Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.20 @ 02:19:54 Player: darlorth Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (7270) 7270 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 13995 Bonus ------- High Alert Combat Kills 210 Cogmind --------- Core Integrity 0/1450 Matter 281/300 Energy 300/300 System Corruption 3% Temperature Warm (194) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (14) ----- Compact Battery Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phase Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Compact Battery Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Layered Light Armor Plating Layered Heavy Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- Wave Gun Phase Gun Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Hybrid Antimatter Reactor Reinforced Quantum Reactor Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Heavy Armor Plating Graphene Brace Improved Thermal Shield Wave Gun Wave Gun Heavy Ion Cannon Matter Neutralizer Smartbomb Launcher Micro-nuke Launcher Force Lance [Rating: 161] Favorites ----------- Power Reinforced Fission Core Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Layered Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Railgun Launcher Smartbomb Launcher Special Weapon Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 17 | . 1 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 12 | . . 1 1 2 1 2 2 1 2 Weapon 2 | . 1 . . . . . . 1 . Parts Attached 131 | 5 6 7 13 2 14 12 18 1 53 Power 16 | . 1 . . . 3 . 3 . 9 Engine . | . . . . . . . . . . Core 4 | . 1 . . . 3 . . . . Reactor 12 | . . . . . . . 3 . 9 Propulsion 20 | 2 . 3 3 . 4 1 1 . 6 Treads 19 | 2 . 3 3 . 4 1 1 . 5 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 3 2 3 3 2 3 7 6 . 19 Device 24 | . . 2 2 1 3 3 2 . 11 Storage 7 | 1 2 . . . . 1 1 . 2 Processor 8 | 1 . 1 1 1 . 1 1 . 2 Hackware 2 | . . . . . . 1 1 . . Protection 7 | 1 . . . . . 1 1 . 4 Artifact . | . . . . . . . . . . Weapon 47 | . 3 1 7 . 4 4 8 1 19 Energy Gun 22 | . 3 1 2 . 3 1 6 1 5 Energy Cannon 13 | . . . 4 . 1 1 . . 7 Ballistic Gun 2 | . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 . 3 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 1 . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 41 | . . . . . . . 1 . 40 Power 6 | . . . . . . . . . 6 Propulsion 5 | . . . . . . . . . 5 Utility 18 | . . . . . . . 1 . 17 Weapon 12 | . . . . . . . . . 12 Highest Loss Streak 17 | . . . . . . . 1 . 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 97 96 100 96 99 93 84 81 78 Core 6 | . 9 10 8 7 11 11 2 . . Reactor 2 | . . . . . . . 7 9 7 Treads 19 | . 25 28 33 28 24 16 10 9 7 Device 17 | . . 8 16 19 25 30 22 22 20 Storage 8 | . 12 10 8 7 6 5 10 9 9 Processor 10 | . 12 10 8 12 12 11 10 9 10 Protection 1 | . . . . . . . 5 4 5 Energy Gun 16 | . 37 30 13 7 11 12 14 18 7 Energy Cannon 4 | . . . 10 14 6 3 . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 158 | 10 67 70 80 81 92 97 115 111 158 Greatest Support 150 | 40 40 60 82 82 82 112 145 145 150 Greatest Overweight (x) 25 | . 1 1 . . 1 1 . . 25 Average Overweight (x) . | . . 1 . . 1 . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 20 20 20 20 20 20 20 19 Most Carried 20 | 10 13 20 20 19 20 20 20 18 20 Average Carried 16 | 6 10 16 19 17 18 19 19 18 15 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 10 13 20 20 17 20 20 19 18 1 Class Distribution -------------------- 38% | Hacker-Gunner 27% | Hacker-Skirmisher 14% | Scavenger-Gunner 11% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1785 | 188 112 89 142 30 112 115 279 . 718 Remotely . | . . . . . . . . . . Salvage Created 7704 | . 27 805 835 . 659 282 1009 . 4087 Parts 337 | . 4 39 36 . 30 11 32 . 185 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 117 | . 2 19 16 . 12 3 17 . 48 Melee 1 | . . . . . . . . . 1 Guns 56 | . 2 17 4 . 6 3 13 . 11 Cannons 40 | . . . 10 . 5 . . . 25 AOE 5 | . . . 1 . . . 3 . 1 Classes Destroyed 14 | . 1 5 3 . 1 . 1 . 3 Worker 6 | . . . 1 . . . 1 . 4 Builder 1 | . . . . . . . . . 1 Recycler 3 | . . 1 . . . 1 . . 1 Operator 1 | . . 1 . . . . . . . Watcher 7 | . . . 2 . 1 . 3 . 1 Swarmer 14 | . 2 4 2 . 2 . 4 . . Grunt 36 | . . 9 8 . 4 . 3 . 12 Brawler 3 | . . 1 1 . . . . . 1 Duelist 3 | . . . . . . . 1 . 2 Sentry 15 | . . 5 3 . 2 . 1 . 4 Hunter 15 | . . . 2 . 1 1 2 . 9 Programmer 28 | . . . . . 3 2 6 . 17 Heavy 1 | . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 2 Best Kill Streak 10 | . 2 3 4 . 2 2 4 . 10 Combat Bots Only 9 | . 2 4 4 . 2 2 4 . 9 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 2 . 2 Gunslinging 1 | . . 1 . . . . 1 . 1 Exploded 1 | . . . 1 . . . 1 . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 11538 | . 16 539 348 . 412 235 821 . 9167 Core 1737 | . . 84 45 . 38 11 101 . 1458 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 26 | . . . . . . . . . 26 Regen/Repaired (Parts) 356 | . . . . . . . . . 356 Core Remaining (%) 94 | 100 100 79 91 100 95 98 91 100 . Volleys Fired 280 | . 2 45 30 . 45 8 44 . 106 Largest 4 | . 3 3 3 . 3 3 3 . 4 Hottest 419 | . 150 156 206 . 214 218 243 . 419 Shots Fired 814 | . 6 135 84 . 103 24 127 . 335 Gun 538 | . 6 135 50 . 55 20 124 . 148 Cannon 265 | . . . 31 . 48 4 . . 182 Launcher 11 | . . . 3 . . . 3 . 5 Special . | . . . . . . . . . . Kinetic 23 | . . . . . . . . . 23 Thermal 780 | . 6 135 81 . 103 24 124 . 307 Explosive 6 | . . . . . . . 3 . 3 Electromagnetic 5 | . . . 3 . . . . . 2 Robot Hit Streak 74 | . 2 24 19 . 26 34 44 . 74 Robot Miss Streak 2 | . 1 1 1 . 1 1 1 . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 7 | . . 3 . . . . 3 . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 Capacitor 1 | . . . . . . . . . 1 Shots Hit Robots 634 | . 2 103 61 . 72 22 110 . 264 Core Hits 275 | . 2 35 36 . 26 11 48 . 117 Critical Kills 13 | . . . . . 2 . . . 11 Critical Parts Destroyed 4 | . . . . . . . . . 4 Critical Strikes 41 | . . 11 3 . 3 . 6 . 18 Burn 24 | . . 11 3 . 1 . 6 . 3 Meltdown 10 | . . . . . 2 . . . 8 Destroy 7 | . . . . . . . . . 7 Melee Attacks 6 | . . . . . . 1 2 . 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 6 | . . . . . . 1 2 . 3 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17207 | . 25 1298 1130 . 1550 549 3024 . 9631 Guns 8992 | . 25 1298 481 . 873 468 2793 . 3054 Cannons 7083 | . . . 427 . 677 81 . . 5898 Explosions 938 | . . . 188 . . . 231 . 519 Melee 130 | . . . . . . . . . 130 Ramming 64 | . . . 34 . . . . . 30 Kinetic 168 | . . . . . . . . . 168 Thermal 15907 | . 25 1298 908 . 1550 549 2793 . 8784 Explosive 647 | . . . . . . . 231 . 416 Electromagnetic 291 | . . . 188 . . . . . 103 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 130 | . . . . . . . . . 130 Highest Corruption 5 | . 2 . . . . 5 5 . 4 Average Corruption 2 | . 1 . . . . 4 2 . 2 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 38 | . 6 . . . . 17 9 . 6 Message Errors 12 | . . . . . . 8 1 . 3 Matter Fused 6 | . 2 . . . . 3 1 . . Heat Flow Errors 5 | . 1 . . . . 2 1 . 1 Energy Discharges 5 | . 2 . . . . 1 1 . 1 Data Loss (minor) 5 | . 1 . . . . 3 1 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 285 | . . . 2 . . . 9 . 274 Projectiles 274 | . . . . . . . . . 274 Explosions 11 | . . . 2 . . . 9 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . 12 Shots 2 | . . . . . . . . . 2 Rammed 4 | . . . 1 . . . . . 3 Targets Rammed 4 | . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 768 | . 205 355 30 . 11 192 445 . 768 Average Temperature 146 | . 95 121 8 . 4 96 142 . 175 Received Heat Transfer 1605 | . . 324 162 . 162 . 48 . 909 Effects 46 | . . 1 . . . . . . 45 Shutdowns 17 | . . 1 . . . . . . 16 Energy Bleed 1 | . . . . . . . . . 1 Interference 17 | . . . . . . . . . 17 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . 3 Total Turns 18 | . . . . . . . . . 18 Longest Duration 9 | . . . . . . . . . 9 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 16 | . . 2 1 . 2 . 1 . 10 Combat Hostiles 15 | . . 2 1 . 1 . 1 . 10 Parts Melted 106 | . 1 6 10 . 13 2 22 . 52 Heat Transferred 24665 | . 74 4625 2257 . 2776 980 4592 . 9361 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 601 | . 113 265 396 16 210 64 318 35 601 Initial 40 | . . 2 40 16 5 27 . 35 14 Average 103 | . 26 83 206 16 52 36 96 35 188 Maximum Alert Level 2 | . . 1 1 . 1 . 1 . 2 Low Security (%) 81 | 100 100 86 41 100 95 100 88 100 64 Level 1 14 | . . 13 58 . 4 . 11 . 17 Level 2 4 | . . . . . . . . . 17 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . . 3 3 . 4 2 4 . 10 Investigation 3 | . . 1 . . . 1 . . 1 Extermination 11 | . . . . . 2 1 3 . 5 Reinforcement 7 | . . 2 3 . . . 1 . 1 Assault . | . . . . . . . . . . Garrison 5 | . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 15 | . 1 4 1 . 2 . 2 . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 5 28 24 . 18 5 23 . 64 Peak Tracking Total 8 | . 3 4 4 . 3 2 5 . 8 Tactical Retreats 8 | . 1 1 2 . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 7 | . 2 . 1 . 1 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 3 | . . . 1 . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . . 1 . 1 Garrison Access 2 | . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 14 | . 5 2 . . 4 1 . . 2 Terminals 5 | . 4 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . 1 Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 3 | . . 1 . . 1 1 . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 35 | . 15 6 . . 8 3 . . 3 Successful 26 | . 10 6 . . 6 1 . . 3 Failed 9 | . 5 . . . 2 2 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 8 . . . 2 . . . 1 Terminals 16 | . 14 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . . . 2 . . . 2 Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 9 | . . 4 . . 2 3 . . . Garrison Access 3 | . . . . . 2 . . . 1 Terminal Hacks 8 | . 7 . . . 1 . . . . Record 3 | . 3 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . 2 Scan Component 2 | . . . . . 1 . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 2 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 7 | . . 4 . . 2 1 . . . Insert Component 4 | . . 2 . . 1 1 . . . Analyze 3 | . . 2 . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 5 | . 3 . . . 1 . . . 1 Terminals 3 | . 2 . . . 1 . . . . Track 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Mechanics 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 4 1 . . 4 1 . . . Full Trace Events 3 | . 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 56 | . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed 4 | . . 2 . . 1 1 . . . Part Schematics Acquired 3 | . . 2 . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 8515 | 111 1135 1079 923 33 1450 817 937 41 1989 Spaces Moved 3717 | 62 586 355 462 20 530 427 476 26 773 Core 16 | 13 . . . . . . . . 3 Treads 3693 | 49 586 355 462 20 530 427 476 26 762 Legs 8 | . . . . . . . . . 8 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 156 156 232 158 158 160 50 Average Speed 186 | 136 188 240 158 156 237 162 159 160 179 Slowest Speed 1300 | 160 240 240 160 156 238 238 160 160 1300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 4 74 35 32 1 18 11 10 1 20 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 24 | . . . . . 11 1 11 . 1 Terrain Destroyed 94 | . . . 6 . 13 1 30 . 44 Melee 2 | . . . . . . 1 1 . . Projectile 43 | . . . 6 . 13 . . . 24 AOE 49 | . . . . . . . 29 . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 4704 | 88 617 483 592 22 642 530 572 26 1132 Wait 363 | 8 11 63 62 . 32 60 1 . 126 Move 3708 | 61 585 354 461 19 529 426 475 25 773 Hop . | . . . . . . . . . . Pick Up 118 | 14 9 10 11 . 11 11 14 . 38 Fast Attach 13 | . 1 . 1 . 4 2 2 . 3 Attach 61 | 4 3 2 3 2 3 4 2 1 37 Detach 1 | . . . . . . . . . 1 Swap 57 | 1 2 5 9 . 7 6 14 . 13 Drop 93 | . 4 4 14 1 11 12 18 . 29 Fire 280 | . 2 45 30 . 45 8 44 . 106 Melee 6 | . . . . . . 1 2 . 3 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 2 | . . . 1 . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Weapon x1 306 | -10/Materials | Build established: Hacker-Gunner 322 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Discovered exit to Mines (range 7) 336 | -10/Materials | Met 8R-AWN 371 | -10/Materials | Identified exit to Materials 371 | -10/Materials | Discovered exit to Materials (range 4) 483 | -10/Materials | Discovered exit to Mines (range 12) 601 | -10/Materials | Discovered exit to Materials (range 15) 1247 | -10/Materials | Entered another Materials area 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1247 | -9/Materials | Identified exit to Storage 1247 | -9/Materials | Discovered exit to Storage (range 15) 1906 | -9/Materials | Identified exit to Mines 1906 | -9/Materials | Discovered exit to Mines (range 14) 2172 | -9/Materials | Identified exit to Materials 2172 | -9/Materials | Discovered exit to Materials (range 16) 2326 | -9/Materials | Entered another Materials area 2326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -8/Materials | Identified exit to Factory 3230 | -8/Materials | Discovered exit to Factory (range 10) 3249 | -8/Materials | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Utility x2 3275 | -7/Factory | Identified exit to Factory 3275 | -7/Factory | Discovered exit to Factory (range 4) 3282 | -7/Factory | Entered another Factory area 3282 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3408 | -6/Factory | Garrison activated, responded to threat 3736 | -6/Factory | Build established: Scavenger-Skirmisher 4598 | -6/Factory | Identified exit to Factory 4598 | -6/Factory | Discovered exit to Factory (range 16) 4629 | -6/Factory | Build established: Hacker-Skirmisher 4732 | -6/Factory | Entered another Factory area 4732 | -5/Factory | Evolved 2 slots: Utility x2 5486 | -5/Factory | Identified exit to Factory 5486 | -5/Factory | Discovered exit to Factory (range 13) 5549 | -5/Factory | Entered another Factory area 5549 | -4/Factory | Evolved 2 slots: Utility x2 5963 | -4/Factory | Found Quantum Capacitor 6172 | -4/Factory | Identified exit to Extension 6172 | -4/Factory | Discovered exit to Extension (range 15) 6448 | -4/Factory | Identified exit to Research 6448 | -4/Factory | Discovered exit to Research (range 4) 6486 | -4/Factory | Entered Research 6486 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6508 | -3/Research | Identified exit to Research 6508 | -3/Research | Discovered exit to Research (range 12) 6527 | -3/Research | Entered another Research area 6527 | -2/Research | Evolved 2 slots: Utility x2 7074 | -2/Research | Repaired Hvy. Treads 7328 | -2/Research | Found Unknown Launcher 7329 | -2/Research | Identified Gamma Bomb Array 7389 | -2/Research | Build established: Scavenger-Gunner 7645 | -2/Research | Spotted B-90 Cyclops 7832 | -2/Research | Destroyed B-90 Cyclops 7837 | -2/Research | Spotted B-90 Cyclops 7856 | -2/Research | Destroyed B-90 Cyclops 7870 | -2/Research | Garrison activated, responded to threat 8077 | -2/Research | Garrison activated, responded to threat 8192 | -2/Research | Lost 7 parts (2p3u2w) 8246 | -2/Research | Destroyed 9 combat bots 8307 | -2/Research | Core integrity fell below 50% 8351 | -2/Research | Lost 17 parts (2p2n9u4w) 8500 | -2/Research | Core integrity fell below 20% 8516 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08503_ Slug penetrates Wall. 08503_ Penetrated by Slug. 08503_ Slug penetrates Wall. 08504_ Dropped Hcp. Storage Unit. 08504_ Penetrated by Slug. 08504_ G-73 Enforcer destroyed. 08504_ Penetrated by Slug. 08505_ Acquired Myomer Leg. 08507_ Penetrated by Slug. 08507_ Slug penetrates Wall. 08507_ Penetrated by Slug. 08507_ Slug penetrates Wall. 08508_ U-05 Engineer builds a Wall. 08508_ Slug penetrates Wall. 08510_ Penetrated by Slug. 08510_ Slug penetrates Wall. 08513_ U-05 Engineer builds a Wall. 08513_ Slug penetrates Door. 08515_ Slug penetrates Wall. 08516_ System corrupted: Heat flow error (+194). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? !* [ # | | ?????????????????????????????????#????# !* [% # | | ??????????????????????????????? ??# # | | ???????????????????????????????? ??+ | | ???????????????????????????????? | ??? % | | ???????????????????????????????? ????? = | | ???????????????????????????????? ???????=% % | | ????????????????????????????????" ??????## % | | ????????????????????????????????? ??????#"" = | | ????????????????????????????????? ??????#"" | | ????????????????????????????????? !??????#"" " | | ####????????????????????#??##############?#G "" | | #??????????????????? ??# #?#"" *"" | | ??????????????????? ??# #?#"" =%"" | | ??????????????????? ??# #?#"" | | ??????????????????? ??# % #?###% ! | | #??????????????????? ??# *!=h! ##### % % | | #????????????????###+#########;########## | | #????????????????# k %hu %% %%%% | | #????????????????# % %% | | #????????????????# ^ % ^ | | #????????????????# ^ % % | | +????????????????###^ ^ % ! | | #??????????????????# ^ " | | #??????????????????# % ! " | | #??????????????????# @ R " | | #????????###########= !! | | ########## """ # ! ! | | + """ # R ! | | ########## """ # ####################+# | | #????????# # # #???????????? | | #+#######????# # # #???????????? | | #????# + + #???????????? | | =#????# # # #???????????? | | """ #????# # # " " #???????????? | | R" #????########### # "Y" #???????????? | | """ #??????# #? """ #???????????? | | #??????# #??? #???????????? | | ! #??????# +????? #?????????### | | #??????# ####??????#+#??####???# | | #########??????# #?????????# ####T ##### | | #????????######### #?????????# | | #????????# # #?????????# ######## | | #????????# # ########### #??????# ] | | #????????# + #??????### | | #????????#= # #????????? | | #????????# ########################????????? | | #????????#########???????????????????????????????? | | #????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 45 Energy Capacity 1510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1500 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaRocketNanosword Manual? 0 Play Time 01:26:06 Cumulative 192.0 hours Start 2022.03.20 @ 00:53:32 End 2022.03.20 @ 02:19:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 221 Rogue 110 Adventurer 62 Explorer 49 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 30 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 601f9199-6222-4df6-8ee1-d1056dc0872b