Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 14:52:48 Player: LameThyst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1624) 1624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3709 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Light Nuclear Core Particle Gun Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Small Storage Unit Particle Gun Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Datajack Plasma Cutter Heavy Mace Heavy Mace [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 75 | 6 13 16 31 9 Power 11 | 1 5 2 3 . Engine 10 | 1 4 2 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 22 | 2 2 3 12 3 Treads 5 | 2 . . 3 . Leg 10 | . 2 3 2 3 Wheel . | . . . . . Hover 7 | . . . 7 . Flight . | . . . . . Utility 20 | 1 4 4 7 4 Device 9 | . 1 2 3 3 Storage 3 | 1 2 . . . Processor 5 | . 1 1 3 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 22 | 2 2 7 9 2 Energy Gun 8 | 1 . 5 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | 1 1 2 4 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 36 | . 4 4 16 12 Power 4 | . 1 . 2 1 Propulsion 13 | . 1 1 6 5 Utility 11 | . 1 1 4 5 Weapon 8 | . 1 2 4 1 Highest Loss Streak 14 | . 4 2 14 11 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 9 8 8 Power . | . 1 1 . . Propulsion 1 | 1 2 . . 1 Utility 1 | . 2 1 1 . Weapon 3 | 1 2 4 4 5 Tool/Special . | . . . . . Unused Backups 18 | . 5 6 4 3 Power 4 | . . 2 . 2 Propulsion 6 | . 3 . 2 1 Utility 2 | . 2 . . . Weapon 4 | . . 4 . . Tool/Special 2 | . . . 2 . Average Slot Usage (%) 93 | . 96 98 80 93 Engine 10 | . 13 11 8 8 Treads 9 | . 20 . 4 5 Leg 17 | . 6 33 6 26 Hover 2 | . . . 14 . Device 6 | . 1 8 11 8 Storage 14 | . 17 19 8 8 Processor 7 | . 7 2 6 15 Protection 1 | . . 1 2 2 Energy Gun 3 | . 1 8 3 2 Ballistic Gun 14 | . 25 13 9 5 Impact Weapon 2 | . . . 2 9 Peak Build Rating 30 | 6 9 15 30 30 Average Rating 15 | 4 7 12 22 26 On Entrance 10 | . 6 7 15 24 Naked Turns . | . . . . . Heaviest Build 28 | 12 19 27 28 28 Greatest Support 69 | 40 40 30 69 69 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 9 9 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 3 7 9 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 8 10 10 7 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1548 | 220 377 346 314 291 Remotely . | . . . . . Salvage Created 1790 | . 477 416 352 545 Parts 80 | . 28 22 15 15 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 12 9 6 12 Melee 8 | . . . . 8 Guns 23 | . 8 9 6 . AOE 4 | . 4 . . . Classes Destroyed 8 | . 5 1 2 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Hauler 2 | . 1 . 1 . Watcher 2 | . 1 1 . . Swarmer 4 | . 2 2 . . Grunt 22 | . 10 2 3 7 Sentry 10 | . . 5 1 4 Hunter 3 | . . . 2 1 Best Kill Streak 5 | . 5 4 3 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 5 | . 5 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 416 | . 63 88 137 128 Missed 106 | . 14 16 40 36 Hits 310 | . 49 72 97 92 Projectile 310 | . 49 72 97 92 Critical Strikes 11 | . . 3 3 5 Damage Taken 4361 | . 784 847 1352 1378 Core 747 | . 106 91 264 286 Absorbed by Shields 130 | . . 97 33 . Regen/Repaired (Parts) 387 | . . . 175 212 Core Remaining (%) 78 | 100 57 77 . . Volleys Fired 132 | . 47 50 35 . Largest 2 | . 2 2 2 . Hottest 98 | . 60 88 98 . Shots Fired 241 | . 91 94 56 . Gun 231 | . 85 94 52 . Cannon 4 | . . . 4 . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 177 | . 81 58 38 . Thermal 58 | . 4 36 18 . Explosive 6 | . 6 . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 8 15 19 . Robot Miss Streak 6 | . 4 6 3 . Penetration Max 1 | . . . 1 . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 207 | . 58 68 45 36 Core Hits 89 | . 34 20 28 7 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 6 | . . 2 . 4 Critical Strikes 10 | . . 3 . 7 Destroy 3 | . . 3 . . Smash 7 | . . . . 7 Melee Attacks 48 | . . . . 48 Impact 48 | . . . . 48 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . . 6 Damage Inflicted 3700 | . 857 924 655 1264 Guns 1932 | . 477 924 531 . Cannons 50 | . . . 50 . Explosions 380 | . 380 . . . Melee 1262 | . . . . 1262 Ramming 76 | . . . 74 2 Kinetic 1366 | . 466 557 343 . Thermal 616 | . 11 367 238 . Explosive 380 | . 380 . . . Electromagnetic . | . . . . . Impact 1262 | . . . . 1262 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 1 2 2 Average Corruption 2 | . 4 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 6 1 1 7 Message Errors 7 | . 4 . 1 2 Matter Fused 3 | . 1 . . 2 Heat Flow Errors 3 | . . 1 . 2 Data Loss (minor) 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 292 | . 7 . 13 272 Projectiles . | . . . . . Explosions 7 | . 7 . . . Melee 285 | . . . 13 272 Knockbacks 8 | . . . 1 7 Impact 7 | . . . 1 6 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 72 | . 35 . 36 1 Shots 2 | . 2 . . . Rammed 7 | . . . 6 1 Targets Rammed 7 | . . . 6 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 263 | . 44 255 263 208 Average Temperature 57 | . 11 51 101 79 Received Heat Transfer 1509 | . 261 264 246 738 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 7 | . . . . 7 Impact Corruptions 10 | . . . 1 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1259 | . 25 854 380 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 89 100 100 100 Level 1 3 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 230 | . 230 186 69 84 Initial 73 | . . 73 50 15 Average 58 | . 63 117 30 30 Influence Increases 1274 | . 377 333 259 305 Destroy 0b10 Robot/C 780 | . 240 180 120 240 Destroy 0b10 Robot/NC 30 | . 15 5 10 . Destroy Leader 228 | . 54 72 42 60 Successful Hack 21 | . 8 . 8 5 Disable Machine 15 | . . . 15 . Destroy Structure 35 | . 30 1 4 . Lose Combat Pursuer 165 | . 30 75 60 . Influence Decreases 1274 | . 203 387 342 342 Entered New Map 193 | . . 101 70 22 Time Decay 820 | . 163 246 201 210 Lost Part 261 | . 40 40 71 110 Squads Dispatched 5 | . 1 1 1 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 4 3 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 23 23 14 22 Peak Tracking Total 8 | . 5 7 4 8 Tactical Retreats 6 | . 1 3 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 3 2 2 1 Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 26 | . 6 9 5 6 Successful 21 | . 3 8 4 6 Failed 5 | . 3 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations 10 | . . . 4 6 Recycling Units . | . . . . . Scanalyzers 9 | . . 9 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Record 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . 3 6 Scan Component 5 | . . . 2 3 Repair 4 | . . . 1 3 Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 1 3 Time 124 | . . . 26 98 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1282 | . 405 97 181 599 Optics 877 | . . 97 181 599 T.N.C. 405 | . 405 . . . Machine Analysis 530 | . . . 119 411 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2492 | 107 779 539 466 601 Spaces Moved 1201 | 60 410 270 212 249 Core 2 | 2 . . . . Treads 426 | 58 289 . 39 40 Legs 679 | . 121 270 79 209 Wheels . | . . . . . Hover 94 | . . . 94 . Flight . | . . . . . Fastest Speed 48 | 50 120 120 48 120 Average Speed 129 | 156 148 120 103 126 Slowest Speed 190 | 160 160 120 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 20 | 4 37 27 10 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 30 . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 30 | . 30 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1840 | 71 508 399 402 460 Wait 221 | . 7 21 73 120 Move 1197 | 59 409 269 211 249 Hop . | . . . . . Pick Up 79 | 6 17 19 21 16 Fast Attach 30 | 4 1 2 20 3 Attach 28 | 2 5 6 7 8 Detach 4 | . 1 . 2 1 Swap 48 | . 9 15 10 14 Drop 55 | . 12 17 17 9 Fire 132 | . 47 50 35 . Melee 39 | . . . . 39 Ram 7 | . . . 6 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 655 | -10/Materials | Crushed by falling debris 709 | -10/Materials | Lost 4 parts (1p1n1u1w) 717 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -9/Materials | Build established: Scavenger-Mutant 1408 | -9/Materials | Discovered new exit (range 10) 1426 | -9/Materials | Entered another Materials area 1426 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -8/Materials | Repaired Med. Storage Unit 1699 | -8/Materials | Lost 14 parts (2p5n3u4w) 1874 | -8/Materials | Discovered new exit (range 4) 1892 | -8/Materials | Entered Storage 1944 | -8/Storage | Repaired Med. Storage Unit 1988 | -8/Storage | Core integrity fell below 50% 2076 | -8/Storage | Repaired Corrupted Aluminum Leg 2137 | -8/Storage | Repaired Corrupted Aluminum Leg 2479 | -8/Storage | Core integrity fell below 20% 2493 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02466_ G-47 Trooper destroyed. 02467_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 02472_ Acquired 20 matter. 02475_ M-13 Machinist repairs Y-45 Defender Lgt. Armor Plating. 02476_ G-47 Trooper knocked back. 02476_ Hvy. Mace follow-up attack on Y-45 Defender. 02479_ Hvy. Ion Engine destroyed. 02483_ Aluminum Leg destroyed. 02484_ Critical hit (Burn: +37). 02489_ Hvy. Mace destroyed. 02490_ Aluminum Leg destroyed. 02491_ Slammed into Y-45 Defender. 02491_ Destabilizing: System interference. 02491_ Adv. Visual Processing Unit temporarily disabled. 02492_ Critical hit (Burn: +37). 02493_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ???????? ????????????????? | | ??????? ????????????????? | | ????????==????????????????? | | ????????==????????????????? | | ????????=%????????????????? | | ???????? ????????????????? | | ???????? ????????????????? | | ????????#/###?????????????? | | ????????# #?????????????? | | ????????# #?????????????? | | ????????# #?????????????? | | ????????# +?????????????? | | ????????+ #?????????????? | | ????????# #?????????????? | | ????????# #???????????### | | ????????# ############# # | | ????????# # ] gg@# | | ######### # Y m TY# | | #u""" """ [# | | + """ """ # | | # """ """ # | | ######## # # | | #??????#+############### | | #??????????????????????? | | #??????????????????????? | | ?????????????????????? | | ???????????????????? | | ####+## ??????????????????? | | ???????? ?????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 434 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 30% | -8/Materials Med. Storage Unit | 30% | -8/Storage Aluminum Leg | 82% | -8/Storage | Corrupted Aluminum Leg | 74% | -8/Storage | Corrupted Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Unlikely Earthworm Challenges ------------ None Game ------ Seed MatterCombatReplicator Manual? 0 Play Time 00:46:19 Cumulative 7.5 hours Start 2025.06.20 @ 18:27:39 End 2025.06.21 @ 14:52:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e8606d61-96a0-4017-a468-a9dc8f2a8052