Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 03:23:02 Player: Persona Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (1866) 1866 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 7089 Bonus ------- High Alert Combat Kills 79 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 262/850 Matter 276/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Experimental Melee Analysis Suite Transmission Jammer Cloaking Device System Shield > --- WEAPON ----------- Plasma Rifle Beamcaster > --- INVENTORY -------- Fusion Compressor Antimatter Reactor Nuclear Pulse Thruster Nuclear Pulse Thruster Q-thruster [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 5 | . . 2 1 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 118 | 6 3 32 22 14 2 1 . 2 17 7 12 Power 21 | 1 1 5 6 . 1 . . . 2 . 5 Engine 9 | 1 1 3 3 . 1 . . . . . . Core 10 | . . 2 3 . . . . . 2 . 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 40 | 2 . 13 6 7 . 1 . . 5 1 5 Treads . | . . . . . . . . . . . . Leg 12 | . . 11 1 . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 26 | . . 2 5 7 . 1 . . 5 1 5 Utility 36 | 1 2 6 6 5 1 . . 2 8 5 . Device 24 | . 1 4 5 2 1 . . 1 6 4 . Storage 1 | 1 . . . . . . . . . . . Processor 6 | . 1 2 . . . . . . 2 1 . Hackware 2 | . . . 1 1 . . . . . . . Protection 3 | . . . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . 8 4 2 . . . . 2 1 2 Energy Gun 8 | . . 2 1 1 . . . . 1 1 2 Energy Cannon 2 | . . 1 1 . . . . . . . . Ballistic Gun 9 | 2 . 5 1 . . . . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . . . . 1 . Parts Lost 43 | . 1 3 8 2 . 1 . 6 4 . 18 Power 8 | . 1 . 2 . . 1 . 1 . . 3 Propulsion 13 | . . . 3 . . . . 1 1 . 8 Utility 15 | . . 3 1 1 . . . 3 2 . 5 Weapon 7 | . . . 2 1 . . . 1 1 . 2 Highest Loss Streak 13 | . 1 2 6 1 . 1 . 3 2 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 97 89 91 91 86 84 72 85 96 66 Engine 4 | . 14 6 3 . 6 7 7 4 . . . Core 5 | . . 4 4 7 7 2 . . 9 13 7 Leg 8 | . . 20 10 . . . . . . . . Wheel 2 | . 28 . . . . . . . . . . Flight 12 | . . . 13 23 23 23 23 22 22 25 17 Device 13 | . 2 10 13 11 17 23 23 18 16 29 20 Storage 5 | . 14 11 4 . . . . . . . . Processor 15 | . 7 20 18 15 15 15 15 15 17 8 6 Hackware 4 | . . . 3 12 7 7 7 7 6 6 3 Energy Gun 5 | . . 7 7 3 . . . . 4 11 8 Ballistic Gun 8 | . 28 14 5 3 . . . . 4 . . Special Weapon 1 | . . . . 6 7 7 7 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 33 | 14 15 20 18 17 18 18 13 13 27 31 33 Greatest Support 35 | 32 32 32 30 26 18 18 18 18 35 33 33 Greatest Overweight (x) 4 | . . 4 1 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 5 5 5 4 4 5 5 5 Average Carried 5 | 1 6 7 6 4 4 4 4 3 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 5 5 5 4 4 3 5 5 2 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 15% | Sprinter 9% | Hacker-Sprinter 7% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Infiltrator-Sprinter | -6/Proximity Caves Mutant | -6/Factory Infiltrator-Sprinter | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2114 | 206 189 645 191 60 108 101 . 17 148 420 29 Remotely . | . . . . . . . . . . . . Salvage Created 2591 | . 285 1408 581 60 . . . . 167 . 90 Parts 134 | . 11 80 28 5 . . . . 6 . 4 Haulers Intercepted 2 | . . . . 1 . . . . 1 . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 49 | . 6 29 11 . . . . . 1 . 2 Guns 44 | . 6 29 7 . . . . . 1 . 1 Cannons 3 | . . . 3 . . . . . . . . Classes Destroyed 9 | . 4 3 1 1 . . . . . . . Worker 1 | . . 1 . . . . . . . . . Hauler 2 | . . . . 1 . . . . 1 . . Recycler 3 | . 1 1 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 7 | . 3 . 3 . . . . . . . 1 Grunt 28 | . 3 21 4 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 13 | . . 7 4 . . . . . 1 . 1 Best Kill Streak 9 | . 3 4 9 1 . . . . 1 . 1 Combat Bots Only 8 | . 3 4 8 . . . . . 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 5259 | . 185 1030 1174 445 . 52 . 560 501 . 1312 Core 1402 | . 10 177 286 106 . . . 235 134 . 454 Absorbed by Shields 117 | . . 117 . . . . . . . . . Regen/Repaired (Parts) 41 | . . . 41 . . . . . . . . Core Remaining (%) 70 | 100 96 55 48 . . . . 51 . . . Volleys Fired 210 | . 22 86 48 24 . . . . 15 3 12 Largest 2 | . 2 2 2 1 . . . . 2 2 2 Hottest 150 | . 40 79 116 55 . . . . 100 150 150 Shots Fired 388 | . 44 172 96 24 . . . . 29 7 16 Gun 359 | . 44 172 70 21 . . . . 29 7 16 Cannon 26 | . . . 26 . . . . . . . . Launcher . | . . . . . . . . . . . . Special 3 | . . . . 3 . . . . . . . Kinetic 196 | . 44 111 24 2 . . . . 15 . . Thermal 170 | . . 61 72 . . . . . 14 7 16 Explosive . | . . . . . . . . . . . . Electromagnetic 19 | . . . . 19 . . . . . . . Robot Hit Streak 20 | . 7 20 16 4 . . . . 15 2 6 Robot Miss Streak 6 | . 6 3 3 4 . . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 250 | . 23 115 67 10 . . . . 24 2 9 Core Hits 105 | . 12 55 24 2 . . . . 7 . 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 15 | . . 2 9 . . . . . 1 . 3 Burn 14 | . . 2 8 . . . . . 1 . 3 Destroy 1 | . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3862 | . 302 1723 1060 60 . . . . 473 21 223 Guns 3513 | . 291 1723 754 60 . . . . 473 21 191 Cannons 306 | . . . 306 . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 43 | . 11 . . . . . . . . . 32 Kinetic 1756 | . 291 1011 244 . . . . . 210 . . Thermal 2003 | . . 712 816 . . . . . 263 21 191 Explosive . | . . . . . . . . . . . . Electromagnetic 60 | . . . . 60 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 6 6 8 8 8 7 7 7 Average Corruption 6 | . . . . 3 6 7 8 8 7 7 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 35 | . . . . 4 6 4 1 7 1 6 6 Message Errors 11 | . . . . 1 3 2 . 3 . 1 1 Matter Fused 8 | . . . . 1 . 2 . 2 . 1 2 Heat Flow Errors 5 | . . . . . 3 . . 1 . . 1 Energy Discharges 3 | . . . . . . . 1 . 1 1 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 2 | . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 19 | . 5 . . . . . . . . . 14 Shots . | . . . . . . . . . . . . Rammed 8 | . 1 . . . . . . . . . 7 Targets Rammed 8 | . 1 . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 438 | . . 102 23 98 295 . . 217 304 86 438 Average Temperature 76 | . . 29 10 40 108 . . 115 101 37 178 Received Heat Transfer 1641 | . 54 564 558 24 . . . 54 120 . 267 Effects 7 | . . . . . 2 . . . 1 . 4 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 6 | . . . . . 2 . . . 1 . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . 1 Parts Melted 15 | . . . 12 . . . . . 1 . 2 Heat Transferred 5871 | . . 1961 2553 . . . . . 700 37 620 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 525 | . 217 456 525 285 . . . . 161 56 114 Initial 189 | . . 7 189 79 . . . . 53 56 39 Average 174 | . 115 225 241 171 . . . . 103 56 42 Maximum Alert Level 2 | . 1 2 2 1 . . . . . . . Low Security (%) 60 | 100 94 41 39 54 . . . . 100 100 100 Level 1 30 | . 5 44 39 45 . . . . . . . Level 2 8 | . . 13 21 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 2 1 1 . . . . 1 . . Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 4 | . . 2 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 8 | . . 3 3 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 12 37 40 26 1 . . 18 10 . 12 Peak Tracking Total 14 | . 4 4 14 10 5 . . 8 5 . 7 Tactical Retreats 26 | . 1 . 7 9 1 . . 4 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 5 | . 1 . . 1 . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 34 | . 3 8 8 5 . 1 4 . 5 . . Terminals 20 | . 1 6 5 4 . 1 . . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 6 | . 2 1 1 . . . . . 2 . . Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 105 | . 4 21 26 16 . 1 27 . 10 . . Successful 78 | . 2 12 23 8 . 1 27 . 5 . . Failed 27 | . 2 9 3 8 . . . . 5 . . Catastrophic 5 | . 1 2 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 2 10 6 6 . 1 . . 3 . . Terminals 50 | . 2 13 14 13 . 1 . . 7 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 10 | . 2 2 3 . . . . . 3 . . Scanalyzers 13 | . . 6 7 . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 49 | . . 3 10 6 . 1 27 . 2 . . Record 13 | . . 1 . . . 1 11 . . . . Part Schematic 10 | . . . . 1 . . 9 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Prototype ID Bank 6 | . . 1 2 . . . 3 . . . . Open DSF 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 5 | . . 1 2 1 . . . . 1 . . Unreport Threat 3 | . . . 3 . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . Zone Layout 3 | . . . 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 2 2 2 . . . . . 2 . . Report Inventory 4 | . 2 1 1 . . . . . . . . Retrieve Components 4 | . . 1 1 . . . . . 2 . . Scanalyzer 13 | . . 6 7 . . . . . . . . Insert Component 6 | . . 3 3 . . . . . . . . Analyze 7 | . . 3 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . 1 2 2 . . . . 1 . . Terminals 6 | . . 1 2 2 . . . . 1 . . Botnet 6 | . . 1 2 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 2 6 6 4 . . . . 4 . . Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . 3 3 1 . . 9 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 38 | . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 21 | . . 10 10 . . . . . 1 . . Parts Scanalyzed 6 | . . 3 3 . . . . . . . . Part Schematics Acquired 6 | . . 3 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . . 1 . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . 31 . Highest-Rated Ally 96 | . . . . . . . . 96 . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . . Total Damage 152 | . . . . . . . . 152 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 4441 | 73 414 1410 572 600 228 222 29 218 285 197 193 Spaces Moved 7153 | 61 309 865 739 1634 694 749 99 656 517 516 314 Core 21 | 1 . 1 . . . . . . . . 19 Treads . | . . . . . . . . . . . . Legs 909 | . . 809 100 . . . . . . . . Wheels 415 | 60 309 46 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5808 | . . 9 639 1634 694 749 99 656 517 516 295 Fastest Speed 28 | 50 100 100 30 29 29 29 29 29 28 29 31 Average Speed 46 | 99 100 119 46 30 29 29 29 30 34 31 39 Slowest Speed 275 | 100 100 275 120 106 29 29 29 35 37 34 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 25 | . . . 8 11 1 . . . 2 . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 5 46 80 50 37 81 76 75 83 15 96 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . 3 4 . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total 7821 | 70 369 1081 863 1701 719 755 98 669 592 545 359 Wait 231 | . 31 58 47 19 22 2 . 12 18 11 11 Move 7093 | 60 308 864 723 1610 691 748 98 655 513 515 308 Hop 24 | . . . 7 11 1 . . . 2 . 3 Pick Up 41 | 4 3 9 5 8 2 1 . . 5 3 1 Fast Attach 55 | 6 2 13 11 4 . 1 . . 10 4 4 Attach 23 | . 1 1 5 3 1 . . 1 3 2 6 Detach 11 | . 1 1 1 1 . . . . 2 2 3 Swap 40 | . . 18 6 7 1 . . 1 4 1 2 Drop 66 | . . 31 10 13 1 3 . . 2 4 2 Fire 210 | . 22 86 48 24 . . . . 15 3 12 Melee . | . . . . . . . . . . . . Ram 8 | . 1 . . . . . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . 1 . . . . 18 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Discovered new exit (range 15) 1151 | -9/Materials | Discovered new exit (range 14) 1177 | -9/Materials | Build established: Scavenger-Mutant 1414 | -9/Materials | Discovered new exit (range 15) 1885 | -9/Materials | Discovered new exit (range 5) 1897 | -9/Materials | Identified exit to Materials 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2083 | -8/Materials | Repaired Lgt. Nuclear Core 2197 | -8/Materials | Destroyed 8 combat bots 2204 | -8/Materials | Lost 6 parts (1p3n1u1w) 2234 | -8/Materials | Discovered new exit (range 9) 2435 | -8/Materials | Core integrity fell below 50% 2454 | -8/Materials | Build established: Mutant 2459 | -8/Materials | Discovered new exit (range 14) 2470 | -8/Materials | Identified exit to Factory 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2534 | -7/Factory | Discovered new exit (range 2) 2534 | -7/Factory | Identified exit to Lower Caves 2559 | -7/Factory | Identified exit to DSF 2830 | -7/Factory | Build established: Hacker-Sprinter 2856 | -7/Factory | Discovered new exit (range 7) 2857 | -7/Factory | Identified exit to Factory 3070 | -7/Factory | Entered Lower Caves 3116 | -7/Lower Caves | Identified exit to Lower Caves 3131 | -7/Lower Caves | Learned Factory terminal intel 3222 | -7/Lower Caves | Build established: Sprinter 3298 | -7/Lower Caves | Entered another Lower Caves area 3320 | -7/Lower Caves | Discovered exit to Factory (range 5) 3330 | -7/Lower Caves | Identified exit to Data Miner 3374 | -7/Lower Caves | Spotted B-75 Beast 3520 | -7/Lower Caves | Entered Data Miner 3520 | -7/Data Miner | Discovered new exit (range 6) 3522 | -7/Data Miner | Identified exit to Proximity Caves 3527 | -7/Data Miner | Met Data Miner 3536 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3539 | -7/Data Miner | Learned location of Section 7 (-2) 3542 | -7/Data Miner | Received God Mode back door access code from Data Miner 3549 | -7/Data Miner | Entered Proximity Caves 3553 | -6/Proximity Caves | Learned 12 Factory zone layouts 3554 | -6/Proximity Caves | Spotted B-75 Beast 3597 | -6/Proximity Caves | Learned location of Extension (-4) 3688 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3710 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 3765 | -6/Proximity Caves | Discovered exit to Factory (range 6) 3767 | -6/Proximity Caves | Entered Factory 3767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3768 | -6/Factory | Identified exit to Factory 3769 | -6/Factory | Loaded intel: 26 terminal locations 3809 | -6/Factory | Discovered exit to Factory (range 7) 4035 | -6/Factory | Build established: Mutant 4052 | -6/Factory | Sucked down chute 4052 | -6/Factory | Entered Waste 4052 | -6/Waste | The area was eerily silent 4053 | -6/Waste | Met a frightened Derelict 4128 | -6/Waste | Discovered new exit (range 11) 4130 | -6/Waste | Found Prototype Processor 4130 | -6/Waste | Identified Exp. Melee Analysis Suite 4151 | -6/Waste | Identified exit to Factory 4249 | -6/Waste | Entered Factory 4391 | -6/Factory | Core integrity fell below 50% 4423 | -6/Factory | Lost 13 parts (3p5n5u) 4442 | -6/Factory | Self-destructed Last Messages --------------- Antimatter Reactor destroyed. System corrupted: Matter fused (-7). Critical hit (Burn: +37). Transmission Jammer destroyed. System corrupted: Nuclear Pulse Thruster rejected. S-27 Virus destroyed. Acquired 12 matter. Acquired VTOL Module. H2BG9GCOVZETYMUZXAO&TX Acquired Nuclear Pulse Thruster. Critical hit (Burn: +37). Nuclear Pulse Thruster destroyed. G-50 Soldier suffers critical hit (Burn). VTOL Module destroyed. System corrupted: Beamcaster failed to cycle. VTOL Module destroyed. Slammed into S-27 Virus. Beamcaster destroyed. Acquired 17 matter. Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????? ??????# | | ????????????????????????????????????????" ?????# | | ????????????????????????????????????????" ?????# | | ??????????????????????????????? ??????" ?????# | | ??????????????????????????????# ?????? ?????# | | ??????????????????????????????# "????"" ?????# | | ??????????????????????????????# "?" """ ?????# | | ??????????????????????????????# ""? 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""" "" " # """ """ ## | | ????????????????????? # """ ""?? ## | | ????????????????????# ! =# ? ??? ## | | ????????????????????##################?###????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Adv. Plasma Cannon | -7/Factory | Hacked Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One The Oracle Challenges ------------ None Game ------ Seed SkeletonSalvageTreads Manual? 0 Play Time 01:36:25 Cumulative 14.8 hours Start 2022.04.12 @ 01:41:50 End 2022.04.12 @ 03:23:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9d22fdaf-f78b-433f-93af-cf17ed694a07