Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 13:39:29 Player: Virvatuli Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (333) 333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2003 Bonus ------- None Cogmind --------- Core Integrity 459/550 Matter 62/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Machine Analyzer Improved Signal Interpreter Recoil Stabilizer Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Hover Unit Improved Hover Unit > --- UTILITY ---------- Cryofiber Web ECM Suite Authchip [R/Combat] > --- WEAPON ----------- Improved Grenade Launcher Datajack > --- INVENTORY -------- High-capacity Battery Signal Interpreter Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Authchip [R/Combat] Device ECM Suite Storage Small Storage Unit Hackware Authchip [R/Combat] Protection Core Shielding Weapon Datajack Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 6 10 18 1 Power 3 | 1 . 1 1 Engine 1 | 1 . . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 9 | 2 1 6 . Treads 1 | . . 1 . Leg . | . . . . Wheel 2 | 2 . . . Hover 2 | . 1 1 . Flight 4 | . . 4 . Utility 6 | 1 3 2 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 6 9 . Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 5 | . 2 3 . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 3 . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 5 | . 5 . . Parts Lost 12 | . 1 5 6 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 2 | . . 1 1 Weapon 4 | . 1 1 2 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 90 75 60 Engine 9 | . 14 5 2 Core 1 | . . 2 2 Treads 1 | . . 4 . Wheel 10 | . 20 . . Hover 7 | . 3 12 . Flight 1 | . . 2 22 Device 14 | . 11 18 6 Storage 2 | . 4 . . Hackware 10 | . 9 11 9 Energy Gun 1 | . 3 . . Ballistic Gun 3 | . 3 3 18 Launcher 5 | . 6 4 . Special Weapon 1 | . 1 1 . Special Melee Weapon 7 | . 9 6 . Naked Turns . | . . . . Heaviest Build 15 | 11 13 15 7 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 2 4 5 5 Average Carried 2 | . 2 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 4 4 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 463 | 258 57 98 50 Remotely . | . . . . Salvage Created 237 | . 50 137 50 Parts 28 | . 9 15 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 4 7 1 Guns 5 | . . 4 1 AOE 7 | . 4 3 . Classes Destroyed 6 | . 3 2 1 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 4 | . 1 3 . Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | . 3 4 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1297 | . 155 787 355 Core 308 | . 91 126 91 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 63 68 . Volleys Fired 30 | . 5 19 6 Largest 2 | . 2 2 2 Hottest 100 | . 100 40 40 Shots Fired 40 | . 8 20 12 Gun 26 | . 2 12 12 Cannon . | . . . . Launcher 13 | . 5 8 . Special 1 | . 1 . . Kinetic 25 | . 1 12 12 Thermal 1 | . 1 . . Explosive 13 | . 5 8 . Electromagnetic 1 | . 1 . . Robot Hit Streak 8 | . 2 6 8 Robot Miss Streak 7 | . 1 7 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 18 10 9 Core Hits 24 | . 5 15 4 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 18 | . 15 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 9 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 752 | . 220 465 67 Guns 221 | . 26 128 67 Cannons . | . . . . Explosions 526 | . 194 332 . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 203 | . 8 128 67 Thermal . | . . . . Explosive 526 | . 194 332 . Electromagnetic 18 | . 18 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 5 | . 5 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 14 . . Message Errors 3 | . 3 . . Matter Fused 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 3 | . 3 . . Misfires 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . 59 61 . Shots 4 | . 2 2 . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 210 4 25 Average Temperature 50 | . 72 4 13 Received Heat Transfer 417 | . 45 237 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 188 | . 167 188 64 Initial 49 | . . 10 49 Average 60 | . 45 84 46 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 16 13 6 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 6 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 25 2 . Successful 14 | . 13 1 . Failed 13 | . 12 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 3 | . 3 . . Surveillance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 6 | . 5 1 . Full Trace Events 6 | . 5 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 10 | . 8 2 . Non-combat 7 | . 6 1 . Combat 3 | . 2 1 . Robot Hacks Applied 16 | . 14 2 . parse_system 11 | . 9 2 . no_distress 4 | . 4 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1378 | 60 686 585 47 Spaces Moved 1367 | 61 750 481 75 Core 46 | 1 1 44 . Treads 120 | . . 120 . Legs . | . . . . Wheels 612 | 60 552 . . Hover 438 | . 197 241 . Flight 151 | . . 76 75 Fastest Speed 34 | 50 60 34 34 Average Speed 81 | 79 80 89 35 Slowest Speed 170 | 80 150 170 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 77 32 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 65 | . 24 41 . Melee . | . . . . Projectile 1 | . 1 . . AOE 64 | . 23 41 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1581 | 69 820 607 85 Wait 89 | . 21 68 . Move 1358 | 60 749 474 75 Hop 3 | . . 3 . Pick Up 22 | 3 10 7 2 Fast Attach 17 | 5 5 6 1 Attach 9 | 1 5 3 . Detach . | . . . . Swap 9 | . . 9 . Drop 23 | . 10 12 1 Fire 30 | . 5 19 6 Melee 18 | . 15 3 . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 4) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -9/Materials | Lost 3 parts (1p1n1w) 1314 | -9/Materials | Discovered new exit (range 16) 1332 | -9/Materials | Entered another Materials area 1332 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1379 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01343_ Dropped Signal Interpreter. 01346_ Acquired Recoil Stabilizer. 01348_ Acquired Imp. Signal Interpreter. 01349_ Backup Power I destroyed. 01349_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01353_ K-01 Serf collects debris. 01357_ Flight Unit destroyed. 01360_ Acquired Lgt. Nuclear Core. 01361_ Cryofiber Web destroyed. 01362_ Critical hit (Burn: +37). 01370_ Flight Unit destroyed. 01370_ Slug penetrates Wall. 01372_ L-31 Rogue destroyed. 01375_ Acquired 50 matter. 01378_ Lgt. Assault Rifle destroyed. 01378_ Penetrated by Slug. 01378_ Lgt. Assault Rifle destroyed. 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""" #???????? | | ???######## """ #???????? | | ??????????# """ #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??##??????# """ #???????? | | ??""" ????# """ #???????? | | ??""" ??# """ ######### | | ? """ # | | # + | | # "" # | | ? """#! ##########/###### | | ? S?# #?????????? ???? | | ?? ??# #??????????? ?? | | ???####???# ########??????""? | | ???######## # #???????"? | | ???# ![ # # """ #????????? | | ???# [[ # # """ #????????? | | ???# + + """ !#????????? | | ???# # # """ #????????? | | ???# # # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Core Shielding 20 Evasion (%) 63 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SupercompositeMassDetector Manual? 0 Play Time 00:29:32 Cumulative 11.2 hours Start 2022.04.07 @ 13:10:07 End 2022.04.07 @ 13:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8202183-c778-43f5-8117-b810dc9da2f2