Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 02:41:03 Player: Leaves Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (3268) 3268 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3792) 3792 TOTAL SCORE: 15565 Bonus ------- High Alert Combat Kills 492 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1587/1600 Matter 276/300 Energy 181/200 System Corruption 1% Temperature Cool (65) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Q-thruster Electron Diverter Cooled Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Structural Scanner Triangulator Advanced Visual Processing Unit Long-range Sensor Array Advanced ECM Suite Advanced Reaction Control System Layered Medium Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Railgun Longsword +1 > --- INVENTORY (5) ---- Light Particle Reactor Nuclear Pulse Array Structural Scanner Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Q-thruster Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Triangulator Advanced Visual Processing Unit Long-range Sensor Array Advanced Target Analyzer Advanced ECM Suite Advanced Reaction Control System Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Railgun Longsword +1 > --- INVENTORY -------- Light Particle Reactor Nuclear Pulse Array Structural Scanner Micro-nuke Launcher [Rating: 155] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . 1 1 . 1 1 . Utility 11 | . . . 1 . . . 1 2 1 1 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 173 | 6 8 5 4 3 . 10 21 14 27 2 4 46 15 8 Power 18 | 1 3 . 1 1 . . 2 1 1 . 2 5 1 . Engine 9 | 1 3 . 1 1 . . 1 . . . 2 . . . Core 3 | . . . . . . . 1 1 1 . . . . . Reactor 6 | . . . . . . . . . . . . 5 1 . Propulsion 55 | 2 1 2 2 . . 1 9 3 8 1 . 20 4 2 Treads 14 | . . 2 2 . . 1 4 1 . . . 4 . . Leg 14 | 2 1 . . . . . 5 2 3 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 27 | . . . . . . . . . 5 . . 16 4 2 Utility 53 | 1 2 1 1 . . 1 4 2 9 1 2 16 8 5 Device 22 | . 1 . 1 . . . 1 . 1 . 2 7 6 3 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 6 | . . . . . . . . 1 . . . 3 2 . Hackware 11 | . . . . . . . . 1 4 1 . 4 . 1 Protection 12 | . . 1 . . . 1 3 . 4 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 2 2 . 2 . 8 6 8 9 . . 5 2 1 Energy Gun 13 | 1 . . . 1 . 4 1 1 2 . . 2 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 2 2 . . . 1 3 3 3 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . 3 1 . . . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 4 4 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . 3 1 . Parts Lost 56 | . . 5 . . . 3 6 1 2 . . 35 4 . Power 8 | . . 1 . . . . 2 . . . . 4 1 . Propulsion 19 | . . 2 . . . 1 3 . . . . 12 1 . Utility 22 | . . 1 . . . 1 . 1 2 . . 16 1 . Weapon 7 | . . 1 . . . 1 1 . . . . 3 1 . Highest Loss Streak 11 | . . 5 . . . 3 3 1 2 . . 11 6 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 88 86 100 100 100 99 98 99 98 92 88 76 82 91 Engine 4 | . 14 2 11 11 11 11 5 . . . 3 1 . . Core 2 | . . . . . . . 3 6 6 5 5 2 . . Treads 11 | . . 22 33 33 33 33 12 4 . . . . . . Leg 11 | . 27 5 . . . . 23 25 23 9 10 1 . . Flight 5 | . . . . . . . . . 7 17 15 21 22 24 Device 12 | . 3 2 11 11 11 11 16 15 13 11 14 16 18 27 Storage 7 | . 14 14 11 11 11 11 9 7 5 . . . . . Processor 3 | . . . . . . . . 7 6 5 5 8 11 5 Hackware 6 | . . . . . . . . 6 9 23 21 11 13 15 Protection 7 | . . 10 11 11 11 10 10 7 9 5 5 2 . 2 Energy Gun 5 | . 14 14 11 10 11 10 1 . 3 5 1 . 3 . Ballistic Gun 7 | . 14 13 11 11 11 11 16 9 3 . . . . 3 Slashing Weapon 2 | . . . . . . . . 4 4 5 5 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 13 29 29 30 33 32 34 46 44 44 19 20 38 45 45 Greatest Support 71 | 20 20 40 63 63 63 63 60 71 71 27 27 55 58 58 Greatest Overweight (x) 3 | 3 2 1 . . . . 1 1 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 11 | 2 10 14 14 14 14 14 14 14 13 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 5 14 15 15 15 15 15 14 15 5 5 5 4 4 5 Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Assassin 18% | Hacker-Ninja 15% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2890 | 202 271 124 80 39 . 183 420 439 336 20 10 469 122 175 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3356 | . 271 . 122 21 . 369 714 86 311 100 . 973 214 175 Parts 214 | . 20 . 10 5 . 20 47 10 14 5 . 62 16 5 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 77 | . 6 1 3 4 . 12 18 2 5 1 . 21 4 . Melee 11 | . . . . . . . . . 1 1 . 9 . . Guns 32 | . 6 1 3 . . 5 11 2 4 . . . . . AOE 34 | . . . . 4 . 7 7 . . . . 12 4 . Classes Destroyed 14 | . 4 1 1 . . 2 3 1 . 1 . 1 . . Worker 8 | . . . . . . 2 . . 2 . . 1 2 1 Builder 7 | . 2 . . . . 1 . . . . . 1 3 . Tunneler 1 | . . . . . . . . . . . . 1 . . Hauler 2 | . 1 . . . . . 1 . . . . . . . Recycler 5 | . . . . . . 1 . . . . . 2 1 1 Watcher 1 | . . . . . . . . . . 1 . . . . Swarmer 41 | . 3 . . 4 . 6 8 . . . . 16 4 . Grunt 13 | . 3 . 2 . . 6 2 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 6 | . . . 1 . . . 3 . 2 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 11 | . . . . . . . . 2 3 1 . 5 . . Best Kill Streak 8 | . 3 1 2 4 . 7 4 1 2 1 . 8 8 1 Combat Bots Only 6 | . 3 1 2 4 . 6 4 1 1 1 . 6 4 . Max Kills in Single Turn 4 | . 1 1 1 2 . 2 3 1 1 1 . 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 3 . . . . 4 2 . Melee 1 | . . . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 753 | . 43 8 13 4 . 62 80 18 150 2 . 314 55 4 Missed 325 | . 11 2 4 1 . 21 15 7 74 1 . 157 30 2 Damage Taken 8421 | . 326 305 127 23 . 658 1152 233 657 25 . 4198 686 31 Core 1613 | . 84 51 10 . . 81 163 14 50 . . 1032 115 13 Absorbed by Shields 115 | . . . . . . . . . . . . 103 . 12 Redirected to Shielding 101 | . . . . . . . . . 101 . . . . . Regen/Repaired (Parts) 298 | . . . . . . . 189 55 . . . . 54 . Core Remaining (%) 81 | 100 . 46 . . . 77 70 98 94 100 100 20 92 99 Volleys Fired 164 | . 34 3 11 2 . 24 49 9 17 . . 12 3 . Largest 2 | . 2 2 2 1 . 2 2 2 2 . . 1 1 . Hottest 113 | . 60 60 60 33 . 92 92 91 113 . . 75 49 . Shots Fired 294 | . 66 5 21 2 . 45 88 17 34 . . 13 3 . Gun 267 | . 66 5 21 . . 35 86 17 34 . . 3 . . Cannon . | . . . . . . . . . . . . . . . Launcher 27 | . . . . 2 . 10 2 . . . . 10 3 . Special . | . . . . . . . . . . . . . . . Kinetic 171 | . 33 2 10 . . 22 72 15 17 . . . . . Thermal 93 | . 33 3 11 . . 13 14 2 17 . . . . . Explosive 25 | . . . . 2 . 10 . . . . . 10 3 . Electromagnetic 5 | . . . . . . . 2 . . . . 3 . . Robot Hit Streak 18 | . 7 2 5 2 . 6 8 4 18 . . 12 2 . Robot Miss Streak 4 | . 4 3 2 . . 3 4 4 1 . . 1 1 . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 234 | . 37 3 16 2 . 22 60 9 32 2 . 41 8 2 Core Hits 151 | . 14 1 6 5 . 28 28 4 12 1 . 37 13 2 Critical Kills 2 | . . . . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 9 | . . . . . . . 3 . 1 . . 5 . . Burn 1 | . . . . . . . . . 1 . . . . . Destroy 3 | . . . . . . . 3 . . . . . . . Sever 5 | . . . . . . . . . . . . 5 . . Melee Attacks 217 | . . . . . . . 1 24 15 23 14 98 30 12 Impact . | . . . . . . . . . . . . . . . Slashing 217 | . . . . . . . 1 24 15 23 14 98 30 12 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 1 . . 3 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9637 | . 433 64 179 270 . 933 1410 194 774 98 . 3685 1385 212 Guns 2703 | . 433 24 179 . . 259 976 194 628 . . 10 . . Cannons . | . . . . . . . . . . . . . . . Explosions 4298 | . . . . 270 . 674 434 . . . . 1997 923 . Melee 2596 | . . . . . . . . . 146 98 . 1678 462 212 Ramming 40 | . . 40 . . . . . . . . . . . . Kinetic 1747 | . 201 13 91 . . 152 784 174 332 . . . . . Thermal 1267 | . 232 11 88 . . 107 513 20 296 . . . . . Explosive 3864 | . . . . 270 . 674 . . . . . 1997 923 . Electromagnetic 123 | . . . . . . . 113 . . . . 10 . . Impact . | . . . . . . . . . . . . . . . Slashing 2596 | . . . . . . . . . 146 98 . 1678 462 212 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 2 . . 19 . 1 Average Corruption 7 | . . . . . . . . . 1 . . 9 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . 3 . . 37 . . Message Errors 10 | . . . . . . . . . . . . 10 . . Matter Fused 8 | . . . . . . . . . 1 . . 7 . . Heat Flow Errors 6 | . . . . . . . . . . . . 6 . . Energy Discharges 4 | . . . . . . . . . . . . 4 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . 1 . . 4 . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 868 | . . . . 25 . 31 125 . 59 23 . 290 315 . Projectiles . | . . . . . . . . . . . . . . . Explosions 397 | . . . . 25 . 31 125 . . . . 132 84 . Melee 471 | . . . . . . . . . 59 23 . 158 231 . Knockbacks 1 | . . 1 . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . . . 67 164 . . . . . 15 . Shots 7 | . . . . . . 4 2 . . . . . 1 . Rammed 5 | . . 5 . . . . . . . . . . . . Targets Rammed 5 | . . 5 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 404 | . 54 10 30 . . 135 303 . 108 . . 404 2 17 Average Temperature 82 | . 25 7 17 . . 47 122 . 58 . . 117 2 10 Received Heat Transfer 969 | . 132 . 51 . . 243 279 . 132 9 . 117 . 6 Effects 3 | . . . . . . . 2 . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . 1 1 . 3 . . 1 . . Heat Transferred 2308 | . 525 25 200 . . 259 570 37 692 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 997 | . 200 30 153 112 . 229 333 165 99 138 109 997 956 623 Initial 543 | . . 4 . 5 . . 44 151 7 38 16 57 543 523 Average 161 | . 92 10 73 38 . 53 203 57 44 56 60 530 716 558 Maximum Alert Level 3 | . 1 . . . . 1 1 . . . . 3 3 2 Low Security (%) 79 | 100 98 100 100 100 . 90 59 100 100 100 100 24 . . Level 1 5 | . 1 . . . . 9 40 . . . . 11 . . Level 2 6 | . . . . . . . . . . . . 22 48 100 Level 3 7 | . . . . . . . . . . . . 42 51 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 3 . . . 4 3 3 1 . 5 3 . Investigation 4 | . . . 1 . . . 1 . . . . 1 1 . Extermination 7 | . . . . . . . . 3 2 1 . 1 . . Reinforcement 11 | . 1 . 2 . . . 2 . 1 . . 3 2 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 2 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 . 3 . . . 2 1 . . . 1 1 1 Communications Jammed 11 | . . . . . . . . . . . . 11 . . Distress Signals 11 | . . . . . . . . . . . . 11 . . Times Spotted 195 | . 7 11 10 4 . 12 18 6 5 4 2 81 30 5 Peak Tracking Total 15 | . 5 9 4 4 . 6 4 2 2 1 1 15 9 5 Tactical Retreats 39 | . 1 . 1 . . . 1 1 . . . 23 10 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 3 . 1 . . . 1 . . . . 1 . 3 Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . . 1 6 3 . . . 2 1 . Max in Single Turn 3 | . . . . . . 1 3 3 . . . 2 1 . Garrison Access 10 | . . . . . . . 1 1 . 1 2 2 . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 76 | . 3 1 3 . 1 . 6 13 4 7 6 14 9 9 Terminals 45 | . 3 1 2 . . . 4 7 3 4 4 9 4 4 Fabricators 4 | . . . . . . . . 1 1 . . 1 1 . Repair Stations 7 | . . . . . . . 1 1 . 1 . 1 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . . 3 . 1 . . 1 2 Garrison Access 11 | . . . . . . . 1 1 . 1 2 3 . 3 Total Hacks 195 | . 8 2 10 . 1 . 15 29 9 26 17 30 25 23 Successful 94 | . 2 . 6 . 1 . 9 20 4 15 10 5 13 9 Failed 101 | . 6 2 4 . . . 6 9 5 11 7 25 12 14 Catastrophic 27 | . 1 1 1 . . . 1 2 . 1 5 8 5 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 103 | . 7 2 3 . 1 . 7 16 6 12 12 15 11 11 Terminals 124 | . 8 2 5 . . . 10 18 7 15 15 20 11 13 Fabricators 8 | . . . . . . . . 1 2 . . 2 3 . Repair Stations 19 | . . . . . . . 3 2 . 3 . 2 9 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 5 . . . . 6 . 6 . . 2 5 Garrison Access 19 | . . . . . . . 2 2 . 2 2 6 . 5 Terminal Hacks 39 | . 2 . 2 . 1 . 3 9 1 6 6 3 3 3 Record 10 | . 1 . . . . . 1 3 . 1 1 2 1 . Part Schematic 2 | . . . . . . . . . . . 1 1 . . Robot Analysis 2 | . . . . . . . . . . 1 1 . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . 1 . 1 1 . 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 4 | . . . . . . . . 1 1 1 1 . . . Fabricator Index 3 | . . . . . . . . 1 . 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . . 1 2 . . 1 . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 1 . . . 2 . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . 1 . Repair Station Hacks 12 | . . . . . . . 3 2 . 2 . . 5 . Scan Component 6 | . . . . . . . 2 1 . 1 . . 2 . Repair 5 | . . . . . . . 1 1 . 1 . . 2 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 4 . . . . 4 . 3 . . 2 1 Insert Component 8 | . . . 2 . . . . 2 . 2 . . 1 1 Analyze 6 | . . . 2 . . . . 2 . 1 . . 1 . Garrison Access Hacks 10 | . . . . . . . 1 1 . 1 2 2 . 3 Seal Access 10 | . . . . . . . 1 1 . 1 2 2 . 3 Unauthorized Hacks 15 | . . . . . . . 2 3 2 3 2 . 1 2 Terminals 15 | . . . . . . . 2 3 2 3 2 . 1 2 Assimilate 2 | . . . . . . . . 1 . 1 . . . . Botnet 13 | . . . . . . . 2 2 2 2 2 . 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 63 | . 3 1 3 . . . 5 11 4 6 4 13 8 5 Full Trace Events 3 | . . . 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . 1 . 1 1 1 1 . Parts Built 3 | . . . . . . . . . 1 . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 64 . . . 17 . Total Part Build Rating 10 | . . . . . . . . . 8 . . . 2 . Parts Repaired 5 | . . . . . . . 1 1 . 1 . . 2 . Time 188 | . . . . . . . 38 44 . 70 . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . 1 . 2 . . 1 1 Part Schematics Acquired 4 | . . . 1 . . . . 1 . 1 . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 1 . 1 . . . . Largest Group 1 | . . . . . . . . 1 . 1 . . . . Highest-Rated Group 26 | . . . . . . . . 26 . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . 26 . 26 . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . 1 1 . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10858 | 86 550 763 407 739 429 1070 927 2015 1116 532 330 1181 496 217 Spaces Moved 8616 | 54 236 427 178 455 235 588 391 896 561 564 532 1815 1101 583 Core 12 | 12 . . . . . . . . . . . . . . Treads 2121 | . . 362 178 455 235 588 72 231 . . . . . . Legs 1872 | 42 236 65 . . . . 319 665 545 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4611 | . . . . . . . . . 16 564 532 1815 1101 583 Fastest Speed 18 | 50 120 160 160 160 160 160 120 125 44 49 54 22 18 18 Average Speed 90 | 131 166 165 160 160 160 160 129 155 127 55 54 36 27 24 Slowest Speed 260 | 200 260 240 160 160 160 160 240 240 135 59 59 124 34 34 Overloaded Moves 275 | . . . . . . . . . . . . 238 17 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . 1 1 6 18 3 Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . Exploration Rate (%) 41 | 5 55 70 21 95 62 83 34 26 23 13 21 62 39 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 1 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . 1 . . 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 174 | . . . . . . 5 1 24 13 20 14 64 23 10 Terrain Destroyed 482 | . . . . 21 . 71 52 81 13 20 14 154 46 10 Melee 169 | . . . . . . . 1 24 13 20 14 64 23 10 Projectile . | . . . . . . . . . . . . . . . AOE 313 | . . . . 21 . 71 51 57 . . . 90 23 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11122 | 66 324 476 286 464 289 672 725 1482 920 760 558 2215 1242 643 Wait 1757 | . 34 29 78 2 53 41 235 512 265 165 5 213 104 21 Move 8545 | 53 235 426 177 454 234 587 390 895 560 561 529 1802 1066 576 Hop 26 | . . . . . . . . . . 1 1 5 16 3 Pick Up 105 | 6 10 5 9 1 1 6 14 14 10 5 1 18 4 1 Fast Attach 70 | 6 8 2 . . . . 3 . 2 1 1 32 10 5 Attach 44 | . . 3 3 . . 4 7 2 7 1 2 12 2 1 Detach 12 | . 1 1 . . . . . . 4 . 2 . 2 2 Swap 60 | . . . 1 3 . 6 11 12 18 . 1 3 3 2 Drop 98 | 1 2 2 7 2 1 4 15 14 22 3 2 17 2 4 Fire 164 | . 34 3 11 2 . 24 49 9 17 . . 12 3 . Melee 217 | . . . . . . . 1 24 15 23 14 98 30 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . 5 . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 3 . 16 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 536 | -10/Materials | Discovered new exit (range 6) 574 | -10/Materials | Discovered new exit (range 4) 637 | -10/Materials | Entered Mines 732 | -10/Mines | Assembled infested the area 784 | -10/Mines | Core integrity fell below 50% 820 | -10/Mines | Lost 5 parts (1p2n1u1w) 1234 | -10/Mines | Identified exit to Materials 1289 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1400 | -10/Mines | Entered Materials 1400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -9/Materials | Identified exit to Mines 1413 | -9/Materials | Identified exit to Storage 1807 | -9/Materials | Entered Mines 1868 | -9/Mines | Learned 2 Materials zone layouts 1942 | -9/Mines | Identified exit to Materials 2082 | -9/Mines | Learned location of Storage (-9) 2234 | -9/Mines | Discovered exit to Materials (range 8) 2367 | -9/Mines | Learned location of Zion (-6) 2537 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2537 | -9/Mines | Discovered new exit (range 6) 2546 | -9/Mines | Entered Exiles 2586 | -9/Exiles | Met 8R-AWN 2609 | -9/Exiles | Met EX-HEX 2665 | -9/Exiles | Met EX-BIN 2687 | -9/Exiles | Aligned with FarCom system 2689 | -9/Exiles | Given EX-Vault access code 2754 | -9/Exiles | Opened EX-Vault 2768 | -9/Exiles | Found Longsword +1 2799 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2821 | -9/Exiles | Exiles lab attacked by MAIN.C 2910 | -9/Exiles | Discovered new exit (range 10) 2975 | -9/Exiles | Left Exiles lab with Longsword +1 2975 | -9/Exiles | Entered Mines 3318 | -8/Mines | Lost 3 parts (1n1u1w) 3546 | -8/Mines | Build established: Scavenger-Mutant 4011 | -8/Mines | Discovered exit to Materials (range 8) 4045 | -8/Mines | Entered Materials 4045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4046 | -8/Materials | Identified exit to Factory 4250 | -8/Materials | Lost 3 parts (1p1n1w) 4544 | -8/Materials | Garrison activated, responded to threat 4765 | -8/Materials | Repaired Hrd. Medium Armor Plating 4967 | -8/Materials | Discovered exit to Factory (range 3) 4972 | -8/Materials | Entered Factory 4972 | -7/Factory | Evolved 2 slots: Utility x2 5548 | -7/Factory | Build established: Scavenger-Skirmisher 5862 | -7/Factory | Repaired Gauss Rifle 6119 | -7/Factory | Build established: Scavenger-Assassin 6414 | -7/Factory | Identified exit to Factory 6751 | -7/Factory | Cargo convoy interrupted 6987 | -7/Factory | Entered another Factory area 6987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7295 | -6/Factory | Discovered new exit (range 11) 7971 | -6/Factory | Fabricated Impulse Thruster Array (x1) 8090 | -6/Factory | Discovered new exit (range 5) 8103 | -6/Factory | Entered another Factory area 8103 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8237 | -5/Factory | Discovered new exit (range 11) 8380 | -5/Factory | Build established: Hacker-Ninja 8383 | -5/Factory | Repaired Broken Lrn. Missile Launcher 8414 | -5/Factory | Identified exit to Factory 8635 | -5/Factory | Entered another Factory area 8635 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8715 | -4/Factory | Discovered new exit (range 6) 8896 | -4/Factory | Identified exit to Research 8965 | -4/Factory | Entered Research 8965 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9209 | -3/Research | Crushed by falling debris 9240 | -3/Research | Lost 4 parts (4u) 9307 | -3/Research | Lost 3 parts (2u1w) 9342 | -3/Research | Spotted B-86 Titan 9396 | -3/Research | Spotted B-86 Titan 9593 | -3/Research | Lost 3 parts (1p1n1u) 9715 | -3/Research | Search patrols dispatched 9760 | -3/Research | Core integrity fell below 50% 9804 | -3/Research | Lost 11 parts (1p4n5u1w) 9875 | -3/Research | System corruption reached 10% 9932 | -3/Research | Lost 7 parts (1p4n1u1w) 9932 | -3/Research | Spotted B-86 Titan 9965 | -3/Research | Search patrols dispatched 9969 | -3/Research | Lost 3 parts (2n1u) 10123 | -3/Research | Discovered new exit (range 7) 10134 | -3/Research | Crushed by falling debris 10146 | -3/Research | Entered another Research area 10146 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10186 | -2/Research | Build established: Hacker-Sprinter 10188 | -2/Research | Spotted B-90 Cyclops 10196 | -2/Research | Lost 6 parts (1p1n3u1w) 10311 | -2/Research | Fabricated Structural Scanner (x2) 10396 | -2/Research | Search patrols dispatched 10479 | -2/Research | Repaired Xenon Bombardment Thruster 10536 | -2/Research | Build established: Hacker-Ninja 10547 | -2/Research | Repaired Xenon Bombardment Thruster 10568 | -2/Research | Identified exit to Access 10630 | -2/Research | Spotted B-90 Cyclops 10642 | -2/Research | Entered Access 10642 | -1/Access | Evolved 2 slots: Utility x2 10731 | -1/Access | Spotted B-99 Colossus 10840 | -1/Access | Identified exit to Surface 10859 | *** | Escaped! Last Messages --------------- 10814_ Field strength at 15. 10815_ Field strength at 5. 10815_ Stasis field depleted. 10840_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (223,59) Map updated. 10840_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 10850_ Triggered Shock Trap. 10850_ The floor emits a surge of raw power. 10850_ System corrupted (+1). 10858_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10859_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? # ????????????????????????? | | ?????????????????????? # ############## ? | | ?????????????????????? # #################+#####? | | ?????????????????????? # ? ? ##? | | ??????????????????????## ? + ? | | ??????????????????????################ ##### # ? | | ??????????????????????################ ##### # ? | | ????????????????????????????????????## ^##?## # ? | | ????????????????????????????????????##? ##?## + ? | | ????????????????????????????#####???## ##?## # ? | | ???????????????????################### ##?## # ? | | ???????????????????########### ####### ##?##? # ? | | ???????????????????"" ##?## ##? | | ??????????????BB????" ##?## ##? | | ??????????????BB????" ##?## ##? | | ????????????????????" ##?## ### | | ????????????????????" "@ ##?## ### | | ????????????????????" "" ##?## | | ????????????????????" k##### ### | | ??????????????BB????" #####+#### | | ????????????BB????" """ """ ## | | +#?????????????????"" """T""" ## | | ?????????????????########### ####### ## ? | | ??????????????????################### ## | | ???????????????????????????#####????? ## | | ???????????????????????????????????? ## | | ##????????????????????????????????????g?## | | ##???????????????????????????????????? ## | | ##???????????????????????????????????? ########## | | #########?????????????????????????????? # | | #########?????????????????????????????? # | | # ##?????????????????????????????? # | | # ##??????????????????????????? # # | | # ##??????????????????????????? # # | | # ##??????????????????????????? # + | | # ##??????????????????????????? # # | | # ##??????????????????########### # | | # ##??????????????????########### ########+# | | + #############???????# !! # | | # [ #############???????? !! # | | # # ##????????## !! + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 77 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Mak. Power Source | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Cld. VTOL Module | -4/Factory | Hacked Hacking Suite | -3/Research | Hacked Railgun | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded Structural Scanner | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? Epsilon Run Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ActuatorCoolingBuckler Manual? 0 Play Time 03:27:14 Cumulative 32.0 hours Start 2024.04.30 @ 01:05:09 End 2024.05.04 @ 02:41:03 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cceba69b-7b09-4437-8603-ab545d43f5a1