Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 22:58:31 Player: SearedSteak Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (1009) 1009 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2764 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 17/100 System Corruption 10% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Core Shielding Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Weapon Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Particle Charger Weapon Shielding > --- WEAPON ----------- Advanced Beam Cannon Scythe > --- INVENTORY -------- Improved Ion Engine Heat Sink Light Armor Plating Field Recycling Unit EM Pulse Gun Light Assault Rifle Light Cannon [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 61 | 5 15 19 22 Power 7 | 1 2 1 3 Engine 5 | 1 . 1 3 Core 2 | . 2 . . Reactor . | . . . . Propulsion 21 | 2 5 9 5 Treads 3 | . . 3 . Leg 14 | 2 5 6 1 Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 11 | . 2 1 8 Device 4 | . 1 . 3 Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 22 | 2 6 8 6 Energy Gun 5 | . . 3 2 Energy Cannon 5 | . 1 2 2 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 3 | . 1 1 1 Launcher 4 | . 3 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 21 | . 1 6 14 Power 5 | . 1 1 3 Propulsion 6 | . . 2 4 Utility 4 | . . 1 3 Weapon 6 | . . 2 4 Highest Loss Streak 8 | . 1 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 82 75 55 Engine 4 | . 1 . 11 Core 5 | . 11 4 . Treads 4 | . . 10 . Leg 20 | . 28 23 9 Wheel 1 | . . . 5 Device 6 | . 4 9 4 Storage 11 | . 14 11 7 Protection 1 | . . . 4 Energy Gun 3 | . . 5 3 Energy Cannon 4 | . 4 3 4 Ballistic Gun 2 | . 6 . . Ballistic Cannon 2 | . 3 3 . Launcher 3 | . 6 2 . Naked Turns . | . . . . Heaviest Build 64 | 7 17 52 64 Greatest Support 48 | 20 20 40 48 Greatest Overweight (x) 16 | . 1 14 16 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 5 8 20 20 Average Capacity 14 | 5 7 19 17 Most Carried 14 | 2 8 14 9 Average Carried 6 | . 3 11 5 Final Capacity 20 | 5 8 20 5 Final Carried 10 | . 8 10 2 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 926 | 235 273 167 251 Remotely . | . . . . Salvage Created 1082 | . 370 367 345 Parts 67 | . 30 24 13 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 9 10 7 Guns 8 | . 3 4 1 Cannons 15 | . 6 3 6 AOE 3 | . . 3 . Classes Destroyed 5 | . 2 2 1 Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 17 | . 9 3 5 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3727 | . 535 1099 2093 Core 1062 | . 145 364 553 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . . 26 Core Remaining (%) 50 | 100 42 9 . Volleys Fired 122 | . 42 35 45 Largest 2 | . 2 2 2 Hottest 124 | . 68 124 103 Shots Fired 157 | . 59 42 56 Gun 76 | . 34 22 20 Cannon 76 | . 21 19 36 Launcher 5 | . 4 1 . Special . | . . . . Kinetic 69 | . 45 9 15 Thermal 63 | . 10 20 33 Explosive 5 | . 4 1 . Electromagnetic 20 | . . 12 8 Robot Hit Streak 10 | . 5 10 8 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 102 | . 36 29 37 Core Hits 47 | . 16 15 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1856 | . 583 568 705 Guns 596 | . 185 192 219 Cannons 1020 | . 305 244 471 Explosions 220 | . 90 130 . Melee . | . . . . Ramming 20 | . 3 2 15 Kinetic 612 | . 326 103 183 Thermal 888 | . 219 229 440 Explosive 165 | . 35 130 . Electromagnetic 171 | . . 104 67 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . . 19 Message Errors 3 | . . . 3 Matter Fused 6 | . . . 6 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Misdirections 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles 3 | . 3 . . Explosions 15 | . 15 . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 102 | . 73 27 2 Shots 4 | . 3 1 . Rammed 2 | . . . 2 Targets Rammed 7 | . 1 1 5 Kicked 5 | . 1 1 3 Crushed . | . . . . Highest Temperature 432 | . 342 148 432 Average Temperature 93 | . 81 53 119 Received Heat Transfer 1551 | . 294 267 990 Effects 6 | . 2 . 4 Shutdowns 1 | . . . 1 Energy Bleed 2 | . 2 . . Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1678 | . 346 444 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 359 | . 359 152 155 Initial 63 | . . 37 63 Average 86 | . 156 71 43 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 75 100 100 Level 1 7 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 16 12 21 Peak Tracking Total 12 | . 5 8 12 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2660 | 129 810 1032 689 Spaces Moved 1190 | 92 526 401 171 Core 19 | 9 . 6 4 Treads 177 | . . 177 . Legs 929 | 83 526 218 102 Wheels 65 | . . . 65 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 178 | 113 120 227 278 Slowest Speed 850 | 120 190 750 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 76 35 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . 66 10 . Melee . | . . . . Projectile . | . . . . AOE 76 | . 66 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1567 | 117 653 478 319 Wait 110 | 16 40 . 54 Move 1187 | 91 525 400 171 Hop . | . . . . Pick Up 51 | 5 18 16 12 Fast Attach . | . . . . Attach 45 | 5 8 13 19 Detach 8 | . 5 1 2 Swap 16 | . 7 6 3 Drop 21 | . 7 6 8 Fire 122 | . 42 35 45 Melee . | . . . . Ram 2 | . . . 2 Kick 5 | . 1 1 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Core integrity fell below 50% 726 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x2 1259 | -9/Materials | Build established: Scavenger-Mutant 1363 | -9/Materials | Discovered new exit (range 16) 1605 | -9/Materials | Discovered new exit (range 16) 1783 | -9/Materials | Core integrity fell below 50% 1829 | -9/Materials | Core integrity fell below 20% 1858 | -9/Materials | Lost 4 parts (2n1u1w) 1972 | -9/Materials | Entered another Materials area 1972 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2018 | -8/Materials | Build established: Mutant 2253 | -8/Materials | System corruption reached 10% 2300 | -8/Materials | Lost 8 parts (2p2n2u2w) 2303 | -8/Materials | Core integrity fell below 50% 2637 | -8/Materials | Core integrity fell below 20% 2661 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Arm. Wheel destroyed. Particle Gun melted. G-47 Trooper destroyed. K-01 Serf collects debris. Heat Sink destroyed. K-01 Serf cleans the Pressure Siphon. K-01 Serf cleans the Neutrino Reactor. Acquired 45 matter. Acquired Lgt. Nuclear Core. K-01 Serf cleans the Neutrino Reactor. System corrupted: Energy discharge (-1). K-01 Serf cleans the Neutrino Reactor. Particle Gun destroyed. K-01 Serf cleans the Neutrino Reactor. K-01 Serf cleans the Pressure Siphon. K-01 Serf cleans the Neutrino Reactor. W-25 Informer sends out distress signal. Arm. Wheel destroyed. K-01 Serf cleans the Neutrino Reactor. K-01 Serf cleans the Pressure Siphon. Map ----- +----------------------------------------------------+ | ???????# ## #?????????????????????????????? | | ???????# ## #?????????????????????????????? | | ######## ## #?????????????????????????????? | | # ####+#####?????????????????????????????? | | # % #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # ########### #????????????????????????????????? | | #??##???????# #???? ?????????????????????????? | | ??## ######## #???? #????????????????????????? | | ??#! # %#???? +????????????????????????? | | ??# "" # %#???? #????????????????????????? | | ??# ! T" # % #???? #????????????????????????? | | ??# "" + %#???? #????????????????????????? | | ??# """ # #???# #????????????????????????? | | ??+ """ # % ##### ##############???????????? | | ??# """ = # ^ ] #???????????? | | ??# # ^^ #???????????? | | ??##+######## %""" """" """ #???????????? | | ????????????# """" """" """ #???????????? | | ????????????# """" """" """ #???????????? | | ????????????# ^ kk ! #???????????? | | ????????????# ^k #???????????? | | ????????????# """" """" """" #???????????? | | ????????????#* """" """"@!"""" #???????????? | | ????????????# """" """" """" ????????? | | ????????????# gs ????????? | | ?????????? s g ????????? | | ??????????#####T# s s ????????? | | ??????????????### sg ?????????? | | ????????????????# w ?????????? | | ????????????????# #####+####??????????? | | ????????????????#k s #????? ????????????? | | ????????????????# s #?????? ???????????? | | ????????????????# g #???????????????????? | | ????????????????# #???????????????????? | | ????????????????+ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ?????????????????? ########???????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleDeepSource Manual? 0 Play Time 00:23:55 Cumulative 4.8 hours Start 2022.06.18 @ 22:23:05 End 2022.06.18 @ 22:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47650e22-075d-4ea7-b8d5-91a2f19d1ad5