Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 13:08:52 Player: muesli Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (763) 763 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2498 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 80/300 Energy 95/100 System Corruption 11% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (15) --- Light Ion Engine Armored Wheel Large Storage Unit Large Storage Unit Improved Signal Interpreter Targeting Computer Small Laser Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit Targeting Computer Small Laser Improved Light Cannon Improved Light Cannon Assault Cannon Grenade Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 33 | . 7 8 18 Power 3 | . . . 3 Engine 2 | . . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | . 2 . 6 Treads . | . . . . Leg . | . . . . Wheel 8 | . 2 . 6 Hover . | . . . . Flight . | . . . . Utility 6 | . 1 2 3 Device 1 | . 1 . . Storage 3 | . . 1 2 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | . 4 6 6 Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 8 | . . 5 3 Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 . 15 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 7 | . 1 . 6 Highest Loss Streak 12 | . 1 . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 94 86 88 Engine 8 | . 14 11 3 Core 1 | . . . 4 Leg 4 | . 20 . . Wheel 19 | . 6 22 24 Device 5 | . 12 6 . Storage 10 | . 14 11 9 Processor 6 | . . 4 12 Energy Gun 2 | . 8 . . Energy Cannon 2 | . 1 5 . Ballistic Gun 6 | . 13 9 . Ballistic Cannon 18 | . . 16 33 Peak Build Rating 25 | 6 10 17 25 Average Rating 14 | 6 7 12 20 On Entrance 9 | 6 6 10 17 Naked Turns . | . . . . Heaviest Build 61 | 13 16 41 61 Greatest Support 36 | 20 24 24 36 Greatest Overweight (x) 4 | . 4 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 8 8 8 15 Most Carried 15 | 6 8 10 15 Average Carried 8 | 6 6 8 11 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 6 8 10 9 Class Distribution -------------------- 61% | Gunner 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 818 | 177 119 188 334 Remotely . | . . . . Salvage Created 633 | . 163 204 266 Parts 56 | . 15 17 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 7 8 6 Guns 3 | . 1 2 . Cannons 11 | . 1 4 6 AOE 7 | . 5 2 . Classes Destroyed 7 | . 3 1 3 Worker 1 | . . . 1 Builder 3 | . 1 . 2 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 6 | . 3 3 . Grunt 8 | . 4 2 2 Sentry 7 | . . 3 4 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 160 | . 24 42 94 Missed 38 | . 3 11 24 Damage Taken 2608 | . 242 375 1991 Core 736 | . 104 80 552 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 58 80 . Volleys Fired 67 | . 12 24 31 Largest 4 | . 2 3 4 Hottest 161 | . 80 119 161 Shots Fired 180 | . 18 63 99 Gun 38 | . 14 24 . Cannon 136 | . 1 36 99 Launcher 6 | . 3 3 . Special . | . . . . Kinetic 156 | . 9 48 99 Thermal 13 | . 1 12 . Explosive 6 | . 3 3 . Electromagnetic 5 | . 5 . . Robot Hit Streak 9 | . 6 9 9 Robot Miss Streak 9 | . 3 9 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | . 12 27 52 Core Hits 43 | . 13 13 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Blast 2 | . . 1 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2348 | . 445 677 1226 Guns 170 | . 83 87 . Cannons 1581 | . 18 371 1192 Explosions 563 | . 344 219 . Melee 28 | . . . 28 Ramming 6 | . . . 6 Kinetic 1581 | . 55 334 1192 Thermal 142 | . 18 124 . Explosive 563 | . 344 219 . Electromagnetic 28 | . 28 . . Impact 28 | . . . 28 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 1 11 Projectiles 11 | . . . 11 Explosions 1 | . . 1 . Melee . | . . . . Knockbacks 10 | . . 1 9 Impact . | . . . . Kinetic 10 | . . 1 9 Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 598 | . 40 547 598 Average Temperature 160 | . 15 172 177 Received Heat Transfer 486 | . 90 162 234 Effects 17 | . . 7 10 Shutdowns 3 | . . 2 1 Interference 6 | . . 2 4 Short Circuit 4 | . . 2 2 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . 1 . Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . 37 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 247 | . 186 197 247 Initial 83 | . . 8 83 Average 101 | . 40 83 161 Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 58 Level 1 15 | . . . 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 14 15 22 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1814 | 4 432 710 668 Spaces Moved 1162 | 4 210 480 468 Core 4 | . 4 . . Treads . | . . . . Legs 114 | 4 110 . . Wheels 1044 | . 96 480 468 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 90 90 Average Speed 100 | 120 108 93 104 Slowest Speed 250 | 120 250 105 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 21 | 2 35 26 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 40 | . 19 9 12 Melee 5 | . . . 5 Projectile 8 | . . 1 7 AOE 27 | . 19 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1662 | 3 401 695 563 Wait 365 | . 155 177 33 Move 1159 | 3 209 479 468 Hop . | . . . . Pick Up 14 | . 8 2 4 Fast Attach 10 | . 4 4 2 Attach 12 | . 2 1 9 Detach 5 | . 2 1 2 Swap 11 | . 1 3 7 Drop 12 | . 8 4 . Fire 67 | . 12 24 31 Melee 6 | . . . 6 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 9) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Weapon x2 477 | -9/Materials | Discovered new exit (range 14) 734 | -9/Materials | Build established: Gunner 988 | -9/Materials | Discovered new exit (range 13) 1147 | -9/Materials | Entered another Materials area 1147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -8/Materials | Core integrity fell below 50% 1791 | -8/Materials | Crushed by falling debris 1791 | -8/Materials | System corruption reached 10% 1802 | -8/Materials | Core integrity fell below 20% 1815 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Arm. Wheel destroyed. U-05 Engineer lays Concrete. Acquired 2 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Arm. Wheel destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer knocked back. K-01 Serf collects debris. U-05 Engineer lays Concrete. Electrolysis Chamber disabled. U-05 Engineer lays Concrete. 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