Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 10:22:06 Player: jupart Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2953) 2953 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 6566 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 295 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Greatsword Spear > --- INVENTORY -------- Ion Engine Improved Deuterium Engine Improved Aluminum Leg Improved Signal Interpreter Missile Launcher Plasma Cutter Heavy Hammer Heavy Flail [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 106 | 7 4 5 17 24 41 8 Power 19 | 1 . . 1 4 11 2 Engine 15 | 1 . . 1 3 8 2 Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 17 | 2 . 2 1 3 7 2 Treads 8 | 2 . 2 1 3 . . Leg 9 | . . . . . 7 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 2 4 7 9 . Device 9 | . 1 1 . 1 6 . Storage 3 | 1 . 1 . . 1 . Processor 3 | . 1 . . 1 1 . Hackware 2 | . . . . 2 . . Protection 8 | . . . 4 3 1 . Artifact . | . . . . . . . Weapon 45 | 3 2 1 11 10 14 4 Energy Gun 4 | 2 . . 2 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 9 | . 1 . . 3 4 1 Special Weapon 3 | . . . 2 . . 1 Impact Weapon 15 | . . . 5 7 2 1 Slashing Weapon 4 | . . . . . 4 . Piercing Weapon 5 | . . . . . 4 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 4 . 2 . Corrupted Parts 1 | . . . . . 1 . System Corruption 11 | . . . . . 11 . Parts Lost 35 | . . . 3 8 8 16 Power 7 | . . . . 1 2 4 Propulsion 10 | . . . 1 2 3 4 Utility 12 | . . . 2 4 3 3 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 7 | . . . 1 5 3 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 93 96 99 99 86 70 Engine 9 | . 14 11 10 5 10 9 Core 2 | . . . . 4 4 . Treads 14 | . 28 22 21 18 9 . Leg 4 | . . . . . 8 16 Device 12 | . 7 18 13 9 12 19 Storage 8 | . 6 11 11 9 6 6 Processor 8 | . 8 11 11 9 7 7 Hackware 1 | . . . . 8 . . Protection 5 | . . . 7 8 3 . Energy Gun 1 | . 14 11 2 . . . Impact Weapon 13 | . . . 18 26 6 . Slashing Weapon 2 | . . . . . 6 4 Piercing Weapon 2 | . . . . . 6 3 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 14 21 24 35 57 40 Greatest Support 43 | 40 40 40 40 43 43 41 Greatest Overweight (x) 12 | . . . . . 12 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 6 8 8 8 7 7 Most Carried 8 | 2 5 8 8 8 8 8 Average Carried 7 | 1 4 6 7 7 7 6 Final Capacity 8 | 8 5 8 8 8 8 5 Final Carried 8 | 2 5 8 8 6 7 1 Class Distribution -------------------- 73% | Mutant 10% | Scavenger-Mutant 9% | Commander-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1525 | 224 78 . 287 290 598 48 Remotely 319 | . . . . . 319 . Salvage Created 3197 | . 94 . 671 1250 1182 . Parts 125 | . 8 . 11 28 78 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 67 | . 3 . 17 26 21 . Melee 29 | . . . 5 7 17 . AOE 11 | . 3 . . 5 3 . Classes Destroyed 10 | . 4 . 2 3 1 . Worker 4 | . 1 . . 2 1 . Recycler 7 | . 1 . 1 3 2 . Watcher 4 | . 1 . . . 3 . Swarmer 13 | . 3 . 3 3 4 . Grunt 30 | . . . 5 15 10 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 16 | . . . 9 5 2 . Hunter 2 | . . . . 1 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 6 | . 6 . 3 4 5 . Combat Bots Only 4 | . 3 . 3 4 4 . Max Kills in Single Turn 3 | . 2 . 1 2 3 . Gunslinging . | . . . . . . . Exploded 3 | . 1 . . 2 3 . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 633 | . 13 3 118 171 218 110 Missed 191 | . 4 1 33 48 67 38 Damage Taken 6539 | . 100 21 1139 2078 2134 1067 Core 1249 | . . 10 215 318 319 387 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 213 | . . . 52 . 161 . Core Remaining (%) 71 | 100 100 . 43 42 . . Volleys Fired 27 | . 6 . 6 5 8 2 Largest 2 | . 2 . 1 1 1 1 Hottest 60 | . 60 . 44 36 36 20 Shots Fired 28 | . 8 . 6 5 7 2 Gun 4 | . 4 . . . . . Cannon 3 | . . . 3 . . . Launcher 16 | . 4 . . 5 7 . Special 5 | . . . 3 . . 2 Kinetic 5 | . 2 . 3 . . . Thermal 7 | . 2 . 3 . . 2 Explosive 16 | . 4 . . 5 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 3 | . 1 . . 3 . . Robot Miss Streak 6 | . 1 . . 2 4 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 216 | . 4 . 70 80 62 . Core Hits 57 | . 8 . 6 11 32 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 26 | . . . 13 11 2 . Critical Strikes 37 | . . . 15 13 9 . Smash 30 | . . . 15 13 2 . Sever 2 | . . . . . 2 . Impale 5 | . . . . . 5 . Melee Attacks 349 | . . . 86 108 154 1 Impact 215 | . . . 86 108 20 1 Slashing 37 | . . . . . 37 . Piercing 97 | . . . . . 97 . Sneak Attacks 11 | . . . 3 5 3 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 47 | . . . 11 19 17 . Damage Inflicted 9182 | . 341 . 2350 4013 2478 . Guns 25 | . 25 . . . . . Cannons . | . . . . . . . Explosions 1048 | . 316 . . 518 214 . Melee 8109 | . . . 2350 3495 2264 . Ramming . | . . . . . . . Kinetic 25 | . 25 . . . . . Thermal . | . . . . . . . Explosive 1000 | . 268 . . 518 214 . Electromagnetic 48 | . 48 . . . . . Impact 6189 | . . . 2350 3495 344 . Slashing 632 | . . . . . 632 . Piercing 1288 | . . . . . 1288 . Highest Corruption 18 | . 1 . . . 18 18 Average Corruption 10 | . 1 . . . 10 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 102 | . 1 . . . 80 21 Message Errors 23 | . . . . . 19 4 Matter Fused 25 | . 1 . . . 19 5 Heat Flow Errors 12 | . . . . . 10 2 Energy Discharges 15 | . . . . . 13 2 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 15 | . . . . . 9 6 Data Loss (major) 4 | . . . . . 4 . Alerts 2 | . . . . . 1 1 Misdirections 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1978 | . 9 . 594 1077 298 . Projectiles . | . . . . . . . Explosions 20 | . 9 . . 11 . . Melee 1958 | . . . 594 1066 298 . Knockbacks 18 | . . . 5 11 2 . Impact 18 | . . . 5 11 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . 28 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | . . . 6 8 268 176 Average Temperature 88 | . . . 3 5 101 79 Received Heat Transfer 1968 | . . 12 414 906 564 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 38 | . 1 . 15 18 4 . Impact Corruptions 74 | . . . 30 40 4 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Peak Influence 592 | . 138 57 332 592 220 . Initial 188 | . . 57 24 107 188 . Average 143 | . 90 57 117 273 104 . Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 78 | 100 100 100 84 40 91 . Level 1 14 | . . . 15 30 8 . Level 2 6 | . . . . 29 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . . 1 10 5 . Investigation 3 | . . . . 2 1 . Extermination 4 | . . . . . 4 . Reinforcement 6 | . . . 1 5 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 9 | . 1 . 3 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 8 2 23 43 28 4 Peak Tracking Total 6 | . 6 2 4 4 6 3 Tactical Retreats 6 | . . . 2 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 8 | . 2 . 3 3 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 29 | . 3 1 12 5 7 1 Terminals 22 | . 3 1 9 5 3 1 Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 . 3 . Recycling Units 2 | . . . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 62 | . 4 2 28 13 14 1 Successful 34 | . 2 . 15 8 8 1 Failed 28 | . 2 2 13 5 6 . Catastrophic 9 | . 2 1 2 2 2 . Database Lockouts . | . . . . . . . Manual 9 | . 1 . 1 5 2 . Terminals 44 | . 4 2 19 13 5 1 Fabricators . | . . . . . . . Repair Stations 10 | . . . 3 . 7 . Recycling Units 6 | . . . 4 . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 25 | . 2 . 12 8 2 1 Record 4 | . . . . 1 2 1 Part Schematic 4 | . . . 4 . . . Robot Schematic 1 | . . . 1 . . . Open Door 3 | . . . 3 . . . Alert Level 3 | . . . 1 2 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . 1 . 1 1 . . Disarm Traps 1 | . . . 1 . . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 3 | . 1 . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 2 . 5 . Scan Component 4 | . . . 1 . 3 . Repair 3 | . . . 1 . 2 . Recycling Unit Hacks 2 | . . . 1 . 1 . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 2 1 6 4 7 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . 2 . Time 96 | . . . 26 . 70 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 9 . . Highest-Rated Group 88 | . . . 88 80 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 88 | . . . 13 75 . . Total Damage 1204 | . . . 141 1063 . . Kills 12 | . . . 3 9 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 7137 | 75 237 182 1727 1534 2930 452 Spaces Moved 3210 | 41 124 96 728 663 1196 362 Core 116 | 2 . . . . 2 112 Treads 2300 | 39 124 96 728 663 650 . Legs 794 | . . . . . 544 250 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 170 165 120 50 Average Speed 167 | 154 160 167 170 169 179 116 Slowest Speed 650 | 160 160 170 170 170 650 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 33 11 97 76 30 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . . . . . 3 Spaces Dug 39 | . . . . . 39 . Terrain Destroyed 110 | . 7 . . 41 62 . Melee 26 | . . . . . 26 . Projectile . | . . . . . . . AOE 84 | . 7 . . 41 36 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 4449 | 49 153 117 1051 933 1761 385 Wait 762 | . 17 8 189 146 391 11 Move 3204 | 40 123 95 727 662 1195 362 Hop . | . . . . . . . Pick Up 24 | 2 2 5 9 5 1 . Fast Attach 41 | 6 2 2 9 3 19 . Attach 22 | . . 1 1 7 7 6 Detach 9 | . 1 . 1 2 5 . Swap 43 | 1 2 2 7 14 15 2 Drop 36 | . . 4 15 9 7 1 Fire 27 | . 6 . 6 5 8 2 Melee 265 | . . . 73 80 111 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous 13 | . . . 13 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 429 | -9/Materials | Discovered new exit (range 7) 436 | -9/Materials | Identified exit to Storage 495 | -9/Materials | Entered Storage 1080 | -9/Storage | Discovered new exit (range 4) 1085 | -9/Storage | Identified exit to Recycling 1569 | -9/Storage | Repaired Ion Engine 1775 | -9/Storage | Core integrity fell below 50% 1974 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2158 | -9/Storage | Discovered new exit (range 13) 2210 | -9/Storage | Identified exit to Materials 2222 | -9/Storage | Entered Materials 2222 | -8/Materials | Accompanied by 9 allies 2222 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2263 | -8/Materials | Build established: Commander-Mutant 2579 | -8/Materials | Lost 5 allies 2667 | -8/Materials | Lost 4 allies 3036 | -8/Materials | Garrison activated, responded to threat 3117 | -8/Materials | Build established: Hacker-Mutant 3598 | -8/Materials | Build established: Mutant 3708 | -8/Materials | Core integrity fell below 50% 3738 | -8/Materials | Discovered new exit (range 12) 3754 | -8/Materials | Identified exit to Factory 3756 | -8/Materials | Entered Factory 3756 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3782 | -7/Factory | Lost 5 parts (2n2u1w) 3842 | -7/Factory | Repaired Sml. Storage Unit 4904 | -7/Factory | Build established: Scavenger-Mutant 5097 | -7/Factory | Repaired Spear 5638 | -7/Factory | System corruption reached 10% 5677 | -7/Factory | Build established: Mutant 6571 | -7/Factory | Discovered new exit (range 15) 6608 | -7/Factory | Lost 3 parts (1p1n1u) 6685 | -7/Factory | Identified exit to Lower Caves 6686 | -7/Factory | Entered Lower Caves 6906 | -7/Lower Caves | Spotted B-75 Beast 6999 | -7/Lower Caves | Core integrity fell below 50% 7035 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 7111 | -7/Lower Caves | Core integrity fell below 20% 7138 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07001_ Imp. Deuterium Engine destroyed. 07001_ Knocked back. 07001_ Acquired 6 matter. 07004_ Knocked back. 07004_ Imp. Sensor Array destroyed. 07011_ System corrupted: Heat flow error (+224). 07029_ System corrupted: IFF burst signal emitted. 07047_ HZUTEM3DQ6TQ%KIA>QEAOBFHZ GMNVSZ 07065_ System corrupted: Heat flow error (+139). 07088_ System corrupted: Component data lost. 07098_ Imp. Heat Sink destroyed. 07099_ Sml. Storage Unit destroyed. 07100_ Ion Engine destroyed. 07105_ Critical hit (Destroy). 07105_ Hvy. Hammer destroyed. 07108_ Imp. Deuterium Engine destroyed. 07109_ Plasma Cutter destroyed. 07113_ System corrupted: Component data lost. 07114_ Imp. Aluminum Leg destroyed. 07128_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????###??#########??????????? | | ????????????????????????# #### #####?###### | | ?????????????????????#### s ## #?# # | | ????????????????????## ### ### | | ???????????????????## ##?## | | ??????????????????## ###?### | | ??????????????????# @ ### ## | | ??????????????# ##?# #? | | ??????????????# #####??# ## | | ??????????????###### #### ##??????# ## | | ???????????????????# ???###???????## ### | | ??????????????????# ????????# ????####?# | | ????????????????? #???????# #####??# # | | ???????????????? #????????# #?# ## | | ??????????????? ???????????? ## ## | | ?????????????# ??????????????????# # | | ?????????????? ???????????????????## # | | ?????????????? ????????????????????# # | | ???????????????? ????????????????????## ## | | ?????????????????? ??????????????????????# ##? | | ???????????????????????????????????????????# #??# | | ??????????????????????????????????????????## #?## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ???????????????????????????????????????####?# | | ???????????????????????????????????????# #### | | ???????????????????????????????????????# #?# | | ???????????????????????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Imp. Targeting Computer | -9/Storage | Hacked Mni. Grenade Launcher | -9/Storage | Hacked Flail | -9/Storage | Hacked Imp. Grenade Launcher | -9/Storage | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed WarpNeutrinoCharger Manual? 0 Play Time 01:16:16 Cumulative 7.1 hours Start 2024.04.22 @ 10:12:22 End 2024.04.24 @ 10:22:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/X11 Map View 64x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d0695c7c-cd9a-43c0-851b-ff55ff34487e