Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 21:18:55 Player: Smie Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (80) 400 Value Destroyed (1513) 1513 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (3757) 3757 TOTAL SCORE: 16550 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 8 Follower Combat Kills 49 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 112/300 Energy 95/100 System Corruption 45% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Light Particle Reactor Cooled Nuclear Pulse Thruster Self-destruct Interrupter (50) Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Makeshift Hacking Suite Makeshift System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Mace > --- INVENTORY -------- Light Particle Reactor Impulse Thruster Array Experimental Melee Analysis Suite Improved Reaction Control System Transdimensional Reconstructor Heavy Rocket Launcher Self-destruct Interrupter [Rating: 125] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Mace Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 8 | . . . 2 . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 7 18 4 34 2 1 3 9 4 . 1 7 2 4 . 1 . 1 6 . 3 4 . 13 1 1 6 1 11 12 Power 13 | 1 1 . 2 . . . 1 1 . . . 1 . . . . 1 . . . . . 3 . . 1 . . 1 Engine 5 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Propulsion 39 | 2 4 . 9 . . 2 2 1 . . 1 1 1 . . . . 1 . 1 1 . 6 . . 2 . 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . 4 . . 2 2 1 . . 1 1 1 . . . . 1 . 1 1 . 6 . . 2 . 2 3 Utility 55 | 1 3 1 6 1 1 . 1 2 . . 5 . 2 . 1 . . 5 . 2 3 . 4 1 1 3 1 6 5 Device 22 | . 2 1 1 1 1 . 1 . . . 3 . . . 1 . . 3 . . . . 1 . . . . 4 3 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . Hackware 8 | . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . 1 . . 1 . . . Protection 14 | . . . 2 . . . . 1 . . . . . . . . . 1 . 1 3 . 2 1 1 2 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 49 | 3 10 3 17 1 . 1 5 . . 1 1 . 1 . . . . . . . . . . . . . . 3 3 Energy Gun 17 | 1 7 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 1 1 3 1 . 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . 2 . 6 . . . 3 . . . . . 1 . . . . . . . . . . . . . . 2 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 1 . . . 1 . . . . . . . . . 3 . 1 . . 2 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 50 | . 3 . 5 . . . . . . 2 . 3 4 . . . . . 1 . . 1 3 . 1 . 3 18 6 Power 6 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . Propulsion 14 | . 2 . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . 6 2 Utility 25 | . . . 2 . . . . . . 1 . . 2 . . . . . 1 . . . 2 . 1 . 3 10 3 Weapon 5 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 Highest Loss Streak 16 | . 2 . 3 . . . . . . 2 . 2 4 . . . . . 1 . . 1 2 . 1 . 3 16 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 88 78 77 77 84 92 92 84 81 89 77 73 71 73 75 81 80 86 88 92 91 89 86 88 84 82 10 Engine 6 | . 13 14 10 11 11 11 9 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 3 7 7 7 6 6 6 . . 3 5 5 5 5 3 4 . . . . . . Leg 6 | . 2 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 4 22 22 22 27 30 30 30 30 28 20 20 20 20 20 16 17 22 25 29 30 31 31 31 31 30 5 Device 12 | . 13 14 19 11 11 11 12 15 15 15 14 15 11 6 10 13 11 10 11 6 5 5 6 5 5 5 5 11 1 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . Processor 5 | . . . 4 22 22 22 18 15 15 11 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 7 13 . Hackware 7 | . . . . . . . . . . . 8 15 18 20 20 20 20 23 21 21 23 23 23 21 18 18 18 13 . Protection 3 | . . . 5 . . . . 7 7 7 2 . . . . . . 5 5 9 9 11 4 10 10 11 5 . . Energy Gun 8 | . 23 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . 4 . . . 7 7 7 3 . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 32 33 41 9 9 9 14 17 17 17 17 17 17 14 14 9 16 23 23 24 24 24 36 29 29 56 48 45 17 Greatest Support 57 | 26 32 26 26 9 9 9 15 19 19 19 20 23 22 17 17 13 17 26 26 33 39 39 49 49 49 51 57 57 37 Greatest Overweight (x) 2 | 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 10 | 6 12 15 13 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 7 7 8 8 8 8 8 8 7 8 8 7 8 4 Average Carried 9 | 4 10 14 12 7 7 7 7 6 8 8 7 7 6 8 7 7 7 5 8 8 7 7 7 7 7 7 7 7 3 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 15 | 8 15 15 8 8 8 8 8 8 8 8 8 6 8 8 7 7 7 8 8 8 8 8 8 7 8 7 7 5 4 Class Distribution -------------------- 41% | Mutant 23% | Hacker-Sprinter 13% | Hacker-Mutant 6% | Scavenger-Scout 5% | Scout 4% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 1885 | 270 332 61 289 32 . 9 192 80 . 22 . 59 34 . 23 . 21 69 . 10 . 70 . . 48 52 30 145 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2151 | 80 735 248 437 63 . 19 176 47 . 35 . . 111 . . . . . . . . . . . . . 30 170 . Parts 118 | 2 42 13 40 2 . 4 8 3 . 2 . . . . . . . . . . . . . . . . . 2 . Haulers Intercepted 8 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 . 1 . . . . 13 . 2 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 51 | . 15 7 17 2 . 3 4 . . 2 . . . . . . . . . . . . . . . . 1 . . Guns 28 | . 12 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . 3 2 6 2 . 3 4 . . 2 . . . . . . . . . . . . . . . . . . . Classes Destroyed 9 | 1 5 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Worker 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 9 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hauler 8 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Recycler 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 30 | . 3 3 14 . . 3 4 . . 2 . . . . . . . . . . . . . . . . 1 . . Grunt 19 | . 12 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 3 5 2 . 3 6 1 . 2 . . 1 . . . . . . . . . . . . . 1 3 . Combat Bots Only 4 | . 3 3 4 2 . 3 4 . . 2 . . . . . . . . . . . . . . . . 1 . . Max Kills in Single Turn 4 | 1 3 3 4 1 . 3 3 1 . 2 . . 1 . . . . . . . . . . . . . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 3 1 . 3 3 . . 2 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 7645 | . 646 147 711 42 . 40 137 . . 238 . 362 141 15 . . 170 . 179 268 . 108 336 190 119 27 500 1631 1638 Core 2325 | . 144 41 75 26 . 13 101 . . 107 . 143 11 . . . 84 . 43 32 . . 47 84 5 . 59 270 1040 Absorbed by Shields 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Redirected to Core 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Redirected to Shielding 217 | . . . . . . . . . . . . . . . . . . . . 26 . . 98 27 16 17 33 . . Regen/Repaired (Parts) 405 | . . . 107 . . . . 32 . . . . . . . . . 66 . . . . 85 . . . . 115 . Core Remaining (%) 75 | 100 . 26 . . . 71 81 . . . . 64 . . . . 88 . . . . 92 . . . . 83 . . Volleys Fired 147 | 4 69 17 36 4 . 2 2 . . 3 . . . . . . . . . . . . . . . . . 9 1 Largest 2 | 1 2 2 2 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 Hottest 130 | 50 130 112 112 30 . 30 30 . . 30 . . . . . . . . . . . . . . . . . 39 39 Shots Fired 245 | 4 125 34 60 4 . 2 2 . . 3 . . . . . . . . . . . . . . . . . 10 1 Gun 218 | 4 124 33 57 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . 1 1 3 4 . 2 2 . . 3 . . . . . . . . . . . . . . . . . 10 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 209 | 4 115 33 57 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 27 | . 1 1 3 4 . 2 2 . . 3 . . . . . . . . . . . . . . . . . 10 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 12 9 14 14 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 2 4 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 181 | 4 85 24 42 3 . . 8 2 . 1 . . 1 . . . . . . . . . . . . . 3 8 . Core Hits 102 | 2 36 15 29 4 . 3 5 1 . 6 . . 1 . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 15 | . 5 2 5 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Burn 12 | . 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 190 | . 9 . 12 . . . 19 12 1 1 . . 11 1 1 . 1 23 1 7 . 2 13 . 1 . 7 61 7 Impact 181 | . 9 . 12 . . . 19 12 1 1 . . 2 1 1 . 1 23 1 7 . 2 13 . 1 . 7 61 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 1 . . . 4 1 . . . . 1 . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4797 | 49 1280 464 1102 137 . 149 523 99 . 151 . . 76 . . . . . . . . . . . . . 89 678 . Guns 2136 | 49 1152 379 556 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1329 | . 128 80 495 137 . 149 189 . . 151 . . . . . . . . . . . . . . . . . . . Melee 1179 | . . . 44 . . . 334 99 . . . . 76 . . . . . . . . . . . . . 89 537 . Ramming 153 | . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . 141 . Kinetic 87 | . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2049 | 49 1065 379 556 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1329 | . 128 80 495 137 . 149 189 . . 151 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1103 | . . . 44 . . . 334 99 . . . . . . . . . . . . . . . . . . 89 537 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . . . . . . 12 12 12 11 11 . . . . . . 2 2 2 . 45 45 Average Corruption 19 | . . . . . . . . . . . . . 12 12 11 11 10 . . . . . . 1 2 2 . 32 45 Corruption Purged 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Effects 36 | . . . . . . . . . . . . . 1 2 3 1 4 . . . . . . . . . . 4 21 Message Errors 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 588 | . 3 . 50 . . 10 133 21 . . . . . . . . . . . . . . . . . . 23 348 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 39 | . 3 . 26 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Melee 549 | . . . 24 . . . 133 21 . . . . . . . . . . . . . . . . . . 23 348 . Knockbacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Impact 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . . 9 40 . . 23 . . . 58 . . . . . . . . . . . . . . . . . 252 39 Shots 10 | . . 1 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . 4 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 40 378 363 22 9 . . . . . . . . 127 . . . 249 . . 14 . . 160 300 283 344 300 69 153 Average Temperature 105 | 22 111 142 12 5 . . . . . . . . 71 . . . 181 . . 4 . . 66 139 141 138 119 18 76 Received Heat Transfer 1238 | . 330 75 141 24 . . 36 . . . . 6 12 . . . . . 27 75 . . 66 21 69 9 48 9 290 Effects 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . 12 . Impact Corruptions 21 | . . . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . 2 11 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 2 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6327 | 148 3293 1110 1776 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 1841 | 5 253 250 383 273 . 83 635 360 . . . . 159 . . . . 227 . . . . 494 . . . . 242 1841 Initial 288 | . 3 91 . 148 . . 31 288 . . . . 103 . . . . 117 . . . . 18 . . . . 33 . Average 212 | 1 122 139 166 267 . 11 192 323 . . . . 140 . . . . 178 . . . . 154 . . . . 160 1668 Maximum Alert Level 5 | . 1 1 1 1 . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . 1 5 Low Security (%) 60 | 100 75 58 64 1 . 100 66 . . . . . 100 . . . . 69 . . . . 62 . . . . 54 . Level 1 34 | . 24 41 35 98 . . 20 100 . . . . . . . . . 30 . . . . 33 . . . . 45 . Level 2 . | . . . . . . . 12 . . . . . . . . . . . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 19 | . 6 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 7 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . 5 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 1 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 15 | . 2 . 4 . . . 6 . . . . . . . . . . . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 34 7 29 2 . 3 26 3 . 6 . 18 2 1 1 . 11 2 13 8 . 6 22 5 3 2 6 5 51 Peak Tracking Total 31 | . 5 3 7 2 . 3 12 2 . 4 . 6 2 1 1 . 6 1 9 5 . 3 13 5 3 4 6 4 31 Tactical Retreats 35 | . . . 3 . . . 6 . . 2 . 4 1 . . . 1 . 3 3 . 3 4 . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 11 | . . . 2 5 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 Max in Single Turn 3 | . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 66 | . 5 . 9 . 2 . 8 5 1 . . . 5 . . 4 . 8 2 2 4 . 3 . . 2 . 6 . Terminals 37 | . 4 . 8 . . . 8 1 . . . . 5 . . . . 5 . 1 . . 2 . . . . 3 . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 7 | . . . 1 . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 220 | . 12 . 28 . 5 . 18 11 1 . . . 21 . . 30 . 31 10 2 17 . 14 . . 2 . 18 . Successful 142 | . 6 . 14 . 5 . 6 6 1 . . . 11 . . 30 . 17 10 2 17 . 5 . . 2 . 10 . Failed 78 | . 6 . 14 . . . 12 5 . . . . 10 . . . . 14 . . . . 9 . . . . 8 . Catastrophic 12 | . 2 . 1 . . . 3 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 10 . 13 . 1 . 18 2 . . 1 . 13 . . . . 14 . . . . 9 . . 1 . 1 . Terminals 117 | . 11 . 22 . . . 18 2 . . . . 21 . . . . 19 . 1 . . 10 . . . . 13 . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 30 | . . . 6 . . . . 7 . . . . . . . . . 10 . . . . 4 . . . . 3 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Terminal Hacks 103 | . 3 . 8 . 5 . . . 1 . . . 9 . . 30 . 8 10 2 17 . 3 . . 2 . 5 . Record 30 | . . . . . 4 . . . . . . . . . . 11 . . 9 1 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 1 . Open Door 5 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 2 . . . Branch Access Points 6 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 9 | . . . 4 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Network Status 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 17 | . . . 4 . . . . 4 . . . . . . . . . 5 . . . . 2 . . . . 2 . Scan Component 9 | . . . 2 . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . 1 . Repair 7 | . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 16 | . 2 . 2 . . . 6 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . Terminals 16 | . 2 . 2 . . . 6 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . Assimilate 5 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . 8 . . . 8 5 . . . . 5 . . . . 3 . 1 . . 1 . . . . 5 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 15 . . . . 12 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . Time 151 | . . . 58 . . . . 26 . . . . . . . . . 38 . . . . 19 . . . . 10 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . 10 . . . . . . . . . 96 10 10 . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . 10 . . . . . . . . . 96 10 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . . . 3 . 11 . . . . 9 . . . . . . . Total Damage 849 | . . . . . . . . . . . . . . . 102 . 272 . . . . 475 . . . . . . . Kills 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Turrets Deployed 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 12 | . . 3 . . . . . . . 1 3 . . . 1 . 2 . . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 7612 | 63 1056 950 1088 82 83 121 340 301 63 133 280 122 204 51 66 32 129 402 215 163 60 174 224 87 65 280 155 427 196 Spaces Moved 12967 | 45 726 461 765 190 209 303 721 727 193 439 934 387 373 142 176 76 344 637 537 414 149 505 572 306 265 859 394 763 355 Core 15 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 794 | . 42 461 291 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 720 | 36 684 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11438 | . . . 474 190 209 303 721 727 193 439 934 387 373 142 176 76 344 637 537 414 149 505 572 306 265 859 394 759 353 Fastest Speed 15 | 50 90 190 37 37 37 37 32 28 28 28 28 28 31 34 34 42 34 34 34 32 28 28 21 23 23 21 15 17 35 Average Speed 43 | 82 105 190 97 37 37 37 33 28 28 28 28 29 36 34 34 42 36 34 34 32 30 28 23 23 23 22 20 21 43 Slowest Speed 260 | 100 260 190 260 37 37 37 34 28 28 28 28 37 37 34 42 42 42 34 34 34 32 28 27 23 23 99 21 150 50 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 15 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . 1 . . 1 20 8 . 1 . 6 . . . . 4 1 . 1 . 5 10 2 . 5 4 9 8 Cave-ins Triggered 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Exploration Rate (%) 56 | 3 93 92 68 51 62 82 72 26 47 58 86 71 15 35 47 68 59 22 68 60 62 73 23 48 60 96 59 27 50 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 8 | . . 1 . . 1 . . . . 1 . . . . . 1 . . 1 . 3 . . . . . . . . Known Exits Taken 27 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 1 . . . 3 2 2 . . 1 . 1 . 1 3 . 1 . 2 2 . 2 . . Spaces Dug 306 | . 5 8 10 . . . 8 8 1 1 . . 9 1 1 . 1 20 1 6 . 2 12 . . . 2 209 1 Terrain Destroyed 432 | . 17 8 43 . . 20 27 8 1 14 . . 9 1 1 . 1 20 1 6 . 2 12 . . . 2 231 8 Melee 132 | . 5 . 10 . . . 8 8 1 1 . . 9 1 1 . 1 20 1 6 . 2 12 . . . 2 43 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 298 | . 12 8 33 . . 20 19 . . 13 . . . . . . . . . . . . . . . . . 186 7 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 14214 | 63 878 498 1019 197 215 309 764 795 199 442 952 387 419 142 178 75 341 779 567 427 163 528 630 319 266 940 449 899 374 Wait 668 | . 28 12 131 1 . . 28 52 4 . 1 5 26 . . . . 112 30 5 . 25 31 15 . 74 52 36 . Move 12773 | 44 725 460 762 189 208 300 681 711 192 436 933 375 372 141 175 75 336 634 536 411 148 494 552 301 264 848 387 743 340 Hop 76 | . . . 1 . . 1 19 7 . 1 . 5 . . . . 3 1 . 1 . 5 9 2 . 5 2 7 7 Pick Up 77 | 8 15 1 14 . 3 . 4 5 1 . 4 . 5 . . . . 2 . . 4 1 2 . . 1 . 5 2 Fast Attach 60 | 6 4 . 9 . . . . 1 . . 5 . 1 . 1 . 1 2 . 2 5 . 6 . . 4 1 4 8 Attach 41 | . 2 1 8 1 . 1 3 2 . . 1 2 3 . . . . 3 . . . . 2 1 . 2 . 5 4 Detach 17 | . . . 7 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . 3 2 Swap 56 | 1 12 3 17 1 1 2 6 1 . 1 1 . . . . . . 1 . 1 . . 5 . 1 . . 2 . Drop 74 | . 14 1 18 . 3 2 2 3 1 . 7 . 1 . 1 . . . . . 6 1 5 . . 5 . 4 . Fire 147 | 4 69 17 36 4 . 2 2 . . 3 . . . . . . . . . . . . . . . . . 9 1 Melee 190 | . 9 . 12 . . . 19 12 1 1 . . 11 1 1 . 1 23 1 7 . 2 13 . 1 . 7 61 7 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 18 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 3) 219 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 4) 1113 | -10/Materials | Core integrity fell below 50% 1120 | -10/Materials | Entered Mines 1326 | -10/Mines | Learned Materials stockpile data 1667 | -10/Mines | Discovered new exit (range 9) 1688 | -10/Mines | Learned Materials security intel 1842 | -10/Mines | Learned location of Mines (-9) 2070 | -10/Mines | Entered Materials 2070 | -9/Materials | Evolved 2 slots: Utility x2 2124 | -9/Materials | Identified exit to Mines 2124 | -9/Materials | Identified exit to Storage 2261 | -9/Materials | Discovered new exit (range 5) 2424 | -9/Materials | Repaired Grenade Launcher 2496 | -9/Materials | Repaired Imp. Aluminum Leg 2902 | -9/Materials | Lost 3 parts (1p1u1w) 3059 | -9/Materials | Discovered new exit (range 10) 3158 | -9/Materials | Entered Mines 3184 | -9/Mines | Met a Derelict bent on vengeance 3188 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3239 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3239 | -9/Mines | Discovered new exit (range 5) 3240 | -9/Mines | Identified exit to Exiles 3240 | -9/Mines | Entered Exiles 3249 | -9/Exiles | Met 8R-AWN 3256 | -9/Exiles | Met EX-HEX 3266 | -9/Exiles | Met EX-BIN 3270 | -9/Exiles | Aligned with FarCom system 3271 | -9/Exiles | Given EX-Vault access code 3279 | -9/Exiles | Opened EX-Vault 3283 | -9/Exiles | Found Deploy-a-Sentry 3284 | -9/Exiles | Found Deploy-a-Sentry 3288 | -9/Exiles | Found Deploy-a-Sentry 3297 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3306 | -9/Exiles | Met EX-DEC 3309 | -9/Exiles | Learned location of Zion (-7) 3319 | -9/Exiles | Discovered new exit (range 14) 3323 | -9/Exiles | Identified exit to Mines 3323 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3323 | -9/Exiles | Entered Mines 3442 | -8/Mines | Discovered new exit (range 6) 3443 | -8/Mines | Identified exit to Materials 3444 | -8/Mines | Entered Materials 3444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3618 | -8/Materials | Build established: Scavenger-Scout 3783 | -8/Materials | Discovered new exit (range 4) 3784 | -8/Materials | Identified exit to Factory 3784 | -8/Materials | Entered Factory 3784 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3950 | -7/Factory | Build established: Scout 4063 | -7/Factory | Repaired Grenade Launcher 4083 | -7/Factory | Discovered new exit (range 6) 4085 | -7/Factory | Identified exit to Lower Caves 4085 | -7/Factory | Entered Lower Caves 4142 | -7/Lower Caves | Discovered new exit (range 7) 4143 | -7/Lower Caves | Identified exit to Lower Caves 4148 | -7/Lower Caves | Entered another Lower Caves area 4154 | -7/Lower Caves | Learned location of Extension (-5) 4168 | -7/Lower Caves | Encountered a Warlord checkpoint 4277 | -7/Lower Caves | Discovered new exit (range 16) 4281 | -7/Lower Caves | Identified exit to Zion 4281 | -7/Lower Caves | Entered Zion 4294 | -7/Zion | Discovered new exit (range 11) 4363 | -7/Zion | Learned 8 Factory zone layouts 4369 | -7/Zion | Received a hallucinogenic algorithm 4376 | -7/Zion | Learned Factory terminal intel 4381 | -7/Zion | Build established: Sprinter 4487 | -7/Zion | Rebuked by Imprinter 4510 | -7/Zion | Found CR-A16's Pointy Stick 4518 | -7/Zion | Found Prototype Device 4518 | -7/Zion | Identified Bomb Factory No. 2 4540 | -7/Zion | Learned 4 Factory zone layouts 4561 | -7/Zion | Identified exit to Proximity Caves 4561 | -7/Zion | Entered Proximity Caves 4678 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4679 | -6/Proximity Caves | Discovered new exit (range 12) 4683 | -6/Proximity Caves | Identified exit to Factory 4683 | -6/Proximity Caves | Entered Factory 4683 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4684 | -6/Factory | Identified exit to Lower Caves 4685 | -6/Factory | Loaded intel: 26 terminal locations 4847 | -6/Factory | Crushed by falling debris 4847 | -6/Factory | System corruption reached 10% 4887 | -6/Factory | Entered Lower Caves 4889 | -6/Lower Caves | Lost 4 parts (1n2u1w) 4936 | -6/Lower Caves | Discovered new exit (range 7) 4938 | -6/Lower Caves | Identified exit to Lower Caves 4938 | -6/Lower Caves | Entered another Lower Caves area 4950 | -6/Lower Caves | DAS Turret deployed 4991 | -6/Lower Caves | Encountered a Warlord checkpoint 4996 | -6/Lower Caves | Learned 8 Factory zone layouts 4999 | -6/Lower Caves | Discovered new exit (range 12) 5003 | -6/Lower Caves | Identified exit to Data Miner 5004 | -6/Lower Caves | Entered Data Miner 5004 | -6/Data Miner | Discovered new exit (range 6) 5012 | -6/Data Miner | Met Data Miner 5020 | -6/Data Miner | Learned location of Section 7 (-2) 5020 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5027 | -6/Data Miner | Received God Mode back door access code from Data Miner 5036 | -6/Data Miner | Identified exit to Proximity Caves 5036 | -6/Data Miner | Entered Proximity Caves 5037 | -5/Proximity Caves | Learned 4 Factory zone layouts 5052 | -5/Proximity Caves | Learned Factory terminal intel 5070 | -5/Proximity Caves | Escorted by Enhanced Grunt 5117 | -5/Proximity Caves | Spotted B-75 Beast 5122 | -5/Proximity Caves | Build established: Hacker-Mutant 5162 | -5/Proximity Caves | Discovered new exit (range 10) 5163 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5165 | -5/Proximity Caves | Identified exit to Factory 5165 | -5/Proximity Caves | Entered Factory 5165 | -5/Factory | Evolved 2 slots: Utility x2 5166 | -5/Factory | Identified exit to Extension 5167 | -5/Factory | Loaded intel: 28 terminal locations 5198 | -5/Factory | Repaired Imp. Surge Thruster 5212 | -5/Factory | Repaired Structural Scanner 5344 | -5/Factory | Identified exit to Upper Caves 5567 | -5/Factory | Entered Upper Caves 5567 | -5/Upper Caves | Accompanied by 1 ally 5569 | -5/Upper Caves | Ambushed by wild Derelicts 5577 | -5/Upper Caves | Learned 8 Factory zone layouts 5577 | -5/Upper Caves | Learned 8 Research zone layouts 5577 | -5/Upper Caves | Learned Factory stockpile data 5577 | -5/Upper Caves | Learned Research security intel 5577 | -5/Upper Caves | Learned Research terminal intel 5611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5714 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5726 | -5/Upper Caves | Encountered a Warlord checkpoint 5780 | -5/Upper Caves | Discovered new exit (range 7) 5782 | -5/Upper Caves | Identified exit to Upper Caves 5782 | -5/Upper Caves | Entered another Upper Caves area 5783 | -5/Upper Caves | Identified exit to Factory 5820 | -5/Upper Caves | Spotted B-75 Beast 5935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5942 | -5/Upper Caves | Discovered new exit (range 10) 5944 | -5/Upper Caves | Identified exit to Zhirov 5945 | -5/Upper Caves | Entered Zhirov 5945 | -5/Zhirov | Discovered new exit (range 3) 5951 | -5/Zhirov | Met Zhirov 5957 | -5/Zhirov | Learned location of Quarantine (-3) 5957 | -5/Zhirov | Learned location of Testing (-2) 5957 | -5/Zhirov | Learned location of Command (-1) 5963 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5968 | -5/Zhirov | Found Alien Artifact 5968 | -5/Zhirov | Identified Integrated Reactor 5968 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5975 | -5/Zhirov | Found Alien Artifact 6005 | -5/Zhirov | Identified exit to Proximity Caves 6005 | -5/Zhirov | Entered Proximity Caves 6019 | -4/Proximity Caves | Spotted B-86 Titan 6071 | -4/Proximity Caves | DAS Turret deployed 6076 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6105 | -4/Proximity Caves | Learned Research security intel 6110 | -4/Proximity Caves | Build established: Hacker-Sprinter 6179 | -4/Proximity Caves | Entered Factory 6179 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6180 | -4/Factory | Identified exit to Research 6263 | -4/Factory | Found Prototype Hackware 6263 | -4/Factory | Identified Exp. System Shield 6290 | -4/Factory | Identified exit to Upper Caves 6364 | -4/Factory | Repaired Imp. Propulsion Shielding 6395 | -4/Factory | Spotted B-86 Titan 6403 | -4/Factory | Entered Upper Caves 6416 | -4/Upper Caves | Identified exit to Upper Caves 6484 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6490 | -4/Upper Caves | Entered another Upper Caves area 6493 | -4/Upper Caves | Discovered exit to Research (range 10) 6501 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6517 | -4/Upper Caves | Spotted B-86 Titan 6554 | -4/Upper Caves | Discovered new exit (range 10) 6555 | -4/Upper Caves | Identified exit to Warlord 6555 | -4/Upper Caves | Entered Warlord 6568 | -4/Warlord | Discovered new exit (range 9) 6591 | -4/Warlord | System corruption cleaned by Quarantine Array 6671 | -4/Warlord | Warlord's base attacked by MAIN.C 6685 | -4/Warlord | Met Warlord 6687 | -4/Warlord | Opened Warlord's prototype stash 6688 | -4/Warlord | Found Prototype Reactor 6688 | -4/Warlord | Identified Vortex Chain Reactor 6830 | -4/Warlord | Opened side exit 6835 | -4/Warlord | Identified exit to Proximity Caves 6835 | -4/Warlord | Entered Proximity Caves 6878 | -3/Proximity Caves | Spotted B-86 Titan 6926 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6964 | -3/Proximity Caves | Lost 3 parts (3u) 6988 | -3/Proximity Caves | Discovered exit to Research (range 12) 6990 | -3/Proximity Caves | Entered Research 6990 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6993 | -3/Research | Loaded intel: 21 terminal locations 7085 | -3/Research | Identified exit to Armory 7085 | -3/Research | Identified exit to Quarantine 7141 | -3/Research | Found Prototype Processor 7160 | -3/Research | Repaired Mace 7209 | -3/Research | Spotted B-86 Titan 7311 | -3/Research | Discovered new exit (range 6) 7381 | -3/Research | Crushed by falling debris 7382 | -3/Research | Crushed by falling debris 7383 | -3/Research | System corruption reached 10% 7395 | -3/Research | Crushed by falling debris 7396 | -3/Research | System corruption reached 30% 7401 | -3/Research | Crushed by falling debris 7417 | -3/Research | Entered Quarantine 7418 | -3/Quarantine | Maximum security lockdown engaged 7440 | -3/Quarantine | Scanned by Researcher 7444 | -3/Quarantine | Lost 16 parts (1p5n9u1w) 7444 | -3/Quarantine | Found Alien Artifact 7444 | -3/Quarantine | Identified Phase Redirector 7504 | -3/Quarantine | Core integrity fell below 50% 7579 | -3/Quarantine | Lost 4 parts (2n2u) 7603 | -3/Quarantine | Found Sigix Corpse 7608 | -3/Quarantine | Core integrity fell below 20% 7613 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07590_ G-73 Enforcer unfolds itself. 07590_ G-67 Veteran unfolds itself. 07590_ M-36 Artificer unfolds itself. 07590_ C-30 ARC bursts open, deploying its payload. 07590_ G-73 Enforcer unfolds itself. 07590_ B-74 Champion unfolds itself. 07590_ G-67 Veteran unfolds itself. 07590_ L-61 Swordsman unfolds itself. 07590_ E-15 Imp unfolds itself. 07590_ G-67 Veteran suffers critical hit (Burn). 07592_ Critical hit (Burn: +50). 07595_ E-15 Imp destroyed. 07595_ Acquired 18 matter. 07599_ Suspension Chamber breached. 07603_ Acquired Sigix Corpse. 07604_ System corrupted: Impulse Thruster Array rejected. 07604_ Critical hit (Burn: +50). 07608_ Slug penetrates Autopsy Lab. 07608_ Autopsy Lab disabled. 07608_ Slug penetrates Suspension Chamber. Map ----- +----------------------------------------------------+ | ???????????????# # "" #?? | | ???????????????# #? S"" #?? | | ???????????????# #? "" #?? | | ???????????????# #?? ]#?? | | ???????????????# ############ | | ???????????????# ^ | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# ####+####### | | ???????????????# #* | | ???????????????# # | | ?????# ######+## # | | ?????# # """ | | ?????# + """ | | ????????????#### h # """ | | ???????????????#### # """ | | ??????????????????# # """ | | ??????????????????# # """ """ | | ??????????????????# # """S"" """ | | ???################ # """""" | | ???# g g + hg hgg | | ???#g""" g #######+###?????#### | | ???#bgg"" g #???? ?????????? | | ???#="g""%g #???# #???????? | | ???#gg @ h #???# """ #???????? | | ???# """" #???# """ #???????? | | ???# "&"" #???# """ #???????? | | ???#g""" #???# =#???????? | | ???# l m #???########???????? | | ???#####+####??????????????????? | | ???????? ?????????????????????? | | ???????? ?????????????????????? | | ????????/ ???????????o?????????? | | ???????? ????????????????????? | | ?????????! ????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Corruption Block 15 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 76 Offensive Hacking 23 Defensive Hacking 41 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Microactuators | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed PulseBurstKit Manual? 0 Play Time 03:51:15 Cumulative 129.9 hours Start 2022.07.22 @ 22:35:53 End 2022.07.23 @ 21:18:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 65 Adventurer 16 Explorer 3 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dee99329-f008-4ddd-84a1-f83bb68eed99