matter. 04561_ TD#Y9:KI:CLXUM>9AFCR K# 04562_ Lgt. Treads destroyed. 04572_ Carbon-fiber Leg destroyed. 04582_ System corrupted: Matter fused (-10). 04589_ Lgt. Treads destroyed. 04589_ L-41 Fighter knocked back. 04600_ Imp. Sensor Array destroyed. 04617_ System corrupted: Adv. Heat Sink fused. 04617_ Acquired Flexi-carbon Leg. 04620_ Acquired 10 matter. 04632_ System corrupted: Component data lost. 04632_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ####?????#" ##???????????????????????????? | | ##????????#" ###????????????????????????????? | | ??????????#" ##?????????????????????????????? | | #?????????# ##????????????????????????????? | | ##???????## #????????????????????????????? | | #??????## ## #???????????????????????????? | | #??????# ##?# ##???????????????????????????? | | ##????## ##???##????????????????????????????? | | ##??## %#??????????????????????????????????? | | #### #??????????????????????????????????? | | "# ## #??????????????????????????????????? | | #"% #####??????????????????????????????? | | "" %#"#"#??????????????????????????????? | | #### ### % ##?????????????????????????????? | | #?## ##?#" % #????????????##???????????????? | | ####"" % ##??????????? ????????????????? | | " #???????????? ?????????????????? | | #### #; #??????????? #?????????????????? | | ???##### ## #####?###### #####?????????????? | | ???????# # #?# R #?????????????? | | ???????# ;; #?# ##????????????? | | ???????# ## #### #????????????? | | ???????######## %/ #?????????????? | | #?????????????# / % #?????????????? | | #?????????????## / ##????????????? | | #????#####???#### % /@ ????????? | | #????# ##??# ## / l ????????? | | #????# ##?# #### ###???????????? | | #?????# #?## #??# #?????????????? | | ###??## #### ##??# #?????????????? | | #?## ## % ##??#####BB#####?????????????? | | ##?# %%% #???????BB#?????????????????? | | ### ##????????##?????????????????? | | % ##????????????????????????????? | | %##?????????????????????????????? | | ### ##??????????????????????????????? | | %##?# % #???????????????????????????????? | | #??# ##??????????????????????????????? | | ##??# #??????????????????????????????? | | ##???# ### #?????????????????????????????? | | #????# #?######?????????????????????????????? | | #????#### #????????????????????????????????????? | | ###?????## ????????????????????????????????????? | | ##?????# #???????????????????????????????????? | | #?????# ???????????????????????????????????? | | ###????? #??????????????????????????????????? | | ##??????? #??????????????????????????????????? | | #???????? ##??????????????????????????????????? | | ????????## ###???????????????????????????????????? | | ?????????###?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Lightning Gun | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetControlLegs Manual? 0 Play Time 00:33:40 Cumulative 63.1 hours Start 2024.07.16 @ 02:12:20 End 2024.07.16 @ 02:43:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4fd94a9-3ae3-468a-8537-cb9983dfa955