Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 19:50:55 Player: Leha44581 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (824) 824 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3959 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Coolant Injector Weapon Cycler Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Large Storage Unit Advanced Visual Processing Unit Improved EM Pulse Cannon Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Advanced ECM Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Improved EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . . . 2 . Propulsion 1 | . . . 1 . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 47 | 6 . 1 12 12 10 6 Power 8 | 1 . . 3 2 1 1 Engine 8 | 1 . . 3 2 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 4 1 . 1 Treads 3 | 2 . . 1 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 4 | . . . 2 1 . 1 Utility 13 | 1 . 1 . 3 6 2 Device 10 | . . 1 . 2 6 1 Storage 1 | 1 . . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 . . 5 6 3 2 Energy Gun 8 | . . . 2 6 . . Energy Cannon 5 | . . . . . 3 2 Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 25 | . . . 2 8 1 14 Power 6 | . . . 2 1 1 2 Propulsion 3 | . . . . . . 3 Utility 7 | . . . . 3 . 4 Weapon 9 | . . . . 4 . 5 Highest Loss Streak 6 | . . . 1 5 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 65 | . 85 85 89 68 51 53 Engine 7 | . 14 14 10 8 . 6 Treads 6 | . 28 28 19 . . . Flight 7 | . . . 5 18 15 5 Device 16 | . . . 11 11 27 22 Storage 4 | . 14 14 11 8 . . Processor 2 | . . . . 1 . 5 Energy Gun 3 | . . . 5 19 . . Energy Cannon 6 | . . . . . 7 12 Ballistic Gun 6 | . 28 28 19 1 . . Peak Build Rating 40 | 6 6 7 19 22 39 40 Average Rating 20 | 4 6 6 13 17 23 29 On Entrance 12 | . 6 6 7 19 8 39 Naked Turns . | . . . . . . . Heaviest Build 38 | 10 10 11 20 23 38 38 Greatest Support 60 | 40 40 40 60 10 10 10 Greatest Overweight (x) 7 | . . . 3 3 3 7 Average Overweight (x) 1 | . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 Most Carried 8 | 1 1 4 8 8 5 5 Average Carried 4 | . 1 1 5 6 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 7 | 1 1 4 7 5 5 4 Class Distribution -------------------- 70% | Mutant 13% | Skirmisher 5% | Infiltrator-Mutant 5% | Infiltrator-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Infiltrator-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 594 | 198 . 127 161 5 . 103 Remotely . | . . . . . . . Salvage Created 1028 | . . 30 401 362 . 235 Parts 52 | . . . 29 15 . 8 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 19 | . . 3 6 5 . 5 Guns 12 | . . 3 6 3 . . Cannons 4 | . . . . . . 4 Classes Destroyed 10 | . . 1 5 3 . 1 Builder 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . 1 1 . . Watcher 3 | . . . 3 . . . Swarmer 1 | . . . . . . 1 Grunt 10 | . . . 4 2 . 4 Brawler 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Hunter 2 | . . . . 2 . . Assembled 3 | . . 3 . . . . Best Kill Streak 5 | . . 3 5 4 . 2 Combat Bots Only 3 | . . 3 2 2 . 2 Max Kills in Single Turn 3 | . . 1 3 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 256 | . 14 4 27 62 9 140 Missed 76 | . 4 3 6 23 7 33 Damage Taken 2847 | . 110 17 453 584 16 1667 Core 1012 | . 44 17 70 178 11 692 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 75 82 67 . . Volleys Fired 49 | . . 5 17 12 . 15 Largest 3 | . . 2 3 3 . 3 Hottest 207 | . . 40 113 150 . 207 Shots Fired 110 | . . 10 38 35 . 27 Gun 81 | . . 10 36 35 . . Cannon 27 | . . . . . . 27 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 42 | . . 10 32 . . . Thermal 7 | . . . . . . 7 Explosive 2 | . . . 2 . . . Electromagnetic 59 | . . . 4 35 . 20 Robot Hit Streak 15 | . . 3 11 15 . 7 Robot Miss Streak 3 | . . 1 3 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 75 | . . 7 23 28 . 17 Core Hits 35 | . . 5 16 8 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2076 | . . 56 670 867 . 483 Guns 950 | . . 56 355 539 . . Cannons 483 | . . . . . . 483 Explosions 643 | . . . 315 328 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 353 | . . 56 297 . . . Thermal 714 | . . . 254 328 . 132 Explosive 61 | . . . 61 . . . Electromagnetic 948 | . . . 58 539 . 351 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 1 11 Average Corruption 9 | . . . . . 1 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . 1 33 Message Errors 8 | . . . . . . 8 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 6 | . . . . . . 6 Data Loss (minor) 8 | . . . . . 1 7 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 181 | . . . 101 78 . 2 Projectiles 2 | . . . . . . 2 Explosions 179 | . . . 101 78 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 141 | . . . 141 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 356 | . . . 96 356 . 227 Average Temperature 97 | . . . 40 130 . 84 Received Heat Transfer 1119 | . 60 . 162 288 6 603 Effects 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 2 . 1 Combat Hostiles 3 | . . . . 2 . 1 Parts Fried 4 | . . . . 2 . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 685 | . . . 200 300 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 428 | . 15 27 376 428 220 . Initial 180 | . . 5 10 158 180 . Average 162 | . 3 13 213 297 195 . Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 60 | 100 100 100 43 28 50 . Level 1 34 | . . . 56 49 50 . Level 2 5 | . . . . 22 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 1 3 1 . Investigation 5 | . 1 1 . 2 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 2 3 13 17 1 10 Peak Tracking Total 8 | . 2 3 4 8 1 4 Tactical Retreats 10 | . . 1 2 3 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . . . . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 6 | . . . 3 3 . . Max in Single Turn 3 | . . . 2 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 5 | . 1 1 1 1 1 . Terminals 5 | . 1 1 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 2 2 3 4 4 . Successful 4 | . . 1 1 . 2 . Failed 11 | . 2 1 2 4 2 . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 2 2 3 4 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 1 . 2 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Patrol Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . 1 1 . Full Trace Events 4 | . 1 1 . 1 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 2081 | 84 69 225 270 281 186 966 Spaces Moved 991 | 50 43 80 135 201 216 266 Core 48 | 4 . . . . . 44 Treads 248 | 46 43 80 79 . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 695 | . . . 56 201 216 222 Fastest Speed 37 | 50 160 160 107 37 37 235 Average Speed 167 | 151 160 160 142 100 58 324 Slowest Speed 530 | 160 160 160 250 250 247 530 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 5 16 16 23 29 8 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 83 | . . . 60 23 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 83 | . . . 60 23 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1320 | 56 43 169 181 252 273 346 Wait 175 | . 1 81 . 15 21 57 Move 983 | 49 42 79 134 200 213 266 Hop 1 | . . . . . 1 . Pick Up 18 | 1 . 3 5 4 3 2 Fast Attach 37 | 6 . 1 8 8 11 3 Attach 11 | . . . 4 4 . 3 Detach 9 | . . . 6 3 . . Swap . | . . . . . . . Drop 19 | . . . 7 6 6 . Fire 49 | . . 5 17 12 . 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Entered Mines 155 | -10/Mines | Assembled infested the area 314 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered new exit (range 15) 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 635 | -9/Materials | Discovered new exit (range 8) 649 | -9/Materials | Entered another Materials area 649 | -8/Materials | Evolved 2 slots: Utility x2 924 | -8/Materials | Discovered new exit (range 16) 930 | -8/Materials | Entered Factory 930 | -7/Factory | Evolved 2 slots: Power x2 956 | -7/Factory | Lost 5 parts (1p2u2w) 1014 | -7/Factory | Discovered new exit (range 12) 1116 | -7/Factory | Entered Lower Caves 1187 | -7/Lower Caves | Lost 6 parts (1n2u3w) 1202 | -7/Lower Caves | System corruption reached 10% 1340 | -7/Lower Caves | Identified exit to Lower Caves 2007 | -7/Lower Caves | Core integrity fell below 50% 2064 | -7/Lower Caves | Core integrity fell below 20% 2082 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01821_ System corrupted: Matter fused (-5). 01837_ System corrupted: Energy discharge (-48). 01852_ >3BKNQUTUDZLEQTSVYHS9D 01869_ System corrupted: Heat flow error (+117). 01894_ System corrupted: Heat flow error (+156). 01936_ System corrupted: Matter fused (-8). 01994_ System corrupted: Component data lost. 01997_ Coolant Injector destroyed. 02000_ S-27 Virus destroyed. 02005_ Destroyed VTOL Module. 02014_ Lgt. Angular Momentum Engine destroyed. 02019_ =QWVSV|ALS|,3MP9&IOGYL70=#M 02026_ S-27 Virus misfires. 02033_ Imp. EM Pulse Cannon destroyed. 02038_ System corrupted: Energy discharge (-14). 02044_ Mak. Flight Unit destroyed. 02049_ S-27 Virus IFF system glitched. 02055_ Weapon Cycler destroyed. 02059_ Hvy. Ion Cannon destroyed. 02075_ #VA6X,WIPQ,SRXH|0OPZCDENGT2Z B,V&F5VQTQX Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####?###### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# #######+ | | ?????????????????????????????????###???# #""""# | | ????????????????????????????????# #???# #" " # | | ???????????????????????????????# #??## # T "# | | ?????????????????????????????## #??# # " | | ????????????????????????????## #?## | | ???????????????????????????? ??# # """ | | ???????????????????????????? #??# # """ | | ????????????????????????????? ???# # """ | | ????????????????????????????? ????### """ | | ?????????????????????????????# #??????# | | ?????????????????????????????# #??????# #] " | | ????????????????????????###### #?????## #"" # | | ????????????????????????# #?????# # #] | | ???????????##???????????#s#### #?????# # # | | ???????????# ?????????# #??# ######## #######+ | | ????????????# ???????# #??# ## | | ?????????????# ?????#@#??# ### ## | | ?????????????# ???# #?## ### ########### | | ?????????????# % ##s#?# """ #????###??? | | ????? #?# """""" ##???# #### | | ????? #####?# """ """ ##??# | | ????? ??????????# """ #??# | | ?????? ##??????????????# """ """ #??# | | ?????? ????????????????????## """""" #### # | | ???????????????????????????# """ #### # #? | | ???????????????????????????# ### ## | | ???????????????????????????## #### ## # ## | | ??????????????????????????######## # | | ?????????????????????????? #?## # # | | ??????????????????????????# #?# # ## ######## | | ??????????????????????????# #?## # #####??????# | | ??????????????????????????# #??### ## ##??????? | | ?????????????????????????## ##### #??????? | | ?????????????????????????# # # # #????# | | ?????????????????????????# ## ##### #?# | | ?????????????????????????## #????# ##?##?#? | | ??????????????????????????##### # ##??????#??????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSlugBox Manual? 0 Play Time 00:27:35 Cumulative 4.5 hours Start 2025.03.22 @ 19:23:52 End 2025.03.22 @ 19:50:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c89ce405-f9bf-44d5-acd1-ac5493c0da89