Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 16:24:53 Player: GOR Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2961) 2961 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1546) 1546 TOTAL SCORE: 7517 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 513 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 364/550 Matter 300/300 Energy 269/275 System Corruption 0% Temperature Cool (12) Movement Treading (200) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (14) > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (32) --- Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Improved Signal Interpreter Targeting Computer Light Armor Plating Light Armor Plating Hardened Light Armor Plating Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (13) System Backup Module Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Advanced Beam Rifle Beamcaster Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Heavy Assault Rifle Minigun Assault Cannon Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Signal Interpreter Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Drone Bay Beamcaster Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Heavy Assault Rifle Minigun Assault Cannon Rocket Launcher Datajack Mining Claw [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Compact Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . 2 . Weapon . | . . . . . . . . Parts Attached 92 | . 11 7 22 11 7 31 3 Power 13 | . 1 2 3 1 1 5 . Engine 9 | . 1 1 3 . . 4 . Core 4 | . . 1 . 1 1 1 . Reactor . | . . . . . . . . Propulsion 19 | . 4 2 4 3 1 5 . Treads 17 | . 2 2 4 3 1 5 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 20 | . 4 . 2 1 1 11 1 Device 2 | . . . . . . 2 . Storage 8 | . 3 . 1 1 1 2 . Processor 3 | . 1 . 1 . . 1 . Hackware 4 | . . . . . . 3 1 Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 40 | . 2 3 13 6 4 10 2 Energy Gun 11 | . . . 8 . . 3 . Energy Cannon 15 | . . . 2 5 2 5 1 Ballistic Gun 4 | . 2 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . 2 . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 1 Unidentified Prototypes 7 | . . . 2 1 . 4 . Parts Lost 18 | . 3 3 4 3 2 2 1 Power 4 | . . . 1 1 1 1 . Propulsion 4 | . 1 1 1 . 1 . . Utility . | . . . . . . . . Weapon 10 | . 2 2 2 2 . 1 1 Highest Loss Streak 2 | . 1 1 2 1 2 1 1 Average Slot Usage (%) 99 | . 98 99 98 99 100 99 98 Engine 8 | . 14 13 10 8 . 6 9 Core 2 | . . . . 2 11 2 . Treads 20 | . 11 27 21 22 22 18 18 Leg 1 | . 9 . . . . . . Device 1 | . . . . . . 7 . Storage 32 | . 23 28 32 33 39 36 36 Processor 5 | . 2 . 10 11 4 . . Hackware 1 | . . . . . . 7 18 Energy Gun 4 | . 9 . 17 3 . . . Energy Cannon 10 | . . . . 18 22 17 15 Ballistic Gun 7 | . 18 27 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 114 | 11 40 39 62 79 93 114 113 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . 3 1 3 3 2 2 2 Average Overweight (x) . | . . . 1 1 1 2 2 Largest Inventory Capacity 32 | 6 16 16 22 24 30 32 32 Average Capacity 22 | 6 12 16 21 23 27 30 32 Most Carried 32 | 6 9 16 22 24 29 32 30 Average Carried 20 | 5 6 13 20 22 25 29 29 Final Capacity 32 | 6 16 16 22 24 30 32 32 Final Carried 31 | 6 9 15 21 23 29 31 29 Class Distribution -------------------- 49% | Hauler-Mutant 30% | Mutant 20% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Matter Collected 1429 | 209 249 127 240 110 75 389 30 Remotely . | . . . . . . . . Salvage Created 3388 | 107 446 185 622 923 172 933 . Parts 229 | 5 29 20 44 57 17 57 . Haulers Intercepted 5 | . 1 . 1 1 . 2 . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Combat Hostiles Destroyed 66 | . 7 13 9 16 9 12 . Guns 28 | . 7 10 9 1 . 1 . Cannons 28 | . . . . 15 2 11 . AOE 10 | . . 3 . . 7 . . Classes Destroyed 12 | 2 6 . 1 2 . 1 . Worker 3 | . 2 . 1 . . . . Builder 2 | . . . . 1 . 1 . Tunneler 2 | 1 . . . . . 1 . Hauler 5 | . 1 . 1 1 . 2 . Recycler 6 | 1 1 . 1 1 . 2 . Mechanic 1 | . . . . . . 1 . Operator 3 | . 1 . . . . 2 . Watcher 6 | . 1 . 3 2 . . . Swarmer 20 | . 3 13 . . 4 . . Grunt 27 | . 4 . 4 7 5 7 . Protector 2 | . . . . 2 . . . Sentry 17 | . . . 5 7 . 5 . Best Kill Streak 4 | 1 3 3 3 3 4 4 . Combat Bots Only 4 | . 2 3 2 3 4 2 . Max Kills in Single Turn 3 | 1 1 3 1 2 2 2 . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 3 . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Damage Taken 3861 | . 783 348 606 478 449 908 289 Core 592 | . 116 95 54 72 69 157 29 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 55 | 100 . 15 . . 51 . . Volleys Fired 242 | 3 47 29 49 43 15 55 1 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 180 | 60 60 40 100 180 180 180 90 Shots Fired 460 | 6 94 57 93 84 25 100 1 Gun 256 | 6 94 56 88 11 . 1 . Cannon 195 | . . . 1 73 21 99 1 Launcher 5 | . . 1 . . 4 . . Special 4 | . . . 4 . . . . Kinetic 154 | 3 69 56 26 . . . . Thermal 228 | . . . 23 84 21 99 1 Explosive 5 | . . 1 . . 4 . . Electromagnetic 73 | 3 25 . 44 . . 1 . Robot Hit Streak 17 | 2 12 6 14 17 6 13 . Robot Miss Streak 7 | 2 4 7 5 2 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 5 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 289 | 2 59 34 65 48 9 70 2 Core Hits 140 | 2 20 20 29 24 14 31 . Critical Hits 4 | . . 1 . 1 . 2 . Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 2 | . . . . . . 2 . Melee Attacks 14 | . . . 2 2 . 6 4 Impact . | . . . . . . . . Slashing 4 | . . . 2 2 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5687 | 30 747 410 821 1069 638 1972 . Guns 1996 | 30 720 273 821 130 . 22 . Cannons 3051 | . . . . 939 162 1950 . Explosions 640 | . 27 137 . . 476 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 853 | . 426 273 154 . . . . Thermal 3427 | . 27 . 219 1069 162 1950 . Explosive 613 | . . 137 . . 476 . . Electromagnetic 794 | 30 294 . 448 . . 22 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 . . Average Corruption 1 | . . . . 1 2 . . Corruption Purged . | . . . . . . . . Effects 11 | . . . . 5 6 . . Message Errors 2 | . . . . 1 1 . . Heat Flow Errors 3 | . . . . . 3 . . Data Loss (minor) 3 | . . . . 1 2 . . Targeting Errors 2 | . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 129 | . . . . 15 50 64 . Projectiles 86 | . . . . 15 7 64 . Explosions 43 | . . . . . 43 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 145 | . 31 32 . . 82 . . Shots 4 | . 1 1 . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 473 | . 84 . 123 451 473 388 40 Average Temperature 99 | . 24 . 32 117 151 115 23 Received Heat Transfer 1569 | . 375 . 243 186 171 450 144 Effects 12 | . . . . 5 4 3 . Shutdowns 2 | . . . . 1 1 . . Energy Bleed 1 | . . . . 1 . . . Interference 6 | . . . . 1 3 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . 1 4 . 3 . Heat Transferred 5076 | . 50 . 481 1696 222 2627 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Peak Influence 671 | 10 141 238 345 321 671 597 167 Initial 326 | . 6 23 25 . 208 326 167 Average 226 | 7 41 88 189 152 488 411 164 Maximum Alert Level 2 | . . 1 1 1 2 2 . Low Security (%) 47 | 100 100 83 43 60 . 2 100 Level 1 31 | . . 16 56 39 29 37 . Level 2 20 | . . . . . 70 60 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 4 4 . 4 . Investigation 2 | . . . . . . 2 . Extermination . | . . . . . . . . Reinforcement 7 | . . . 4 1 . 2 . Assault 2 | . . . . 2 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Distress Signals 6 | . 2 . 1 1 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 16 15 23 30 12 32 6 Peak Tracking Total 9 | . 4 3 5 9 6 4 6 Tactical Retreats 11 | . 1 1 1 3 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Traps Triggered 12 | . . . 2 4 6 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Machines Disabled 10 | . . . . 3 4 3 . Max in Single Turn 1 | . . . . 1 1 1 . Garrison Relay 3 | . . . . . 3 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Machines Accessed 25 | . 4 . 6 8 . 7 . Terminals 23 | . 4 . 6 7 . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 68 | . 11 . 14 25 . 18 . Successful 30 | . 5 . 4 12 . 9 . Failed 38 | . 6 . 10 13 . 9 . Catastrophic 6 | . 1 . . 2 . 3 . Database Lockouts . | . . . . . . . . Manual 65 | . 11 . 14 23 . 17 . Terminals 66 | . 11 . 14 24 . 17 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 16 | . 4 . 2 7 . 3 . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . Terminal Index 4 | . 1 . . 2 . 1 . Unreport Threat 8 | . 2 . 2 2 . 2 . Maintenance Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 12 | . 1 . 2 4 . 5 . Terminals 12 | . 1 . 2 4 . 5 . Botnet 12 | . 1 . 2 4 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used . | . . . . . . . . Hacking Detections 20 | . 2 . 6 6 . 6 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 5 | . . . . . . 3 2 Non-combat . | . . . . . . . . Combat 5 | . . . . . . 3 2 Robot Hacks Applied 5 | . . . . . . 3 2 overload_power 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . . 1 formatsys_high 3 | . . . . . . 3 . Relay Couplers Released 11 | . . . . . 11 . . Machine Destruction 11 | . . . . . 11 . . Attached 4 | . . . . . . 3 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Total Allies 10 | . . 4 . 2 . 3 1 Largest Group 4 | . . 4 3 2 2 2 1 Highest-Rated Group 71 | . . 71 55 62 62 30 16 Highest-Rated Ally 31 | . . 31 31 31 31 16 16 Total Orders . | . . . . . . . . Ally Attacks 118 | . . 8 45 32 9 21 3 Total Damage 1628 | . . 83 484 567 103 361 30 Kills 21 | . . 2 5 9 1 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Turns Passed 5649 | 68 620 990 945 1148 734 1085 59 Spaces Moved 2594 | 47 302 546 402 523 339 412 23 Core . | . . . . . . . . Treads 2356 | . 111 546 402 523 339 412 23 Legs 188 | 47 141 . . . . . . Wheels . | . . . . . . . . Hover 50 | . 50 . . . . . . Flight . | . . . . . . . . Fastest Speed 116 | 120 116 160 160 180 180 200 200 Average Speed 176 | 120 148 160 181 181 191 200 200 Slowest Speed 236 | 120 236 180 220 220 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 47 99 38 86 61 50 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . . . 5 9 . . . Terrain Destroyed 96 | . 5 14 6 21 31 19 . Melee 3 | . . . 2 1 . . . Projectile 43 | . . . 4 20 . 19 . AOE 50 | . 5 14 . . 31 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Total 3207 | 53 386 615 516 635 399 571 32 Wait 110 | . 12 22 8 27 11 30 . Move 2588 | 46 301 545 401 522 338 412 23 Hop . | . . . . . . . . Pick Up 78 | 2 6 10 22 12 12 14 . Fast Attach 26 | . 7 2 7 3 . 7 . Attach 27 | . 2 4 8 3 3 5 2 Detach 3 | . . . 1 . . 2 . Swap 39 | . 2 1 7 5 4 19 1 Drop 62 | 2 9 2 11 12 4 21 1 Fire 242 | 3 47 29 49 43 15 55 1 Melee 14 | . . . 2 2 . 6 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . 6 12 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 4) 534 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Discovered new exit (range 4) 689 | -10/Materials | Entered Mines 723 | -10/Mines | Core integrity fell below 50% 842 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 958 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1106 | -10/Mines | Learned 2 Materials zone layouts 1325 | -10/Mines | Learned Materials terminal intel 1422 | -10/Mines | Escorted by a lone wolf Derelict 1612 | -10/Mines | Core integrity fell below 20% 1632 | -10/Mines | Discovered new exit (range 5) 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Accompanied by 3 allies 1679 | -9/Materials | Evolved 2 slots: Utility x2 1680 | -9/Materials | Identified exit to Materials 1680 | -9/Materials | Identified exit to Storage 1681 | -9/Materials | Loaded intel: 12 terminal locations 2006 | -9/Materials | Build established: Hauler-Mutant 2624 | -9/Materials | Entered Storage 3251 | -9/Storage | Discovered exit to Materials (range 10) 3317 | -9/Storage | Garrison activated, responded to threat 3468 | -9/Storage | Met a pair of Derelict thieves 3517 | -9/Storage | Identified exit to Recycling 3767 | -9/Storage | Identified exit to Garrison 3772 | -9/Storage | Entered Garrison 3772 | -9/Garrison | Accompanied by 2 allies 3800 | -9/Garrison | Triggered checkpoint 3838 | -9/Garrison | Garrison Relay disabled 3944 | -9/Garrison | Triggered checkpoint 4054 | -9/Garrison | Garrison Relay disabled 4113 | -9/Garrison | Discovered exit to Materials (range 13) 4234 | -9/Garrison | Triggered checkpoint 4234 | -9/Garrison | Triggered checkpoint 4336 | -9/Garrison | Discovered exit to Materials (range 8) 4374 | -9/Garrison | Triggered checkpoint 4403 | -9/Garrison | Garrison Relay disabled 4498 | -9/Garrison | Installed Relay Interface Framework 4506 | -9/Garrison | Entered Materials 4506 | -8/Materials | Evolved 2 slots: Utility x2 4802 | -8/Materials | Build established: Bothacker-Mutant 5591 | -8/Materials | Identified exit to Garrison 5591 | -8/Materials | Entered Garrison 5632 | -8/Garrison | Triggered checkpoint 5650 | -8/Garrison | Self-destructed Last Messages --------------- 05584_ Com. Ion Cannon destroyed. 05591_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05591_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05638_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 05643_ G-47 Trooper destroyed. 05644_ Jacked G-47 Trooper... >>overload_power Initiated overload sequence, T-6 to critical power. 05646_ Acquired 20 matter. 05648_ Discarded Relay Coupler [Grunt]. 05648_ Imp. Datajack destroyed. 05650_ Acquired 10 matter. 05650_ G-47 Trooper Lgt. Nuclear Core critical detonation. 05650_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ^???????????????????????? | | ??????????????????????? ^???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ????????????????????## #??????????????????????? | | ?????????????????????+ #??????????????????????? | | ?????????????????????? #??????????????????##### | | ??????????????????????##gg#??????????????????# # | | ?????????????????######;=@#################### # | | ?????????????# gg = # | | ?????????????# # | | ?????????????# # | | ?????????????# ################################# | | ?????????????# ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Relay Coupler Types 42 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoFrostLance Manual? 0 Play Time 00:52:09 Cumulative 162.3 hours Start 2020.11.09 @ 21:15:06 End 2020.11.10 @ 16:24:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 49 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c939a82f-9714-44b6-bc56-83febf65277b