Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 10:57:30 // Winter2019/RPGLIKE Player: TinyBoulder Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (619) 619 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 3535 Bonus ------- Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/800 Matter 267/300 Energy 55/265 System Corruption 0% Temperature Cool (27) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY (2) ---- Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Experimental Sensor Array > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Medium Matter Pod Light Assault Rifle [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | 4 . . . . . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 1 | 1 . . . . . Weapon 2 | 2 . . . . . Parts Attached 23 | 6 5 2 5 1 4 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads 3 | 2 . . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 5 . 1 . . Device 2 | . 1 . 1 . . Storage 1 | . 1 . . . . Processor 3 | . 3 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 . 2 4 1 2 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 3 . . 2 . 1 Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 96 100 82 4 20 Engine 10 | . 12 12 11 . 2 Treads 21 | . 25 25 24 . 4 Device 11 | . 10 12 19 . . Storage 5 | . 3 12 4 . . Processor 2 | . 7 . . . . Ballistic Gun 18 | . 37 13 4 . 2 Ballistic Cannon 1 | . . . 7 . . Launcher 8 | . . 23 8 . . Naked Turns 133 | . . . 10 123 . Heaviest Build 65 | 7 10 14 65 1 14 Greatest Support 40 | 40 40 40 40 3 25 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 2 2 2 2 2 Average Capacity 1 | . 1 2 2 2 2 Most Carried 2 | 1 2 2 2 2 1 Average Carried 1 | . 1 2 1 1 1 Final Capacity 2 | 1 2 2 2 2 2 Final Carried 2 | 1 2 2 1 1 1 Class Distribution -------------------- 87% | Gunner 12% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 865 | 264 285 159 131 16 10 Remotely . | . . . . . . Salvage Created 453 | . 384 69 . . . Parts 72 | . 53 9 . . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 12 8 . . 2 Guns 15 | . 12 1 . . 2 AOE 7 | . . 7 . . . Classes Destroyed 7 | . 6 . . . 1 Worker 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Mechanic 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 12 | . 6 6 . . . Grunt 9 | . 6 2 . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 5 | . 5 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 3 | . 2 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 130 | . 67 7 35 6 15 Missed 43 | . 24 3 11 2 3 Damage Taken 1346 | . 461 42 607 45 191 Core 1114 | . 364 32 510 42 166 Absorbed by Shields . | . . . . . . Redirected to Core 773 | . 309 32 337 8 87 Core Remaining (%) 54 | 100 . . . 9 . Volleys Fired 88 | 1 60 7 1 11 8 Largest 3 | 2 3 3 1 1 1 Hottest 80 | 40 60 80 20 40 50 Shots Fired 168 | 2 134 12 1 11 8 Gun 160 | 2 134 4 1 11 8 Cannon . | . . . . . . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 142 | 2 134 4 1 . 1 Thermal 11 | . . . . 11 . Explosive 8 | . . 8 . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 14 | . 10 4 5 3 14 Robot Miss Streak 5 | . 5 . . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 79 | . 62 2 1 6 8 Core Hits 51 | . 32 12 . 1 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1379 | . 659 432 8 73 207 Guns 965 | . 659 20 8 71 207 Cannons . | . . . . . . Explosions 412 | . . 412 . . . Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 700 | . 659 20 8 . 13 Thermal 71 | . . . . 71 . Explosive 412 | . . 412 . . . Electromagnetic 194 | . . . . . 194 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 3 4 6 2 . Message Errors 1 | . 1 . . . . Matter Fused 2 | . 1 . . 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 5 | . . 2 2 1 . Data Loss (minor) 4 | . 1 1 2 . . Data Loss (major) 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . 1 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 76 . 247 25 21 Average Temperature 39 | . 34 . 96 12 16 Received Heat Transfer 550 | . 135 18 200 80 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 363 | . 342 363 . 40 110 Initial 122 | . . 122 . . 15 Average 176 | . 191 262 . 17 42 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 51 | 100 43 30 . 100 100 Level 1 48 | . 56 69 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 18 4 8 9 6 Peak Tracking Total 9 | . 5 3 9 6 3 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 1 | . . . . 1 . Most Traps Carried 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 4 . 1 . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 4 . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 8 . 1 . . Successful 7 | . 6 . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 3 | . . . 3 . . STAY 3 | . . . 3 . . Ally Attacks 10 | . . . 10 . . Total Damage 8 | . . . 8 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2054 | 86 742 477 506 183 60 Spaces Moved 1255 | 49 336 260 253 298 59 Core 375 | 4 . . 20 298 53 Treads 880 | 45 336 260 233 . 6 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 Average Speed 134 | 151 160 160 187 50 61 Slowest Speed 240 | 160 160 160 240 50 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 62 60 42 53 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . 62 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 62 | . . 62 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1493 | 56 449 309 284 320 75 Wait 94 | . 28 36 20 7 3 Move 1250 | 48 335 259 252 297 59 Hop . | . . . . . . Pick Up 5 | 1 2 1 . 1 . Fast Attach 19 | 6 5 . 3 1 4 Attach 1 | . . . 1 . . Detach . | . . . . . . Swap 3 | . . 2 1 . . Drop 13 | . 4 1 6 1 1 Fire 88 | 1 60 7 1 11 8 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous 18 | . 15 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Build established: Gunner 348 | -10/Materials | Discovered exit to Mines (range 9) 520 | -10/Materials | Reached level 2 588 | -10/Materials | Discovered new exit (range 18) 829 | -10/Materials | Entered Mines 897 | -10/Mines | Reached level 3 961 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 962 | -10/Mines | Learned location of Storage (-9) 964 | -10/Mines | Found Prototype Device 1009 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1295 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1295 | -10/Mines | Discovered new exit (range 5) 1306 | -10/Mines | Entered Exiles 1306 | -10/Exiles | Accompanied by 3 allies 1345 | -10/Exiles | Met 8R-AWN 1372 | -10/Exiles | Met EX-HEX 1415 | -10/Exiles | Met EX-BIN 1434 | -10/Exiles | Aligned with FarCom system 1436 | -10/Exiles | Given EX-Vault access code 1473 | -10/Exiles | Opened EX-Vault 1482 | -10/Exiles | Identified Exp. Sensor Array 1486 | -10/Exiles | Found AWS/Autocannon 1537 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -10/Exiles | Attacked by the Exiles 1797 | -10/Exiles | Core integrity fell below 50% 1802 | -10/Exiles | Released all parts (6) 1804 | -10/Exiles | Core integrity fell below 20% 1806 | -10/Exiles | Discovered new exit (range 14) 1812 | -10/Exiles | Entered Mines 1816 | -9/Mines | Identified exit to Materials 1823 | -9/Mines | Lost 3 allies 1837 | -9/Mines | Learned Materials interactive machine intel 1845 | -9/Mines | Found a hidden stash of uninstalled traps 1864 | -9/Mines | Assembled infested the area 1869 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1875 | -9/Mines | Reached level 4 1988 | -9/Mines | Discovered exit to Materials (range 5) 1995 | -9/Mines | Entered Materials 1996 | -8/Materials | Loaded intel: 19 interactive machine locations 1996 | -8/Materials | Core integrity fell below 50% 1996 | -8/Materials | Core integrity fell below 20% 1997 | -8/Materials | Reached level 5 2055 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE Loading Materials interactive machine intel (x19)... 01997_ Reached level 5. 01999_ Upgraded: Core Integrity (+100) 02004_ Acquired Prototype Energy Gun. 02004_ Identified Hvy. EM Shotgun. 02005_ Dropped Sml. Laser. 02006_ Upgraded: Mass Support (+5) 02013_ Acquired 10 matter. 02020_ W-25 Informer sends out distress signal. 02025_ Destroyed Imp. Hover Unit. 02027_ Destroyed Visual Processing Unit. 02031_ Y-45 Defender destroyed. 02036_ Acquired Lgt. Treads. 02041_ Acquired Hvy. Assault Rifle. 02049_ Acquired Imp. Ion Engine. 02051_ G-47 Trooper destroyed. 02055_ R-06 Scavenger collects Beam Rifle. 02055_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????T????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????""????????????????????????????? | | ???????????????????T"????????????????????????????? | | ???????????????????""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##########???????? | | ????????????????????????????????# ! #???????? | | ????????????????????????##+##???# """ #???????? | | ?????????????# #####????# #???# """ #???????? | | ??????????? ###! #???# """ #???????? | | ??????????????????# r = #???#[ #???????? | | ??????????????????# ###@ #???# "" #???????? | | ????????????????????????# ! #???# """#???????? | | ????????????????????????# #???# S"#???????? | | ???????????????????????## ##??# #???????? | | ???????????????????????# ########+######?????? | | ???????????????????????# #?????? | | ???????????????????????+ #?????? | | ???????????????????????# #?????? | | ???????????????????????# ##########+#####????? | | ???????????????????????## = ##????# #????? | | ????????????????????????# %g#?????# """ """ #????? | | ????????????????????????# [ #?????# """ """ #????? | | ????????????????????????# a#?????# """ """ #????? | | ????????????????????????# #?????# #????? | | ????????????????????????# #?????# / %! #????? | | ????????????????????????# #?????# [! #????? | | ????????????????????????# ??????# [! #????? | | ????????????????????????# ??????###########????? | | ????????????????????????# ?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 320 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Levels Raised 4 | . 1 1 . 1 1 XP Earned 9280 | 3000 2125 1505 350 550 1750 XP Spent 4910 | 2550 1600 500 25 35 200 Upgrades 15 | 5 4 1 1 1 3 Propulsion Slot 1 | 1 . . . . . Utility Slot 1 | 1 . . . . . Weapon Slot 2 | 2 . . . . . Core Integrity 4 | . . . 1 1 2 Mass Support 1 | . . . . . 1 Inventory Capacity 2 | 1 1 . . . . Ranged Accuracy 2 | . 1 1 . . . TH Damage % 2 | . 2 . . . . Protomatter Created 214 | . 98 25 . . 91 Integrity Restored 313 | . 283 30 . . . Core 313 | . 283 30 . . . Protomatter Decayed 60 | . 20 2 38 . . Game ------ Seed FactoryUtilityDisintegrator Manual? 0 Play Time 00:22:31 Cumulative 105.4 hours Start 2024.06.08 @ 12:58:30 End 2024.06.09 @ 10:57:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 270d5482-8212-41b6-86c4-ff12ce2d91ac