Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 19:58:01 Player: Demise Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1117) 1117 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 4804 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 637/700 Matter 269/300 Energy 156/160 System Corruption 0% Temperature Cool (51) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Hacking Suite Hacking Suite > --- WEAPON (2) ------- Maul Axe > --- INVENTORY (10) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Medium Armor Plating Hacking Suite Long-range Tractor Beam Trap Extractor (4/4 Blade) Improved EM Shotgun Improved EM Shotgun Precision Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Maul > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Medium Armor Plating Hacking Suite Long-range Tractor Beam Trap Extractor Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 1 Utility 2 | . . . . . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 89 | 2 14 11 40 . . . 12 10 Power 6 | . 1 1 1 . . . 1 2 Engine 3 | . 1 1 . . . . . 1 Core 3 | . . . 1 . . . 1 1 Reactor . | . . . . . . . . . Propulsion 27 | . 2 1 16 . . . 4 4 Treads . | . . . . . . . . . Leg 4 | . . . 4 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 23 | . 2 1 12 . . . 4 4 Utility 21 | . 5 1 9 . . . 4 2 Device 7 | . 3 . 3 . . . 1 . Storage 1 | . . . 1 . . . . . Processor 3 | . 1 . . . . . 2 . Hackware 2 | . . . . . . . . 2 Protection 8 | . 1 1 5 . . . 1 . Artifact . | . . . . . . . . . Weapon 35 | 2 6 8 14 . . . 3 2 Energy Gun 3 | 2 . . 1 . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 22 | . 4 5 12 . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . Unidentified Prototypes 5 | . 1 . 2 . . . . 2 Parts Lost 14 | . . 3 11 . . . . . Power 2 | . . 1 1 . . . . . Propulsion 7 | . . 1 6 . . . . . Utility 2 | . . 1 1 . . . . . Weapon 3 | . . . 3 . . . . . Highest Loss Streak 2 | . . 2 2 . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 80 96 80 77 77 77 91 94 Engine 3 | . 8 13 . . . . . . Core 4 | . . . 4 11 11 11 9 7 Leg 1 | . . . 4 . . . . . Flight 33 | . 19 28 27 44 44 44 45 46 Device 12 | . 19 23 7 11 11 11 9 7 Storage 3 | . . . . 11 11 11 9 7 Processor 1 | . 3 . . . . . 2 . Hackware 1 | . . . . . . . . 14 Protection 4 | . . 1 13 . . . 2 . Energy Gun 1 | . 7 . . . . . . . Ballistic Gun 11 | . 20 23 17 . . . . . Impact Weapon 3 | . . 3 3 . . . 9 7 Special Melee Weapon 1 | . . . . . . . 5 . Naked Turns . | . . . . . . . . . Heaviest Build 22 | 2 8 12 22 16 16 16 22 22 Greatest Support 30 | 3 8 8 30 16 16 16 23 28 Greatest Overweight (x) 2 | . 1 1 2 . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 10 10 10 10 10 Most Carried 10 | 3 5 5 9 9 10 10 10 10 Average Carried 6 | 2 4 4 4 9 9 9 9 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 Final Carried 10 | 3 5 5 9 9 10 10 10 10 Class Distribution -------------------- 43% | Mutant 41% | Sprinter 11% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1497 | 220 198 146 714 10 . . 120 89 Remotely . | . . . . . . . . . Salvage Created 1871 | 13 208 97 1258 . . . 166 129 Parts 94 | 2 16 9 64 . . . . 3 Haulers Intercepted 9 | . 1 . 6 . . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 38 | . 7 6 22 . . . . 3 Melee 3 | . . . 1 . . . . 2 Guns 26 | . 4 1 21 . . . . . AOE 8 | . 3 5 . . . . . . Classes Destroyed 10 | 1 6 1 2 . . . . . Worker 5 | . . 1 2 . . . 1 1 Tunneler 1 | 1 . . . . . . . . Hauler 9 | . 1 . 6 . . . 2 . Recycler 4 | . 1 1 2 . . . . . Operator 5 | . 1 . 3 . . . 1 . Watcher 4 | . 1 . 1 . . . 1 1 Swarmer 22 | . 6 6 8 . . . . 2 Grunt 11 | . 1 . 9 . . . . 1 Duelist 1 | . . . 1 . . . . . Sentry 4 | . . . 4 . . . . . Best Kill Streak 8 | 1 5 5 8 . . . 3 3 Combat Bots Only 8 | . 4 3 8 . . . . 3 Max Kills in Single Turn 3 | 1 3 3 2 . . . 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 2 . . . . . . Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 1542 | . 128 175 955 . . 16 46 222 Core 314 | . 46 7 165 . . . 33 63 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 48 | . . . 48 . . . . . Regen/Repaired (Parts) 109 | . . . 15 . . . 94 . Core Remaining (%) 82 | 100 . 78 . . . 58 94 . Volleys Fired 149 | 4 51 14 80 . . . . . Largest 2 | 2 2 2 2 . . . . . Hottest 80 | 80 80 50 43 . . . . . Shots Fired 261 | 8 92 26 135 . . . . . Gun 256 | 8 90 23 135 . . . . . Cannon . | . . . . . . . . . Launcher 5 | . 2 3 . . . . . . Special . | . . . . . . . . . Kinetic 222 | . 64 23 135 . . . . . Thermal 34 | 8 26 . . . . . . . Explosive 5 | . 2 3 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 2 6 4 11 . . . . . Robot Miss Streak 13 | 2 13 4 5 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 169 | 4 38 12 100 . . . 6 9 Core Hits 84 | 1 18 10 53 . . . . 2 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 6 | . . . . . . . 2 4 Critical Strikes 8 | . . . 1 . . . 2 5 Smash 8 | . . . 1 . . . 2 5 Melee Attacks 98 | . . 11 27 . . . 28 32 Impact 93 | . . 11 27 . . . 28 27 Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . 8 . . . 4 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 3947 | 48 584 487 1995 . . . 441 392 Guns 1554 | 48 401 99 1006 . . . . . Cannons . | . . . . . . . . . Explosions 571 | . 183 388 . . . . . . Melee 1822 | . . . 989 . . . 441 392 Ramming . | . . . . . . . . . Kinetic 1430 | . 325 99 1006 . . . . . Thermal 124 | 48 76 . . . . . . . Explosive 571 | . 183 388 . . . . . . Electromagnetic . | . . . . . . . . . Impact 1784 | . . . 989 . . . 441 354 Slashing 38 | . . . . . . . . 38 Piercing . | . . . . . . . . . Highest Corruption 7 | . . 7 . . . . . . Average Corruption 7 | . . 7 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . 5 . . . . . . Matter Fused 1 | . . 1 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 877 | . 5 10 361 . . . 337 164 Projectiles . | . . . . . . . . . Explosions 15 | . 5 10 . . . . . . Melee 862 | . . . 361 . . . 337 164 Knockbacks 2 | . . . . . . . 1 1 Impact 2 | . . . . . . . 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 272 | 6 40 272 22 3 . . 63 142 Average Temperature 15 | 3 10 21 5 3 . . 16 19 Received Heat Transfer 411 | . 39 . 282 . . . 27 63 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . 3 . . . 5 3 Impact Corruptions 23 | . . . 7 . . . 10 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 275 | 100 175 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1090 | 5 481 391 1090 418 . 15 312 438 Initial 373 | . 3 187 152 373 . . 5 119 Average 307 | 1 195 306 596 379 . 14 142 244 Maximum Alert Level 3 | . 2 1 3 2 . . 1 2 Low Security (%) 36 | 100 49 8 5 . . 100 68 43 Level 1 41 | . 44 91 23 86 . . 31 49 Level 2 10 | . 6 . 28 13 . . . 7 Level 3 11 | . . . 42 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 6 . 7 . . . 5 3 Investigation 13 | . 4 . 2 . . . 4 3 Extermination . | . . . . . . . . . Reinforcement 6 | . 2 . 3 . . . 1 . Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 34 6 43 3 . 1 20 16 Peak Tracking Total 11 | . 6 3 11 3 . 1 7 5 Tactical Retreats 25 | . 5 . 10 1 . . 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 43 | . . . . . . . 43 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . Reused . | . . . . . . . . . Traps Extracted 4 | . . . . . . . 4 . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 Exploded 3 | . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . 2 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 42 | . 7 . 10 . 1 . 13 11 Terminals 27 | . 6 . 7 . . . 9 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . 2 . Recycling Units 7 | . 1 . 2 . . . 1 3 Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 136 | . 25 . 27 . 1 . 41 42 Successful 72 | . 12 . 14 . 1 . 25 20 Failed 61 | . 12 . 12 . . . 16 21 Catastrophic 5 | . 1 . 1 . . . . 3 Database Lockouts 3 | . 1 . 1 . . . . 1 Manual 104 | . 22 . 19 . . . 27 36 Terminals 94 | . 22 . 20 . . . 28 24 Fabricators 3 | . . . . . . . . 3 Repair Stations 10 | . . . 2 . . . 8 . Recycling Units 19 | . 3 . 5 . . . 1 10 Scanalyzers 6 | . . . . . . . 4 2 Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 17 | . 6 . 4 . 1 . 2 4 Record 1 | . . . . . 1 . . . Robot Analysis 5 | . 2 . 1 . . . 1 1 Prototype ID Bank 1 | . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 3 | . 1 . . . . . 1 1 Fabricator Index 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . . . . 1 Locate Traps 2 | . 1 . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . 8 . Scan Component 5 | . . . 1 . . . 4 . Repair 5 | . . . 1 . . . 4 . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 1 Retrieve Components 4 | . 1 . 1 . . . 1 1 Scanalyzer 6 | . . . . . . . 4 2 Insert Component 3 | . . . . . . . 2 1 Analyze 3 | . . . . . . . 2 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 35 | . 5 . 7 . . . 10 13 Terminals 28 | . 4 . 6 . . . 10 8 Assimilate 5 | . . . . . . . 3 2 Botnet 18 | . 3 . 4 . . . 6 5 Disrupt 1 | . . . 1 . . . . . Operators 4 | . 1 . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . 4 Reject 1 | . . . . . . . . 1 Recyclers 1 | . . . . . . . . 1 Mask 1 | . . . . . . . . 1 Tunnel 3 | . 1 . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Watchers 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 7 . 8 . . . 12 8 Full Trace Events 11 | . 3 . 2 . . . 4 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 4 . Time 160 | . . . 26 . . . 134 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 3 . 10 . . . 2 . Parts Scanalyzed 3 | . . . . . . . 2 1 Part Schematics Acquired 3 | . . . . . . . 2 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . . . . 2 1 Largest Group 1 | . . . . . . . 1 1 Highest-Rated Group 10 | . . . . . . . 10 10 Highest-Rated Ally 10 | . . . . . . . 10 10 Total Orders 2 | . . . . . . . 2 . STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . 1 . . . 1 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 3274 | 39 650 389 843 126 79 127 656 365 Spaces Moved 6168 | 42 1096 631 1250 478 286 429 979 977 Core 231 | 42 189 . . . . . . . Treads . | . . . . . . . . . Legs 25 | . . . 25 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5912 | . 907 631 1225 478 286 429 979 977 Fastest Speed 17 | 50 37 37 26 26 26 26 23 17 Average Speed 31 | 50 40 41 34 26 26 26 23 23 Slowest Speed 220 | 50 120 120 220 26 26 26 104 26 Overloaded Moves 1 | . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 59 | . 14 15 10 11 . 5 3 1 Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 65 | 3 90 66 88 96 58 90 70 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 . 1 . . 1 Known Exits Taken 4 | . 1 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 53 | . . 9 11 . . . 18 15 Terrain Destroyed 82 | . 15 23 11 . . . 18 15 Melee 53 | . . 9 11 . . . 18 15 Projectile . | . . . . . . . . . AOE 29 | . 15 14 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 7022 | 50 1203 695 1472 467 290 440 1345 1060 Wait 439 | . 37 42 49 1 . 11 269 30 Move 6051 | 41 1068 602 1231 458 285 418 973 975 Hop 50 | . 13 13 8 8 . 5 2 1 Pick Up 43 | 3 8 1 10 . 3 3 9 6 Fast Attach 40 | 2 11 2 20 . . . 1 4 Attach 18 | . 1 2 6 . . . 7 2 Detach 12 | . 1 . 7 . . . 4 . Swap 32 | . 2 7 15 . . . 4 4 Drop 51 | . 11 1 19 . 2 3 5 10 Fire 149 | 4 51 14 80 . . . . . Melee 94 | . . 11 27 . . . 28 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 43 | . . . . . . . 43 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Central database locked down 96 | -10/Materials | Discovered new exit (range 12) 161 | -10/Materials | Discovered new exit (range 6) 341 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 5) 513 | -10/Materials | Identified exit to Materials 558 | -10/Materials | Identified exit to Mines 690 | -10/Materials | Entered Mines 726 | -10/Mines | Met a Derelict bent on vengeance 741 | -10/Mines | Discovered exit to Materials (range 7) 758 | -10/Mines | Assembled infested the area 834 | -10/Mines | Learned Materials non-interactive machine intel 956 | -10/Mines | Crushed by falling debris 1056 | -10/Mines | Discovered exit to Materials (range 3) 1079 | -10/Mines | Entered Materials 1079 | -9/Materials | Evolved 2 slots: Propulsion x2 1080 | -9/Materials | Loaded intel: 51 non-interactive machine locations 1231 | -9/Materials | Discovered new exit (range 10) 1586 | -9/Materials | Destroyed 8 combat bots 1588 | -9/Materials | Discovered new exit (range 13) 1665 | -9/Materials | Discovered new exit (range 16) 1710 | -9/Materials | Central database locked down 1777 | -9/Materials | Repaired Seismic Detector 1857 | -9/Materials | Build established: Sprinter 1879 | -9/Materials | First assault squad dispatched 1886 | -9/Materials | Discovered new exit (range 5) 1922 | -9/Materials | Entered Mines 1963 | -9/Mines | Identified exit to Materials 2003 | -9/Mines | Discovered exit to Materials (range 14) 2046 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2046 | -9/Mines | Discovered new exit (range 5) 2048 | -9/Mines | Entered Exiles 2055 | -9/Exiles | Met 8R-AWN 2059 | -9/Exiles | Met EX-HEX 2072 | -9/Exiles | Met EX-DEC 2077 | -9/Exiles | Learned location of Zion (-6) 2082 | -9/Exiles | Met EX-BIN 2123 | -9/Exiles | Discovered new exit (range 14) 2127 | -9/Exiles | Entered Mines 2199 | -8/Mines | Discovered exit to Materials (range 7) 2254 | -8/Mines | Entered Materials 2254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2300 | -8/Materials | Repaired Surge Thruster 2650 | -8/Materials | Discovered new exit (range 3) 2686 | -8/Materials | Identified exit to Factory 2737 | -8/Materials | Repaired Imp. Datajack? 2752 | -8/Materials | Repaired Grenade Launcher 2785 | -8/Materials | Repaired Hvy. Assault Rifle 2812 | -8/Materials | Discovered exit to Factory (range 11) 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -7/Factory | Central database locked down 3196 | -7/Factory | Build established: Hacker-Sprinter 3275 | -7/Factory | Self-destructed Last Messages --------------- 03229_ Destroyed Lgt. Nuclear Core. 03229_ S-27 Virus system corrupted by crushing effect. 03230_ S-27 Virus system terminally corrupted. 03230_ Autogun fried. 03235_ S-27 Virus suffers critical hit (Smash). 03235_ Destroyed Lgt. Nuclear Core. 03235_ Destroyed VTOL Module. 03235_ S-27 Virus system corrupted by crushing effect. 03236_ S-27 Virus misfires. 03238_ S-27 Virus knocked back. 03244_ G-47 Trooper suffers critical hit (Smash). 03244_ Destroyed Aluminum Leg. 03244_ G-47 Trooper system corrupted by crushing effect. 03244_ Imp. Heat Sink fried. 03244_ G-47 Trooper destroyed. 03250_ Axe follow-up attack on S-27 Virus. 03254_ S-27 Virus destroyed. 03257_ Acquired 35 matter. 03270_ Critical hit (Burn: +37). 03275_ Connecting with Terminal... 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""" ""???????????? | | #????????????????# *!! ?????????? | | ##################+##### *!! k""" """??????????? | | """??????????????? | | u """??????????????? | | """"""" ????????????? | | ??????????? | | """"""" u ???????????? | | ###+############## ####???????????? | | """"""" # ????? #??????????????? | | !#! #????w#??????????????? | | """"""" # #????????????????????? | | r + """ """ #????????????????????? | | """"""" # """ """ +????????????????????? | | # """ """ #????????????????????? | | """"""" # ! #????????????????????? | | # """ """ #????????????????????? | | """"""" # """ """ #???#????????????????? | | # """ """ #???# ???????????????? | | """"""" + #???# ???????????????? | | ! # #???# ???????????????? | | #####"########???? #####??????????? | | ########## # #???? #??????????? | | #??# r# """ "" #???? #??????????? | | #??# # """ """ #????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAlloyAmplifier Manual? 0 Play Time 01:08:04 Cumulative 636.3 hours Start 2022.06.22 @ 14:35:39 End 2022.06.22 @ 19:58:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a51ac7e-1c68-49b2-8ff6-79bac6ec8a74