Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 15:30:02 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (841) 841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2633 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 37/160 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Small Storage Unit Actuator Array Actuator Array Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Laser Particle Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Actuator Array Actuator Array Particle Cannon Particle Cannon Heavy Assault Rifle Rocket Launcher Heavy Mace [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 37 | 6 2 9 20 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 1 6 Treads . | . . . . Leg 9 | 2 . 1 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 3 5 Device 4 | . . 2 2 Storage 5 | 1 1 1 2 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 . 4 6 Energy Gun 3 | 1 . 1 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 18 | . . 1 17 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 7 | . . 1 6 Highest Loss Streak 15 | . . 1 15 Average Slot Usage (%) 92 | . 98 98 86 Engine 10 | . 14 11 8 Leg 29 | . 28 33 29 Device 5 | . . 4 8 Storage 15 | . 14 17 15 Processor 9 | . 12 11 7 Energy Gun 6 | . 14 4 2 Energy Cannon 5 | . . 5 7 Ballistic Gun 6 | . 14 10 1 Ballistic Cannon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 54 | 13 41 51 54 Greatest Support 45 | 20 20 30 45 Greatest Overweight (x) 14 | . 2 1 14 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 12 14 16 Average Capacity 11 | 5 8 13 13 Most Carried 14 | . 7 11 14 Average Carried 8 | . 2 7 12 Final Capacity 16 | 6 12 12 16 Final Carried 11 | . 7 11 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 700 | 247 42 65 346 Remotely . | . . . . Salvage Created 1112 | 28 95 65 924 Parts 57 | 2 2 7 46 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . . 1 20 Guns 4 | . . 1 3 Cannons 14 | . . . 14 AOE 3 | . . . 3 Classes Destroyed 9 | 1 1 2 5 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 2 | . 1 . 1 Operator 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 6 | . . . 6 Grunt 12 | . . . 12 Sentry 3 | . . 1 2 Best Kill Streak 8 | 1 1 1 8 Combat Bots Only 6 | . . 1 6 Max Kills in Single Turn 5 | 1 1 1 5 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2662 | . . 181 2481 Core 574 | . . 15 559 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 96 . Volleys Fired 76 | 2 1 10 63 Largest 2 | 2 2 2 2 Hottest 137 | 60 60 68 137 Shots Fired 132 | 4 2 15 111 Gun 54 | 4 2 14 34 Cannon 76 | . . 1 75 Launcher 2 | . . . 2 Special . | . . . . Kinetic 53 | 2 1 9 41 Thermal 69 | . . 1 68 Explosive 2 | . . . 2 Electromagnetic 8 | 2 1 5 . Robot Hit Streak 17 | 3 4 10 17 Robot Miss Streak 5 | . . 1 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | 3 1 13 75 Core Hits 48 | 1 1 3 43 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2345 | 41 15 215 2074 Guns 682 | 41 15 147 479 Cannons 1161 | . . 21 1140 Explosions 468 | . . 47 421 Melee . | . . . . Ramming 34 | . . . 34 Kinetic 738 | 28 . 86 624 Thermal 1063 | . . 68 995 Explosive 421 | . . . 421 Electromagnetic 89 | 13 15 61 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Effects 2 | . . 2 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 72 | . . . 72 Projectiles 28 | . . . 28 Explosions 44 | . . . 44 Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 77 | . . 30 47 Shots 2 | . . 1 1 Rammed 3 | . . . 3 Targets Rammed 8 | . . . 8 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 54 | . . 22 54 Average Temperature 15 | . . 7 16 Received Heat Transfer 900 | . . 45 855 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1937 | . . 87 1850 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 417 | 5 8 75 417 Initial 31 | . 3 3 31 Average 105 | . 4 45 199 Maximum Alert Level 2 | . . . 2 Low Security (%) 79 | 100 100 100 56 Level 1 19 | . . . 42 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . . 3 45 Peak Tracking Total 12 | . . 2 12 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful . | . . . . Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1104 | 58 265 264 517 Spaces Moved 551 | 38 188 146 179 Core 4 | 3 . . 1 Treads . | . . . . Legs 547 | 35 188 146 178 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 144 | 114 134 150 156 Slowest Speed 750 | 120 180 150 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 47 16 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 5 14 Melee . | . . . . Projectile 5 | . . . 5 AOE 14 | . . 5 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 720 | 45 197 176 302 Wait 18 | . . . 18 Move 548 | 37 187 145 179 Hop . | . . . . Pick Up 19 | . 7 6 6 Fast Attach 17 | 6 1 5 5 Attach 13 | . . 3 10 Detach 2 | . . 1 1 Swap 7 | . 1 1 5 Drop 12 | . . 5 7 Fire 76 | 2 1 10 63 Melee . | . . . . Ram . | . . . . Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 13) 295 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Discovered new exit (range 16) 588 | -9/Materials | Entered another Materials area 588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -8/Materials | Garrison activated, responded to threat 1082 | -8/Materials | Core integrity fell below 50% 1099 | -8/Materials | Core integrity fell below 20% 1105 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01092_ Particle Cannon destroyed. 01093_ U-05 Engineer lays Concrete. 01096_ R-06 Scavenger collects Aluminum Leg. 01096_ U-05 Engineer lays Concrete. 01097_ Slug penetrates R-06 Scavenger. 01097_ U-05 Engineer lays Concrete. 01098_ Particle Cannon destroyed. 01098_ U-05 Engineer lays Concrete. 01100_ Slug penetrates R-06 Scavenger. 01100_ R-06 Scavenger collects Lgt. Nuclear Core. 01100_ U-05 Engineer lays Concrete. 01101_ R-06 Scavenger collects Lgt. Ion Engine. 01101_ U-05 Engineer lays Concrete. 01103_ Imp. Heat Sink destroyed. 01103_ U-05 Engineer lays Concrete. 01104_ R-06 Scavenger collects Hover Unit. 01104_ Acquired Lgt. Nuclear Core. 01104_ U-05 Engineer lays Concrete. 01105_ R-06 Scavenger collects Aluminum Leg. 01105_ U-05 Engineer lays Concrete. 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""""" ?#=#???????????????????? | | ?????????????????????????#?#%#???????????????????? | | ???????????????????????????#%#???????????????????? | | ???????????????????????????# ##### ????? | | ???????????????????????????# ????? | | ???????????????????????????# ######+##???????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????????######?# #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# " ]] # ### #????????? | | ????????????????????# T ]] + / #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullLobotomyBox Manual? 0 Play Time 00:07:57 Cumulative 230.0 hours Start 2021.05.29 @ 15:22:43 End 2021.05.29 @ 15:30:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 282 Adventurer 148 Explorer 7 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ce13180-e8ff-493d-8389-61f363d0ccbb