Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.03 @ 21:05:38 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (607) 607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1727 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 300/300 Energy 414/445 System Corruption 8% Temperature Cool (363) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (4) ---- Heat Sink Targeting Computer Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun Beam Cannon > --- INVENTORY -------- Heat Sink Targeting Computer EM Pulse Gun Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Analyzer Device Sensor Array Storage Small Storage Unit Processor Seismic Analyzer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 8 14 10 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 3 7 3 Device 9 | 1 5 3 Storage 1 | 1 . . Processor 3 | 1 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 7 | 2 1 4 Energy Cannon 3 | . 3 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 97 | . 98 96 Engine 15 | . 13 18 Treads 25 | . 27 21 Device 16 | . 13 21 Processor 13 | . 14 11 Energy Gun 8 | . 6 11 Energy Cannon 17 | . 21 10 Naked Turns . | . . . Heaviest Build 23 | 12 12 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 4 4 Average Capacity 4 | 5 4 4 Most Carried 4 | . 4 4 Average Carried 2 | . 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | . 4 3 Class Distribution -------------------- 71% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 515 | 280 135 100 Remotely . | . . . Salvage Created 1002 | 162 552 288 Parts 79 | 12 42 25 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Guns 4 | . 1 3 Cannons 7 | . 7 . AOE 1 | . 1 . Classes Destroyed 10 | 3 6 1 Worker 4 | 2 2 . Builder 2 | . 1 1 Tunneler 3 | 3 . . Hauler 3 | . 2 1 Recycler 1 | 1 . . Mechanic 2 | . 1 1 Operator 1 | . 1 . Watcher 4 | . 1 3 Swarmer 1 | . . 1 Grunt 11 | . 9 2 Best Kill Streak 5 | 2 3 5 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 798 | 67 343 388 Core 148 | . 78 70 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 108 | 12 55 41 Largest 2 | 2 2 2 Hottest 120 | 80 120 105 Shots Fired 209 | 24 105 80 Gun 88 | 24 20 44 Cannon 121 | . 85 36 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 121 | . 85 36 Explosive . | . . . Electromagnetic 88 | 24 20 44 Robot Hit Streak 10 | 7 10 8 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | 15 50 29 Core Hits 36 | 6 18 12 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1590 | 283 881 426 Guns 492 | 196 81 215 Cannons 979 | . 768 211 Explosions 119 | 87 32 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1098 | 87 800 211 Explosive . | . . . Electromagnetic 492 | 196 81 215 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 6 | . . 6 Corruption Purged . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 13 | . 13 . Projectiles 13 | . 13 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 107 | 68 39 . Shots 3 | 2 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 363 | 90 312 363 Average Temperature 93 | 33 92 110 Received Heat Transfer 207 | . 168 39 Effects 6 | . 3 3 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 3 | . 3 . Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 2 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 2172 | 100 1628 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 2 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 281 | 30 260 281 Average Influence 148 | 10 151 184 Maximum Alert Level 1 | . 1 1 Low Security (%) 70 | 100 74 55 Level 1 29 | . 25 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 21 24 Peak Tracking Total 13 | . 4 13 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 15 9 Successful 15 | . 8 7 Failed 9 | . 7 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 9 5 Fabricators . | . . . Repair Stations 10 | . 6 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Maintenance Status 1 | . 1 . Registered Components 2 | . 1 1 Registered Prototypes 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . 4 3 Scan Component 4 | . 2 2 Repair 3 | . 2 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 2 1 Time 65 | . 52 13 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1347 | 134 755 458 Spaces Moved 509 | 60 287 162 Core 10 | 10 . . Treads 499 | 50 287 162 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 144 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 37 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | 8 5 . Melee . | . . . Projectile . | . . . AOE 13 | 8 5 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 834 | 80 476 278 Wait 171 | . 111 60 Move 507 | 59 286 162 Hop . | . . . Pick Up 3 | . 2 1 Fast Attach 21 | 8 8 5 Attach 4 | . 2 2 Detach 6 | . 6 . Swap 8 | . 4 4 Drop 6 | 1 2 3 Fire 108 | 12 55 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 18) 326 | -10/Materials | Build established: Mutant 507 | -10/Materials | Repaired Beam Cannon 649 | -10/Materials | Repaired Ion Engine 880 | -10/Materials | Identified exit to Materials 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1097 | -9/Materials | Repaired Lgt. Treads 1348 | -9/Materials | Self-destructed Last Messages --------------- 01299_ W-16 Scout suffers critical hit. 01299_ W-16 Scout destroyed. 01300_ W-16 Scout sends out distress signal. 01315_ S-10 Pest destroyed. 01315_ Door malfunctions. 01321_ K-01 Serf collects debris. 01333_ Beam Cannon destroyed. 01333_ System corrupted by crushing effect (+3). 01335_ S-10 Pest misfires. 01338_ Imp. Terrain Scanner destroyed. 01338_ System corrupted by crushing effect (+3). 01340_ Power failure, Imp. Ion Engine shutdown. 01340_ Sensor Array destroyed. 01340_ System corrupted by crushing effect (+2). 01341_ Overheating: Hvy. Ion Engine damaged (-19). 01342_ Q N91AKE,HCQ&|BA4X63V==3CP 01344_ C-30 ARC bursts open, deploying its payload. 01344_ S-10 Pest unfolds itself. 01346_ Overheating: Energy bleed (-57). 01346_ EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# # #?????? | | ????????????????????# # """#?????? | | ????????????????????# # """#?????? | | ????????????????#???# + """#?????? | | ????????????????????# # #?????? | | ????????????????????# # #??#??? | | ????????????????????# ########?????? | | ??????????????#??#??# #???????????#? | | ????????????????????# ##????#??????? | | ??????????????????### #? #?????????# | | ????????????????????# #? ???????##?? | | ??????????#?????#???# ##########?#?? | | ????????????????????# # ##?#? | | ?????????????######## # """"" "#??? | | ?????????????# # # """"" T#?#? | | ?????????????# """ =# # """"" "#??? | | ?????????????# """ # # """"" ##??# | | ???????????#?# """ + + %% #??#? | | ?????????????# # # """"" ###?? | | ?????????????# """ # # """"" #???? | | ?????????????# """ # # #???? | | ????????"????# """ # ###########??? | | ?????????????# # # #### | | ?????????????######## # #??? | | ????????? ??######## # ##?? | | ?????????"" # #@ #??? | | ?????????"" %/ %b= #?#? | | ?????????"" # !sY # "" " " #??? | | ??????????? ?# !%sg# " " " " #??# | | ?????????????# ! #s "" """ #??? | | ?????????????# % #/#########??? | | ?????????????#%######## # #????????##? | | ?????????????#????????# # #????#?????# | | ?????????????#????????# # #??#??????#? | | ???????????????? ????# # #?####???##? | | ??????????????? ?? ??# # #?????#?#??? | | ??????????????"?"???"?# # ##?????#???? | | ????????????????????? # # ############ | | ???????????????"??????# # #?# # | | ???????????????? ?????# # ### """ # | | ????????????????? ????# # "R = # | | ????????????#?? ??????#% # """ # | | ???????????????????#??# T + "" # | | ??????????????*????#??# %! # # | | ????????????????? ????# =!# # | | ??????????????? ? ????### ### # | | ????????? ?????? ??????##=#?# # | | ??????????? ????????????#%#?###+###### | | ????????????#???????????#[#???# #????? | | ????????????????????? ??#*#???# ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceUtilityMace Manual? 0 Play Time 00:19:26 Cumulative 27.3 hours Start 2020.06.03 @ 20:51:18 End 2020.06.03 @ 21:05:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a789ce1-8edf-413b-ac1f-36fd62a49f5a