Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.16 @ 00:07:56 Player: Bert Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (165) 825 Value Destroyed (7699) 7699 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 14804 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Weapon Cycler Advanced Weapon Cycler Reflective Plating Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Signal Interpreter Advanced Weapon Cycler Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Phase Gun Quantum Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Quantum Reactor Quantum Reactor Myomer Leg Power Amplifier Advanced Heat Sink Advanced Sensor Array Advanced Weapon Cycler Transmission Jammer Reflective Plating Improved Force Field Advanced Force Field Point Defense Array Heavy Laser Plasma Rifle Quantum Rifle [Rating: 147] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 1 1 . 1 . . . 1 Utility 9 | . . 1 1 . 1 2 2 1 1 Weapon 2 | . . . . 1 . . . 1 . Parts Attached 143 | 7 . 9 20 12 18 14 14 29 20 Power 20 | 1 . 1 3 3 2 1 3 3 3 Engine 5 | 1 . . 1 1 2 . . . . Core 5 | . . 1 2 2 . . . . . Reactor 10 | . . . . . . 1 3 3 3 Propulsion 49 | 2 . 3 12 4 7 3 5 5 8 Treads 5 | 2 . 3 . . . . . . . Leg 40 | . . . 8 4 7 3 5 5 8 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . 4 . . . . . . Utility 46 | 1 . 2 4 2 7 5 6 13 6 Device 23 | . . 1 2 . 4 1 3 8 4 Storage 3 | 1 . . . 1 . . 1 . . Processor 1 | . . . 1 . . . . . . Hackware 4 | . . . . . . 2 1 . 1 Protection 15 | . . 1 1 1 3 2 1 5 1 Artifact . | . . . . . . . . . . Weapon 28 | 3 . 3 1 3 2 5 . 8 3 Energy Gun 27 | 3 . 3 1 3 2 5 . 7 3 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . 1 . Parts Lost 47 | . . . 5 4 1 4 3 5 25 Power 8 | . . . 1 2 . . 1 1 3 Propulsion 16 | . . . 2 2 . . . 3 9 Utility 17 | . . . 2 . 1 2 2 1 9 Weapon 6 | . . . . . . 2 . . 4 Highest Loss Streak 20 | . . . 2 2 1 3 2 2 20 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 95 | . 95 98 87 99 98 97 98 99 83 Engine 2 | . 14 1 2 6 3 3 . . . Core 5 | . . 9 6 7 8 5 3 . . Reactor 3 | . . . . . . 1 6 9 7 Treads 6 | . 28 31 3 . . . . . . Leg 20 | . . . 22 29 33 29 26 22 18 Device 11 | . . 11 7 7 8 10 16 16 14 Storage 6 | . 14 11 9 7 6 5 5 4 3 Processor 4 | . . . 4 7 6 5 5 4 3 Hackware 6 | . . . . . . 11 15 14 16 Protection 6 | . 10 11 5 7 9 3 2 6 2 Energy Gun 19 | . 28 22 18 23 20 16 15 18 14 Peak Build Rating 147 | 6 8 17 23 31 65 74 99 127 147 Average Rating 62 | 4 7 15 19 26 58 70 89 116 117 On Entrance 44 | . 6 8 17 22 31 65 73 99 119 Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 14 15 25 27 43 56 58 73 100 95 Greatest Support 170 | 40 40 60 60 46 100 96 106 118 170 Greatest Overweight (x) 2 | . . . 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 15 15 15 Average Capacity 11 | 7 8 8 8 9 10 10 14 15 14 Most Carried 15 | 6 8 8 8 10 10 10 15 15 15 Average Carried 10 | 3 7 7 7 8 9 7 12 14 13 Final Capacity 15 | 8 8 8 8 10 10 10 15 15 5 Final Carried 15 | 6 8 8 8 10 10 9 15 15 5 Class Distribution -------------------- 30% | Scavenger-Tank 15% | Mutant 14% | Scavenger-Mutant 13% | Hacker-Tank 13% | Tank 9% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1772 | 186 . 174 168 150 190 120 117 414 253 Remotely . | . . . . . . . . . . Salvage Created 7885 | . . 1113 1060 499 726 607 804 1560 1516 Parts 318 | . . 75 39 16 26 17 23 59 63 Haulers Intercepted 2 | . . . . 1 . 1 . . . Recyclers Shooed 7 | . . . 2 . . 1 3 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 139 | . . 31 19 8 11 11 14 27 18 Guns 120 | . . 30 17 4 6 10 12 26 15 AOE 1 | . . . 1 . . . . . . Classes Destroyed 14 | . . 6 2 2 1 1 . 1 1 Worker 4 | . . 1 1 . 1 . . 1 . Builder 2 | . . . . . . 1 . . 1 Hauler 2 | . . . . 1 . 1 . . . Recycler 3 | . . . 2 . . . . . 1 Operator 4 | . . 1 . . 3 . . . . Watcher 11 | . . 4 . 1 2 . 1 2 1 Swarmer 33 | . . 14 . . . 4 4 11 . Grunt 46 | . . 12 12 4 3 5 5 . 5 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . 2 1 . . . . . Sentry 21 | . . 5 5 1 3 . 3 2 2 Specialist 2 | . . . . . . . . 2 . Hunter 7 | . . . . . 2 2 . 1 2 Programmer 26 | . . . . 2 3 . 2 11 8 Best Kill Streak 6 | . . 5 5 3 2 6 4 6 4 Combat Bots Only 5 | . . 4 3 3 2 5 4 5 3 Max Kills in Single Turn 2 | . . 2 2 1 1 2 2 1 2 Gunslinging 1 | . . . . . . . 1 . 1 Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1347 | . . 118 95 88 121 144 76 238 467 Missed 435 | . . 40 34 32 38 40 25 64 162 Damage Taken 12551 | . . 676 824 600 719 1292 815 2280 5345 Core 2531 | . . 76 92 73 77 151 96 501 1465 Absorbed by Shields 1274 | . . . . . . . . 742 532 Redirected to Shielding 372 | . . . . . 102 . . 217 53 Ignored by Resistances 4095 | . . 201 235 181 220 376 233 1047 1602 Regen/Repaired (Parts) 416 | . . . 90 90 166 70 . . . Core Remaining (%) 86 | 100 100 81 83 89 90 84 91 61 . Volleys Fired 381 | . 1 70 58 38 36 27 36 71 44 Largest 4 | . 2 2 2 3 3 3 3 4 4 Hottest 363 | . 100 112 121 177 211 242 242 363 347 Shots Fired 1039 | . 2 139 116 82 108 75 108 245 164 Gun 1039 | . 2 139 116 82 108 75 108 245 164 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1039 | . 2 139 116 82 108 75 108 245 164 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 57 | . 1 57 26 13 32 29 19 16 36 Robot Miss Streak 4 | . 1 4 3 2 3 4 3 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . 2 1 . 2 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 Shots Hit Robots 785 | . 1 106 100 65 82 55 78 175 123 Core Hits 342 | . . 50 38 16 38 32 51 69 48 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . . . . . 2 5 Critical Strikes 63 | . . 13 15 8 7 4 1 8 7 Burn 53 | . . 13 15 8 7 4 1 5 . Destroy 10 | . . . . . . . . 3 7 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18901 | . 12 1517 2021 1088 1771 1377 2144 4934 4037 Guns 18342 | . 12 1509 1590 1088 1771 1377 2131 4910 3954 Cannons . | . . . . . . . . . . Explosions 428 | . . . 428 . . . . . . Melee . | . . . . . . . . . . Ramming 131 | . . 8 3 . . . 13 24 83 Kinetic . | . . . . . . . . . . Thermal 18770 | . 12 1509 2018 1088 1771 1377 2131 4910 3954 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 1 1 14 12 Average Corruption 3 | . . . . 1 1 1 1 7 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 69 | . . . . 4 6 1 3 41 14 Message Errors 14 | . . . . 2 1 . . 9 2 Matter Fused 14 | . . . . . 1 . . 10 3 Heat Flow Errors 7 | . . . . 1 . . . 5 1 Energy Discharges 13 | . . . . 1 1 . . 7 4 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . 3 . 1 5 . Data Loss (major) 3 | . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 97 | . . . 90 . . . . . 7 Projectiles . | . . . . . . . . . . Explosions 90 | . . . 90 . . . . . . Melee 7 | . . . . . . . . . 7 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 110 | . . . 105 . . . . . 5 Shots 2 | . . . 2 . . . . . . Rammed 3 | . . 2 . . . . . . 1 Targets Rammed 21 | . . 2 2 . . . 1 2 14 Kicked 18 | . . . 2 . . . 1 2 13 Crushed . | . . . . . . . . . . Highest Temperature 762 | . 42 6 297 361 270 382 247 762 553 Average Temperature 141 | . 23 3 83 106 86 171 91 189 165 Received Heat Transfer 1968 | . . 294 477 195 177 187 165 20 453 Effects 49 | . . . . 2 1 2 . 34 10 Shutdowns 20 | . . . . 1 . . . 15 4 Energy Bleed 3 | . . . . . 1 1 . 1 . Interference 16 | . . . . . . 1 . 12 3 Matter Decay 2 | . . . . . . . . 1 1 Damage (minor) 4 | . . . . 1 . . . 1 2 Damage (major) 3 | . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 19 | . . 1 1 5 5 1 2 1 3 Combat Hostiles 18 | . . 1 1 4 5 1 2 1 3 Parts Melted 139 | . . 14 15 11 24 8 21 29 17 Heat Transferred 36167 | . 37 4884 5110 2997 4439 2894 3851 7219 4736 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 374 | . 15 340 374 179 142 298 347 272 267 Initial 101 | . . 5 57 101 11 12 84 72 56 Average 110 | . 7 105 202 70 55 126 176 131 103 Maximum Alert Level 1 | . . 1 1 . . 1 1 1 1 Low Security (%) 83 | 100 100 85 53 100 100 56 70 76 95 Level 1 16 | . . 14 46 . . 43 29 23 4 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . . 2 2 2 5 1 5 10 5 Investigation 3 | . . 1 1 . . . . . 1 Extermination 14 | . . . . 2 3 1 1 4 3 Reinforcement 9 | . . 1 1 . 2 . 1 3 1 Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . 3 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . . 3 2 1 2 . . 2 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 227 | . 2 42 29 16 20 19 18 37 44 Peak Tracking Total 11 | . 1 4 5 5 3 11 4 5 11 Tactical Retreats 18 | . . 4 1 1 1 3 3 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . . 1 1 1 3 . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 9 | . . . 3 . 1 3 1 . 1 Max in Single Turn 3 | . . . 3 . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 43 | . 1 9 4 6 5 1 6 7 4 Terminals 31 | . . 7 3 4 4 . 5 5 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 7 | . 1 . 1 1 1 1 1 1 . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 104 | . 2 23 10 12 12 4 21 12 8 Successful 64 | . 1 15 6 7 5 4 15 5 6 Failed 40 | . 1 8 4 5 7 . 6 7 2 Catastrophic 3 | . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . . 1 1 . . . 3 1 . Terminals 73 | . . 20 4 7 9 . 18 9 6 Fabricators 2 | . . . . . . . . . 2 Repair Stations 21 | . 2 . 6 2 3 4 3 1 . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 7 | . . 2 . 3 . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . . 11 1 2 3 . 13 3 4 Record 6 | . . 1 . . . . 1 1 3 Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 5 | . . 2 . 1 . . 2 . . Open DSF 2 | . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 5 | . . 1 . 1 1 . 2 . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 7 | . . 2 . . 1 . 3 1 . Dispatch Records 2 | . . 2 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Patrol Status 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . 1 . 4 2 2 4 1 . . Scan Component 7 | . . . 2 1 1 2 1 . . Repair 6 | . . . 2 1 1 2 . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer 7 | . . 2 . 3 . . . 2 . Insert Component 3 | . . 1 . 1 . . . 1 . Analyze 4 | . . 1 . 2 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . 1 1 . . . 1 . . Terminals 3 | . . 1 1 . . . 1 . . Assimilate 1 | . . . 1 . . . . . . Operators 2 | . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 32 | . 1 6 2 6 2 1 4 7 3 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . . . 1 . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 139 | . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . 18 Parts Repaired 6 | . . . 2 1 1 2 . . . Time 200 | . . . 58 16 38 88 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . . 1 . Part Schematics Acquired 3 | . . 1 . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 10040 | 96 217 1778 886 996 1719 572 958 1669 1149 Spaces Moved 5486 | 56 126 809 406 590 1081 240 570 984 624 Core 168 | 11 . . . . . . . . 157 Treads 1025 | 45 126 809 45 . . . . . . Legs 4293 | . . . 361 590 1081 240 570 984 467 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 117 50 Average Speed 126 | 138 160 160 137 120 120 120 120 118 102 Slowest Speed 260 | 160 160 160 260 120 120 120 120 187 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 4 18 63 38 15 24 6 19 26 15 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 39 | . . . 36 . . . . . 3 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 36 | . . . 36 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 7881 | 75 144 1157 625 804 1434 468 770 1353 1051 Wait 1527 | . . 242 92 137 239 173 124 215 305 Move 5477 | 55 125 808 405 589 1080 239 569 983 624 Hop . | . . . . . . . . . . Pick Up 193 | 12 10 14 28 18 32 10 19 27 23 Fast Attach . | . . . . . . . . . . Attach 85 | 7 . 4 16 8 7 7 6 20 10 Detach 13 | 1 . . 2 . 2 1 . 6 1 Swap 59 | . . 5 4 5 11 7 8 9 10 Drop 125 | . 8 12 18 9 27 4 7 20 20 Fire 381 | . 1 70 58 38 36 27 36 71 44 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 18 | . . . 2 . . . 1 2 13 Crush 2 | . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -9/Materials | Build established: Scavenger-Mutant 1250 | -9/Materials | Discovered new exit (range 16) 1564 | -9/Materials | Build established: Mutant 1919 | -9/Materials | Identified exit to Mines 1919 | -9/Materials | Identified exit to Storage 2078 | -9/Materials | Discovered new exit (range 9) 2092 | -9/Materials | Entered another Materials area 2092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2125 | -8/Materials | Build established: Scavenger-Mutant 2561 | -8/Materials | Repaired Cooling System 2589 | -8/Materials | Repaired Aluminum Leg 2904 | -8/Materials | Discovered new exit (range 16) 2977 | -8/Materials | Identified exit to Factory 2978 | -8/Materials | Entered Factory 2978 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3283 | -7/Factory | Build established: Scavenger-Tank 3373 | -7/Factory | Discovered new exit (range 11) 3413 | -7/Factory | Identified exit to Factory 3848 | -7/Factory | Repaired Imp. Aluminum Leg 3974 | -7/Factory | Entered another Factory area 3974 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4422 | -6/Factory | Build established: Tank 5309 | -6/Factory | Discovered new exit (range 8) 5317 | -6/Factory | Identified exit to Lower Caves 5513 | -6/Factory | Repaired Hrd. Medium Armor Plating 5624 | -6/Factory | Discovered new exit (range 16) 5691 | -6/Factory | Identified exit to Factory 5693 | -6/Factory | Entered another Factory area 5693 | -5/Factory | Evolved 2 slots: Utility x2 5773 | -5/Factory | Repaired Flexi-carbon Leg 5812 | -5/Factory | Repaired Hrd. Medium Armor Plating 5976 | -5/Factory | Lost 3 parts (1u2w) 6231 | -5/Factory | Discovered new exit (range 14) 6264 | -5/Factory | Identified exit to Factory 6265 | -5/Factory | Entered another Factory area 6265 | -4/Factory | Evolved 2 slots: Utility x2 6434 | -4/Factory | Identified exit to Upper Caves 6434 | -4/Factory | Identified exit to Extension 6441 | -4/Factory | Build established: Hacker-Gunner 6562 | -4/Factory | Identified exit to Research 6659 | -4/Factory | Garrison activated, responded to threat 7223 | -4/Factory | Entered Research 7223 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7287 | -3/Research | Build established: Scavenger-Tank 7637 | -3/Research | Spotted B-86 Titan 8126 | -3/Research | System corruption reached 10% 8148 | -3/Research | Garrison activated, responded to threat 8876 | -3/Research | Discovered new exit (range 15) 8890 | -3/Research | Identified exit to Research 8892 | -3/Research | Entered another Research area 8892 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8903 | -2/Research | Identified exit to DSF 9161 | -2/Research | Fabricated Quantum Reactor (x2) 9238 | -2/Research | Build established: Hacker-Tank 9511 | -2/Research | Lost 3 parts (1n1u1w) 9940 | -2/Research | System corruption reached 10% 9951 | -2/Research | Core integrity fell below 50% 9996 | -2/Research | Lost 20 parts (3p7n7u3w) 10030 | -2/Research | Core integrity fell below 20% 10041 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- >>Query(Knight) A rumored [Derelict] Prototype still under construction, supposedly to be armed with a single [Particle Cleaver] of unparalleled slicing power. I hope to see this one in action and perhaps replicate its design. 09979_ ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. 09985_ Terminal disabled. 10002_ 8NDSC7 OIK=ET KV C=%RL6V1TZSRB=EK 10025_ System corrupted: Energy discharge (-38). 10026_ DSF Access disabled. 10035_ Slug penetrates Wall. 10037_ K-01 Serf destroyed. 10038_ Slug penetrates Wall. 10039_ Penetrated by Slug. 10039_ Slug penetrates Wall. 10040_ Hacking Suite destroyed. 10041_ Slammed into G-73 Enforcer. 10041_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????###### ! #???????????????????????????? | | ??????# # #???????????????????????????? | | ??????# # """" #???????????????????????????? | | ??????# # """" #???????????????????????????? | | ??????# + """" #???????????????????????????? | | ?????## # """" #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????## ###########???????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# ##########????????????????????????????? | | ??????# # * #?????????##############?????? | | ??????# # #?????????# #?????? | | ??????# # """ #?????????# #?????? | | ??????# # """ #?????????# #?????? | | ??????# # """ #?????????# = #?????? | | ??????# # #?????????# #?????? | | ??????# # ########### #?????? | | ??????# + ! + + """"#?????? | | ??????# # ########### """"#?????? | | ??????# ##########?????????# """"#?????? | | ??????# #??????????????????# """"#?????? | | ??????# #??????????????????# #?????? | | ??????# #??????????????????# #?????? | | ??????# ##########################+############ | | ??????# = @g # | | ??????# % g g # | | ??????# g + | | ??????# h k t # | | ??????############### gh ########## # | | ????????????????????# # # # * | | ????????????????????#g # *#=% ###+####### | | ????????????????????# #"" |+ | | ????????????????????# #"F !#! | | ???????????#######??# #"" # | | ???????????# ?# g #"" # | | ???????????# ?# # #########+##### | | ???????????# # # #???# !# | | ???????????# # # #???# ![ # | | ???????????# + ##########???# % =[!+ | | ???????????# ! # #????????????# "" ""!%# | | ???????????# # #???????????## ""T""%!# | | ???????????# ?# #???????????# """ = # | | ???????????# ?# #???????????## # | | ???????????########## #????????????# # | | ???????????# # #????????????########### | | ???????????# + #?????????????# + | | ???????????# """ # #?????????????# # | | ???????????? """ # #?????????????# # | | ???????????? """ ?+ #?????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 55 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Flexi-carbon Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingTripodShielding Manual? 0 Play Time 01:26:07 Cumulative 43.6 hours Start 2024.09.15 @ 22:43:04 End 2024.09.16 @ 00:07:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 0 Adventurer 89 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a194e39e-394d-47cb-8f64-68d197795b48