Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 01:54:48 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (187) 935 Value Destroyed (6512) 6512 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1194) 1194 TOTAL SCORE: 14461 Bonus ------- High Alert Combat Kills 1589 Follower Combat Kills 1433 Friendly Fire -1828 Cogmind --------- Core Integrity 878/1000 Matter 195/300 Energy 126/200 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Tactical Coordination Suite > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (25) --- Cold Fusion Reactor Cold Fusion Reactor High-capacity Matter Pod (200) Structural Scanner Improved Trap Scanner 0b10 Decoder Chip [Skirmisher] Improved Transmission Jammer Damper Plating Dynamic Insulation System Long-range Tractor Beam Gauss Rifle Gauss Rifle Missile Launcher Impact Mace Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Thermal Defense Suite > --- WEAPON ----------- Heavy Beamcaster Enhanced Autogun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Medium Treads Heavy Treads Heavy Treads Improved Cooling System High-capacity Matter Pod Damper Plating Hacking Suite Dynamic Insulation System Long-range Tractor Beam Heavy Beamcaster Heavy Disruptor Cannon Enhanced Autogun Enhanced Autogun Hypervelocity Gauss Rifle Heavy Gauss Cannon Missile Launcher Mini Smartbomb Launcher [Rating: 92] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Long-range Tractor Beam Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 2 . . . . . . . . . . Utility 4 | . . . . . . . . 2 . . . . . . 2 Weapon 2 | . . . 1 1 . . . . . . . . . . . Parts Attached 201 | 6 4 . 24 15 9 11 9 3 11 55 9 7 10 3 25 Power 11 | 1 1 . 2 1 . . 1 . 1 3 . . 1 . . Engine 5 | 1 1 . 2 1 . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . 1 3 . . 1 . . Propulsion 49 | 2 . . 6 5 5 2 2 . 3 6 5 3 . 1 9 Treads 30 | 2 . . 3 5 5 2 2 . 3 6 1 1 . . . Leg 7 | . . . . . . . . . . . 1 1 . 1 4 Wheel 4 | . . . . . . . . . . . . . . . 4 Hover 4 | . . . . . . . . . . . 3 . . . 1 Flight 4 | . . . 3 . . . . . . . . 1 . . . Utility 54 | 1 1 . 5 1 1 1 1 3 3 22 1 1 3 1 9 Device 40 | . . . . 1 . . . 2 3 22 1 . 2 1 8 Storage 6 | 1 . . 3 . 1 . 1 . . . . . . . . Processor 3 | . 1 . . . . 1 . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 4 | . . . 2 . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 87 | 2 2 . 11 8 3 8 5 . 4 24 3 3 6 1 7 Energy Gun 26 | 2 2 . 6 5 1 1 3 . 2 4 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 42 | . . . 4 3 . 6 1 . . 14 3 2 5 1 3 Ballistic Cannon 6 | . . . . . . 1 . . . 3 . 1 . . 1 Launcher 10 | . . . 1 . 2 . 1 . 2 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 4 . 1 1 . 2 4 . . 1 . 1 Corrupted Parts 10 | . . . . 1 . . . . . 5 3 1 . . . System Corruption 71 | . . . . 1 . . . . . 38 24 8 . . . Parts Lost 57 | . 4 . 5 . 3 2 4 . . 11 6 3 . 3 16 Power 4 | . 1 . 1 . . . . . . 2 . . . . . Propulsion 23 | . . . 1 . 1 1 2 . . 4 3 2 . 2 7 Utility 4 | . . . . . 1 . . . . 2 . . . . 1 Weapon 26 | . 3 . 3 . 1 1 2 . . 3 3 1 . 1 8 Highest Loss Streak 9 | . 4 . 2 . 2 2 2 . . 3 2 2 . 2 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 82 . 86 99 95 99 99 100 81 80 77 99 97 94 87 Engine 2 | . 12 . 9 9 7 7 5 . . . . . . . . Reactor 4 | . . . . . . . . . 5 5 6 6 6 6 5 Treads 21 | . 25 . 19 36 44 45 45 40 21 21 10 15 13 9 1 Leg 5 | . . . . . . . . . . . 5 9 13 11 16 Hover 3 | . . . . . . . . . . . 5 9 6 6 1 Flight 2 | . . . 11 . . . . . . . . 2 6 6 . Device 6 | . . . . 3 5 . . 8 13 13 11 6 5 6 11 Storage 6 | . 12 . 9 9 7 7 7 6 6 6 6 6 6 6 5 Processor 5 | . 7 . . . . 6 7 10 6 6 6 6 6 6 5 Protection 2 | . . . 6 5 . . . . . . . 6 5 6 1 Energy Gun 3 | . 23 . 8 18 13 1 2 6 6 3 . . . . . Ballistic Gun 20 | . . . 20 17 15 11 22 20 20 21 24 25 23 26 15 Launcher 1 | . . . . . . 14 . . . . . . . . . Naked Turns 60 | . 25 24 11 . . . . . . . . . . . . Heaviest Build 136 | 11 11 . 40 45 105 110 110 104 117 122 119 130 124 126 136 Greatest Support 210 | 40 40 3 60 82 126 126 126 124 210 210 154 76 48 48 90 Greatest Overweight (x) 12 | . . . 1 . . 1 . . . . 9 2 2 4 12 Average Overweight (x) . | . . . . . . . . . . . 2 1 2 2 2 Largest Inventory Capacity 25 | 8 8 5 25 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 7 5 13 15 20 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 2 3 15 15 14 17 25 23 25 25 25 24 25 25 25 Average Carried 20 | . 1 1 10 14 12 10 21 22 24 23 23 23 24 24 24 Final Capacity 25 | 8 5 5 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 1 3 15 15 12 17 24 22 25 24 24 24 25 24 21 Class Distribution -------------------- 29% | Tank 22% | Mutant 16% | Gunner 14% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Derelict-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Matter Collected 8116 | 195 100 . 241 377 196 941 374 81 527 2353 1028 597 39 439 628 Remotely 3193 | . . . . . . . . . . 1133 1028 597 39 396 . Salvage Created 10788 | . 291 . 818 946 365 1327 536 82 971 2837 998 337 . 289 991 Parts 472 | . 11 . 44 67 19 3 32 5 13 128 42 29 . 14 65 Haulers Intercepted 11 | . . . 2 2 . . 4 . . 2 . . . . 1 Recyclers Shooed 6 | . . . . 2 . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . . 37 26 . 21 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 140 | . 6 . 19 13 8 6 3 1 3 48 13 5 . 6 9 Guns 114 | . 6 . 11 12 7 . 3 1 2 41 13 5 . 6 7 Cannons 2 | . . . . . . . . . . . . . . . 2 AOE 21 | . . . 8 . . 6 . . . 7 . . . . . Classes Destroyed 21 | . 2 . 5 3 2 2 1 . . 4 . 1 . . 1 Worker 8 | . . . 1 2 . . 2 . . 1 . . . . 2 Builder 8 | . . . . 1 . . . . . 4 . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 11 | . . . 2 2 . . 4 . . 2 . . . . 1 Recycler 4 | . . . 1 . . . 2 . . . . . . . 1 Operator 3 | . . . . 1 . . . 1 . 1 . . . . . Watcher 6 | . 1 . . 3 . . . . . 1 . . . . 1 Swarmer 31 | . . . 8 2 4 . . . . 4 5 3 . 5 . Cutter 3 | . . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 59 | . 6 . 9 4 2 . 1 1 . 25 6 . . . 5 Brawler 2 | . . . . . 1 . . . . 1 . . . . . Duelist 4 | . . . . . 1 . . . . 3 . . . . . Protector 2 | . . . . . . . . . . 2 . . . . . Sentry 10 | . . . 2 5 . . . . . 2 . 1 . . . Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 11 | . . . . 2 . . 1 . . 2 2 1 . 1 2 Programmer 6 | . . . . . . . 1 . . 3 . . . . 2 Compactor 9 | . . . . . . 6 . . 3 . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . Wasp 1 | . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . Savage 2 | . . . . . . . . . . 1 1 . . . . Martyr 3 | . . . . . . 2 . . 1 . . . . . . Best Kill Streak 10 | . 3 . 5 3 2 1 4 1 1 10 3 4 . 4 4 Combat Bots Only 9 | . 3 . 4 3 2 1 1 1 1 9 3 4 . 4 3 Max Kills in Single Turn 5 | . 1 . 4 2 1 1 2 1 1 5 2 1 . 2 2 Gunslinging 1 | . . . . . . . . . . 1 . . . 1 . Exploded 4 | . . . 4 . . 1 . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Damage Taken 11297 | . 675 2 667 395 769 362 197 . . 4509 788 563 . 435 1935 Core 1195 | . 179 2 76 55 165 86 33 . . 252 113 53 . 59 122 Absorbed by Shields 132 | . . . . 86 46 . . . . . . . . . . Reduced by Siege Mode 381 | . . . . . . . . . . 346 35 . . . . Regen/Repaired (Parts) 153 | . . . . . 153 . . . . . . . . . . Core Remaining (%) 66 | 100 . 27 81 90 . . 59 . . . . . . 43 . Volleys Fired 463 | . 35 . 41 28 27 37 17 5 35 124 40 23 . 17 34 Largest 4 | . 2 . 3 4 4 4 4 4 4 4 4 4 . 4 4 Hottest 220 | . 90 . 85 150 155 136 140 156 156 159 132 132 . 132 220 Shots Fired 1558 | . 63 . 117 112 87 82 64 20 140 454 153 77 . 68 121 Gun 1437 | . 63 . 116 112 87 14 57 20 140 433 153 74 . 68 100 Cannon 48 | . . . . . . 4 6 . . 15 . 3 . . 20 Launcher 73 | . . . 1 . . 64 1 . . 6 . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 1161 | . . . 80 56 54 18 53 15 105 372 153 77 . 68 110 Thermal 172 | . 46 . . . . . . 5 35 76 . . . . 10 Explosive 73 | . . . 1 . . 64 1 . . 6 . . . . 1 Electromagnetic 152 | . 17 . 36 56 33 . 10 . . . . . . . . Robot Hit Streak 34 | . 13 . 17 11 5 16 19 9 16 34 11 13 . 13 9 Robot Miss Streak 7 | . 5 . 3 7 6 2 1 2 3 4 4 6 . 5 7 Penetration Max 2 | . . . . . . . . . . . 1 1 . . 2 Secondary Targets 30 | . 1 . 2 2 2 . . . 1 15 2 1 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . 1 1 1 1 . 1 1 Shots Hit Robots 1005 | . 45 . 77 67 43 58 43 14 110 310 88 37 . 42 71 Core Hits 443 | . 17 1 35 40 19 19 19 5 21 138 46 22 . 16 45 Critical Kills 39 | . . . . . . . . . . 3 15 7 . 5 9 Critical Parts Destroyed 44 | . . . . . . 1 . . . 2 17 5 . 7 12 Critical Strikes 96 | . . . . . . 1 2 . 1 12 33 12 . 12 23 Burn 5 | . . . . . . . . . . 5 . . . . . Destroy 85 | . . . . . . 1 . . 1 5 33 12 . 12 21 Blast 6 | . . . . . . . 2 . . 2 . . . . 2 Melee Attacks 1 | . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21973 | . 557 4 1412 1368 743 4529 980 255 2220 7112 603 224 . 342 1624 Guns 14243 | . 551 . 833 1227 701 185 735 255 2220 5600 603 224 . 342 767 Cannons 765 | . . . . . . 146 159 . . 136 . . . . 324 Explosions 6773 | . . . 578 98 42 4198 36 . . 1288 . . . . 533 Melee . | . . . . . . . . . . . . . . . . Ramming 192 | . 6 4 1 43 . . 50 . . 88 . . . . . Kinetic 10463 | . . . 408 368 434 331 731 165 1542 4427 603 224 . 342 888 Thermal 3197 | . 378 . 399 98 42 . . 90 678 1309 . . . . 203 Explosive 6234 | . . . 179 . . 4198 36 . . 1288 . . . . 533 Electromagnetic 1887 | . 173 . 425 859 267 . 163 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 70 | . . . . 1 . . 1 . . 38 62 70 70 . 5 Average Corruption 44 | . . . . 1 . . 1 . . 31 45 69 70 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 219 | . . . . . . . 5 . . 9 108 78 9 . 10 Message Errors 48 | . . . . . . . . . . 3 23 15 3 . 4 Matter Fused 41 | . . . . . . . . . . 1 16 19 3 . 2 Heat Flow Errors 28 | . . . . . . . 2 . . 2 13 10 . . 1 Energy Discharges 26 | . . . . . . . . . . . 19 6 1 . . Data Loss (minor) 34 | . . . . . . . 2 . . 1 18 10 2 . 1 Data Loss (major) 5 | . . . . . . . . . . 1 3 1 . . . Misfires 8 | . . . . . . . . . . . 4 3 . . 1 Alerts 10 | . . . . . . . . . . 1 4 5 . . . Weapon Failures 19 | . . . . . . . 1 . . . 8 9 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 199 | . . . 142 8 . 26 13 . . 10 . . . . . Projectiles 10 | . . . . . . . 10 . . . . . . . . Explosions 186 | . . . 142 8 . 26 . . . 10 . . . . . Melee 3 | . . . . . . . 3 . . . . . . . . Knockbacks 8 | . . . . 1 . 2 1 . . 2 . . . . 2 Impact 2 | . . . . 1 . . 1 . . . . . . . . Kinetic 6 | . . . . . . 2 . . . 2 . . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 448 | . 3 2 76 . . 322 . . . . . . . . 45 Shots 14 | . . . 2 . . 11 . . . . . . . . 1 Rammed 16 | . 1 1 1 6 . . 1 . . 6 . . . . . Targets Rammed 17 | . 1 1 1 6 . . 2 . . 6 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 442 | . 378 . 282 374 442 136 334 334 144 399 243 230 . 92 365 Average Temperature 102 | . 151 . 94 96 153 69 109 151 42 116 75 57 . 40 94 Received Heat Transfer 2683 | . 369 . 309 75 36 . 57 . . 1372 129 12 . . 324 Effects 14 | . 5 . . 1 1 . . . . 7 . . . . . Shutdowns 3 | . 2 . . 1 . . . . . . . . . . . Interference 9 | . 3 . . . . . . . . 6 . . . . . Damage (minor) 2 | . . . . . 1 . . . . 1 . . . . . Siege Activations 7 | . . . . . . . . . . 4 3 . . . . Total Turns 195 | . . . . . . . . . . 152 43 . . . . Longest Duration 104 | . . . . . . . . . . 104 28 . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 11 | . 5 . . . . . . 1 2 2 . . . 1 . Heat Transferred 5513 | . 969 . 400 150 50 . . 148 1073 2423 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Peak Influence 1372 | . 187 72 660 588 435 207 843 559 195 1372 . . . . 164 Initial 413 | . . 72 27 245 213 152 . 413 195 . . . . . . Average 395 | . 58 72 456 439 325 74 350 478 82 987 . . . . 58 Maximum Alert Level 4 | . . . 2 2 2 1 3 2 . 4 . . . . . Low Security (%) 44 | 100 100 100 8 . . 97 34 . 100 5 . . . . 100 Level 1 14 | . . . 18 42 80 2 23 . . 1 . . . . . Level 2 22 | . . . 73 57 20 . 31 100 . 6 . . . . . Level 3 7 | . . . . . . . 10 . . 33 . . . . . Level 4 10 | . . . . . . . . . . 53 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 4 1 5 . 6 1 . 17 . . . . 4 Investigation 14 | . 2 . 2 1 1 . 4 1 . 3 . . . . . Extermination 4 | . . . . . . . 1 . . 2 . . . . 1 Reinforcement 13 | . 1 . 2 . 1 . 1 . . 5 . . . . 3 Assault 4 | . . . . . . . . . . 4 . . . . . Garrison 6 | . . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Distress Signals 5 | . . . 1 3 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 238 | . 12 . 24 21 11 6 17 5 6 75 14 5 . 10 32 Peak Tracking Total 17 | . 3 . 5 3 3 1 4 4 2 6 4 3 . 3 17 Tactical Retreats 13 | . 2 . 4 1 2 . . . . 1 2 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Traps Triggered 10 | . 1 . 1 . 1 . 1 1 . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Machines Disabled 23 | . . . 3 5 . . 1 1 . 9 . . . . 4 Max in Single Turn 4 | . . . 1 1 . . . . . 4 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Machines Accessed 29 | . 2 . 3 7 2 . 5 1 . 6 1 . . . 2 Terminals 13 | . 2 . 2 5 . . 1 1 . 1 . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . . . . 1 . . . . 1 Recycling Units 7 | . . . 1 1 . . 3 . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . . . . . Total Hacks 85 | . 4 . 14 21 4 . 13 3 . 20 1 . . . 5 Successful 42 | . 1 . 8 14 2 . 6 . . 9 1 . . . 1 Failed 42 | . 3 . 6 6 2 . 7 3 . 11 . . . . 4 Catastrophic 5 | . 2 . . 1 1 . . . . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 52 | . 4 . 11 13 2 . 9 3 . 8 . . . . 2 Terminals 39 | . 4 . 12 14 . . 1 3 . 3 . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 9 | . . . . . 2 . . . . 4 . . . . 3 Recycling Units 23 | . . . 2 2 . . 11 . . 8 . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 1 . . 4 . . . . . Terminal Hacks 10 | . 1 . 4 3 . . . . . 1 1 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . . . 2 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . 2 . . . . 1 Scan Component 3 | . . . . . 1 . . . . 1 . . . . 1 Repair 2 | . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . 1 . . 2 . . 2 . . . . . Retrieve Components 5 | . . . . 1 . . 2 . . 2 . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . 4 5 . . 4 . . 3 . . . . . Terminals 9 | . . . 3 4 . . 1 . . 1 . . . . . Botnet 7 | . . . 2 3 . . 1 . . 1 . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 1 . . 2 . . 2 . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . Tunnel 5 | . . . 1 1 . . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . 1 1 . 1 . . . . . Used 3 | . . . . 1 . . 1 1 . . . . . . . Hacking Detections 22 | . 2 . 3 5 1 . 4 1 . 4 . . . . 2 Full Trace Events 6 | . . . . 1 1 . 1 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 2 . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 100 | . . . . . 38 . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 10 . . 4 . . 5 . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Total Allies 42 | . . . . . . 19 . . 20 . . . 3 . . Largest Group 23 | . . . . . . 19 17 6 23 22 . . 3 3 . Highest-Rated Group 801 | . . . . . . 475 405 176 801 751 . . 87 87 . Highest-Rated Ally 50 | . . . . . . 35 31 31 50 50 . . 31 31 . Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 478 | . . . . . . . 197 37 108 111 . . . 25 . Total Damage 7613 | . . . . . . . 2524 618 1886 2236 . . . 349 . Kills 50 | . . . . . . . 22 4 3 17 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . . . 2 2 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 2 2 1 3 . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Turns Passed 14586 | 75 285 24 692 1216 355 1017 709 116 945 1596 1820 1211 2910 907 708 Spaces Moved 5922 | 45 134 25 465 648 147 552 409 63 467 661 472 401 901 240 292 Core 109 | 6 47 25 31 . . . . . . . . . . . . Treads 5252 | 39 87 . 264 648 147 552 409 63 467 661 470 401 901 143 . Legs 225 | . . . . . . . . . . . . . . 97 128 Wheels 164 | . . . . . . . . . . . . . . . 164 Hover 2 | . . . . . . . . . . . 2 . . . . Flight 170 | . . . 170 . . . . . . . . . . . . Fastest Speed 37 | 50 50 50 37 156 152 153 154 156 156 160 160 240 320 320 123 Average Speed 209 | 145 121 50 109 157 153 154 154 156 160 160 350 279 320 352 185 Slowest Speed 750 | 160 160 50 240 160 154 235 156 156 163 160 750 320 320 400 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 39 8 48 50 5 96 21 2 96 22 56 63 80 44 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 6 | . . . 1 1 . . 2 . . 1 . . . 1 . Known Exits Taken 2 | . . . . . . . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . 1 1 1 . . Scrap Searched 4 | . . . . . . . . . . . 1 1 2 . . Spaces Dug 10 | . . . . . . . 5 . . 4 . 1 . . . Terrain Destroyed 304 | . . . 24 11 2 146 7 . . 75 13 9 . 5 12 Melee . | . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . 2 . . 13 . 3 . . 4 AOE 255 | . . . 24 11 2 146 5 . . 60 . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Total 7193 | 52 191 35 572 795 236 642 454 72 604 999 539 438 930 260 374 Wait 372 | . 17 8 5 64 49 31 4 . 59 106 15 5 . 1 8 Move 5905 | 44 133 24 460 647 147 551 408 63 466 660 471 400 900 239 292 Hop 2 | . . . 2 . . . . . . . . . . . . Pick Up 115 | 2 1 2 26 12 2 8 11 . 10 26 2 2 7 . 4 Fast Attach 83 | 6 1 . 13 10 3 4 1 1 7 10 6 2 6 1 12 Attach 55 | . 2 . 7 2 4 3 4 2 . 13 3 3 2 1 9 Detach 7 | . . . . . . 1 . . . 1 1 . 1 . 3 Swap 63 | . 1 . 4 3 2 4 4 . 4 32 . 2 2 1 4 Drop 110 | . . . 13 23 2 3 3 1 23 21 1 1 11 . 8 Fire 463 | . 35 . 41 28 27 37 17 5 35 124 40 23 . 17 34 Melee 1 | . . . . . . . . . . . . . 1 . . Ram 2 | . 1 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . . . 1 6 . . 2 . . 6 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Core integrity fell below 50% 333 | -10/Materials | Build established: Mutant 336 | -10/Materials | Released all parts (5) 355 | -10/Materials | Discovered new exit (range 12) 361 | -10/Materials | Entered Mines 366 | -10/Mines | Lost 4 parts (1p3w) 371 | -10/Mines | Discovered new exit (range 5) 379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 385 | -10/Mines | Entered Materials 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 502 | -9/Materials | Discovered new exit (range 13) 1007 | -9/Materials | Discovered new exit (range 15) 1077 | -9/Materials | Entered another Materials area 1077 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1175 | -8/Materials | Build established: Tank 1206 | -8/Materials | Central database locked down 2072 | -8/Materials | Discovered new exit (range 16) 2293 | -8/Materials | Entered Factory 2293 | -7/Factory | Evolved 2 slots: Propulsion x2 2380 | -7/Factory | Garrison activated, responded to threat 2490 | -7/Factory | Repaired Adv. Treads 2648 | -7/Factory | Sucked down chute 2648 | -7/Factory | Entered Waste 2662 | -7/Waste | Spotted C-40 Crusher 2715 | -7/Waste | Spotted C-40 Crusher 2756 | -7/Waste | Destroyed C-40 Crusher 2795 | -7/Waste | Spotted C-40 Crusher 2844 | -7/Waste | Destroyed C-40 Crusher 2869 | -7/Waste | Spotted C-40 Crusher 2902 | -7/Waste | Destroyed C-40 Crusher 2935 | -7/Waste | Build established: Mutant 2943 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2946 | -7/Waste | Destroyed C-40 Crusher 2950 | -7/Waste | Spotted C-40 Crusher 2967 | -7/Waste | Destroyed C-40 Crusher 3015 | -7/Waste | Spotted C-40 Crusher 3042 | -7/Waste | Destroyed C-40 Crusher 3227 | -7/Waste | Discovered new exit (range 16) 3274 | -7/Waste | Warlord forces began an assault 3665 | -7/Waste | Entered Factory 3665 | -7/Factory | Accompanied by 17 allies 3699 | -7/Factory | Build established: Gunner 4292 | -7/Factory | Discovered new exit (range 9) 4374 | -7/Factory | Entered another Factory area 4374 | -6/Factory | Accompanied by 6 allies 4374 | -6/Factory | Evolved 2 slots: Utility x2 4490 | -6/Factory | Sucked down chute 4490 | -6/Factory | Entered Waste 4490 | -6/Waste | Met up with 1 ally sucked down the chute earlier 4514 | -6/Waste | Destroyed C-40 Crusher 4521 | -6/Waste | Found Damper Plating 4540 | -6/Waste | 3 allies followed down the chute 4555 | -6/Waste | Destroyed C-40 Crusher 4566 | -6/Waste | Allies destroyed C-40 Crusher 4579 | -6/Waste | Allies destroyed C-40 Crusher 4588 | -6/Waste | Spotted C-40 Crusher 4609 | -6/Waste | Allies destroyed C-40 Crusher 4651 | -6/Waste | Found Prototype Launcher 4651 | -6/Waste | Identified Mni. Smartbomb Launcher 4673 | -6/Waste | Spotted C-40 Crusher 4683 | -6/Waste | Destroyed C-40 Crusher 4739 | -6/Waste | Found Prototype Device 4739 | -6/Waste | Identified Exp. Thermal Defense Suite 4976 | -6/Waste | Build established: Scavenger-Skirmisher 5034 | -6/Waste | Discovered new exit (range 12) 5220 | -6/Waste | Warlord forces began an assault 5435 | -6/Waste | Entered Factory 5435 | -6/Factory | Accompanied by 22 allies 5520 | -6/Factory | Garrison activated, responded to threat 5585 | -6/Factory | Assembled infested ambush trap array 5785 | -6/Factory | First assault squad dispatched 5835 | -6/Factory | Identified exit to Lower Caves 6252 | -6/Factory | Destroyed 9 combat bots 6366 | -6/Factory | Lost 3 parts (1p1n1u) 6619 | -6/Factory | Lost 3 parts (1p1n1w) 6869 | -6/Factory | System corruption reached 10% 6888 | -6/Factory | System corruption reached 30% 7031 | -6/Factory | Entered Lower Caves 7279 | -6/Lower Caves | Build established: Gunner 7962 | -6/Lower Caves | Learned location of 1 exit from Factory 8636 | -6/Lower Caves | Discovered new exit (range 10) 8665 | -6/Lower Caves | Build established: Derelict-Gunner 8671 | -6/Lower Caves | Learned Factory stockpile data 8851 | -6/Lower Caves | Entered another Lower Caves area 9050 | -6/Lower Caves | Discovered new exit (range 5) 9201 | -6/Lower Caves | Build established: Tank 9244 | -6/Lower Caves | Learned Factory interactive machine intel 9247 | -6/Lower Caves | Learned 8 Factory zone layouts 9312 | -6/Lower Caves | Spotted B-75 Beast 9435 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10046 | -6/Lower Caves | Discovered new exit (range 7) 10062 | -6/Lower Caves | Entered Zion 10215 | -6/Zion | System corruption cleaned by Quarantine Array 10641 | -6/Zion | Discovered new exit (range 11) 10763 | -6/Zion | Found GAL Module 11545 | -6/Zion | Build established: Mutant 11878 | -6/Zion | Found Prototype Device 11878 | -6/Zion | Identified Bomb Factory No. 2 12040 | -6/Zion | Received a visual enhancement algorithm 12216 | -6/Zion | Gained Derelict followers 12972 | -6/Zion | Entered Proximity Caves 12972 | -5/Proximity Caves | Accompanied by 3 allies 13256 | -5/Proximity Caves | Build established: Tank 13272 | -5/Proximity Caves | Core integrity fell below 50% 13344 | -5/Proximity Caves | Identified exit to Factory 13606 | -5/Proximity Caves | Learned location of Warlord (-5) 13795 | -5/Proximity Caves | Build established: Derelict-Tank 13879 | -5/Proximity Caves | Entered Factory 13879 | -5/Factory | Evolved 2 slots: Utility x2 13880 | -5/Factory | Identified exit to Upper Caves 13880 | -5/Factory | Identified exit to Extension 13881 | -5/Factory | Identified exit to Factory 13884 | -5/Factory | Loaded intel: 54 interactive machine locations 14230 | -5/Factory | Lost 5 parts (2n3w) 14415 | -5/Factory | Build established: Scavenger-Mutant 14581 | -5/Factory | Cargo convoy interrupted 14587 | -5/Factory | Self-destructed Last Messages --------------- 14583_ U-05 Engineer destroyed. 14584_ C-30 ARC bursts open, deploying its payload. 14584_ H-66 Slayer unfolds itself. 14584_ P-70 Sage unfolds itself. 14584_ M-28 Smith unfolds itself. 14584_ Slug penetrates G-50 Soldier. 14584_ G-50 Soldier destroyed. 14584_ Mni. Smartbomb Launcher destroyed. 14585_ Carbon-fiber Leg destroyed. 14585_ Penetrated by Slug. 14585_ K-01 Serf collects debris. 14586_ Identified Gui. EMP Blaster. 14586_ Malfunction: Gauss Rifle damaged (-34). 14587_ U-05 Engineer builds a Wall. 14587_ Gauss Rifle destroyed. 14587_ Penetrated by Slug. 14587_ Hacking Suite destroyed. 14587_ Dropped Faulty Gui. EMP Blaster. 14587_ Carbon-fiber Leg destroyed. 14587_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ### " " # ? ##?????????????????????????????? | | + " " # ? # ?????????????????????????????? | | ### !! " " # ?? # ?????????????????????????????? | | ### !! " " # ?? # ?????????????????????????????? | | ### ! " " # ??? # ?????????????????????????????? | | ##" " " # ???????????????????????????????????? | | ##" " " # ???????????????????????????????????? | | ##" " " # ???????????????????????????????????? | | ##T " " # ???????????????????????????????????? | | ##" # ???????????????????????????????????? | | ##" # ???????????????????????????????????? | | =##" # ???????####????????????????????????? | | ## # ????w ????????????????????????? | | ############ ??? ????????????????????????? | | !/ ???? ????????????????????????? | | ######??????????? A ????????????????????????? | | ###### ###???????? w ????????????????????????? | | #######/###????##??# R ????????????????????????? | | !!+%![!= ??? ?# ########????????????????? | | =#%!= ???? # km #????????????????? | | =#*[|!"?????? ; #????????????????? | | / ???????????# ppAi #????????????????? | | ###### ???????????# R #????????????????? | | #######????????????? #????????????????? | | ##??????????#######;## pm #????????????????? | | ##??????????# [@]p ###+##???????????? | | ##??????????# %=%h%p ????????? | | ##??????????# *%gxx ????????? | | ##??????????# h k ????????? | | ##??????????# =hR % ????????? | | ##??????????# # u ?????????? | | ##??????????# = ##############?????????? | | ############# %| #???? ???????????????? | | + #?????"""??????????????? | | ############## #?????? ?????????????? | | #????????????# #??????????????????????? | | ?????????????# u #??????????????????????? | | ?????????????##############??????????????????????? | | ######????????????##?????????????????????????????? | | #??????????????????????"T"??????????????????? | | #######????????????????"""??????????????????? | | ^ # ! #????????????????????????????????????? | | """ # #????????????????????????????????????? | | """ # ?????????????????????????????????????? | | %"" # ?????????????????????????????????????? | | # """" ?????????????????????????????????????? | | "" # """" ?????????????????????????????????????? | | "" # """" #????????????????????????????????????? | | %"" + """" #????????????????????????????????????? | | % # """" #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 EM Shielding 2 Armor Coverage 225 Resistance: TH 30 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hvy. Shock Bomb Launcher | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive E-15 Imp | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricPowerTearclaws Manual? 0 Play Time 01:08:41 Cumulative 226.3 hours Start 2022.03.28 @ 15:43:44 End 2022.03.29 @ 01:54:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 307 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed1962ae-bd45-41c1-bb26-33df78b73f7c